Raspbian Package Auto-Building

Build log for fs-uae (2.8.3+dfsg-1) on armhf

fs-uae2.8.3+dfsg-1armhf → 2017-06-22 09:36:52

sbuild (Debian sbuild) 0.71.0 (24 Aug 2016) on bm-wb-02

+==============================================================================+
| fs-uae 2.8.3+dfsg-1 (armhf)                  Thu, 22 Jun 2017 08:01:41 +0000 |
+==============================================================================+

Package: fs-uae
Version: 2.8.3+dfsg-1
Source Version: 2.8.3+dfsg-1
Distribution: buster-staging
Machine Architecture: armhf
Host Architecture: armhf
Build Architecture: armhf

I: NOTICE: Log filtering will replace 'var/lib/schroot/mount/buster-staging-armhf-sbuild-ae73eb1d-aa9b-4b76-a5b7-dbf1f45192c8' with '<<CHROOT>>'

+------------------------------------------------------------------------------+
| Update chroot                                                                |
+------------------------------------------------------------------------------+

Hit:1 http://172.17.0.1/private buster-staging InRelease
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Fetch source files                                                           |
+------------------------------------------------------------------------------+


Check APT
---------

Checking available source versions...

Download source files with APT
------------------------------

Reading package lists...
NOTICE: 'fs-uae' packaging is maintained in the 'Git' version control system at:
git://github.com/glaubitz/fs-uae-debian.git
Please use:
git clone git://github.com/glaubitz/fs-uae-debian.git
to retrieve the latest (possibly unreleased) updates to the package.
Need to get 21.8 MB of source archives.
Get:1 http://172.17.0.1/private buster-staging/main fs-uae 2.8.3+dfsg-1 (dsc) [2291 B]
Get:2 http://172.17.0.1/private buster-staging/main fs-uae 2.8.3+dfsg-1 (tar) [21.8 MB]
Get:3 http://172.17.0.1/private buster-staging/main fs-uae 2.8.3+dfsg-1 (diff) [23.1 kB]
Fetched 21.8 MB in 6s (3213 kB/s)
Download complete and in download only mode
I: NOTICE: Log filtering will replace 'build/fs-uae-qstnT5/fs-uae-2.8.3+dfsg' with '<<PKGBUILDDIR>>'
I: NOTICE: Log filtering will replace 'build/fs-uae-qstnT5' with '<<BUILDDIR>>'

+------------------------------------------------------------------------------+
| Install build-essential                                                      |
+------------------------------------------------------------------------------+


Setup apt archive
-----------------

Merged Build-Depends: build-essential, fakeroot
Filtered Build-Depends: build-essential, fakeroot
dpkg-deb: building package 'sbuild-build-depends-core-dummy' in '/<<BUILDDIR>>/resolver-S7IArh/apt_archive/sbuild-build-depends-core-dummy.deb'.
dpkg-scanpackages: warning: Packages in archive but missing from override file:
dpkg-scanpackages: warning:   sbuild-build-depends-core-dummy
dpkg-scanpackages: info: Wrote 1 entries to output Packages file.
gpg: keybox '/<<BUILDDIR>>/resolver-S7IArh/gpg/pubring.kbx' created
gpg: /<<BUILDDIR>>/resolver-S7IArh/gpg/trustdb.gpg: trustdb created
gpg: key 35506D9A48F77B2E: public key "Sbuild Signer (Sbuild Build Dependency Archive Key) <buildd-tools-devel@lists.alioth.debian.org>" imported
gpg: Total number processed: 1
gpg:               imported: 1
gpg: key 35506D9A48F77B2E: "Sbuild Signer (Sbuild Build Dependency Archive Key) <buildd-tools-devel@lists.alioth.debian.org>" not changed
gpg: key 35506D9A48F77B2E: secret key imported
gpg: Total number processed: 1
gpg:              unchanged: 1
gpg:       secret keys read: 1
gpg:   secret keys imported: 1
gpg: using "Sbuild Signer" as default secret key for signing
Ign:1 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ InRelease
Get:2 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Release [957 B]
Get:3 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Release.gpg [370 B]
Get:4 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Sources [349 B]
Get:5 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Packages [433 B]
Fetched 2109 B in 0s (3095 B/s)
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges
Reading package lists...

Install core build dependencies (apt-based resolver)
----------------------------------------------------

Installing build dependencies
Reading package lists...
Building dependency tree...
The following NEW packages will be installed:
  sbuild-build-depends-core-dummy
0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded.
Need to get 776 B of archives.
After this operation, 0 B of additional disk space will be used.
Get:1 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ sbuild-build-depends-core-dummy 0.invalid.0 [776 B]
debconf: delaying package configuration, since apt-utils is not installed
Fetched 776 B in 0s (0 B/s)
Selecting previously unselected package sbuild-build-depends-core-dummy.
(Reading database ... 12654 files and directories currently installed.)
Preparing to unpack .../sbuild-build-depends-core-dummy_0.invalid.0_armhf.deb ...
Unpacking sbuild-build-depends-core-dummy (0.invalid.0) ...
Setting up sbuild-build-depends-core-dummy (0.invalid.0) ...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Check architectures                                                          |
+------------------------------------------------------------------------------+

Arch check ok (armhf included in any all)

+------------------------------------------------------------------------------+
| Install package build dependencies                                           |
+------------------------------------------------------------------------------+


Setup apt archive
-----------------

Merged Build-Depends: debhelper (>= 9), dh-autoreconf, dh-python, gettext, glee-dev, libfreetype6-dev, libglew-dev, libglib2.0-dev, libmpeg2-4-dev, libopenal-dev, libsdl2-dev, libxi-dev, python (>= 2.6), python-setuptools, python3-all (>= 3.2), python3-setuptools, zip
Filtered Build-Depends: debhelper (>= 9), dh-autoreconf, dh-python, gettext, glee-dev, libfreetype6-dev, libglew-dev, libglib2.0-dev, libmpeg2-4-dev, libopenal-dev, libsdl2-dev, libxi-dev, python (>= 2.6), python-setuptools, python3-all (>= 3.2), python3-setuptools, zip
dpkg-deb: building package 'sbuild-build-depends-fs-uae-dummy' in '/<<BUILDDIR>>/resolver-S7IArh/apt_archive/sbuild-build-depends-fs-uae-dummy.deb'.
dpkg-scanpackages: warning: Packages in archive but missing from override file:
dpkg-scanpackages: warning:   sbuild-build-depends-core-dummy sbuild-build-depends-fs-uae-dummy
dpkg-scanpackages: info: Wrote 2 entries to output Packages file.
gpg: using "Sbuild Signer" as default secret key for signing
Ign:1 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ InRelease
Get:2 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Release [963 B]
Get:3 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Release.gpg [370 B]
Get:4 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Sources [591 B]
Get:5 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ Packages [670 B]
Fetched 2594 B in 0s (3469 B/s)
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges
Reading package lists...

Install fs-uae build dependencies (apt-based resolver)
------------------------------------------------------

Installing build dependencies
Reading package lists...
Building dependency tree...
Reading state information...
The following additional packages will be installed:
  autoconf automake autopoint autotools-dev bsdmainutils debhelper
  dh-autoreconf dh-python dh-strip-nondeterminism file gettext gettext-base
  gir1.2-glib-2.0 gir1.2-ibus-1.0 glee-dev groff-base intltool-debian
  libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0
  libbsd0 libcroco3 libdbus-1-dev libdrm-amdgpu1 libdrm-dev libdrm-exynos1
  libdrm-freedreno1 libdrm-nouveau2 libdrm-omap1 libdrm-radeon1 libdrm-tegra0
  libegl1-mesa libegl1-mesa-dev libelf1 libexpat1 libffi6
  libfile-stripnondeterminism-perl libflac8 libfreetype6 libfreetype6-dev
  libgbm1 libgirepository-1.0-1 libgl1-mesa-dev libgl1-mesa-glx libglapi-mesa
  libglee0d1 libgles2-mesa libgles2-mesa-dev libglew-dev libglew2.0
  libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglu1-mesa
  libglu1-mesa-dev libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu57
  libmagic-mgc libmagic1 libmpdec2 libmpeg2-4 libmpeg2-4-dev libogg0
  libopenal-data libopenal-dev libopenal1 libpcre16-3 libpcre3-dev libpcre32-3
  libpcrecpp0v5 libpipeline1 libpng-dev libpthread-stubs0-dev libpulse-dev
  libpulse-mainloop-glib0 libpulse0 libpython-stdlib libpython2.7-minimal
  libpython2.7-stdlib libpython3-stdlib libpython3.5-minimal
  libpython3.5-stdlib libsdl2-2.0-0 libsdl2-dev libsigsegv2 libsm-dev libsm6
  libsndfile1 libsndio-dev libsndio6.1 libssl1.1 libtimedate-perl libtool
  libudev-dev libunistring0 libvorbis0a libvorbisenc2 libwayland-bin
  libwayland-client0 libwayland-cursor0 libwayland-dev libwayland-egl1-mesa
  libwayland-server0 libwrap0 libx11-6 libx11-data libx11-dev libx11-xcb-dev
  libx11-xcb1 libxau-dev libxau6 libxcb-dri2-0 libxcb-dri2-0-dev libxcb-dri3-0
  libxcb-dri3-dev libxcb-glx0 libxcb-glx0-dev libxcb-present-dev
  libxcb-present0 libxcb-randr0 libxcb-randr0-dev libxcb-render0
  libxcb-render0-dev libxcb-shape0 libxcb-shape0-dev libxcb-sync-dev
  libxcb-sync1 libxcb-xfixes0 libxcb-xfixes0-dev libxcb1 libxcb1-dev
  libxcursor-dev libxcursor1 libxdamage-dev libxdamage1 libxdmcp-dev libxdmcp6
  libxext-dev libxext6 libxfixes-dev libxfixes3 libxi-dev libxi6
  libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxml2
  libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence-dev
  libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxtst6 libxv-dev libxv1
  libxxf86vm-dev libxxf86vm1 m4 man-db mesa-common-dev mime-support pkg-config
  po-debconf python python-minimal python-pkg-resources python-setuptools
  python2.7 python2.7-minimal python3 python3-all python3-minimal
  python3-pkg-resources python3-setuptools python3.5 python3.5-minimal
  x11-common x11proto-core-dev x11proto-damage-dev x11proto-dri2-dev
  x11proto-fixes-dev x11proto-gl-dev x11proto-input-dev x11proto-kb-dev
  x11proto-randr-dev x11proto-render-dev x11proto-scrnsaver-dev
  x11proto-video-dev x11proto-xext-dev x11proto-xf86vidmode-dev
  x11proto-xinerama-dev xkb-data xorg-sgml-doctools xtrans-dev zip zlib1g-dev
Suggested packages:
  autoconf-archive gnu-standards autoconf-doc wamerican | wordlist whois
  vacation dh-make gettext-doc libasprintf-dev libgettextpo-dev libglee0d1-dbg
  groff libasound2-plugins alsa-utils libasound2-doc glew-utils libglib2.0-doc
  libice-doc libportaudio2 pulseaudio libsm-doc sndiod libtool-doc gfortran
  | fortran95-compiler gcj-jdk libxcb-doc libxext-doc libxt-doc m4-doc less
  www-browser libmail-box-perl python-doc python-tk python-setuptools-doc
  python2.7-doc binfmt-support python3-doc python3-tk python3-venv
  python3.5-venv python3.5-doc
Recommended packages:
  curl | wget | lynx-cur libgl1-mesa-dri shared-mime-info xdg-user-dirs
  libpng-tools libltdl-dev tcpd libx11-doc xml-core libmail-sendmail-perl
  unzip
The following NEW packages will be installed:
  autoconf automake autopoint autotools-dev bsdmainutils debhelper
  dh-autoreconf dh-python dh-strip-nondeterminism file gettext gettext-base
  gir1.2-glib-2.0 gir1.2-ibus-1.0 glee-dev groff-base intltool-debian
  libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0
  libbsd0 libcroco3 libdbus-1-dev libdrm-amdgpu1 libdrm-dev libdrm-exynos1
  libdrm-freedreno1 libdrm-nouveau2 libdrm-omap1 libdrm-radeon1 libdrm-tegra0
  libegl1-mesa libegl1-mesa-dev libelf1 libexpat1 libffi6
  libfile-stripnondeterminism-perl libflac8 libfreetype6 libfreetype6-dev
  libgbm1 libgirepository-1.0-1 libgl1-mesa-dev libgl1-mesa-glx libglapi-mesa
  libglee0d1 libgles2-mesa libgles2-mesa-dev libglew-dev libglew2.0
  libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglu1-mesa
  libglu1-mesa-dev libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu57
  libmagic-mgc libmagic1 libmpdec2 libmpeg2-4 libmpeg2-4-dev libogg0
  libopenal-data libopenal-dev libopenal1 libpcre16-3 libpcre3-dev libpcre32-3
  libpcrecpp0v5 libpipeline1 libpng-dev libpthread-stubs0-dev libpulse-dev
  libpulse-mainloop-glib0 libpulse0 libpython-stdlib libpython2.7-minimal
  libpython2.7-stdlib libpython3-stdlib libpython3.5-minimal
  libpython3.5-stdlib libsdl2-2.0-0 libsdl2-dev libsigsegv2 libsm-dev libsm6
  libsndfile1 libsndio-dev libsndio6.1 libssl1.1 libtimedate-perl libtool
  libudev-dev libunistring0 libvorbis0a libvorbisenc2 libwayland-bin
  libwayland-client0 libwayland-cursor0 libwayland-dev libwayland-egl1-mesa
  libwayland-server0 libwrap0 libx11-6 libx11-data libx11-dev libx11-xcb-dev
  libx11-xcb1 libxau-dev libxau6 libxcb-dri2-0 libxcb-dri2-0-dev libxcb-dri3-0
  libxcb-dri3-dev libxcb-glx0 libxcb-glx0-dev libxcb-present-dev
  libxcb-present0 libxcb-randr0 libxcb-randr0-dev libxcb-render0
  libxcb-render0-dev libxcb-shape0 libxcb-shape0-dev libxcb-sync-dev
  libxcb-sync1 libxcb-xfixes0 libxcb-xfixes0-dev libxcb1 libxcb1-dev
  libxcursor-dev libxcursor1 libxdamage-dev libxdamage1 libxdmcp-dev libxdmcp6
  libxext-dev libxext6 libxfixes-dev libxfixes3 libxi-dev libxi6
  libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxml2
  libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence-dev
  libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxtst6 libxv-dev libxv1
  libxxf86vm-dev libxxf86vm1 m4 man-db mesa-common-dev mime-support pkg-config
  po-debconf python python-minimal python-pkg-resources python-setuptools
  python2.7 python2.7-minimal python3 python3-all python3-minimal
  python3-pkg-resources python3-setuptools python3.5 python3.5-minimal
  sbuild-build-depends-fs-uae-dummy x11-common x11proto-core-dev
  x11proto-damage-dev x11proto-dri2-dev x11proto-fixes-dev x11proto-gl-dev
  x11proto-input-dev x11proto-kb-dev x11proto-randr-dev x11proto-render-dev
  x11proto-scrnsaver-dev x11proto-video-dev x11proto-xext-dev
  x11proto-xf86vidmode-dev x11proto-xinerama-dev xkb-data xorg-sgml-doctools
  xtrans-dev zip zlib1g-dev
0 upgraded, 209 newly installed, 0 to remove and 0 not upgraded.
Need to get 61.1 MB of archives.
After this operation, 203 MB of additional disk space will be used.
Get:1 copy:/<<BUILDDIR>>/resolver-S7IArh/apt_archive ./ sbuild-build-depends-fs-uae-dummy 0.invalid.0 [880 B]
Get:2 http://172.17.0.1/private buster-staging/main armhf groff-base armhf 1.22.3-9 [1005 kB]
Get:3 http://172.17.0.1/private buster-staging/main armhf libbsd0 armhf 0.8.3-1 [89.0 kB]
Get:4 http://172.17.0.1/private buster-staging/main armhf bsdmainutils armhf 9.0.12+nmu1 [178 kB]
Get:5 http://172.17.0.1/private buster-staging/main armhf libpipeline1 armhf 1.4.1-2 [23.7 kB]
Get:6 http://172.17.0.1/private buster-staging/main armhf man-db armhf 2.7.6.1-2 [1014 kB]
Get:7 http://172.17.0.1/private buster-staging/main armhf libexpat1 armhf 2.2.0-2 [62.2 kB]
Get:8 http://172.17.0.1/private buster-staging/main armhf libglapi-mesa armhf 13.0.6-1 [65.9 kB]
Get:9 http://172.17.0.1/private buster-staging/main armhf libxau6 armhf 1:1.0.8-1 [19.9 kB]
Get:10 http://172.17.0.1/private buster-staging/main armhf libxdmcp6 armhf 1:1.1.2-3 [25.0 kB]
Get:11 http://172.17.0.1/private buster-staging/main armhf libxcb1 armhf 1.12-1 [129 kB]
Get:12 http://172.17.0.1/private buster-staging/main armhf libx11-data all 2:1.6.4-3 [290 kB]
Get:13 http://172.17.0.1/private buster-staging/main armhf libx11-6 armhf 2:1.6.4-3 [683 kB]
Get:14 http://172.17.0.1/private buster-staging/main armhf libx11-xcb1 armhf 2:1.6.4-3 [183 kB]
Get:15 http://172.17.0.1/private buster-staging/main armhf libxcb-dri2-0 armhf 1.12-1 [97.1 kB]
Get:16 http://172.17.0.1/private buster-staging/main armhf libxcb-dri3-0 armhf 1.12-1 [95.5 kB]
Get:17 http://172.17.0.1/private buster-staging/main armhf libxcb-glx0 armhf 1.12-1 [111 kB]
Get:18 http://172.17.0.1/private buster-staging/main armhf libxcb-present0 armhf 1.12-1 [95.9 kB]
Get:19 http://172.17.0.1/private buster-staging/main armhf libxcb-sync1 armhf 1.12-1 [98.7 kB]
Get:20 http://172.17.0.1/private buster-staging/main armhf libxfixes3 armhf 1:5.0.3-1 [20.6 kB]
Get:21 http://172.17.0.1/private buster-staging/main armhf libxdamage1 armhf 1:1.1.4-2+b1 [14.1 kB]
Get:22 http://172.17.0.1/private buster-staging/main armhf libxext6 armhf 2:1.3.3-1 [48.1 kB]
Get:23 http://172.17.0.1/private buster-staging/main armhf libxshmfence1 armhf 1.2-1 [7642 B]
Get:24 http://172.17.0.1/private buster-staging/main armhf libxxf86vm1 armhf 1:1.1.4-1 [20.2 kB]
Get:25 http://172.17.0.1/private buster-staging/main armhf libgl1-mesa-glx armhf 13.0.6-1 [154 kB]
Get:26 http://172.17.0.1/private buster-staging/main armhf libglee0d1 armhf 5.4.0-2 [159 kB]
Get:27 http://172.17.0.1/private buster-staging/main armhf libmpeg2-4 armhf 0.5.1-7 [54.1 kB]
Get:28 http://172.17.0.1/private buster-staging/main armhf libogg0 armhf 1.3.2-1 [17.2 kB]
Get:29 http://172.17.0.1/private buster-staging/main armhf libpcrecpp0v5 armhf 2:8.39-3 [149 kB]
Get:30 http://172.17.0.1/private buster-staging/main armhf libudev-dev armhf 232-25 [90.4 kB]
Get:31 http://172.17.0.1/private buster-staging/main armhf x11-common all 1:7.7+19 [251 kB]
Get:32 http://172.17.0.1/private buster-staging/main armhf libxss1 armhf 1:1.2.2-1 [16.8 kB]
Get:33 http://172.17.0.1/private buster-staging/main armhf libpython2.7-minimal armhf 2.7.13-2 [389 kB]
Get:34 http://172.17.0.1/private buster-staging/main armhf python2.7-minimal armhf 2.7.13-2 [1178 kB]
Get:35 http://172.17.0.1/private buster-staging/main armhf python-minimal armhf 2.7.13-2 [40.5 kB]
Get:36 http://172.17.0.1/private buster-staging/main armhf mime-support all 3.60 [36.7 kB]
Get:37 http://172.17.0.1/private buster-staging/main armhf libffi6 armhf 3.2.1-6 [18.7 kB]
Get:38 http://172.17.0.1/private buster-staging/main armhf libssl1.1 armhf 1.1.0f-3 [1105 kB]
Get:39 http://172.17.0.1/private buster-staging/main armhf libpython2.7-stdlib armhf 2.7.13-2 [1827 kB]
Get:40 http://172.17.0.1/private buster-staging/main armhf python2.7 armhf 2.7.13-2 [285 kB]
Get:41 http://172.17.0.1/private buster-staging/main armhf libpython-stdlib armhf 2.7.13-2 [20.0 kB]
Get:42 http://172.17.0.1/private buster-staging/main armhf python armhf 2.7.13-2 [154 kB]
Get:43 http://172.17.0.1/private buster-staging/main armhf libpython3.5-minimal armhf 3.5.3-1 [566 kB]
Get:44 http://172.17.0.1/private buster-staging/main armhf python3.5-minimal armhf 3.5.3-1 [1442 kB]
Get:45 http://172.17.0.1/private buster-staging/main armhf python3-minimal armhf 3.5.3-1 [35.3 kB]
Get:46 http://172.17.0.1/private buster-staging/main armhf libmpdec2 armhf 2.4.2-1 [67.5 kB]
Get:47 http://172.17.0.1/private buster-staging/main armhf libpython3.5-stdlib armhf 3.5.3-1 [2091 kB]
Get:48 http://172.17.0.1/private buster-staging/main armhf python3.5 armhf 3.5.3-1 [229 kB]
Get:49 http://172.17.0.1/private buster-staging/main armhf libpython3-stdlib armhf 3.5.3-1 [18.6 kB]
Get:50 http://172.17.0.1/private buster-staging/main armhf dh-python all 2.20170125 [86.8 kB]
Get:51 http://172.17.0.1/private buster-staging/main armhf python3 armhf 3.5.3-1 [21.6 kB]
Get:52 http://172.17.0.1/private buster-staging/main armhf libmagic-mgc armhf 1:5.30-1 [222 kB]
Get:53 http://172.17.0.1/private buster-staging/main armhf libmagic1 armhf 1:5.30-1 [105 kB]
Get:54 http://172.17.0.1/private buster-staging/main armhf file armhf 1:5.30-1 [63.4 kB]
Get:55 http://172.17.0.1/private buster-staging/main armhf gettext-base armhf 0.19.8.1-2 [116 kB]
Get:56 http://172.17.0.1/private buster-staging/main armhf libwrap0 armhf 7.6.q-26 [56.2 kB]
Get:57 http://172.17.0.1/private buster-staging/main armhf libicu57 armhf 57.1-6 [7427 kB]
Get:58 http://172.17.0.1/private buster-staging/main armhf libxml2 armhf 2.9.4+dfsg1-2.2 [806 kB]
Get:59 http://172.17.0.1/private buster-staging/main armhf libsigsegv2 armhf 2.10-5 [28.4 kB]
Get:60 http://172.17.0.1/private buster-staging/main armhf m4 armhf 1.4.18-1 [185 kB]
Get:61 http://172.17.0.1/private buster-staging/main armhf autoconf all 2.69-10 [338 kB]
Get:62 http://172.17.0.1/private buster-staging/main armhf autotools-dev all 20161112.1 [73.4 kB]
Get:63 http://172.17.0.1/private buster-staging/main armhf automake all 1:1.15-6 [733 kB]
Get:64 http://172.17.0.1/private buster-staging/main armhf autopoint all 0.19.8.1-2 [433 kB]
Get:65 http://172.17.0.1/private buster-staging/main armhf libtool all 2.4.6-2 [545 kB]
Get:66 http://172.17.0.1/private buster-staging/main armhf dh-autoreconf all 14 [15.9 kB]
Get:67 http://172.17.0.1/private buster-staging/main armhf libarchive-zip-perl all 1.59-1 [95.5 kB]
Get:68 http://172.17.0.1/private buster-staging/main armhf libfile-stripnondeterminism-perl all 0.034-1 [16.4 kB]
Get:69 http://172.17.0.1/private buster-staging/main armhf libtimedate-perl all 2.3000-2 [42.2 kB]
Get:70 http://172.17.0.1/private buster-staging/main armhf dh-strip-nondeterminism all 0.034-1 [10.5 kB]
Get:71 http://172.17.0.1/private buster-staging/main armhf libglib2.0-0 armhf 2.50.3-2 [2527 kB]
Get:72 http://172.17.0.1/private buster-staging/main armhf libcroco3 armhf 0.6.11-3 [131 kB]
Get:73 http://172.17.0.1/private buster-staging/main armhf libunistring0 armhf 0.9.6+really0.9.3-0.1 [252 kB]
Get:74 http://172.17.0.1/private buster-staging/main armhf gettext armhf 0.19.8.1-2 [1434 kB]
Get:75 http://172.17.0.1/private buster-staging/main armhf intltool-debian all 0.35.0+20060710.4 [26.3 kB]
Get:76 http://172.17.0.1/private buster-staging/main armhf po-debconf all 1.0.20 [247 kB]
Get:77 http://172.17.0.1/private buster-staging/main armhf debhelper all 10.2.5 [961 kB]
Get:78 http://172.17.0.1/private buster-staging/main armhf libgirepository-1.0-1 armhf 1.50.0-1 [76.4 kB]
Get:79 http://172.17.0.1/private buster-staging/main armhf gir1.2-glib-2.0 armhf 1.50.0-1 [139 kB]
Get:80 http://172.17.0.1/private buster-staging/main armhf libibus-1.0-5 armhf 1.5.14-3 [317 kB]
Get:81 http://172.17.0.1/private buster-staging/main armhf gir1.2-ibus-1.0 armhf 1.5.14-3 [272 kB]
Get:82 http://172.17.0.1/private buster-staging/main armhf glee-dev armhf 5.4.0-2 [247 kB]
Get:83 http://172.17.0.1/private buster-staging/main armhf libasound2-data all 1.1.3-5 [173 kB]
Get:84 http://172.17.0.1/private buster-staging/main armhf libasound2 armhf 1.1.3-5 [442 kB]
Get:85 http://172.17.0.1/private buster-staging/main armhf libasound2-dev armhf 1.1.3-5 [262 kB]
Get:86 http://172.17.0.1/private buster-staging/main armhf libasyncns0 armhf 0.8-6 [11.8 kB]
Get:87 http://172.17.0.1/private buster-staging/main armhf pkg-config armhf 0.29-4 [59.2 kB]
Get:88 http://172.17.0.1/private buster-staging/main armhf libdbus-1-dev armhf 1.10.18-1 [199 kB]
Get:89 http://172.17.0.1/private buster-staging/main armhf libdrm-amdgpu1 armhf 2.4.74-1 [25.0 kB]
Get:90 http://172.17.0.1/private buster-staging/main armhf libdrm-radeon1 armhf 2.4.74-1 [27.7 kB]
Get:91 http://172.17.0.1/private buster-staging/main armhf libdrm-nouveau2 armhf 2.4.74-1 [23.5 kB]
Get:92 http://172.17.0.1/private buster-staging/main armhf libdrm-omap1 armhf 2.4.74-1 [15.1 kB]
Get:93 http://172.17.0.1/private buster-staging/main armhf libdrm-freedreno1 armhf 2.4.74-1 [23.8 kB]
Get:94 http://172.17.0.1/private buster-staging/main armhf libdrm-exynos1 armhf 2.4.74-1 [18.1 kB]
Get:95 http://172.17.0.1/private buster-staging/main armhf libdrm-tegra0 armhf 2.4.74-1 [14.5 kB]
Get:96 http://172.17.0.1/private buster-staging/main armhf libdrm-dev armhf 2.4.74-1 [189 kB]
Get:97 http://172.17.0.1/private buster-staging/main armhf libwayland-client0 armhf 1.12.0-1 [20.2 kB]
Get:98 http://172.17.0.1/private buster-staging/main armhf libwayland-server0 armhf 1.12.0-1 [24.5 kB]
Get:99 http://172.17.0.1/private buster-staging/main armhf libgbm1 armhf 13.0.6-1 [56.0 kB]
Get:100 http://172.17.0.1/private buster-staging/main armhf libxcb-xfixes0 armhf 1.12-1 [99.5 kB]
Get:101 http://172.17.0.1/private buster-staging/main armhf libegl1-mesa armhf 13.0.6-1 [99.2 kB]
Get:102 http://172.17.0.1/private buster-staging/main armhf libwayland-egl1-mesa armhf 13.0.6-1 [42.6 kB]
Get:103 http://172.17.0.1/private buster-staging/main armhf x11proto-dri2-dev all 2.8-2 [18.2 kB]
Get:104 http://172.17.0.1/private buster-staging/main armhf x11proto-gl-dev all 1.4.17-1 [28.0 kB]
Get:105 http://172.17.0.1/private buster-staging/main armhf xorg-sgml-doctools all 1:1.11-1 [21.9 kB]
Get:106 http://172.17.0.1/private buster-staging/main armhf x11proto-core-dev all 7.0.31-1 [728 kB]
Get:107 http://172.17.0.1/private buster-staging/main armhf libxau-dev armhf 1:1.0.8-1 [23.0 kB]
Get:108 http://172.17.0.1/private buster-staging/main armhf libxdmcp-dev armhf 1:1.1.2-3 [40.9 kB]
Get:109 http://172.17.0.1/private buster-staging/main armhf x11proto-input-dev all 2.3.2-1 [158 kB]
Get:110 http://172.17.0.1/private buster-staging/main armhf x11proto-kb-dev all 1.0.7-1 [233 kB]
Get:111 http://172.17.0.1/private buster-staging/main armhf xtrans-dev all 1.3.5-1 [100 kB]
Get:112 http://172.17.0.1/private buster-staging/main armhf libpthread-stubs0-dev armhf 0.3-4 [4042 B]
Get:113 http://172.17.0.1/private buster-staging/main armhf libxcb1-dev armhf 1.12-1 [165 kB]
Get:114 http://172.17.0.1/private buster-staging/main armhf libx11-dev armhf 2:1.6.4-3 [753 kB]
Get:115 http://172.17.0.1/private buster-staging/main armhf x11proto-xext-dev all 7.3.0-1 [212 kB]
Get:116 http://172.17.0.1/private buster-staging/main armhf libxext-dev armhf 2:1.3.3-1 [102 kB]
Get:117 http://172.17.0.1/private buster-staging/main armhf x11proto-xf86vidmode-dev all 2.3.1-2 [6114 B]
Get:118 http://172.17.0.1/private buster-staging/main armhf libxxf86vm-dev armhf 1:1.1.4-1 [24.8 kB]
Get:119 http://172.17.0.1/private buster-staging/main armhf x11proto-fixes-dev all 1:5.0-2 [19.2 kB]
Get:120 http://172.17.0.1/private buster-staging/main armhf libxfixes-dev armhf 1:5.0.3-1 [22.7 kB]
Get:121 http://172.17.0.1/private buster-staging/main armhf x11proto-damage-dev all 1:1.2.1-2 [11.8 kB]
Get:122 http://172.17.0.1/private buster-staging/main armhf libxdamage-dev armhf 1:1.1.4-2+b1 [13.9 kB]
Get:123 http://172.17.0.1/private buster-staging/main armhf libxcb-glx0-dev armhf 1.12-1 [117 kB]
Get:124 http://172.17.0.1/private buster-staging/main armhf libxcb-dri2-0-dev armhf 1.12-1 [98.6 kB]
Get:125 http://172.17.0.1/private buster-staging/main armhf libxcb-dri3-dev armhf 1.12-1 [96.1 kB]
Get:126 http://172.17.0.1/private buster-staging/main armhf libxcb-randr0 armhf 1.12-1 [106 kB]
Get:127 http://172.17.0.1/private buster-staging/main armhf libxcb-render0 armhf 1.12-1 [104 kB]
Get:128 http://172.17.0.1/private buster-staging/main armhf libxcb-render0-dev armhf 1.12-1 [108 kB]
Get:129 http://172.17.0.1/private buster-staging/main armhf libxcb-randr0-dev armhf 1.12-1 [109 kB]
Get:130 http://172.17.0.1/private buster-staging/main armhf libxcb-shape0 armhf 1.12-1 [96.2 kB]
Get:131 http://172.17.0.1/private buster-staging/main armhf libxcb-shape0-dev armhf 1.12-1 [97.4 kB]
Get:132 http://172.17.0.1/private buster-staging/main armhf libxcb-xfixes0-dev armhf 1.12-1 [102 kB]
Get:133 http://172.17.0.1/private buster-staging/main armhf libxcb-sync-dev armhf 1.12-1 [101 kB]
Get:134 http://172.17.0.1/private buster-staging/main armhf libxcb-present-dev armhf 1.12-1 [97.3 kB]
Get:135 http://172.17.0.1/private buster-staging/main armhf libxshmfence-dev armhf 1.2-1 [7152 B]
Get:136 http://172.17.0.1/private buster-staging/main armhf libx11-xcb-dev armhf 2:1.6.4-3 [185 kB]
Get:137 http://172.17.0.1/private buster-staging/main armhf libwayland-cursor0 armhf 1.12.0-1 [12.1 kB]
Get:138 http://172.17.0.1/private buster-staging/main armhf libwayland-bin armhf 1.12.0-1 [18.2 kB]
Get:139 http://172.17.0.1/private buster-staging/main armhf libwayland-dev armhf 1.12.0-1 [89.0 kB]
Get:140 http://172.17.0.1/private buster-staging/main armhf libegl1-mesa-dev armhf 13.0.6-1 [55.1 kB]
Get:141 http://172.17.0.1/private buster-staging/main armhf libelf1 armhf 0.168-1 [154 kB]
Get:142 http://172.17.0.1/private buster-staging/main armhf libflac8 armhf 1.3.2-1 [145 kB]
Get:143 http://172.17.0.1/private buster-staging/main armhf libfreetype6 armhf 2.6.3-3.2 [384 kB]
Get:144 http://172.17.0.1/private buster-staging/main armhf zlib1g-dev armhf 1:1.2.8.dfsg-5 [198 kB]
Get:145 http://172.17.0.1/private buster-staging/main armhf libpng-dev armhf 1.6.28-1 [232 kB]
Get:146 http://172.17.0.1/private buster-staging/main armhf libfreetype6-dev armhf 2.6.3-3.2 [5757 kB]
Get:147 http://172.17.0.1/private buster-staging/main armhf mesa-common-dev armhf 13.0.6-1 [516 kB]
Get:148 http://172.17.0.1/private buster-staging/main armhf libgl1-mesa-dev armhf 13.0.6-1 [41.2 kB]
Get:149 http://172.17.0.1/private buster-staging/main armhf libgles2-mesa armhf 13.0.6-1 [52.8 kB]
Get:150 http://172.17.0.1/private buster-staging/main armhf libgles2-mesa-dev armhf 13.0.6-1 [75.3 kB]
Get:151 http://172.17.0.1/private buster-staging/main armhf libglew2.0 armhf 2.0.0-3 [136 kB]
Get:152 http://172.17.0.1/private buster-staging/main armhf libglu1-mesa armhf 9.0.0-2.1 [130 kB]
Get:153 http://172.17.0.1/private buster-staging/main armhf libglu1-mesa-dev armhf 9.0.0-2.1 [169 kB]
Get:154 http://172.17.0.1/private buster-staging/main armhf libglew-dev armhf 2.0.0-3 [126 kB]
Get:155 http://172.17.0.1/private buster-staging/main armhf libglib2.0-data all 2.50.3-2 [2517 kB]
Get:156 http://172.17.0.1/private buster-staging/main armhf libglib2.0-bin armhf 2.50.3-2 [1608 kB]
Get:157 http://172.17.0.1/private buster-staging/main armhf libpcre16-3 armhf 2:8.39-3 [235 kB]
Get:158 http://172.17.0.1/private buster-staging/main armhf libpcre32-3 armhf 2:8.39-3 [227 kB]
Get:159 http://172.17.0.1/private buster-staging/main armhf libpcre3-dev armhf 2:8.39-3 [565 kB]
Get:160 http://172.17.0.1/private buster-staging/main armhf libglib2.0-dev armhf 2.50.3-2 [2775 kB]
Get:161 http://172.17.0.1/private buster-staging/main armhf libibus-1.0-dev armhf 1.5.14-3 [348 kB]
Get:162 http://172.17.0.1/private buster-staging/main armhf libice6 armhf 2:1.0.9-2 [51.6 kB]
Get:163 http://172.17.0.1/private buster-staging/main armhf libice-dev armhf 2:1.0.9-2 [58.8 kB]
Get:164 http://172.17.0.1/private buster-staging/main armhf libmpeg2-4-dev armhf 0.5.1-7 [66.6 kB]
Get:165 http://172.17.0.1/private buster-staging/main armhf libopenal-data all 1:1.17.2-4 [107 kB]
Get:166 http://172.17.0.1/private buster-staging/main armhf libsndio6.1 armhf 1.1.0-3 [21.4 kB]
Get:167 http://172.17.0.1/private buster-staging/main armhf libopenal1 armhf 1:1.17.2-4 [187 kB]
Get:168 http://172.17.0.1/private buster-staging/main armhf libopenal-dev armhf 1:1.17.2-4 [27.8 kB]
Get:169 http://172.17.0.1/private buster-staging/main armhf libsm6 armhf 2:1.2.2-1+b1 [31.2 kB]
Get:170 http://172.17.0.1/private buster-staging/main armhf libvorbis0a armhf 1.3.5-4 [81.6 kB]
Get:171 http://172.17.0.1/private buster-staging/main armhf libvorbisenc2 armhf 1.3.5-4 [72.8 kB]
Get:172 http://172.17.0.1/private buster-staging/main armhf libsndfile1 armhf 1.0.27-3 [234 kB]
Get:173 http://172.17.0.1/private buster-staging/main armhf libxi6 armhf 2:1.7.9-1 [77.8 kB]
Get:174 http://172.17.0.1/private buster-staging/main armhf libxtst6 armhf 2:1.2.3-1 [26.3 kB]
Get:175 http://172.17.0.1/private buster-staging/main armhf libpulse0 armhf 10.0-1 [254 kB]
Get:176 http://172.17.0.1/private buster-staging/main armhf libpulse-mainloop-glib0 armhf 10.0-1 [45.3 kB]
Get:177 http://172.17.0.1/private buster-staging/main armhf libpulse-dev armhf 10.0-1 [106 kB]
Get:178 http://172.17.0.1/private buster-staging/main armhf libxrender1 armhf 1:0.9.10-1 [29.9 kB]
Get:179 http://172.17.0.1/private buster-staging/main armhf libxcursor1 armhf 1:1.1.14-1+b1 [31.9 kB]
Get:180 http://172.17.0.1/private buster-staging/main armhf libxinerama1 armhf 2:1.1.3-1+b1 [16.4 kB]
Get:181 http://172.17.0.1/private buster-staging/main armhf xkb-data all 2.19-1 [648 kB]
Get:182 http://172.17.0.1/private buster-staging/main armhf libxkbcommon0 armhf 0.7.1-1 [110 kB]
Get:183 http://172.17.0.1/private buster-staging/main armhf libxrandr2 armhf 2:1.5.1-1 [34.5 kB]
Get:184 http://172.17.0.1/private buster-staging/main armhf libsdl2-2.0-0 armhf 2.0.5+dfsg1-2 [314 kB]
Get:185 http://172.17.0.1/private buster-staging/main armhf libsndio-dev armhf 1.1.0-3 [14.2 kB]
Get:186 http://172.17.0.1/private buster-staging/main armhf x11proto-render-dev all 2:0.11.1-2 [20.8 kB]
Get:187 http://172.17.0.1/private buster-staging/main armhf libxrender-dev armhf 1:0.9.10-1 [37.7 kB]
Get:188 http://172.17.0.1/private buster-staging/main armhf libxcursor-dev armhf 1:1.1.14-1+b1 [39.5 kB]
Get:189 http://172.17.0.1/private buster-staging/main armhf libxi-dev armhf 2:1.7.9-1 [236 kB]
Get:190 http://172.17.0.1/private buster-staging/main armhf x11proto-xinerama-dev all 1.2.1-2 [4938 B]
Get:191 http://172.17.0.1/private buster-staging/main armhf libxinerama-dev armhf 2:1.1.3-1+b1 [18.7 kB]
Get:192 http://172.17.0.1/private buster-staging/main armhf libxkbcommon-dev armhf 0.7.1-1 [337 kB]
Get:193 http://172.17.0.1/private buster-staging/main armhf x11proto-randr-dev all 1.5.0-1 [49.7 kB]
Get:194 http://172.17.0.1/private buster-staging/main armhf libxrandr-dev armhf 2:1.5.1-1 [42.5 kB]
Get:195 http://172.17.0.1/private buster-staging/main armhf x11proto-scrnsaver-dev all 1.2.2-1 [25.0 kB]
Get:196 http://172.17.0.1/private buster-staging/main armhf libxss-dev armhf 1:1.2.2-1 [22.7 kB]
Get:197 http://172.17.0.1/private buster-staging/main armhf libxt6 armhf 1:1.1.5-1 [155 kB]
Get:198 http://172.17.0.1/private buster-staging/main armhf libsm-dev armhf 2:1.2.2-1+b1 [33.5 kB]
Get:199 http://172.17.0.1/private buster-staging/main armhf libxt-dev armhf 1:1.1.5-1 [390 kB]
Get:200 http://172.17.0.1/private buster-staging/main armhf libxv1 armhf 2:1.0.11-1 [23.2 kB]
Get:201 http://172.17.0.1/private buster-staging/main armhf x11proto-video-dev all 2.3.3-1 [21.6 kB]
Get:202 http://172.17.0.1/private buster-staging/main armhf libxv-dev armhf 2:1.0.11-1 [47.0 kB]
Get:203 http://172.17.0.1/private buster-staging/main armhf libsdl2-dev armhf 2.0.5+dfsg1-2 [581 kB]
Get:204 http://172.17.0.1/private buster-staging/main armhf python-pkg-resources all 33.1.1-1 [166 kB]
Get:205 http://172.17.0.1/private buster-staging/main armhf python-setuptools all 33.1.1-1 [297 kB]
Get:206 http://172.17.0.1/private buster-staging/main armhf python3-all armhf 3.5.3-1 [934 B]
Get:207 http://172.17.0.1/private buster-staging/main armhf python3-pkg-resources all 33.1.1-1 [137 kB]
Get:208 http://172.17.0.1/private buster-staging/main armhf python3-setuptools all 33.1.1-1 [215 kB]
Get:209 http://172.17.0.1/private buster-staging/main armhf zip armhf 3.0-11 [212 kB]
debconf: delaying package configuration, since apt-utils is not installed
Fetched 61.1 MB in 13s (4465 kB/s)
Selecting previously unselected package groff-base.
(Reading database ... 12654 files and directories currently installed.)
Preparing to unpack .../00-groff-base_1.22.3-9_armhf.deb ...
Unpacking groff-base (1.22.3-9) ...
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Unpacking libbsd0:armhf (0.8.3-1) ...
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Preparing to unpack .../02-bsdmainutils_9.0.12+nmu1_armhf.deb ...
Unpacking bsdmainutils (9.0.12+nmu1) ...
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Unpacking libpipeline1:armhf (1.4.1-2) ...
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Unpacking man-db (2.7.6.1-2) ...
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Unpacking libexpat1:armhf (2.2.0-2) ...
Selecting previously unselected package libglapi-mesa:armhf.
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Unpacking libglapi-mesa:armhf (13.0.6-1) ...
Selecting previously unselected package libxau6:armhf.
Preparing to unpack .../07-libxau6_1%3a1.0.8-1_armhf.deb ...
Unpacking libxau6:armhf (1:1.0.8-1) ...
Selecting previously unselected package libxdmcp6:armhf.
Preparing to unpack .../08-libxdmcp6_1%3a1.1.2-3_armhf.deb ...
Unpacking libxdmcp6:armhf (1:1.1.2-3) ...
Selecting previously unselected package libxcb1:armhf.
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Unpacking libxcb1:armhf (1.12-1) ...
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Unpacking libx11-data (2:1.6.4-3) ...
Selecting previously unselected package libx11-6:armhf.
Preparing to unpack .../11-libx11-6_2%3a1.6.4-3_armhf.deb ...
Unpacking libx11-6:armhf (2:1.6.4-3) ...
Selecting previously unselected package libx11-xcb1:armhf.
Preparing to unpack .../12-libx11-xcb1_2%3a1.6.4-3_armhf.deb ...
Unpacking libx11-xcb1:armhf (2:1.6.4-3) ...
Selecting previously unselected package libxcb-dri2-0:armhf.
Preparing to unpack .../13-libxcb-dri2-0_1.12-1_armhf.deb ...
Unpacking libxcb-dri2-0:armhf (1.12-1) ...
Selecting previously unselected package libxcb-dri3-0:armhf.
Preparing to unpack .../14-libxcb-dri3-0_1.12-1_armhf.deb ...
Unpacking libxcb-dri3-0:armhf (1.12-1) ...
Selecting previously unselected package libxcb-glx0:armhf.
Preparing to unpack .../15-libxcb-glx0_1.12-1_armhf.deb ...
Unpacking libxcb-glx0:armhf (1.12-1) ...
Selecting previously unselected package libxcb-present0:armhf.
Preparing to unpack .../16-libxcb-present0_1.12-1_armhf.deb ...
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update-rc.d: warning: start and stop actions are no longer supported; falling back to defaults
invoke-rc.d: could not determine current runlevel
All runlevel operations denied by policy
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No schema files found: doing nothing.
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Not building database; man-db/auto-update is not 'true'.
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Setting up libdbus-1-dev:armhf (1.10.18-1) ...
Setting up libxcb-dri2-0:armhf (1.12-1) ...
Setting up libsm6:armhf (2:1.2.2-1+b1) ...
Setting up libxcb-dri3-0:armhf (1.12-1) ...
Setting up libxcb-glx0:armhf (1.12-1) ...
Setting up libxcb-randr0:armhf (1.12-1) ...
Setting up libxcb-xfixes0:armhf (1.12-1) ...
Setting up libxcb-render0:armhf (1.12-1) ...
Setting up gettext (0.19.8.1-2) ...
Setting up libx11-6:armhf (2:1.6.4-3) ...
Setting up python-pkg-resources (33.1.1-1) ...
Setting up libxcb-sync1:armhf (1.12-1) ...
Setting up libopenal-dev:armhf (1:1.17.2-4) ...
Setting up libsndfile1:armhf (1.0.27-3) ...
Setting up intltool-debian (0.35.0+20060710.4) ...
Setting up x11proto-xext-dev (7.3.0-1) ...
Setting up libfreetype6-dev (2.6.3-3.2) ...
Setting up libice-dev:armhf (2:1.0.9-2) ...
Setting up libxt6:armhf (1:1.1.5-1) ...
Setting up libxcb-shape0:armhf (1.12-1) ...
Setting up libxrender1:armhf (1:0.9.10-1) ...
Setting up libxcb1-dev:armhf (1.12-1) ...
Setting up libxcb-glx0-dev:armhf (1.12-1) ...
Setting up libx11-dev:armhf (2:1.6.4-3) ...
Setting up libwayland-dev:armhf (1.12.0-1) ...
Setting up libxcb-sync-dev:armhf (1.12-1) ...
Setting up libegl1-mesa:armhf (13.0.6-1) ...
Setting up libx11-xcb-dev:armhf (2:1.6.4-3) ...
Setting up python-setuptools (33.1.1-1) ...
Setting up libsm-dev:armhf (2:1.2.2-1+b1) ...
Setting up mesa-common-dev:armhf (13.0.6-1) ...
Setting up libxext6:armhf (2:1.3.3-1) ...
Setting up libxfixes3:armhf (1:5.0.3-1) ...
Setting up po-debconf (1.0.20) ...
Setting up libxss1:armhf (1:1.2.2-1) ...
Setting up x11proto-fixes-dev (1:5.0-2) ...
Setting up libxrender-dev:armhf (1:0.9.10-1) ...
Setting up libxcb-dri2-0-dev:armhf (1.12-1) ...
Setting up libxcb-render0-dev:armhf (1.12-1) ...
Setting up x11proto-damage-dev (1:1.2.1-2) ...
Setting up libxcb-dri3-dev:armhf (1.12-1) ...
Setting up libxcursor1:armhf (1:1.1.14-1+b1) ...
Setting up libxext-dev:armhf (2:1.3.3-1) ...
Setting up libwayland-egl1-mesa:armhf (13.0.6-1) ...
Setting up libxcb-shape0-dev:armhf (1.12-1) ...
Setting up libxv1:armhf (2:1.0.11-1) ...
Setting up libxxf86vm1:armhf (1:1.1.4-1) ...
Setting up libxxf86vm-dev:armhf (1:1.1.4-1) ...
Setting up libxfixes-dev:armhf (1:5.0.3-1) ...
Setting up libxrandr2:armhf (2:1.5.1-1) ...
Setting up libxi6:armhf (2:1.7.9-1) ...
Setting up libxinerama1:armhf (2:1.1.3-1+b1) ...
Setting up libxcursor-dev:armhf (1:1.1.14-1+b1) ...
Setting up libxcb-randr0-dev:armhf (1.12-1) ...
Setting up libxt-dev:armhf (1:1.1.5-1) ...
Setting up libxdamage1:armhf (1:1.1.4-2+b1) ...
Setting up libxrandr-dev:armhf (2:1.5.1-1) ...
Setting up libxcb-xfixes0-dev:armhf (1.12-1) ...
Setting up libxdamage-dev:armhf (1:1.1.4-2+b1) ...
Setting up libxss-dev:armhf (1:1.2.2-1) ...
Setting up libxtst6:armhf (2:1.2.3-1) ...
Setting up libgl1-mesa-glx:armhf (13.0.6-1) ...
Setting up libxinerama-dev:armhf (2:1.1.3-1+b1) ...
Setting up libxv-dev:armhf (2:1.0.11-1) ...
Setting up libglew2.0:armhf (2.0.0-3) ...
Setting up libglu1-mesa:armhf (9.0.0-2.1) ...
Setting up libxcb-present-dev:armhf (1.12-1) ...
Setting up libxi-dev:armhf (2:1.7.9-1) ...
Setting up libglee0d1:armhf (5.4.0-2) ...
Setting up glee-dev:armhf (5.4.0-2) ...
Setting up libpulse0:armhf (10.0-1) ...
Setting up libgl1-mesa-dev:armhf (13.0.6-1) ...
Setting up libsdl2-2.0-0:armhf (2.0.5+dfsg1-2) ...
Setting up libegl1-mesa-dev:armhf (13.0.6-1) ...
Setting up libglu1-mesa-dev:armhf (9.0.0-2.1) ...
Setting up libpulse-mainloop-glib0:armhf (10.0-1) ...
Setting up libgles2-mesa-dev:armhf (13.0.6-1) ...
Setting up libglew-dev:armhf (2.0.0-3) ...
Setting up python3 (3.5.3-1) ...
Setting up python3-pkg-resources (33.1.1-1) ...
Setting up libglib2.0-dev (2.50.3-2) ...
Setting up dh-strip-nondeterminism (0.034-1) ...
Setting up python3-all (3.5.3-1) ...
Setting up python3-setuptools (33.1.1-1) ...
Setting up dh-python (2.20170125) ...
Setting up debhelper (10.2.5) ...
Setting up gir1.2-ibus-1.0:armhf (1.5.14-3) ...
Setting up libpulse-dev:armhf (10.0-1) ...
Setting up dh-autoreconf (14) ...
Setting up libibus-1.0-dev:armhf (1.5.14-3) ...
Setting up libsdl2-dev (2.0.5+dfsg1-2) ...
Setting up sbuild-build-depends-fs-uae-dummy (0.invalid.0) ...
Processing triggers for libc-bin (2.24-11+deb9u1) ...
Processing triggers for systemd (232-25) ...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Build environment                                                            |
+------------------------------------------------------------------------------+

Kernel: Linux 3.19.0-trunk-armmp armhf (armv7l)
Toolchain package versions: binutils_2.28-5 dpkg-dev_1.18.24 g++-6_6.3.0-18+rpi1 gcc-6_6.3.0-18+rpi1 libc6-dev_2.24-11+deb9u1 libstdc++-6-dev_6.3.0-18+rpi1 libstdc++6_6.3.0-18+rpi1 linux-libc-dev_3.18.5-1~exp1+rpi19+stretch
Package versions: adduser_3.115 apt_1.4.6 autoconf_2.69-10 automake_1:1.15-6 autopoint_0.19.8.1-2 autotools-dev_20161112.1 base-files_9.9+rpi1 base-passwd_3.5.43 bash_4.4-5 binutils_2.28-5 bsdmainutils_9.0.12+nmu1 bsdutils_1:2.29.2-1 build-essential_12.3 bzip2_1.0.6-8.1 coreutils_8.26-3 cpio_2.11+dfsg-6 cpp_4:6.3.0-4 cpp-6_6.3.0-18+rpi1 dash_0.5.8-2.4 debconf_1.5.61 debhelper_10.2.5 debianutils_4.8.1.1 dh-autoreconf_14 dh-python_2.20170125 dh-strip-nondeterminism_0.034-1 diffutils_1:3.5-3 dmsetup_2:1.02.137-2 dpkg_1.18.24 dpkg-dev_1.18.24 e2fslibs_1.43.4-2 e2fsprogs_1.43.4-2 fakeroot_1.21-3.1 file_1:5.30-1 findutils_4.6.0+git+20161106-2 g++_4:6.3.0-4 g++-6_6.3.0-18+rpi1 gcc_4:6.3.0-4 gcc-4.6-base_4.6.4-5+rpi1 gcc-4.7-base_4.7.3-11+rpi1 gcc-4.8-base_4.8.5-4 gcc-4.9-base_4.9.3-14 gcc-5-base_5.4.1-4 gcc-6_6.3.0-18+rpi1 gcc-6-base_6.3.0-18+rpi1 gettext_0.19.8.1-2 gettext-base_0.19.8.1-2 gir1.2-glib-2.0_1.50.0-1 gir1.2-ibus-1.0_1.5.14-3 glee-dev_5.4.0-2 gnupg_2.1.18-6 gnupg-agent_2.1.18-6 gpgv_2.1.18-6 grep_2.27-2 groff-base_1.22.3-9 gzip_1.6-5 hostname_3.18 init-system-helpers_1.48 initramfs-tools_0.130 initramfs-tools-core_0.130 intltool-debian_0.35.0+20060710.4 klibc-utils_2.0.4-9+rpi1 kmod_23-2 libacl1_2.2.52-3 libapparmor1_2.11.0-3 libapt-pkg5.0_1.4.6 libarchive-zip-perl_1.59-1 libasan3_6.3.0-18+rpi1 libasound2_1.1.3-5 libasound2-data_1.1.3-5 libasound2-dev_1.1.3-5 libassuan0_2.4.3-2 libasyncns0_0.8-6 libatomic1_6.3.0-18+rpi1 libattr1_1:2.4.47-2 libaudit-common_1:2.6.7-2 libaudit1_1:2.6.7-2 libblkid1_2.29.2-1 libbsd0_0.8.3-1 libbz2-1.0_1.0.6-8.1 libc-bin_2.24-11+deb9u1 libc-dev-bin_2.24-11+deb9u1 libc6_2.24-11+deb9u1 libc6-dev_2.24-11+deb9u1 libcap-ng0_0.7.7-3 libcap2_1:2.25-1 libcc1-0_6.3.0-18+rpi1 libcomerr2_1.43.4-2 libcroco3_0.6.11-3 libcryptsetup4_2:1.7.3-4 libdb5.3_5.3.28-12 libdbus-1-3_1.10.18-1 libdbus-1-dev_1.10.18-1 libdebconfclient0_0.227 libdevmapper1.02.1_2:1.02.137-2 libdpkg-perl_1.18.24 libdrm-amdgpu1_2.4.74-1 libdrm-dev_2.4.74-1 libdrm-exynos1_2.4.74-1 libdrm-freedreno1_2.4.74-1 libdrm-nouveau2_2.4.74-1 libdrm-omap1_2.4.74-1 libdrm-radeon1_2.4.74-1 libdrm-tegra0_2.4.74-1 libdrm2_2.4.74-1 libegl1-mesa_13.0.6-1 libegl1-mesa-dev_13.0.6-1 libelf1_0.168-1 libexpat1_2.2.0-2 libfakeroot_1.21-3.1 libfdisk1_2.29.2-1 libffi6_3.2.1-6 libfile-stripnondeterminism-perl_0.034-1 libflac8_1.3.2-1 libfreetype6_2.6.3-3.2 libfreetype6-dev_2.6.3-3.2 libgbm1_13.0.6-1 libgcc-6-dev_6.3.0-18+rpi1 libgcc1_1:6.3.0-18+rpi1 libgcrypt20_1.7.6-2 libgdbm3_1.8.3-14 libgirepository-1.0-1_1.50.0-1 libgl1-mesa-dev_13.0.6-1 libgl1-mesa-glx_13.0.6-1 libglapi-mesa_13.0.6-1 libglee0d1_5.4.0-2 libgles2-mesa_13.0.6-1 libgles2-mesa-dev_13.0.6-1 libglew-dev_2.0.0-3 libglew2.0_2.0.0-3 libglib2.0-0_2.50.3-2 libglib2.0-bin_2.50.3-2 libglib2.0-data_2.50.3-2 libglib2.0-dev_2.50.3-2 libglu1-mesa_9.0.0-2.1 libglu1-mesa-dev_9.0.0-2.1 libgmp10_2:6.1.2+dfsg-1 libgomp1_6.3.0-18+rpi1 libgpg-error0_1.26-2 libibus-1.0-5_1.5.14-3 libibus-1.0-dev_1.5.14-3 libice-dev_2:1.0.9-2 libice6_2:1.0.9-2 libicu57_57.1-6 libidn11_1.33-1 libip4tc0_1.6.0+snapshot20161117-6 libisl15_0.18-1 libklibc_2.0.4-9+rpi1 libkmod2_23-2 libksba8_1.3.5-2 liblocale-gettext-perl_1.07-3+b1 liblz4-1_0.0~r131-2 liblzma5_5.2.2-1.2 libmagic-mgc_1:5.30-1 libmagic1_1:5.30-1 libmount1_2.29.2-1 libmpc3_1.0.3-1 libmpdec2_2.4.2-1 libmpeg2-4_0.5.1-7 libmpeg2-4-dev_0.5.1-7 libmpfr4_3.1.5-1 libncurses5_6.0+20161126-1 libncursesw5_6.0+20161126-1 libnih-dbus1_1.0.3-8 libnih1_1.0.3-8 libnpth0_1.3-1 libogg0_1.3.2-1 libopenal-data_1:1.17.2-4 libopenal-dev_1:1.17.2-4 libopenal1_1:1.17.2-4 libpam-modules_1.1.8-3.6 libpam-modules-bin_1.1.8-3.6 libpam-runtime_1.1.8-3.6 libpam0g_1.1.8-3.6 libpcre16-3_2:8.39-3 libpcre3_2:8.39-3 libpcre3-dev_2:8.39-3 libpcre32-3_2:8.39-3 libpcrecpp0v5_2:8.39-3 libperl5.24_5.24.1-3 libpipeline1_1.4.1-2 libplymouth4_0.9.2-4 libpng-dev_1.6.28-1 libpng16-16_1.6.28-1 libprocps6_2:3.3.12-3 libpthread-stubs0-dev_0.3-4 libpulse-dev_10.0-1 libpulse-mainloop-glib0_10.0-1 libpulse0_10.0-1 libpython-stdlib_2.7.13-2 libpython2.7-minimal_2.7.13-2 libpython2.7-stdlib_2.7.13-2 libpython3-stdlib_3.5.3-1 libpython3.5-minimal_3.5.3-1 libpython3.5-stdlib_3.5.3-1 libreadline7_7.0-3 libsdl2-2.0-0_2.0.5+dfsg1-2 libsdl2-dev_2.0.5+dfsg1-2 libseccomp2_2.3.1-2.1 libselinux1_2.6-3 libsemanage-common_2.6-2 libsemanage1_2.6-2 libsepol1_2.6-2 libsigsegv2_2.10-5 libsm-dev_2:1.2.2-1+b1 libsm6_2:1.2.2-1+b1 libsmartcols1_2.29.2-1 libsndfile1_1.0.27-3 libsndio-dev_1.1.0-3 libsndio6.1_1.1.0-3 libsqlite3-0_3.16.2-5 libss2_1.43.4-2 libssl1.1_1.1.0f-3 libstdc++-6-dev_6.3.0-18+rpi1 libstdc++6_6.3.0-18+rpi1 libsystemd0_232-25 libtext-charwidth-perl_0.04-7+b7 libtext-iconv-perl_1.7-5+b8 libtext-wrapi18n-perl_0.06-7.1 libtimedate-perl_2.3000-2 libtinfo5_6.0+20161126-1 libtool_2.4.6-2 libubsan0_6.3.0-18+rpi1 libudev-dev_232-25 libudev1_232-25 libunistring0_0.9.6+really0.9.3-0.1 libustr-1.0-1_1.0.4-6 libuuid1_2.29.2-1 libvorbis0a_1.3.5-4 libvorbisenc2_1.3.5-4 libwayland-bin_1.12.0-1 libwayland-client0_1.12.0-1 libwayland-cursor0_1.12.0-1 libwayland-dev_1.12.0-1 libwayland-egl1-mesa_13.0.6-1 libwayland-server0_1.12.0-1 libwrap0_7.6.q-26 libx11-6_2:1.6.4-3 libx11-data_2:1.6.4-3 libx11-dev_2:1.6.4-3 libx11-xcb-dev_2:1.6.4-3 libx11-xcb1_2:1.6.4-3 libxau-dev_1:1.0.8-1 libxau6_1:1.0.8-1 libxcb-dri2-0_1.12-1 libxcb-dri2-0-dev_1.12-1 libxcb-dri3-0_1.12-1 libxcb-dri3-dev_1.12-1 libxcb-glx0_1.12-1 libxcb-glx0-dev_1.12-1 libxcb-present-dev_1.12-1 libxcb-present0_1.12-1 libxcb-randr0_1.12-1 libxcb-randr0-dev_1.12-1 libxcb-render0_1.12-1 libxcb-render0-dev_1.12-1 libxcb-shape0_1.12-1 libxcb-shape0-dev_1.12-1 libxcb-sync-dev_1.12-1 libxcb-sync1_1.12-1 libxcb-xfixes0_1.12-1 libxcb-xfixes0-dev_1.12-1 libxcb1_1.12-1 libxcb1-dev_1.12-1 libxcursor-dev_1:1.1.14-1+b1 libxcursor1_1:1.1.14-1+b1 libxdamage-dev_1:1.1.4-2+b1 libxdamage1_1:1.1.4-2+b1 libxdmcp-dev_1:1.1.2-3 libxdmcp6_1:1.1.2-3 libxext-dev_2:1.3.3-1 libxext6_2:1.3.3-1 libxfixes-dev_1:5.0.3-1 libxfixes3_1:5.0.3-1 libxi-dev_2:1.7.9-1 libxi6_2:1.7.9-1 libxinerama-dev_2:1.1.3-1+b1 libxinerama1_2:1.1.3-1+b1 libxkbcommon-dev_0.7.1-1 libxkbcommon0_0.7.1-1 libxml2_2.9.4+dfsg1-2.2 libxrandr-dev_2:1.5.1-1 libxrandr2_2:1.5.1-1 libxrender-dev_1:0.9.10-1 libxrender1_1:0.9.10-1 libxshmfence-dev_1.2-1 libxshmfence1_1.2-1 libxss-dev_1:1.2.2-1 libxss1_1:1.2.2-1 libxt-dev_1:1.1.5-1 libxt6_1:1.1.5-1 libxtst6_2:1.2.3-1 libxv-dev_2:1.0.11-1 libxv1_2:1.0.11-1 libxxf86vm-dev_1:1.1.4-1 libxxf86vm1_1:1.1.4-1 linux-base_4.5 linux-libc-dev_3.18.5-1~exp1+rpi19+stretch login_1:4.4-4.1 lsb-base_9.20161125+rpi1 m4_1.4.18-1 make_4.1-9.1 makedev_2.3.1-93 man-db_2.7.6.1-2 mawk_1.3.3-17 mesa-common-dev_13.0.6-1 mime-support_3.60 mount_2.29.2-1 mountall_2.54 multiarch-support_2.24-11+deb9u1 ncurses-base_6.0+20161126-1 ncurses-bin_6.0+20161126-1 passwd_1:4.4-4.1 patch_2.7.5-1 perl_5.24.1-3 perl-base_5.24.1-3 perl-modules-5.24_5.24.1-3 pinentry-curses_1.0.0-2 pkg-config_0.29-4 plymouth_0.9.2-4 po-debconf_1.0.20 procps_2:3.3.12-3 python_2.7.13-2 python-minimal_2.7.13-2 python-pkg-resources_33.1.1-1 python-setuptools_33.1.1-1 python2.7_2.7.13-2 python2.7-minimal_2.7.13-2 python3_3.5.3-1 python3-all_3.5.3-1 python3-minimal_3.5.3-1 python3-pkg-resources_33.1.1-1 python3-setuptools_33.1.1-1 python3.5_3.5.3-1 python3.5-minimal_3.5.3-1 raspbian-archive-keyring_20120528.2 readline-common_7.0-3 sbuild-build-depends-core-dummy_0.invalid.0 sbuild-build-depends-fs-uae-dummy_0.invalid.0 sed_4.4-1 sensible-utils_0.0.9 systemd_232-25 sysvinit-utils_2.88dsf-59.9 tar_1.29b-1.1 tzdata_2017b-1 udev_232-25 util-linux_2.29.2-1 x11-common_1:7.7+19 x11proto-core-dev_7.0.31-1 x11proto-damage-dev_1:1.2.1-2 x11proto-dri2-dev_2.8-2 x11proto-fixes-dev_1:5.0-2 x11proto-gl-dev_1.4.17-1 x11proto-input-dev_2.3.2-1 x11proto-kb-dev_1.0.7-1 x11proto-randr-dev_1.5.0-1 x11proto-render-dev_2:0.11.1-2 x11proto-scrnsaver-dev_1.2.2-1 x11proto-video-dev_2.3.3-1 x11proto-xext-dev_7.3.0-1 x11proto-xf86vidmode-dev_2.3.1-2 x11proto-xinerama-dev_1.2.1-2 xkb-data_2.19-1 xorg-sgml-doctools_1:1.11-1 xtrans-dev_1.3.5-1 xz-utils_5.2.2-1.2 zip_3.0-11 zlib1g_1:1.2.8.dfsg-5 zlib1g-dev_1:1.2.8.dfsg-5

+------------------------------------------------------------------------------+
| Build                                                                        |
+------------------------------------------------------------------------------+


Unpack source
-------------

gpgv: unknown type of key resource 'trustedkeys.kbx'
gpgv: keyblock resource '/sbuild-nonexistent/.gnupg/trustedkeys.kbx': General error
gpgv: Signature made Wed Jun 14 23:14:47 2017 UTC
gpgv:                using RSA key 62FF8A7584E029569546000674263B37F5B5F913
gpgv: Can't check signature: No public key
dpkg-source: warning: failed to verify signature on ./fs-uae_2.8.3+dfsg-1.dsc
dpkg-source: info: extracting fs-uae in /<<BUILDDIR>>/fs-uae-2.8.3+dfsg
dpkg-source: info: unpacking fs-uae_2.8.3+dfsg.orig.tar.gz
dpkg-source: info: unpacking fs-uae_2.8.3+dfsg-1.debian.tar.xz
dpkg-source: info: applying 0001-define-unknown-CPUs-as-CPU_unknown.patch

Check disc space
----------------

Sufficient free space for build

User Environment
----------------

APT_CONFIG=/var/lib/sbuild/apt.conf
DEB_BUILD_OPTIONS=parallel=4
HOME=/sbuild-nonexistent
LC_ALL=POSIX
LOGNAME=root
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
SCHROOT_ALIAS_NAME=buster-staging-armhf-sbuild
SCHROOT_CHROOT_NAME=buster-staging-armhf-sbuild
SCHROOT_COMMAND=env
SCHROOT_GID=109
SCHROOT_GROUP=buildd
SCHROOT_SESSION_ID=buster-staging-armhf-sbuild-ae73eb1d-aa9b-4b76-a5b7-dbf1f45192c8
SCHROOT_UID=104
SCHROOT_USER=buildd
SHELL=/bin/sh
TERM=xterm
USER=buildd

dpkg-buildpackage
-----------------

dpkg-buildpackage: info: source package fs-uae
dpkg-buildpackage: info: source version 2.8.3+dfsg-1
dpkg-buildpackage: info: source distribution unstable
 dpkg-source --before-build fs-uae-2.8.3+dfsg
dpkg-buildpackage: info: host architecture armhf
 fakeroot debian/rules clean
dh clean --with autoreconf,python3
   dh_testdir
   dh_auto_clean
   dh_autoreconf_clean
   dh_clean
 debian/rules build-arch
dh build-arch --with autoreconf,python3
   dh_testdir -a
   dh_update_autotools_config -a
   dh_autoreconf -a
libtoolize: putting auxiliary files in AC_CONFIG_AUX_DIR, '.auto'.
libtoolize: copying file '.auto/ltmain.sh'
libtoolize: putting macros in 'm4'.
libtoolize: copying file 'm4/libtool.m4'
libtoolize: copying file 'm4/ltoptions.m4'
libtoolize: copying file 'm4/ltsugar.m4'
libtoolize: copying file 'm4/ltversion.m4'
libtoolize: copying file 'm4/lt~obsolete.m4'
libtoolize: Consider adding 'AC_CONFIG_MACRO_DIRS([m4])' to configure.ac,
libtoolize: and rerunning libtoolize and aclocal.
configure.ac:18: installing '.auto/compile'
configure.ac:14: installing '.auto/missing'
Makefile.am:8: warning: user target 'install' defined here ...
/usr/share/automake-1.15/am/install.am: ... overrides Automake target 'install' defined here
doc/Makefile.am: installing '.auto/depcomp'
   debian/rules override_dh_auto_configure
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
dh_auto_configure -- --disable-jit
	./configure --build=arm-linux-gnueabihf --prefix=/usr --includedir=\${prefix}/include --mandir=\${prefix}/share/man --infodir=\${prefix}/share/info --sysconfdir=/etc --localstatedir=/var --disable-silent-rules --libdir=\${prefix}/lib/arm-linux-gnueabihf --libexecdir=\${prefix}/lib/arm-linux-gnueabihf --disable-maintainer-mode --disable-dependency-tracking --disable-jit
checking build system type... arm-unknown-linux-gnueabihf
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configure: creating ./config.status
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config.status: creating dist/steamos/Makefile
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config.status: executing depfiles commands
=== configuring in libmpeg2 (/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/libmpeg2)
configure: running /bin/bash ./configure --disable-option-checking '--prefix=/usr'  '--build=arm-linux-gnueabihf' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/arm-linux-gnueabihf' '--libexecdir=${prefix}/lib/arm-linux-gnueabihf' '--disable-maintainer-mode' '--disable-dependency-tracking' '--disable-jit' 'build_alias=arm-linux-gnueabihf' 'CFLAGS=-g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=.
checking build system type... arm-unknown-linux-gnueabihf
checking host system type... arm-unknown-linux-gnueabihf
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
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checking whether make sets $(MAKE)... yes
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checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
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checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
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checking for gcc option to accept ISO C89... none needed
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checking for style of include used by make... GNU
checking dependency style of gcc... none
checking how to run the C preprocessor... gcc -E
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checking the archiver (ar) interface... ar
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checking io.h usability... no
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checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -fno-common -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -fno-common -std=gnu89 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking how to print strings... printf
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checking whether ln -s works... yes
checking the maximum length of command line arguments... 1572864
checking how to convert arm-unknown-linux-gnueabihf file names to arm-unknown-linux-gnueabihf format... func_convert_file_noop
checking how to convert arm-unknown-linux-gnueabihf file names to toolchain format... func_convert_file_noop
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checking how to recognize dependent libraries... pass_all
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checking command to parse /usr/bin/nm -B output from gcc object... ok
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checking if mt is a manifest tool... no
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checking if gcc supports -fno-rtti -fno-exceptions... no
checking for gcc option to produce PIC... -fPIC -DPIC
checking if gcc PIC flag -fPIC -DPIC works... yes
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checking dynamic linker characteristics... GNU/Linux ld.so
checking how to hardcode library paths into programs... immediate
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checking return type of signal handlers... void
checking for special C compiler options needed for large files... no
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checking for gettimeofday... yes
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checking for X... libraries , headers 
checking for gethostbyname... yes
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checking __attribute__ ((aligned ())) support... 64
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configure: creating ./config.status
config.status: creating Makefile
config.status: creating include/Makefile
config.status: creating test/Makefile
config.status: creating doc/Makefile
config.status: creating src/Makefile
config.status: creating libmpeg2/Makefile
config.status: creating libmpeg2/convert/Makefile
config.status: creating libvo/Makefile
config.status: creating libmpeg2/libmpeg2.pc
config.status: creating libmpeg2/convert/libmpeg2convert.pc
config.status: creating include/config.h
config.status: executing depfiles commands
config.status: executing libtool commands

Configuration summary for FS-UAE:

  Building for OS:   linux-gnueabihf ("linux")
  Building for CPU:  arm
  Module extension:  .so

  LIBMPEG2_CFLAGS:   -I/usr/include/mpeg2dec
  LIBMPEG2_LIBS:     -lmpeg2 -lmpeg2convert
  OPENAL_CFLAGS:     -I/usr/include/AL
  OPENAL_LIBS:       -lopenal
  OPENGL_CFLAGS:     -I/usr/include/libdrm
  OPENGL_LIBS:       -lGL
  OS_CPPFLAGS:       -DLINUX
  OS_LDFLAGS:        
  SDL2_CFLAGS:       -D_REENTRANT -I/usr/include/SDL2
  SDL2_LIBS:         -lSDL2

make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
   debian/rules override_dh_auto_build
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
dh_auto_build
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genlinetoscr.o src/genlinetoscr.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/genlinetoscr src/genlinetoscr.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/genlinetoscr > ./gen/linetoscr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitops.o src/blitops.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genblitter.o src/genblitter.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/writelog.o src/writelog.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/genblitter src/blitops.o src/genblitter.o src/writelog.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/genblitter i > ./gen/blit.h
./gen/genblitter h > ./gen/blitfunc.h
./gen/genblitter f > ./gen/blitfunc.cpp
./gen/genblitter t > ./gen/blittable.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/gencomp.o src/jit/gencomp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/missing.o src/missing.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/readcpu.o src/readcpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/build68k.o src/build68k.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/build68k src/build68k.o src/writelog.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/build68k < ./src/table68k > ./gen/cpudefs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpudefs.o gen/cpudefs.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/gencomp src/jit/gencomp.o src/missing.o src/readcpu.o gen/cpudefs.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/gencomp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gencpu.o src/gencpu.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/gencpu src/gencpu.o src/missing.o src/readcpu.o gen/cpudefs.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
cd ./gen && ./gencpu --optimized-flags
echo "int cdummy;" > ./gen/cdummy.c
echo "int cppdummy;" > ./gen/cppdummy.cpp
make  all-recursive
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/a2065.o src/a2065.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/a2091.o src/a2091.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/akiko.o src/akiko.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/amax.o src/amax.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ar.o src/ar.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/arcadia.o src/arcadia.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/crc_csum.o src/archivers/dms/crc_csum.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/getbits.o src/archivers/dms/getbits.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/maketbl.o src/archivers/dms/maketbl.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/pfile.o src/archivers/dms/pfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/tables.o src/archivers/dms/tables.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_deep.o src/archivers/dms/u_deep.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_heavy.o src/archivers/dms/u_heavy.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_init.o src/archivers/dms/u_init.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_medium.o src/archivers/dms/u_medium.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_quick.o src/archivers/dms/u_quick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_rle.o src/archivers/dms/u_rle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/mp2/kjmp2.o src/archivers/mp2/kjmp2.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/zip/unzip.o src/archivers/zip/unzip.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/audio.o src/audio.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/autoconf.o src/autoconf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitter.o src/blitter.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev.o src/blkdev.cpp
src/blkdev.cpp: In function 'int sys_command_cd_pause(int, int)':
src/blkdev.cpp:758:46: warning: narrowing conversion of '((paused != 0) ? 0 : 1)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[10] = {0x4b,0,0,0,0,0,0,0,paused?0:1,0};
                                        ~~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_read(int, uae_u8*, int, int)':
src/blkdev.cpp:896:38: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                ~~~~~~^~~~~
src/blkdev.cpp:896:51: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                             ~~~~~~^~~~~
src/blkdev.cpp:896:64: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                          ~~~~~~^~~~
src/blkdev.cpp:896:76: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                      ~~~~~~^~~~
src/blkdev.cpp:896:90: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                                     ~~~~~^~~~
src/blkdev.cpp:896:101: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                                                ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_rawread(int, uae_u8*, int, int, int)':
src/blkdev.cpp:918:37: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                               ~~~~~~^~~~~
src/blkdev.cpp:918:50: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                            ~~~~~~^~~~~
src/blkdev.cpp:918:63: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                         ~~~~~~^~~~
src/blkdev.cpp:918:75: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                     ~~~~~~^~~~
src/blkdev.cpp:918:86: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                 ~~~~~^~~~~
src/blkdev.cpp:918:98: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                             ~~~~~^~~~
src/blkdev.cpp:918:109: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                                        ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_rawread(int, uae_u8*, int, int, int, uae_u8, uae_u8, uae_u8)':
src/blkdev.cpp:934:37: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                               ~~~~~~^~~~~
src/blkdev.cpp:934:50: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                            ~~~~~~^~~~~
src/blkdev.cpp:934:63: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                         ~~~~~~^~~~
src/blkdev.cpp:934:75: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                     ~~~~~~^~~~
src/blkdev.cpp:934:86: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                 ~~~~~^~~~~
src/blkdev.cpp:934:98: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                             ~~~~~^~~~
src/blkdev.cpp:934:109: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                                        ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_read(int, uae_u8*, int, int)':
src/blkdev.cpp:952:48: warning: narrowing conversion of '(size >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                           ~~~~~^~~~~
src/blkdev.cpp:952:60: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                       ~~~~~^~~~~
src/blkdev.cpp:952:72: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                                   ~~~~~^~~~
src/blkdev.cpp:952:83: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                                              ~~~~~^~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev_cdimage.o src/blkdev_cdimage.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/bsdsocket.o src/bsdsocket.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/calc.o src/calc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cd32_fmv.o src/cd32_fmv.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cd32_fmv_genlock.o src/cd32_fmv_genlock.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdrom.o src/cdrom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtv.o src/cdtv.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtvcr.o src/cdtvcr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cfgfile.o src/cfgfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cia.o src/cia.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/consolehook.o src/consolehook.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpuboard.o src/cpuboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu.o src/cpummu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu30.o src/cpummu30.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/crc32.o src/crc32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/custom.o src/custom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/debug.o src/debug.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/debuginfo.o src/debuginfo.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/def_icons.o src/def_icons.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/devices.o src/devices.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/disk.o src/disk.cpp
src/disk.cpp: In function 'void drive_step(drive*, int)':
src/disk.cpp:1569:67: warning: format '%ld' expects argument of type 'long int', but argument 2 has type 'int' [-Wformat=]
    drv - floppy, (get_cycles() - drv->steplimitcycle) / CYCLE_UNIT);
                                                                   ^
src/disk.cpp: In function 'int decode_buffer(uae_u16*, int, int, int, int, int*, int*, int)':
src/disk.cpp:2219:100: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'int' [-Wformat=]
    write_log (_T("Disk decode: weird sector number %d (%08x, %ld)\n"), trackoffs, id, mbuf - mstart);
                                                                                                    ^
src/disk.cpp: In function 'void drive_eject(drive*)':
src/disk.cpp:2629:55: warning: format '%ld' expects argument of type 'long int', but argument 2 has type 'int' [-Wformat=]
   write_log (_T("eject drive %ld\n"), drv - &floppy[0]);
                                                       ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/diskutil.o src/diskutil.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dlopen.o src/dlopen.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dongle.o src/dongle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/cmos.o src/dosbox/cmos.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_full.o src/dosbox/core_full.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_normal.o src/dosbox/core_normal.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_simple.o src/dosbox/core_simple.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/cpu.o src/dosbox/cpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/db_memory.o src/dosbox/db_memory.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/flags.o src/dosbox/flags.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/fpu.o src/dosbox/fpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/keyboard.o src/dosbox/keyboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/modrm.o src/dosbox/modrm.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/paging.o src/dosbox/paging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/pic.o src/dosbox/pic.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/timer.o src/dosbox/timer.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/drawing.o src/drawing.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/driveclick.o src/driveclick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/enforcer.o src/enforcer.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ethernet.o src/ethernet.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/events.o src/events.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/expansion.o src/expansion.cpp
src/expansion.cpp: In function 'addrbank* expamem_init_filesys(int)':
src/expansion.cpp:1473:11: warning: narrowing conversion of '(hide ? 0 : 14)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   0, hide ? 0 : 14, // Name offset
      ~~~~~^~~~~~~~
src/expansion.cpp:1475:8: warning: narrowing conversion of '(hide ? 0 : 85)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0
   ~~~~~^~~~~~~~~
src/expansion.cpp:1475:24: warning: narrowing conversion of '(hide ? 0 : 65)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0
                   ~~~~~^~~~~~~~~
src/expansion.cpp:1475:40: warning: narrowing conversion of '(hide ? 0 : 69)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0
                                   ~~~~~^~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fake86_cpu.o src/fake86_cpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fdi2raw.o src/fdi2raw.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/filesys.o src/filesys.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/flashrom.o src/flashrom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fpp.o src/fpp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fsdb.o src/fsdb.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fsusage.o src/fsusage.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gayle.o src/gayle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxboard.o src/gfxboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxutil.o src/gfxutil.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hardfile.o src/hardfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hrtmon.rom.o src/hrtmon.rom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ide.o src/ide.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/idecontrollers.o src/idecontrollers.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/identify.o src/identify.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/inputdevice.o src/inputdevice.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/isofs.o src/isofs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/compemu_fpp.o src/jit/compemu_fpp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/compemu_support.o src/jit/compemu_support.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/keybuf.o src/keybuf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/logging.o src/logging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/main.o src/main.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/mame/a2410.o src/mame/a2410.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/mame/tm34010/tms34010.o src/mame/tm34010/tms34010.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/memory.o src/memory.cpp
src/memory.cpp: In function 'shmpiece* find_shmpiece(uae_u8*, bool)':
src/memory.cpp:1752:94: warning: format '%lx' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
   write_log (_T("NATMEM: Failure to find mapping at %08lx, %p\n"), base - NATMEM_OFFSET, base);
                                                                                              ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/native2amiga.o src/native2amiga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr9x_scsi.o src/ncr9x_scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr_scsi.o src/ncr_scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu.o src/newcpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu_common.o src/newcpu_common.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ahi_winuae.o src/od-fs/ahi_winuae.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ahidsound_new.o src/od-fs/ahidsound_new.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/audio.o src/od-fs/audio.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/blkdev-linux.o src/od-fs/blkdev-linux.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/bsdsocket_host.o src/od-fs/bsdsocket_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/cda_play.o src/od-fs/cda_play.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/cdimage_stubs.o src/od-fs/cdimage_stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/charset.o src/od-fs/charset.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/clipboard.o src/od-fs/clipboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/clock.o src/od-fs/clock.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/driveclick.o src/od-fs/driveclick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/filesys_host.o src/od-fs/filesys_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/fsdb_host.o src/od-fs/fsdb_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/gui.o src/od-fs/gui.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/hardfile_host.o src/od-fs/hardfile_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/input.o src/od-fs/input.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/inputrecord.o src/od-fs/inputrecord.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ioport.o src/od-fs/ioport.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/joystick.o src/od-fs/joystick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/keyboard.o src/od-fs/keyboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/libamiga.o src/od-fs/libamiga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/logging.o src/od-fs/logging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mman.o src/od-fs/mman.cpp
In file included from src/od-fs/mman.cpp:162:0:
src/od-fs/../od-win32/mman.cpp: In function 'void* uae_shmat(addrbank*, int, void*, int)':
src/od-fs/../od-win32/mman.cpp:939:64: warning: format '%lX' expects argument of type 'long unsigned int', but argument 3 has type 'int' [-Wformat=]
     size, size >> 10, shmaddr, p96special ? _T(" P96") : _T(""));
                                                                ^
src/od-fs/../od-win32/mman.cpp:939:64: warning: format '%lX' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' [-Wformat=]
src/od-fs/../od-win32/mman.cpp: In function 'void unprotect_maprom()':
src/od-fs/../od-win32/mman.cpp:961:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
     shm->size, shm->size >> 10, GetLastError ());
                                                ^
src/od-fs/../od-win32/mman.cpp:961:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
src/od-fs/../od-win32/mman.cpp: In function 'void protect_roms(bool)':
src/od-fs/../od-win32/mman.cpp:985:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
     shm->size, shm->size >> 10, GetLastError ());
                                                ^
src/od-fs/../od-win32/mman.cpp:985:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mouse.o src/od-fs/mouse.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/parser.o src/od-fs/parser.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/paths.o src/od-fs/paths.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/roms.o src/od-fs/roms.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/statusline.o src/od-fs/statusline.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/stubs.o src/od-fs/stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/support.o src/od-fs/support.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/threading.o src/od-fs/threading.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/uae_host.o src/od-fs/uae_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/uaemisc.o src/od-fs/uaemisc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/video.o src/od-fs/video.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/vpar.o src/od-fs/vpar.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/caps/caps_win32.o src/od-win32/caps/caps_win32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/picasso96_win.o src/od-win32/picasso96_win.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/serial_win32.o src/od-win32/serial_win32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/win32_uaenet.o src/od-win32/win32_uaenet.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/patch.o src/patch.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/pci.o src/pci.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/pixman-stubs.o src/ppc/pixman-stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppc.o src/ppc/ppc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemu.o src/qemu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/cirrus_vga.o src/qemuvga/cirrus_vga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/es1370.o src/qemuvga/es1370.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/esp.o src/qemuvga/esp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c710.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/lsi53c895a.o src/qemuvga/lsi53c895a.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/ne2000.o src/qemuvga/ne2000.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/qemuuaeglue.o src/qemuvga/qemuuaeglue.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/vga.o src/qemuvga/vga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/random.o src/random.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/rommgr.o src/rommgr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sana2.o src/sana2.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/savestate.o src/savestate.cpp
src/savestate.cpp: In function 'void restore_state(const TCHAR*)':
src/savestate.cpp:741:31: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'int' [-Wformat=]
    name, totallen, end - chunk);
                               ^
src/savestate.cpp: In function 'void savestate_capture(int)':
src/savestate.cpp:1782:38: warning: format '%ld' expects argument of type 'long int', but argument 7 has type 'int' [-Wformat=]
   st->end - st->data, statefile_alloc);
                                      ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scp.o src/scp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsi.o src/scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsiemul.o src/scsiemul.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsitape.o src/scsitape.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/segtracker.o src/segtracker.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp_uae.o src/slirp_uae.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/specialmonitors.o src/specialmonitors.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/statusline.o src/statusline.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/support/socket.o src/support/socket.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/support/time.o src/support/time.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/test_card.o src/test_card.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/traps.o src/traps.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeexe.o src/uaeexe.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaelib.o src/uaelib.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaenative.o src/uaenative.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeresource.o src/uaeresource.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeserial.o src/uaeserial.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/vm.o src/vm.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/x86.o src/x86.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile.o src/zfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile_archive.o src/zfile_archive.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blitfunc.o gen/blitfunc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blittable.o gen/blittable.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compemu.o gen/compemu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compstbl.o gen/compstbl.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpustbl.o gen/cpustbl.cpp
rm -f libuae.a
ar cru libuae.a src/a2065.o src/a2091.o src/akiko.o src/amax.o src/ar.o src/arcadia.o src/archivers/dms/crc_csum.o src/archivers/dms/getbits.o src/archivers/dms/maketbl.o src/archivers/dms/pfile.o src/archivers/dms/tables.o src/archivers/dms/u_deep.o src/archivers/dms/u_heavy.o src/archivers/dms/u_init.o src/archivers/dms/u_medium.o src/archivers/dms/u_quick.o src/archivers/dms/u_rle.o src/archivers/mp2/kjmp2.o src/archivers/zip/unzip.o src/audio.o src/autoconf.o src/blitter.o src/blkdev.o src/blkdev_cdimage.o src/bsdsocket.o src/calc.o src/cd32_fmv.o src/cd32_fmv_genlock.o src/cdrom.o src/cdtv.o src/cdtvcr.o src/cfgfile.o src/cia.o src/consolehook.o src/cpuboard.o src/cpummu.o src/cpummu30.o src/crc32.o src/custom.o src/debug.o src/debuginfo.o src/def_icons.o src/devices.o src/disk.o src/diskutil.o src/dlopen.o src/dongle.o src/dosbox/cmos.o src/dosbox/core_full.o src/dosbox/core_normal.o src/dosbox/core_simple.o src/dosbox/cpu.o src/dosbox/db_memory.o src/dosbox/flags.o src/dosbox/fpu.o src/dosbox/keyboard.o src/dosbox/modrm.o src/dosbox/paging.o src/dosbox/pic.o src/dosbox/timer.o src/drawing.o src/driveclick.o src/enforcer.o src/ethernet.o src/events.o src/expansion.o src/fake86_cpu.o src/fdi2raw.o src/filesys.o src/flashrom.o src/fpp.o src/fsdb.o src/fsusage.o src/gayle.o src/gfxboard.o src/gfxutil.o src/hardfile.o src/hrtmon.rom.o src/ide.o src/idecontrollers.o src/identify.o src/inputdevice.o src/isofs.o src/jit/compemu_fpp.o src/jit/compemu_support.o src/keybuf.o src/logging.o src/main.o src/mame/a2410.o src/mame/tm34010/tms34010.o src/memory.o src/native2amiga.o src/ncr9x_scsi.o src/ncr_scsi.o src/newcpu.o src/newcpu_common.o src/od-fs/ahi_winuae.o src/od-fs/ahidsound_new.o src/od-fs/audio.o src/od-fs/blkdev-linux.o src/od-fs/bsdsocket_host.o src/od-fs/cda_play.o src/od-fs/cdimage_stubs.o src/od-fs/charset.o src/od-fs/clipboard.o src/od-fs/clock.o src/od-fs/driveclick.o src/od-fs/filesys_host.o src/od-fs/fsdb_host.o src/od-fs/gui.o src/od-fs/hardfile_host.o src/od-fs/input.o src/od-fs/inputrecord.o src/od-fs/ioport.o src/od-fs/joystick.o src/od-fs/keyboard.o src/od-fs/libamiga.o src/od-fs/logging.o src/od-fs/mman.o src/od-fs/mouse.o src/od-fs/parser.o src/od-fs/paths.o src/od-fs/roms.o src/od-fs/statusline.o src/od-fs/stubs.o src/od-fs/support.o src/od-fs/threading.o src/od-fs/uae_host.o src/od-fs/uaemisc.o src/od-fs/video.o src/od-fs/vpar.o src/od-win32/caps/caps_win32.o src/od-win32/picasso96_win.o src/od-win32/serial_win32.o src/od-win32/win32_uaenet.o src/patch.o src/pci.o src/ppc/pixman-stubs.o src/ppc/ppc.o src/qemu.o src/qemuvga/cirrus_vga.o src/qemuvga/es1370.o src/qemuvga/esp.o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c895a.o src/qemuvga/ne2000.o src/qemuvga/qemuuaeglue.o src/qemuvga/vga.o src/random.o src/readcpu.o src/rommgr.o src/sana2.o src/savestate.o src/scp.o src/scsi.o src/scsiemul.o src/scsitape.o src/segtracker.o src/slirp_uae.o src/specialmonitors.o src/statusline.o src/support/socket.o src/support/time.o src/test_card.o src/traps.o src/uaeexe.o src/uaelib.o src/uaenative.o src/uaeresource.o src/uaeserial.o src/vm.o src/x86.o src/zfile.o src/zfile_archive.o gen/blitfunc.o gen/blittable.o gen/compemu.o gen/compstbl.o gen/cpudefs.o gen/cpustbl.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libuae.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_0.o gen/cpuemu_0.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_11.o gen/cpuemu_11.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_13.o gen/cpuemu_13.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_20.o gen/cpuemu_20.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_21.o gen/cpuemu_21.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_22.o gen/cpuemu_22.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_23.o gen/cpuemu_23.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_24.o gen/cpuemu_24.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_31.o gen/cpuemu_31.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_32.o gen/cpuemu_32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_33.o gen/cpuemu_33.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_40.o gen/cpuemu_40.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_50.o gen/cpuemu_50.cpp
rm -f libcpuemu.a
ar cru libcpuemu.a gen/cpuemu_0.o gen/cpuemu_11.o gen/cpuemu_13.o gen/cpuemu_20.o gen/cpuemu_21.o gen/cpuemu_22.o gen/cpuemu_23.o gen/cpuemu_24.o gen/cpuemu_31.o gen/cpuemu_32.o gen/cpuemu_33.o gen/cpuemu_40.o gen/cpuemu_50.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libcpuemu.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-common.o libfsemu/src/audio/audio-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-dummy.o libfsemu/src/audio/audio-driver-dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-openal.o libfsemu/src/audio/audio-driver-openal.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-sdl.o libfsemu/src/audio/audio-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-init.o libfsemu/src/audio/audio-init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/base.o libfsemu/src/base.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/conf.o libfsemu/src/conf.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/data.o libfsemu/src/data.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/actions.o libfsemu/src/emu/actions.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_common.o libfsemu/src/emu/audio_common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_debug.o libfsemu/src/emu/audio_debug.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_openal.o libfsemu/src/emu/audio_openal.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_sdl.o libfsemu/src/emu/audio_sdl.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/cef.o libfsemu/src/emu/cef.cpp
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/dialog.o libfsemu/src/emu/dialog.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/emu.o libfsemu/src/emu/emu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/font.o libfsemu/src/emu/font.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/hud.o libfsemu/src/emu/hud.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/input.o libfsemu/src/emu/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/keynames.o libfsemu/src/emu/keynames.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/menu.o libfsemu/src/emu/menu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/netplay.o libfsemu/src/emu/netplay.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/render.o libfsemu/src/emu/render.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/scanlines.o libfsemu/src/emu/scanlines.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/texture.o libfsemu/src/emu/texture.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/theme.o libfsemu/src/emu/theme.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/util.o libfsemu/src/emu/util.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video.o libfsemu/src/emu/video.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_buffer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video_options.o libfsemu/src/emu/video_options.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/xml_shader.o libfsemu/src/emu/xml_shader.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/eventlog.o libfsemu/src/eventlog.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/filesys.o libfsemu/src/filesys.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/image.o libfsemu/src/image.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-actions.o libfsemu/src/input/input-actions.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-common.o libfsemu/src/input/input-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-driver-sdl.o libfsemu/src/input/input-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-init.o libfsemu/src/input/input-init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/inifile.o libfsemu/src/inifile.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/init.o libfsemu/src/init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/log.o libfsemu/src/log.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/malloc.o libfsemu/src/malloc.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/clock.o libfsemu/src/ml/clock.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/config.o libfsemu/src/ml/config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/input.o libfsemu/src/ml/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/keyboard.o libfsemu/src/ml/keyboard.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/macosx.o libfsemu/src/ml/macosx.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/ml.o libfsemu/src/ml/ml.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/mouse.o libfsemu/src/ml/mouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/opengl.o libfsemu/src/ml/opengl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/rawinput.o libfsemu/src/ml/rawinput.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/render.o libfsemu/src/ml/render.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/sdl.o libfsemu/src/ml/sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/util.o libfsemu/src/ml/util.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video.o libfsemu/src/ml/video.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_mode.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video_sync.o libfsemu/src/ml/video_sync.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/windows.o libfsemu/src/ml/windows.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/x11.o libfsemu/src/ml/x11.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/opengl.o libfsemu/src/opengl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/path.o libfsemu/src/path.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ref.o libfsemu/src/ref.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/thread.o libfsemu/src/thread.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/time.o libfsemu/src/time.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-buffer.o libfsemu/src/video/video-buffer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-common.o libfsemu/src/video/video-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-common-sdl.o libfsemu/src/video/video-common-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-dummy.o libfsemu/src/video/video-driver-dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-sdl.o libfsemu/src/video/video-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-sdl-software.o libfsemu/src/video/video-driver-sdl-software.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-init.o libfsemu/src/video/video-init.c
rm -f libfsemu.a
ar cru libfsemu.a libfsemu/src/audio/audio-common.o libfsemu/src/audio/audio-driver-dummy.o libfsemu/src/audio/audio-driver-openal.o libfsemu/src/audio/audio-driver-sdl.o libfsemu/src/audio/audio-init.o libfsemu/src/base.o libfsemu/src/conf.o libfsemu/src/data.o libfsemu/src/emu/actions.o libfsemu/src/emu/audio_common.o libfsemu/src/emu/audio_debug.o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_openal.o libfsemu/src/emu/audio_sdl.o libfsemu/src/emu/cef.o libfsemu/src/emu/dialog.o libfsemu/src/emu/emu.o libfsemu/src/emu/font.o libfsemu/src/emu/hud.o libfsemu/src/emu/input.o libfsemu/src/emu/keynames.o libfsemu/src/emu/menu.o libfsemu/src/emu/netplay.o libfsemu/src/emu/render.o libfsemu/src/emu/scanlines.o libfsemu/src/emu/texture.o libfsemu/src/emu/theme.o libfsemu/src/emu/util.o libfsemu/src/emu/video.o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_options.o libfsemu/src/emu/xml_shader.o libfsemu/src/eventlog.o libfsemu/src/filesys.o libfsemu/src/image.o libfsemu/src/input/input-actions.o libfsemu/src/input/input-common.o libfsemu/src/input/input-driver-sdl.o libfsemu/src/input/input-init.o libfsemu/src/inifile.o libfsemu/src/init.o libfsemu/src/log.o libfsemu/src/malloc.o libfsemu/src/ml/clock.o libfsemu/src/ml/config.o libfsemu/src/ml/input.o libfsemu/src/ml/keyboard.o libfsemu/src/ml/macosx.o libfsemu/src/ml/ml.o libfsemu/src/ml/mouse.o libfsemu/src/ml/opengl.o libfsemu/src/ml/rawinput.o libfsemu/src/ml/render.o libfsemu/src/ml/sdl.o libfsemu/src/ml/util.o libfsemu/src/ml/video.o libfsemu/src/ml/video.o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_sync.o libfsemu/src/ml/windows.o libfsemu/src/ml/x11.o libfsemu/src/opengl.o libfsemu/src/path.o libfsemu/src/ref.o libfsemu/src/thread.o libfsemu/src/time.o libfsemu/src/video/video-buffer.o libfsemu/src/video/video-common.o libfsemu/src/video/video-common-sdl.o libfsemu/src/video/video-driver-dummy.o libfsemu/src/video/video-driver-sdl.o libfsemu/src/video/video-driver-sdl-software.o libfsemu/src/video/video-init.o  
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libfsemu.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/linux_evdev.o manymouse/linux_evdev.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidmanager.o manymouse/macosx_hidmanager.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidutilities.o manymouse/macosx_hidutilities.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/manymouse.o manymouse/manymouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/windows_wminput.o manymouse/windows_wminput.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/x11_xinput2.o manymouse/x11_xinput2.c
rm -f libmanymouse.a
ar cru libmanymouse.a manymouse/linux_evdev.o manymouse/macosx_hidmanager.o manymouse/macosx_hidutilities.o manymouse/manymouse.o manymouse/windows_wminput.o manymouse/x11_xinput2.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libmanymouse.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o glad/src/glad.o glad/src/glad.c
rm -f libglad.a
ar cru libglad.a glad/src/glad.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libglad.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/decode.o libudis86/src/decode.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/itab.o libudis86/src/itab.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-att.o libudis86/src/syn-att.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-intel.o libudis86/src/syn-intel.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn.o libudis86/src/syn.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/udis86.o libudis86/src/udis86.c
rm -f libudis86.a
ar cru libudis86.a libudis86/src/decode.o libudis86/src/itab.o libudis86/src/syn-att.o libudis86/src/syn-intel.o libudis86/src/syn.o libudis86/src/udis86.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libudis86.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/misc/misc.o prowizard/misc/misc.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/misc/testbag.o prowizard/misc/testbag.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/prowiz.o prowizard/prowiz.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AC1D_packer.o prowizard/r/AC1D_packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AMOS-MusicBank.o prowizard/r/AMOS-MusicBank.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/BP-Soundmonitor.o prowizard/r/BP-Soundmonitor.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/BSI-FutureComposer.o prowizard/r/BSI-FutureComposer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ChipTracker.o prowizard/r/ChipTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DigiBooster17.o prowizard/r/DigiBooster17.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DigitalIllusion.o prowizard/r/DigitalIllusion.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/EurekaPacker.o prowizard/r/EurekaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FastTracker2.o prowizard/r/FastTracker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FC-M-Packer.o prowizard/r/FC-M-Packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FuchsTracker.o prowizard/r/FuchsTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer13.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FutureComposer14.o prowizard/r/FutureComposer14.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FuzzacPacker.o prowizard/r/FuzzacPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GMC.o prowizard/r/GMC.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GnuPlayer.o prowizard/r/GnuPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GPMO.o prowizard/r/GPMO.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HeatseekerMC10.o prowizard/r/HeatseekerMC10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HornetPacker.o prowizard/r/HornetPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/JamCracker.o prowizard/r/JamCracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/KefrensSoundMachine.o prowizard/r/KefrensSoundMachine.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MED-Octamed.o prowizard/r/MED-Octamed.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MOD-compatible.o prowizard/r/MOD-compatible.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ModuleProtector.o prowizard/r/ModuleProtector.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Mugician.o prowizard/r/Mugician.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Newtron.o prowizard/r/Newtron.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NewtronOld.o prowizard/r/NewtronOld.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoiseFromHeaven.o prowizard/r/NoiseFromHeaven.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker1.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoisePacker2.o prowizard/r/NoisePacker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoiseRunner.o prowizard/r/NoiseRunner.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NovoTrade.o prowizard/r/NovoTrade.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NP3.o prowizard/r/NP3.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PhaPacker.o prowizard/r/PhaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PolkaPacker.o prowizard/r/PolkaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerMusic.o prowizard/r/PowerMusic.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer01.o prowizard/r/Promizer01.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer10c.o prowizard/r/Promizer10c.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer18a.o prowizard/r/Promizer18a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer20.o prowizard/r/Promizer20.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer40.o prowizard/r/Promizer40.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker10.o prowizard/r/ProPacker10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker21.o prowizard/r/ProPacker21.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker30.o prowizard/r/ProPacker30.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Prorunner10.o prowizard/r/Prorunner10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Prorunner20.o prowizard/r/Prorunner20.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/QuadraComposer.o prowizard/r/QuadraComposer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SGT-Packer.o prowizard/r/SGT-Packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/skizzo.o prowizard/r/skizzo.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SkytPacker.o prowizard/r/SkytPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundFX.o prowizard/r/SoundFX.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker26.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundTracker.o prowizard/r/SoundTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StartrekkerPack.o prowizard/r/StartrekkerPack.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StimPacker.o prowizard/r/StimPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneArtsPlayer.o prowizard/r/StoneArtsPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TheDarkDemon.o prowizard/r/TheDarkDemon.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer22a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer30a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer40.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer41a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer50a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer60a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer61a.o prowizard/r/ThePlayer61a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TitanicsPlayer.o prowizard/r/TitanicsPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TMK.o prowizard/r/TMK.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker1.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker3.o prowizard/r/TrackerPacker3.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/UnicTracker.o prowizard/r/UnicTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Viruz2.o prowizard/r/Viruz2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/WantonPacker.o prowizard/r/WantonPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/XannPlayer.o prowizard/r/XannPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ZenPacker.o prowizard/r/ZenPacker.c
rm -f libprowizard.a
ar cru libprowizard.a prowizard/misc/misc.o prowizard/misc/testbag.o prowizard/prowiz.o prowizard/r/AC1D_packer.o prowizard/r/AMOS-MusicBank.o prowizard/r/BP-Soundmonitor.o prowizard/r/BSI-FutureComposer.o prowizard/r/ChipTracker.o prowizard/r/DigiBooster17.o prowizard/r/DigitalIllusion.o prowizard/r/EurekaPacker.o prowizard/r/FastTracker2.o prowizard/r/FC-M-Packer.o prowizard/r/FuchsTracker.o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer14.o prowizard/r/FuzzacPacker.o prowizard/r/GMC.o prowizard/r/GnuPlayer.o prowizard/r/GPMO.o prowizard/r/HeatseekerMC10.o prowizard/r/HornetPacker.o prowizard/r/JamCracker.o prowizard/r/KefrensSoundMachine.o prowizard/r/MED-Octamed.o prowizard/r/MOD-compatible.o prowizard/r/ModuleProtector.o prowizard/r/Mugician.o prowizard/r/Newtron.o prowizard/r/NewtronOld.o prowizard/r/NoiseFromHeaven.o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker2.o prowizard/r/NoiseRunner.o prowizard/r/NovoTrade.o prowizard/r/NP3.o prowizard/r/PhaPacker.o prowizard/r/PolkaPacker.o prowizard/r/PowerMusic.o prowizard/r/Promizer01.o prowizard/r/Promizer10c.o prowizard/r/Promizer18a.o prowizard/r/Promizer20.o prowizard/r/Promizer40.o prowizard/r/ProPacker10.o prowizard/r/ProPacker21.o prowizard/r/ProPacker30.o prowizard/r/Prorunner10.o prowizard/r/Prorunner20.o prowizard/r/QuadraComposer.o prowizard/r/SGT-Packer.o prowizard/r/skizzo.o prowizard/r/SkytPacker.o prowizard/r/SoundFX.o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker.o prowizard/r/StartrekkerPack.o prowizard/r/StimPacker.o prowizard/r/StoneArtsPlayer.o prowizard/r/TheDarkDemon.o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer61a.o prowizard/r/TitanicsPlayer.o prowizard/r/TMK.o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker3.o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker.o prowizard/r/Viruz2.o prowizard/r/WantonPacker.o prowizard/r/XannPlayer.o prowizard/r/ZenPacker.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libprowizard.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/fprem.o softfloat/fprem.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/fsincos.o softfloat/fsincos.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/poly.o softfloat/poly.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat16.o softfloat/softfloat16.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat.o softfloat/softfloat.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-muladd.o softfloat/softfloat-muladd.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-round-pack.o softfloat/softfloat-round-pack.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-specialize.o softfloat/softfloat-specialize.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloatx80.o softfloat/softfloatx80.cc
rm -f libsoftfloat.a
ar cru libsoftfloat.a softfloat/fprem.o softfloat/fsincos.o softfloat/poly.o softfloat/softfloat16.o softfloat/softfloat.o softfloat/softfloat-muladd.o softfloat/softfloat-round-pack.o softfloat/softfloat-specialize.o softfloat/softfloatx80.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libsoftfloat.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cdummy.o gen/cdummy.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cppdummy.o gen/cppdummy.cpp
rm -f libdummy.a
ar cru libdummy.a gen/cdummy.o gen/cppdummy.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libdummy.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config.o src/fs-uae/config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-accelerator.o src/fs-uae/config-accelerator.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-common.o src/fs-uae/config-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-drives.o src/fs-uae/config-drives.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-graphics.o src/fs-uae/config-graphics.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-hardware.o src/fs-uae/config-hardware.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-model.o src/fs-uae/config-model.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-paths.o src/fs-uae/config-paths.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-sound.o src/fs-uae/config-sound.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/input.o src/fs-uae/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/joystick.o src/fs-uae/joystick.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/keyboard.o src/fs-uae/keyboard.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/main.o src/fs-uae/main.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/menu.o src/fs-uae/menu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/mouse.o src/fs-uae/mouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/paths.o src/fs-uae/paths.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/plugins.o src/fs-uae/plugins.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/recording.o src/fs-uae/recording.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/uae_config.o src/fs-uae/uae_config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/video.o src/fs-uae/video.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppcd.o src/ppc/ppcd.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sndboard.o src/sndboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/moduleripper.o src/moduleripper.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o fs-uae src/fs-uae/config.o src/fs-uae/config-accelerator.o src/fs-uae/config-common.o src/fs-uae/config-drives.o src/fs-uae/config-graphics.o src/fs-uae/config-hardware.o src/fs-uae/config-model.o src/fs-uae/config-paths.o src/fs-uae/config-sound.o src/fs-uae/input.o src/fs-uae/joystick.o src/fs-uae/keyboard.o src/fs-uae/main.o src/fs-uae/menu.o src/fs-uae/mouse.o src/fs-uae/paths.o src/fs-uae/plugins.o src/fs-uae/recording.o src/fs-uae/uae_config.o src/fs-uae/video.o src/ppc/ppcd.o src/sndboard.o  src/moduleripper.o  libuae.a libcpuemu.a libfsemu.a   libmanymouse.a libglad.a   libudis86.a  libprowizard.a libsoftfloat.a  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/device-helper.o src/fs-uae/device-helper.c
gcc -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o fs-uae-device-helper src/fs-uae/device-helper.o src/fs-uae/paths.o libfsemu.a  libmanymouse.a libglad.a -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
mkdir -p share/locale/cs/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/da/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/da.po -o share/locale/da/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/de/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/de.po -o share/locale/de/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/eo/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/eo.po -o share/locale/eo/LC_MESSAGES/fs-uae.mo
58 translated messages, 7 untranslated messages.
mkdir -p share/locale/es/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/es.po -o share/locale/es/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/fi/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/fr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/hu/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae.mo
0 translated messages, 65 untranslated messages.
mkdir -p share/locale/it/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/it.po -o share/locale/it/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/nb/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/nl/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/pl/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/pt/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/pt_BR/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
39 translated messages, 26 untranslated messages.
mkdir -p share/locale/sr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae.mo
57 translated messages, 8 untranslated messages.
mkdir -p share/locale/sv/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae.mo
50 translated messages, 15 untranslated messages.
mkdir -p share/locale/tr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae.mo
65 translated messages.
rm -f fs-uae.dat
cd . && /usr/bin/zip -r /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/fs-uae.dat share
  adding: share/ (stored 0%)
  adding: share/applications/ (stored 0%)
  adding: share/applications/fs-uae.desktop (deflated 28%)
  adding: share/fs-uae/ (stored 0%)
  adding: share/fs-uae/2x_1920_1080/ (stored 0%)
  adding: share/fs-uae/2x_1920_1080/theme.conf (deflated 19%)
  adding: share/fs-uae/2x_1920_1080_bezel/ (stored 0%)
  adding: share/fs-uae/2x_1920_1080_bezel/overlay.png (deflated 39%)
  adding: share/fs-uae/2x_1920_1080_bezel/theme.conf (deflated 47%)
  adding: share/fs-uae/aros-amiga-m68k-ext.bin (deflated 53%)
  adding: share/fs-uae/aros-amiga-m68k-rom.bin (deflated 49%)
  adding: share/fs-uae/aspect.png (deflated 3%)
  adding: share/fs-uae/close.png (deflated 3%)
  adding: share/fs-uae/floppy_sounds/ (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_click.wav (deflated 11%)
  adding: share/fs-uae/floppy_sounds/drive_snatch.wav (deflated 5%)
  adding: share/fs-uae/floppy_sounds/drive_spin.wav (deflated 13%)
  adding: share/fs-uae/floppy_sounds/drive_spinnd.wav (deflated 13%)
  adding: share/fs-uae/floppy_sounds/drive_startup.wav (deflated 11%)
  adding: share/fs-uae/gloss.png (deflated 0%)
  adding: share/fs-uae/glow_left.png (deflated 44%)
  adding: share/fs-uae/glow_top.png (deflated 28%)
  adding: share/fs-uae/glow_top_left.png (deflated 1%)
  adding: share/fs-uae/heading_strip.png (deflated 11%)
  adding: share/fs-uae/input/ (stored 0%)
  adding: share/fs-uae/input/00000000000000000000000000000000.fs-uae-controller (deflated 61%)
  adding: share/fs-uae/input/030000000b0400003365000000010000.fs-uae-controller (deflated 43%)
  adding: share/fs-uae/input/03000000300f00001201000010010000.fs-uae-controller (deflated 57%)
  adding: share/fs-uae/input/03000000300f00001201000010010000/ (stored 0%)
  adding: share/fs-uae/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf (deflated 61%)
  adding: share/fs-uae/input/03000000300f00001201000010010000/names.txt (stored 0%)
  adding: share/fs-uae/input/03000000450c00002043000010010000.fs-uae-controller (deflated 56%)
  adding: share/fs-uae/input/030000004c0500006802000011010000.fs-uae-controller (deflated 57%)
  adding: share/fs-uae/input/030000004c0500006802000011010000/ (stored 0%)
  adding: share/fs-uae/input/030000004c0500006802000011010000/names.txt (stored 0%)
  adding: share/fs-uae/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf (deflated 61%)
  adding: share/fs-uae/input/030000004c050000c405000011010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000004f04000015b3000010010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000004f04000020b3000010010000.fs-uae-controller (deflated 56%)
  adding: share/fs-uae/input/030000004f04000020b3000010010000/ (stored 0%)
  adding: share/fs-uae/input/030000004f04000020b3000010010000/names.txt (stored 0%)
  adding: share/fs-uae/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (deflated 60%)
  adding: share/fs-uae/input/030000005e0400001907000000010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000005e0400001907000000010000/ (stored 0%)
  adding: share/fs-uae/input/030000005e0400001907000000010000/names.txt (stored 0%)
  adding: share/fs-uae/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf (deflated 62%)
  adding: share/fs-uae/input/030000005e0400008e02000014010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000005e0400008e02000014010000/ (stored 0%)
  adding: share/fs-uae/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf (deflated 62%)
  adding: share/fs-uae/input/030000005e0400008e02000014010000/names.txt (stored 0%)
  adding: share/fs-uae/input/030000005e0400008e02000020200000.fs-uae-controller (deflated 56%)
  adding: share/fs-uae/input/030000005e0400008e02000070050000.fs-uae-controller (deflated 56%)
  adding: share/fs-uae/input/030000005e040000d102000001010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000006d04000019c2000011010000.fs-uae-controller (deflated 57%)
  adding: share/fs-uae/input/030000006d04000019c2000011010000/ (stored 0%)
  adding: share/fs-uae/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (deflated 62%)
  adding: share/fs-uae/input/030000006d04000019c2000011010000/names.txt (deflated 20%)
  adding: share/fs-uae/input/030000006d0400001dc2000014400000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000006d0400001dc2000014400000/ (stored 0%)
  adding: share/fs-uae/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf (deflated 62%)
  adding: share/fs-uae/input/030000006d0400001dc2000014400000/names.txt (stored 0%)
  adding: share/fs-uae/input/030000006d0400001ec2000020200000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000006d0400001ec2000020200000/ (stored 0%)
  adding: share/fs-uae/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf (deflated 62%)
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  adding: share/fs-uae/led-bars-edge/fps_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/fps_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/fps_led_3.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/hd_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/hd_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/md_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/md_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/power_led_0.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/power_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/theme.conf (deflated 68%)
  adding: share/fs-uae/led-bars-edge/top_left_overlay.png (deflated 0%)
  adding: share/fs-uae/led-bars-edge/top_right_overlay.png (deflated 0%)
  adding: share/fs-uae/led-bars-edge/vsync_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/vsync_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/vsync_led_3.png (stored 0%)
  adding: share/fs-uae/logo-32.png (stored 0%)
  adding: share/fs-uae/menu_arrow.png (deflated 1%)
  adding: share/fs-uae/menu_fade_item.png (deflated 35%)
  adding: share/fs-uae/menu_fade_selected_item.png (deflated 35%)
  adding: share/fs-uae/menu_font.png (deflated 9%)
  adding: share/fs-uae/pause_indicator.png (deflated 24%)
  adding: share/fs-uae/shaders/ (stored 0%)
  adding: share/fs-uae/shaders/atari-color-fix.shader (deflated 26%)
  adding: share/fs-uae/shaders/crt.shader (deflated 73%)
  adding: share/fs-uae/shaders/curvature.shader (deflated 46%)
  adding: share/fs-uae/shaders/edge-detection.shader (deflated 66%)
  adding: share/fs-uae/shaders/hard-light-bloom-gamma.shader (deflated 66%)
  adding: share/fs-uae/shaders/hard-light-bloom.shader (deflated 68%)
  adding: share/fs-uae/shaders/hard-light.shader (deflated 67%)
  adding: share/fs-uae/shaders/heavybloom.shader (deflated 53%)
  adding: share/fs-uae/shaders/horizontal-blur.shader (deflated 50%)
  adding: share/fs-uae/shaders/hq2x.shader (deflated 71%)
  adding: share/fs-uae/shaders/lanczos-6tap.shader (deflated 65%)
  adding: share/fs-uae/shaders/scale2x.shader (deflated 64%)
  adding: share/fs-uae/shaders/scale4xhq.shader (deflated 70%)
  adding: share/fs-uae/shaders/scanline-3x.shader (deflated 44%)
  adding: share/fs-uae/shaders/scanline-4x.shader (deflated 44%)
  adding: share/fs-uae/shaders/scanlines-classic.shader (deflated 43%)
  adding: share/fs-uae/shaders/scanlines-nonlinear-blur.shader (deflated 54%)
  adding: share/fs-uae/shaders/scanlines-nonlinear.shader (deflated 47%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl-thick.shader (deflated 65%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl.shader (deflated 67%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-thick.shader (deflated 64%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur.shader (deflated 64%)
  adding: share/fs-uae/shaders/screenlines-nonlinear.shader (deflated 61%)
  adding: share/fs-uae/shaders/simplebloom.shader (deflated 53%)
  adding: share/fs-uae/shaders/test-gamma-screenlines.shader (deflated 76%)
  adding: share/fs-uae/shaders/test-gamma.shader (deflated 35%)
  adding: share/fs-uae/shaders/test.shader (deflated 68%)
  adding: share/fs-uae/shaders/testbloom-2.shader (deflated 68%)
  adding: share/fs-uae/shaders/testbloom.shader (deflated 68%)
  adding: share/fs-uae/sidebar.png (stored 0%)
  adding: share/fs-uae/sidebar_edge.png (stored 0%)
  adding: share/fs-uae/stretch.png (deflated 2%)
  adding: share/fs-uae/theme.conf (stored 0%)
  adding: share/fs-uae/title_font.png (deflated 9%)
  adding: share/fs-uae/top_item_background.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/ (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/heading_strip.png (deflated 9%)
  adding: share/fs-uae/ubuntu_12_04/item_background.png (deflated 1%)
  adding: share/fs-uae/ubuntu_12_04/sidebar.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/sidebar_edge.png (deflated 0%)
  adding: share/fs-uae/ubuntu_12_04/theme.conf (deflated 51%)
  adding: share/fs-uae/ubuntu_12_04/top_item_background.png (stored 0%)
  adding: share/fs-uae/volume.png (deflated 2%)
  adding: share/fs-uae/volume_muted.png (deflated 3%)
  adding: share/icons/ (stored 0%)
  adding: share/icons/hicolor/ (stored 0%)
  adding: share/icons/hicolor/128x128/ (stored 0%)
  adding: share/icons/hicolor/128x128/apps/ (stored 0%)
  adding: share/icons/hicolor/128x128/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/16x16/ (stored 0%)
  adding: share/icons/hicolor/16x16/apps/ (stored 0%)
  adding: share/icons/hicolor/16x16/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/22x22/ (stored 0%)
  adding: share/icons/hicolor/22x22/apps/ (stored 0%)
  adding: share/icons/hicolor/22x22/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/24x24/ (stored 0%)
  adding: share/icons/hicolor/24x24/apps/ (stored 0%)
  adding: share/icons/hicolor/24x24/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/256x256/ (stored 0%)
  adding: share/icons/hicolor/256x256/apps/ (stored 0%)
  adding: share/icons/hicolor/256x256/apps/fs-uae.png (deflated 1%)
  adding: share/icons/hicolor/32x32/ (stored 0%)
  adding: share/icons/hicolor/32x32/apps/ (stored 0%)
  adding: share/icons/hicolor/32x32/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/48x48/ (stored 0%)
  adding: share/icons/hicolor/48x48/apps/ (stored 0%)
  adding: share/icons/hicolor/48x48/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/64x64/ (stored 0%)
  adding: share/icons/hicolor/64x64/apps/ (stored 0%)
  adding: share/icons/hicolor/64x64/apps/fs-uae.png (stored 0%)
  adding: share/mime/ (stored 0%)
  adding: share/mime/packages/ (stored 0%)
  adding: share/mime/packages/fs-uae.xml (deflated 33%)
  adding: share/locale/ (stored 0%)
  adding: share/locale/cs/ (stored 0%)
  adding: share/locale/cs/LC_MESSAGES/ (stored 0%)
  adding: share/locale/cs/LC_MESSAGES/fs-uae.mo (deflated 54%)
  adding: share/locale/da/ (stored 0%)
  adding: share/locale/da/LC_MESSAGES/ (stored 0%)
  adding: share/locale/da/LC_MESSAGES/fs-uae.mo (deflated 57%)
  adding: share/locale/de/ (stored 0%)
  adding: share/locale/de/LC_MESSAGES/ (stored 0%)
  adding: share/locale/de/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/eo/ (stored 0%)
  adding: share/locale/eo/LC_MESSAGES/ (stored 0%)
  adding: share/locale/eo/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/es/ (stored 0%)
  adding: share/locale/es/LC_MESSAGES/ (stored 0%)
  adding: share/locale/es/LC_MESSAGES/fs-uae.mo (deflated 56%)
  adding: share/locale/fi/ (stored 0%)
  adding: share/locale/fi/LC_MESSAGES/ (stored 0%)
  adding: share/locale/fi/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/fr/ (stored 0%)
  adding: share/locale/fr/LC_MESSAGES/ (stored 0%)
  adding: share/locale/fr/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/hu/ (stored 0%)
  adding: share/locale/hu/LC_MESSAGES/ (stored 0%)
  adding: share/locale/hu/LC_MESSAGES/fs-uae.mo (deflated 36%)
  adding: share/locale/it/ (stored 0%)
  adding: share/locale/it/LC_MESSAGES/ (stored 0%)
  adding: share/locale/it/LC_MESSAGES/fs-uae.mo (deflated 56%)
  adding: share/locale/nb/ (stored 0%)
  adding: share/locale/nb/LC_MESSAGES/ (stored 0%)
  adding: share/locale/nb/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/nl/ (stored 0%)
  adding: share/locale/nl/LC_MESSAGES/ (stored 0%)
  adding: share/locale/nl/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/pl/ (stored 0%)
  adding: share/locale/pl/LC_MESSAGES/ (stored 0%)
  adding: share/locale/pl/LC_MESSAGES/fs-uae.mo (deflated 54%)
  adding: share/locale/pt/ (stored 0%)
  adding: share/locale/pt/LC_MESSAGES/ (stored 0%)
  adding: share/locale/pt/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/pt_BR/ (stored 0%)
  adding: share/locale/pt_BR/LC_MESSAGES/ (stored 0%)
  adding: share/locale/pt_BR/LC_MESSAGES/fs-uae.mo (deflated 49%)
  adding: share/locale/sr/ (stored 0%)
  adding: share/locale/sr/LC_MESSAGES/ (stored 0%)
  adding: share/locale/sr/LC_MESSAGES/fs-uae.mo (deflated 52%)
  adding: share/locale/sv/ (stored 0%)
  adding: share/locale/sv/LC_MESSAGES/ (stored 0%)
  adding: share/locale/sv/LC_MESSAGES/fs-uae.mo (deflated 54%)
  adding: share/locale/tr/ (stored 0%)
  adding: share/locale/tr/LC_MESSAGES/ (stored 0%)
  adding: share/locale/tr/LC_MESSAGES/fs-uae.mo (deflated 54%)
cd . && /usr/bin/zip -r /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/fs-uae.dat share
updating: share/ (stored 0%)
updating: share/applications/ (stored 0%)
updating: share/applications/fs-uae.desktop (deflated 28%)
updating: share/fs-uae/ (stored 0%)
updating: share/fs-uae/2x_1920_1080/ (stored 0%)
updating: share/fs-uae/2x_1920_1080/theme.conf (deflated 19%)
updating: share/fs-uae/2x_1920_1080_bezel/ (stored 0%)
updating: share/fs-uae/2x_1920_1080_bezel/overlay.png (deflated 39%)
updating: share/fs-uae/2x_1920_1080_bezel/theme.conf (deflated 47%)
updating: share/fs-uae/aros-amiga-m68k-ext.bin (deflated 53%)
updating: share/fs-uae/aros-amiga-m68k-rom.bin (deflated 49%)
updating: share/fs-uae/aspect.png (deflated 3%)
updating: share/fs-uae/close.png (deflated 3%)
updating: share/fs-uae/floppy_sounds/ (stored 0%)
updating: share/fs-uae/floppy_sounds/drive_click.wav (deflated 11%)
updating: share/fs-uae/floppy_sounds/drive_snatch.wav (deflated 5%)
updating: share/fs-uae/floppy_sounds/drive_spin.wav (deflated 13%)
updating: share/fs-uae/floppy_sounds/drive_spinnd.wav (deflated 13%)
updating: share/fs-uae/floppy_sounds/drive_startup.wav (deflated 11%)
updating: share/fs-uae/gloss.png (deflated 0%)
updating: share/fs-uae/glow_left.png (deflated 44%)
updating: share/fs-uae/glow_top.png (deflated 28%)
updating: share/fs-uae/glow_top_left.png (deflated 1%)
updating: share/fs-uae/heading_strip.png (deflated 11%)
updating: share/fs-uae/input/ (stored 0%)
updating: share/fs-uae/input/00000000000000000000000000000000.fs-uae-controller (deflated 61%)
updating: share/fs-uae/input/030000000b0400003365000000010000.fs-uae-controller (deflated 43%)
updating: share/fs-uae/input/03000000300f00001201000010010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/03000000300f00001201000010010000/ (stored 0%)
updating: share/fs-uae/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf (deflated 61%)
updating: share/fs-uae/input/03000000300f00001201000010010000/names.txt (stored 0%)
updating: share/fs-uae/input/03000000450c00002043000010010000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/030000004c0500006802000011010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/030000004c0500006802000011010000/ (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf (deflated 61%)
updating: share/fs-uae/input/030000004c050000c405000011010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000004f04000015b3000010010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000004f04000020b3000010010000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/030000004f04000020b3000010010000/ (stored 0%)
updating: share/fs-uae/input/030000004f04000020b3000010010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (deflated 60%)
updating: share/fs-uae/input/030000005e0400001907000000010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000005e0400001907000000010000/ (stored 0%)
updating: share/fs-uae/input/030000005e0400001907000000010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000005e0400008e02000014010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000005e0400008e02000014010000/ (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000005e0400008e02000014010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000020200000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/030000005e0400008e02000070050000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/030000005e040000d102000001010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000006d04000019c2000011010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/ (stored 0%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/names.txt (deflated 20%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000/ (stored 0%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000/ (stored 0%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000/ (stored 0%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/ (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/03000000790000001100000010010000.fs-uae-controller (deflated 49%)
updating: share/fs-uae/input/0300000081170000990a000001010000.fs-uae-controller (deflated 40%)
updating: share/fs-uae/input/03000000830500006020000010010000.fs-uae-controller (deflated 48%)
updating: share/fs-uae/input/03000000a30600000901000000010000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/03000000a30600000901000000010000/ (stored 0%)
updating: share/fs-uae/input/03000000a30600000901000000010000/names.txt (stored 0%)
updating: share/fs-uae/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf (deflated 60%)
updating: share/fs-uae/input/03000000c01100000591000011010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/03000000c62400001a53000000010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/03000000f025000021c1000010010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/03000000f0250000c383000010010000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/0b040000000000003365000000000000.fs-uae-controller (deflated 44%)
updating: share/fs-uae/input/0b043365000000000000504944564944.fs-uae-controller (deflated 42%)
updating: share/fs-uae/input/2_in_1_dt_12_4_1_0_macos.conf (deflated 59%)
updating: share/fs-uae/input/2_in_1_dt_12_4_1_0_windows.conf (deflated 58%)
updating: share/fs-uae/input/300f0000000000001201000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/300f1201000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/450c2043000000000000504944564944.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/4c050000000000006802000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/4c05000000000000c405000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/4c05c405000000000000504944564944.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/4f0400000000000015b3000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/4f0400000000000020b3000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/4f0415b3000000000000504944564944.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/4f0420b3000000000000504944564944.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/5e040000000000008e02000000000000.fs-uae-controller (deflated 60%)
updating: share/fs-uae/input/5e048e02000000000000504944564944.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/5e04a102000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/5e04d102000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/6d0400000000000016c2000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/6d0400000000000018c2000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/6d0400000000000019c2000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/6d040000000000001dc2000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/6d040000000000001ec2000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/6d040000000000001fc2000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/6d04000000000000d2ca000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/6d0416c2000000000000504944564944.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/6d0418c2000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/6d0419c2000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/6d041dc2000000000000504944564944.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/6d041ec2000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/6d041fc2000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/6d04d2ca000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/78696e70757401000000000000000000.fs-uae-controller (deflated 59%)
updating: share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller (deflated 42%)
updating: share/fs-uae/input/8117990a000000000000504944564944.fs-uae-controller (deflated 39%)
updating: share/fs-uae/input/83050000000000006020000000000000.fs-uae-controller (deflated 49%)
updating: share/fs-uae/input/83056020000000000000504944564944.fs-uae-controller (deflated 48%)
updating: share/fs-uae/input/92125441000000000000504944564944.fs-uae-controller (deflated 36%)
updating: share/fs-uae/input/a3060000000000000901000000000000.fs-uae-controller (deflated 58%)
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updating: share/icons/hicolor/48x48/apps/ (stored 0%)
updating: share/icons/hicolor/48x48/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/64x64/ (stored 0%)
updating: share/icons/hicolor/64x64/apps/ (stored 0%)
updating: share/icons/hicolor/64x64/apps/fs-uae.png (stored 0%)
updating: share/mime/ (stored 0%)
updating: share/mime/packages/ (stored 0%)
updating: share/mime/packages/fs-uae.xml (deflated 33%)
updating: share/locale/ (stored 0%)
updating: share/locale/cs/ (stored 0%)
updating: share/locale/cs/LC_MESSAGES/ (stored 0%)
updating: share/locale/cs/LC_MESSAGES/fs-uae.mo (deflated 54%)
updating: share/locale/da/ (stored 0%)
updating: share/locale/da/LC_MESSAGES/ (stored 0%)
updating: share/locale/da/LC_MESSAGES/fs-uae.mo (deflated 57%)
updating: share/locale/de/ (stored 0%)
updating: share/locale/de/LC_MESSAGES/ (stored 0%)
updating: share/locale/de/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/eo/ (stored 0%)
updating: share/locale/eo/LC_MESSAGES/ (stored 0%)
updating: share/locale/eo/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/es/ (stored 0%)
updating: share/locale/es/LC_MESSAGES/ (stored 0%)
updating: share/locale/es/LC_MESSAGES/fs-uae.mo (deflated 56%)
updating: share/locale/fi/ (stored 0%)
updating: share/locale/fi/LC_MESSAGES/ (stored 0%)
updating: share/locale/fi/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/fr/ (stored 0%)
updating: share/locale/fr/LC_MESSAGES/ (stored 0%)
updating: share/locale/fr/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/hu/ (stored 0%)
updating: share/locale/hu/LC_MESSAGES/ (stored 0%)
updating: share/locale/hu/LC_MESSAGES/fs-uae.mo (deflated 36%)
updating: share/locale/it/ (stored 0%)
updating: share/locale/it/LC_MESSAGES/ (stored 0%)
updating: share/locale/it/LC_MESSAGES/fs-uae.mo (deflated 56%)
updating: share/locale/nb/ (stored 0%)
updating: share/locale/nb/LC_MESSAGES/ (stored 0%)
updating: share/locale/nb/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/nl/ (stored 0%)
updating: share/locale/nl/LC_MESSAGES/ (stored 0%)
updating: share/locale/nl/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/pl/ (stored 0%)
updating: share/locale/pl/LC_MESSAGES/ (stored 0%)
updating: share/locale/pl/LC_MESSAGES/fs-uae.mo (deflated 54%)
updating: share/locale/pt/ (stored 0%)
updating: share/locale/pt/LC_MESSAGES/ (stored 0%)
updating: share/locale/pt/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/pt_BR/ (stored 0%)
updating: share/locale/pt_BR/LC_MESSAGES/ (stored 0%)
updating: share/locale/pt_BR/LC_MESSAGES/fs-uae.mo (deflated 49%)
updating: share/locale/sr/ (stored 0%)
updating: share/locale/sr/LC_MESSAGES/ (stored 0%)
updating: share/locale/sr/LC_MESSAGES/fs-uae.mo (deflated 52%)
updating: share/locale/sv/ (stored 0%)
updating: share/locale/sv/LC_MESSAGES/ (stored 0%)
updating: share/locale/sv/LC_MESSAGES/fs-uae.mo (deflated 54%)
updating: share/locale/tr/ (stored 0%)
updating: share/locale/tr/LC_MESSAGES/ (stored 0%)
updating: share/locale/tr/LC_MESSAGES/fs-uae.mo (deflated 54%)
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
dh_auto_build --sourcedirectory=arcade
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/arcade'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/arcade'
make -C arcade
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/arcade'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/arcade'
dh_auto_build --sourcedirectory=launcher
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/launcher'
mkdir -p share/locale/cs/LC_MESSAGES
msgfmt --verbose po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo
438 translated messages, 41 untranslated messages.
mkdir -p share/locale/da/LC_MESSAGES
msgfmt --verbose po/da.po -o share/locale/da/LC_MESSAGES/fs-uae-launcher.mo
470 translated messages, 9 untranslated messages.
mkdir -p share/locale/de/LC_MESSAGES
msgfmt --verbose po/de.po -o share/locale/de/LC_MESSAGES/fs-uae-launcher.mo
478 translated messages, 1 untranslated message.
mkdir -p share/locale/el/LC_MESSAGES
msgfmt --verbose po/el.po -o share/locale/el/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages, 8 untranslated messages.
mkdir -p share/locale/eo/LC_MESSAGES
msgfmt --verbose po/eo.po -o share/locale/eo/LC_MESSAGES/fs-uae-launcher.mo
288 translated messages, 191 untranslated messages.
mkdir -p share/locale/es/LC_MESSAGES
msgfmt --verbose po/es.po -o share/locale/es/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages, 8 untranslated messages.
mkdir -p share/locale/fi/LC_MESSAGES
msgfmt --verbose po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo
479 translated messages.
mkdir -p share/locale/fr/LC_MESSAGES
msgfmt --verbose po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo
479 translated messages.
mkdir -p share/locale/hu/LC_MESSAGES
msgfmt --verbose po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo
0 translated messages, 479 untranslated messages.
mkdir -p share/locale/it/LC_MESSAGES
msgfmt --verbose po/it.po -o share/locale/it/LC_MESSAGES/fs-uae-launcher.mo
478 translated messages, 1 untranslated message.
mkdir -p share/locale/nb/LC_MESSAGES
msgfmt --verbose po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages, 8 untranslated messages.
mkdir -p share/locale/nl/LC_MESSAGES
msgfmt --verbose po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo
319 translated messages, 160 untranslated messages.
mkdir -p share/locale/pl/LC_MESSAGES
msgfmt --verbose po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo
479 translated messages.
mkdir -p share/locale/pt/LC_MESSAGES
msgfmt --verbose po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo
211 translated messages, 268 untranslated messages.
mkdir -p share/locale/pt_BR/LC_MESSAGES
msgfmt --verbose po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo
130 translated messages, 349 untranslated messages.
mkdir -p share/locale/sr/LC_MESSAGES
msgfmt --verbose po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo
275 translated messages, 204 untranslated messages.
mkdir -p share/locale/sv/LC_MESSAGES
msgfmt --verbose po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo
0 translated messages, 479 untranslated messages.
mkdir -p share/locale/tr/LC_MESSAGES
msgfmt --verbose po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo
478 translated messages, 1 untranslated message.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/launcher'
make -C launcher
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/launcher'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/launcher'
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
   dh_auto_test -a
	make -j1 check VERBOSE=1
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make  check-recursive
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make  check-TESTS
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[5]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
PASS: tests/dummy-test
============================================================================
Testsuite summary for FS-UAE 2.8.3
============================================================================
# TOTAL: 1
# PASS:  1
# SKIP:  0
# XFAIL: 0
# FAIL:  0
# XPASS: 0
# ERROR: 0
============================================================================
make[5]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
   create-stamp debian/debhelper-build-stamp
 fakeroot debian/rules binary-arch
dh binary-arch --with autoreconf,python3
   create-stamp debian/debhelper-build-stamp
   dh_testroot -a
   dh_prep -a
   debian/rules override_dh_auto_install
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make install prefix=$(pwd)/debian/fs-uae/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make  install-recursive
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[5]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
 /bin/mkdir -p '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/bin'
  /usr/bin/install -c fs-uae fs-uae-device-helper '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/bin'
 /bin/mkdir -p '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/doc/fs-uae'
 /usr/bin/install -c -m 644 README COPYING '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/doc/fs-uae'
make  install-data-hook
make[6]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
chmod -R u+w ./share/
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/applications
cp -R ./share/applications/* /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/applications
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/fs-uae
touch /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/fs-uae/share-dir
cp fs-uae.dat /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/fs-uae
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/icons
cp -R ./share/icons/* /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/icons
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/locale
cp -R ./share/locale/* /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/locale
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/mime
cp -R ./share/mime/* /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae/usr/share/mime
make[6]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[5]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
make -C arcade install prefix=$(pwd)/debian/fs-uae-arcade/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/arcade'
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share
cp -a share/* /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/doc/fs-uae-arcade
cp -a README COPYING /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/doc/fs-uae-arcade
python3 setup.py install	 --install-lib=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade	 --install-scripts=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade
running install
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGL
creating build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM
creating build/lib/fsbc
creating build/lib/fsbc/tests
copying fsbc/tests/__init__.py -> build/lib/fsbc/tests
copying fsbc/tests/test_application.py -> build/lib/fsbc/tests
copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests
copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests
copying fsbc/tests/test_init.py -> build/lib/fsbc/tests
copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests
copying fsbc/tests/test_path.py -> build/lib/fsbc/tests
copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests
copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests
copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests
copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests
copying fsbc/tests/test_system.py -> build/lib/fsbc/tests
copying fsbc/tests/test_task.py -> build/lib/fsbc/tests
copying fsbc/tests/test_user.py -> build/lib/fsbc/tests
copying fsbc/tests/test_util.py -> build/lib/fsbc/tests
copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests
creating build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX
creating build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT
creating build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA
creating build/lib/fsgs
creating build/lib/fsgs/res
copying fsgs/res/__init__.py -> build/lib/fsgs/res
creating build/lib/OpenGL/platform
copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform
copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform
copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform
copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform
copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform
copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform
copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform
copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform
copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform
creating build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION
creating build/lib/OpenGL/raw/GL/FJ
copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ
creating build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL
creating build/lib/OpenGL/GL/IMG
copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG
creating build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS
creating build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI
creating build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX
creating build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV
creating build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI
creating build/lib/OpenGL/GL/ARM
copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM
creating build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI
creating build/lib/OpenGL/raw/GL/DMP
copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP
creating build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR
creating build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3
creating build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN
creating build/lib/OpenGL/WGL
creating build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML
creating build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN
creating build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD
creating build/lib/launcher
creating build/lib/launcher/ui
creating build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports
creating build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX
creating build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL
creating build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE
creating build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT
creating build/lib/OpenGL/GLU
copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU
creating build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD
creating build/lib/fsgs/drivers
copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers
copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers
copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers
copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers
creating build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3
creating build/lib/launcher/apps
copying launcher/apps/__init__.py -> build/lib/launcher/apps
copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps
copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps
copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps
copying launcher/apps/list_dirs.py -> build/lib/launcher/apps
copying launcher/apps/list_plugins.py -> build/lib/launcher/apps
copying launcher/apps/mame_fs.py -> build/lib/launcher/apps
copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps
copying launcher/apps/uade_fs.py -> build/lib/launcher/apps
copying launcher/apps/workspace.py -> build/lib/launcher/apps
creating build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI
creating build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA
creating build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw
copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL
copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL
copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL
copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL
copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL
copying OpenGL/GL/images.py -> build/lib/OpenGL/GL
copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL
copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL
copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL
copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL
creating build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID
creating build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML
creating build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA
creating build/lib/OpenGL/GL/VIV
copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV
creating build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL
creating build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE
creating build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN
creating build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL
creating build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX
creating build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES
creating build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG
creating build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD
creating build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS
creating build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD
creating build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT
creating build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB
creating build/lib/fsgs/gamedb
copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb
creating build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE
creating build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV
creating build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG
creating build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV
creating build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX
creating build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS
creating build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI
creating build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD
creating build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB
creating build/lib/fsui
creating build/lib/fsui/extra
copying fsui/extra/__init__.py -> build/lib/fsui/extra
copying fsui/extra/iconheader.py -> build/lib/fsui/extra
copying fsui/extra/taskdialog.py -> build/lib/fsui/extra
creating build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar
creating build/lib/OpenGL/GL/QCOM
copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM
creating build/lib/arcade
creating build/lib/arcade/res
creating build/lib/arcade/res/item
copying arcade/res/item/__init__.py -> build/lib/arcade/res/item
copying arcade/res/item/fix.py -> build/lib/arcade/res/item
creating build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV
creating build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1
creating build/lib/OpenGL/raw/GL/VIV
copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV
creating build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR
creating build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ
creating build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND
creating build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE
creating build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI
creating build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT
creating build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP
creating build/lib/fsui/web
copying fsui/web/__init__.py -> build/lib/fsui/web
creating build/lib/fsui/res
copying fsui/res/__init__.py -> build/lib/fsui/res
creating build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM
creating build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT
creating build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
creating build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL
creating build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/__init__.py -> build/lib/OpenGL
copying OpenGL/_bytes.py -> build/lib/OpenGL
copying OpenGL/_configflags.py -> build/lib/OpenGL
copying OpenGL/_null.py -> build/lib/OpenGL
copying OpenGL/_opaque.py -> build/lib/OpenGL
copying OpenGL/acceleratesupport.py -> build/lib/OpenGL
copying OpenGL/constant.py -> build/lib/OpenGL
copying OpenGL/constants.py -> build/lib/OpenGL
copying OpenGL/contextdata.py -> build/lib/OpenGL
copying OpenGL/converters.py -> build/lib/OpenGL
copying OpenGL/error.py -> build/lib/OpenGL
copying OpenGL/extensions.py -> build/lib/OpenGL
copying OpenGL/images.py -> build/lib/OpenGL
copying OpenGL/latebind.py -> build/lib/OpenGL
copying OpenGL/lazywrapper.py -> build/lib/OpenGL
copying OpenGL/logs.py -> build/lib/OpenGL
copying OpenGL/plugins.py -> build/lib/OpenGL
copying OpenGL/version.py -> build/lib/OpenGL
copying OpenGL/wrapper.py -> build/lib/OpenGL
creating build/lib/fsgs/http
copying fsgs/http/__init__.py -> build/lib/fsgs/http
copying fsgs/http/request.py -> build/lib/fsgs/http
copying fsgs/http/requestparams.py -> build/lib/fsgs/http
copying fsgs/http/server.py -> build/lib/fsgs/http
creating build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION
creating build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM
creating build/lib/OpenGL/osmesa
copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa
creating build/lib/OpenGL/raw/GL/QCOM
copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM
creating build/lib/OpenGL/GL/FJ
copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ
creating build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION
creating build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL
creating build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN
creating build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG
creating build/lib/launcher/ui/settings
copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings
creating build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE
creating build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV
creating build/lib/launcher/res
copying launcher/res/__init__.py -> build/lib/launcher/res
creating build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX
creating build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION
creating build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE
creating build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV
creating build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2
creating build/lib/fsgs/ogd
copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd
copying fsgs/ogd/base.py -> build/lib/fsgs/ogd
copying fsgs/ogd/client.py -> build/lib/fsgs/ogd
copying fsgs/ogd/context.py -> build/lib/fsgs/ogd
copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd
copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd
copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd
copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd
creating build/lib/six
copying six/__init__.py -> build/lib/six
copying six/six.py -> build/lib/six
creating build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP
creating build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT
creating build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV
copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui
copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui
copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui
copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui
copying launcher/ui/Constants.py -> build/lib/launcher/ui
copying launcher/ui/CustomPanel.py -> build/lib/launcher/ui
copying launcher/ui/FloppiesGroup.py -> build/lib/launcher/ui
copying launcher/ui/FloppiesPanel.py -> build/lib/launcher/ui
copying launcher/ui/FloppySelector.py -> build/lib/launcher/ui
copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui
copying launcher/ui/HardDrivesPanel.py -> build/lib/launcher/ui
copying launcher/ui/HelpButton.py -> build/lib/launcher/ui
copying launcher/ui/IconButton.py -> build/lib/launcher/ui
copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui
copying launcher/ui/InputPanel.py -> build/lib/launcher/ui
copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui
copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui
copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui
copying launcher/ui/MainPanel.py -> build/lib/launcher/ui
copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui
copying launcher/ui/PagedDialog.py -> build/lib/launcher/ui
copying launcher/ui/RemovableMediaGroup.py -> build/lib/launcher/ui
copying launcher/ui/TabButton.py -> build/lib/launcher/ui
copying launcher/ui/TabPanel.py -> build/lib/launcher/ui
copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui
copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui
copying launcher/ui/__init__.py -> build/lib/launcher/ui
copying launcher/ui/about.py -> build/lib/launcher/ui
copying launcher/ui/book.py -> build/lib/launcher/ui
copying launcher/ui/cd_panel.py -> build/lib/launcher/ui
copying launcher/ui/download.py -> build/lib/launcher/ui
copying launcher/ui/launch.py -> build/lib/launcher/ui
copying launcher/ui/launcher_window.py -> build/lib/launcher/ui
copying launcher/ui/newbutton.py -> build/lib/launcher/ui
copying launcher/ui/options.py -> build/lib/launcher/ui
copying launcher/ui/romram.py -> build/lib/launcher/ui
copying launcher/ui/savebutton.py -> build/lib/launcher/ui
copying launcher/ui/scan.py -> build/lib/launcher/ui
copying launcher/ui/setup.py -> build/lib/launcher/ui
copying launcher/ui/skin.py -> build/lib/launcher/ui
copying launcher/ui/titlebar.py -> build/lib/launcher/ui
creating build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
creating build/lib/fsgs/mednafen
copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen
creating build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION
creating build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES
copying launcher/__init__.py -> build/lib/launcher
copying launcher/cd_manager.py -> build/lib/launcher
copying launcher/config_checker.py -> build/lib/launcher
copying launcher/configuration_scanner.py -> build/lib/launcher
copying launcher/device_manager.py -> build/lib/launcher
copying launcher/file_scanner.py -> build/lib/launcher
copying launcher/floppy_manager.py -> build/lib/launcher
copying launcher/fs_uae_launcher.py -> build/lib/launcher
copying launcher/game_paths.py -> build/lib/launcher
copying launcher/game_scanner.py -> build/lib/launcher
copying launcher/i18n.py -> build/lib/launcher
copying launcher/implicit_handler.py -> build/lib/launcher
copying launcher/launcher_config.py -> build/lib/launcher
copying launcher/launcher_settings.py -> build/lib/launcher
copying launcher/launcher_signal.py -> build/lib/launcher
copying launcher/option.py -> build/lib/launcher
copying launcher/plugin_helper.py -> build/lib/launcher
copying launcher/scanner.py -> build/lib/launcher
copying launcher/startup_scan.py -> build/lib/launcher
copying launcher/update_manager.py -> build/lib/launcher
copying launcher/version.py -> build/lib/launcher
creating build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES
creating build/lib/fstd
copying fstd/__init__.py -> build/lib/fstd
copying fstd/adffile.py -> build/lib/fstd
copying fstd/data.py -> build/lib/fstd
copying fstd/mypy.py -> build/lib/fstd
copying fstd/typing.py -> build/lib/fstd
copying fstd/webapp.py -> build/lib/fstd
creating build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV
creating build/lib/arcade/ui
copying arcade/ui/__init__.py -> build/lib/arcade/ui
copying arcade/ui/arcade_window.py -> build/lib/arcade/ui
copying arcade/ui/event.py -> build/lib/arcade/ui
copying arcade/ui/gl_widget.py -> build/lib/arcade/ui
creating build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT
creating build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
creating build/lib/fsgs/plugins
copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins
copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins
creating build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE
creating build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT
creating build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID
creating build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM
creating build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
creating build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D
creating build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE
creating build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML
creating build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG
creating build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX
creating build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT
copying fsbc/__init__.py -> build/lib/fsbc
copying fsbc/application.py -> build/lib/fsbc
copying fsbc/debug.py -> build/lib/fsbc
copying fsbc/desktop.py -> build/lib/fsbc
copying fsbc/fs.py -> build/lib/fsbc
copying fsbc/init.py -> build/lib/fsbc
copying fsbc/logging.py -> build/lib/fsbc
copying fsbc/path.py -> build/lib/fsbc
copying fsbc/paths.py -> build/lib/fsbc
copying fsbc/resources.py -> build/lib/fsbc
copying fsbc/settings.py -> build/lib/fsbc
copying fsbc/seven_zip_file.py -> build/lib/fsbc
copying fsbc/signal.py -> build/lib/fsbc
copying fsbc/system.py -> build/lib/fsbc
copying fsbc/task.py -> build/lib/fsbc
copying fsbc/user.py -> build/lib/fsbc
copying fsbc/util.py -> build/lib/fsbc
copying fsbc/zipfile.py -> build/lib/fsbc
creating build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI
creating build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX
creating build/lib/OpenGL/GL/DMP
copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP
creating build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ
creating build/lib/OpenGL/Tk
copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk
creating build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI
creating build/lib/arcade/glui
copying arcade/glui/__init__.py -> build/lib/arcade/glui
copying arcade/glui/animation.py -> build/lib/arcade/glui
copying arcade/glui/bezier.py -> build/lib/arcade/glui
copying arcade/glui/bottombar.py -> build/lib/arcade/glui
copying arcade/glui/constants.py -> build/lib/arcade/glui
copying arcade/glui/dialog.py -> build/lib/arcade/glui
copying arcade/glui/displaylists.py -> build/lib/arcade/glui
copying arcade/glui/errordialog.py -> build/lib/arcade/glui
copying arcade/glui/fbo.py -> build/lib/arcade/glui
copying arcade/glui/font.py -> build/lib/arcade/glui
copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui
copying arcade/glui/gamemenu.py -> build/lib/arcade/glui
copying arcade/glui/history.py -> build/lib/arcade/glui
copying arcade/glui/imageloader.py -> build/lib/arcade/glui
copying arcade/glui/input.py -> build/lib/arcade/glui
copying arcade/glui/inputmenu.py -> build/lib/arcade/glui
copying arcade/glui/itemmenu.py -> build/lib/arcade/glui
copying arcade/glui/items.py -> build/lib/arcade/glui
copying arcade/glui/launchmenu.py -> build/lib/arcade/glui
copying arcade/glui/menu.py -> build/lib/arcade/glui
copying arcade/glui/navigatable.py -> build/lib/arcade/glui
copying arcade/glui/notification.py -> build/lib/arcade/glui
copying arcade/glui/opengl.py -> build/lib/arcade/glui
copying arcade/glui/pyopengl.py -> build/lib/arcade/glui
copying arcade/glui/render.py -> build/lib/arcade/glui
copying arcade/glui/sdl.py -> build/lib/arcade/glui
copying arcade/glui/settings.py -> build/lib/arcade/glui
copying arcade/glui/state.py -> build/lib/arcade/glui
copying arcade/glui/text.py -> build/lib/arcade/glui
copying arcade/glui/texture.py -> build/lib/arcade/glui
copying arcade/glui/texturemanager.py -> build/lib/arcade/glui
copying arcade/glui/topmenu.py -> build/lib/arcade/glui
copying arcade/glui/window.py -> build/lib/arcade/glui
creating build/lib/launcher/ui/config
copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config
copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config
copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config
copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config
copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config
copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config
copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config
copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config
copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/model.py -> build/lib/launcher/ui/config
copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config
creating build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK
creating build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM
creating build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR
creating build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa
creating build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU
creating build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD
creating build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI
creating build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN
creating build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM
creating build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX
creating build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA
creating build/lib/fsgs/ui
copying fsgs/ui/__init__.py -> build/lib/fsgs/ui
copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui
copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui
copying arcade/res/__init__.py -> build/lib/arcade/res
copying arcade/res/update.py -> build/lib/arcade/res
creating build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML
creating build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
creating build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX
creating build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD
creating build/lib/fsgs/input
copying fsgs/input/__init__.py -> build/lib/fsgs/input
copying fsgs/input/device.py -> build/lib/fsgs/input
copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input
copying fsgs/input/eventhelper.py -> build/lib/fsgs/input
copying fsgs/input/eventlistener.py -> build/lib/fsgs/input
copying fsgs/input/inputdevice.py -> build/lib/fsgs/input
copying fsgs/input/joystick.py -> build/lib/fsgs/input
copying fsgs/input/keyboard.py -> build/lib/fsgs/input
copying fsgs/input/manager.py -> build/lib/fsgs/input
copying fsgs/input/mapper.py -> build/lib/fsgs/input
copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input
creating build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES
creating build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D
creating build/lib/OpenGL/GLE
copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE
copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE
creating build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM
creating build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION
creating build/lib/OpenGL/GLES3
creating build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION
creating build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL
creating build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION
creating build/lib/fsgs/netplay
copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay
copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay
creating build/lib/fstd/desktop
copying fstd/desktop/__init__.py -> build/lib/fstd/desktop
copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop
creating build/lib/OpenGL/raw/GL/ARM
copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM
creating build/lib/oyoyo
copying oyoyo/__init__.py -> build/lib/oyoyo
copying oyoyo/client.py -> build/lib/oyoyo
copying oyoyo/cmdhandler.py -> build/lib/oyoyo
copying oyoyo/helpers.py -> build/lib/oyoyo
copying oyoyo/ircevents.py -> build/lib/oyoyo
copying oyoyo/parse.py -> build/lib/oyoyo
creating build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR
creating build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY
creating build/lib/fsgs/mame
copying fsgs/mame/__init__.py -> build/lib/fsgs/mame
copying fsgs/mame/arcade.py -> build/lib/fsgs/mame
copying fsgs/mame/mame.py -> build/lib/fsgs/mame
copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR
creating build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL
creating build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG
creating build/lib/fsgs/platforms
copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms
copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms
copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms
copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms
copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms
copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms
copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms
copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms
copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms
creating build/lib/fsui/test
copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test
copying fsui/test/__init__.py -> build/lib/fsui/test
copying fsui/test/test_button.py -> build/lib/fsui/test
copying fsui/test/test_text_field.py -> build/lib/fsui/test
creating build/lib/fsui/qt
copying fsui/qt/Application.py -> build/lib/fsui/qt
copying fsui/qt/Button.py -> build/lib/fsui/qt
copying fsui/qt/CheckBox.py -> build/lib/fsui/qt
copying fsui/qt/Choice.py -> build/lib/fsui/qt
copying fsui/qt/Color.py -> build/lib/fsui/qt
copying fsui/qt/ComboBox.py -> build/lib/fsui/qt
copying fsui/qt/DirDialog.py -> build/lib/fsui/qt
copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt
copying fsui/qt/FileDialog.py -> build/lib/fsui/qt
copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt
copying fsui/qt/Icon.py -> build/lib/fsui/qt
copying fsui/qt/Image.py -> build/lib/fsui/qt
copying fsui/qt/ImageButton.py -> build/lib/fsui/qt
copying fsui/qt/ImageView.py -> build/lib/fsui/qt
copying fsui/qt/ListView.py -> build/lib/fsui/qt
copying fsui/qt/Menu.py -> build/lib/fsui/qt
copying fsui/qt/Panel.py -> build/lib/fsui/qt
copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt
copying fsui/qt/System.py -> build/lib/fsui/qt
copying fsui/qt/TextArea.py -> build/lib/fsui/qt
copying fsui/qt/TextField.py -> build/lib/fsui/qt
copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt
copying fsui/qt/__init__.py -> build/lib/fsui/qt
copying fsui/qt/adapter.py -> build/lib/fsui/qt
copying fsui/qt/dialog.py -> build/lib/fsui/qt
copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt
copying fsui/qt/helpers.py -> build/lib/fsui/qt
copying fsui/qt/label.py -> build/lib/fsui/qt
copying fsui/qt/legacydialog.py -> build/lib/fsui/qt
copying fsui/qt/qt.py -> build/lib/fsui/qt
copying fsui/qt/scrollarea.py -> build/lib/fsui/qt
copying fsui/qt/signal.py -> build/lib/fsui/qt
copying fsui/qt/timer.py -> build/lib/fsui/qt
copying fsui/qt/web_view.py -> build/lib/fsui/qt
copying fsui/qt/widget.py -> build/lib/fsui/qt
copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt
copying fsui/qt/window.py -> build/lib/fsui/qt
copying fsui/qt/windowbase.py -> build/lib/fsui/qt
creating build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE
creating build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI
creating build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM
creating build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA
creating build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND
creating build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX
creating build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION
creating build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB
creating build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG
creating build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR
creating build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV
creating build/lib/launcher/netplay
copying launcher/netplay/__init__.py -> build/lib/launcher/netplay
copying launcher/netplay/channel.py -> build/lib/launcher/netplay
copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay
copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay
copying launcher/netplay/irc.py -> build/lib/launcher/netplay
copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay
copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay
copying launcher/netplay/player.py -> build/lib/launcher/netplay
creating build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR
creating build/lib/OpenGL/AGL
copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL
creating build/lib/OpenGL/arrays
copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays
creating build/lib/fsui/common
copying fsui/common/__init__.py -> build/lib/fsui/common
copying fsui/common/element.py -> build/lib/fsui/common
copying fsui/common/group.py -> build/lib/fsui/common
copying fsui/common/i18n.py -> build/lib/fsui/common
copying fsui/common/layout.py -> build/lib/fsui/common
copying fsui/common/signal.py -> build/lib/fsui/common
copying fsui/common/spacer.py -> build/lib/fsui/common
creating build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3
copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3
creating build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI
creating build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV
creating build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT
creating build/lib/OpenGL/raw/GL/ANGLE
copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE
creating build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML
creating build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT
creating build/lib/OpenGL/GL/ANGLE
copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE
creating build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX
creating build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK
creating build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML
creating build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL
creating build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM
creating build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV
creating build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP
copying fsui/__init__.py -> build/lib/fsui
creating build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION
creating build/lib/launcher/server
copying launcher/server/Server.py -> build/lib/launcher/server
copying launcher/server/ServerWindow.py -> build/lib/launcher/server
copying launcher/server/__init__.py -> build/lib/launcher/server
copying launcher/server/game.py -> build/lib/launcher/server
creating build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors
creating build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI
creating build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE
creating build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION
creating build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT
creating build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD
creating build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused
creating build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar
creating build/lib/fsgs/amiga
copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga
copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga
copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga
copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga
copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga
copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga
copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga
copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga
copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga
creating build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP
creating build/lib/OpenGL/raw/GL/IMG
copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG
creating build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV
creating build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB
copying arcade/Application.py -> build/lib/arcade
copying arcade/__init__.py -> build/lib/arcade
copying arcade/arcade_main.py -> build/lib/arcade
copying arcade/callbacks.py -> build/lib/arcade
copying arcade/diskutil.py -> build/lib/arcade
copying arcade/gamecenter.py -> build/lib/arcade
copying arcade/gamecentersettings.py -> build/lib/arcade
copying arcade/gamecenterutil.py -> build/lib/arcade
copying arcade/gnome3.py -> build/lib/arcade
copying arcade/notification.py -> build/lib/arcade
copying arcade/option.py -> build/lib/arcade
copying arcade/platform.py -> build/lib/arcade
copying arcade/resources.py -> build/lib/arcade
copying fsgs/Archive.py -> build/lib/fsgs
copying fsgs/BaseContext.py -> build/lib/fsgs
copying fsgs/BaseDatabase.py -> build/lib/fsgs
copying fsgs/ChecksumTool.py -> build/lib/fsgs
copying fsgs/Config.py -> build/lib/fsgs
copying fsgs/ContextAware.py -> build/lib/fsgs
copying fsgs/Database.py -> build/lib/fsgs
copying fsgs/FSGSDirectories.py -> build/lib/fsgs
copying fsgs/FSGameSystemContext.py -> build/lib/fsgs
copying fsgs/FileDatabase.py -> build/lib/fsgs
copying fsgs/GameChangeHandler.py -> build/lib/fsgs
copying fsgs/GameDatabase.py -> build/lib/fsgs
copying fsgs/GameDatabaseClient.py -> build/lib/fsgs
copying fsgs/GameNameUtil.py -> build/lib/fsgs
copying fsgs/LockerDatabase.py -> build/lib/fsgs
copying fsgs/SaveStateHandler.py -> build/lib/fsgs
copying fsgs/SignalContext.py -> build/lib/fsgs
copying fsgs/__init__.py -> build/lib/fsgs
copying fsgs/application.py -> build/lib/fsgs
copying fsgs/context.py -> build/lib/fsgs
copying fsgs/download.py -> build/lib/fsgs
copying fsgs/knownfiles.py -> build/lib/fsgs
copying fsgs/main.py -> build/lib/fsgs
copying fsgs/network.py -> build/lib/fsgs
copying fsgs/platform.py -> build/lib/fsgs
copying fsgs/refreshratetool.py -> build/lib/fsgs
copying fsgs/runner.py -> build/lib/fsgs
copying fsgs/session.py -> build/lib/fsgs
creating build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB
creating build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX
creating build/lib/fsboot
copying fsboot/__init__.py -> build/lib/fsboot
creating build/lib/fsgs/util
copying fsgs/util/__init__.py -> build/lib/fsgs/util
copying fsgs/util/datfile.py -> build/lib/fsgs/util
copying fsgs/util/disknameutil.py -> build/lib/fsgs/util
copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util
copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util
creating build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX
creating build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE
creating build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES
creating build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV
creating build/lib/fsgs/web
copying fsgs/web/__init__.py -> build/lib/fsgs/web
copying fsgs/web/handlers.py -> build/lib/fsgs/web
copying fsgs/web/server.py -> build/lib/fsgs/web
creating build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX
creating build/lib/fsgs/mess
copying fsgs/mess/__init__.py -> build/lib/fsgs/mess
copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess
copying fsgs/mess/master_system.py -> build/lib/fsgs/mess
copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess
copying fsgs/mess/mess.py -> build/lib/fsgs/mess
copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess
copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess
creating build/lib/OpenGL/GLUT
copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT
creating build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN
creating build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX
creating build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT
creating build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile
creating build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga
creating build/lib/fsgs/res/input
copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input
creating build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000
creating build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000
creating build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
creating build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000
creating build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
creating build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
creating build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000
creating build/lib/fsgs/res/input/common
copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common
creating build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom
creating build/lib/fsgs/res/input/gamtec_ltd
copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd
creating build/lib/fsgs/res/input/linux
copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux
creating build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech
creating build/lib/fsgs/res/input/mad_catz
copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz
creating build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
creating build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic
creating build/lib/fsgs/res/input/other
copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other
creating build/lib/fsgs/res/input/retrolink
copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink
creating build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek
creating build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony
creating build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster
creating build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd
creating build/lib/fsgs/res/input/zeemote
copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote
copying arcade/res/item/0.png -> build/lib/arcade/res/item
copying arcade/res/item/a.png -> build/lib/arcade/res/item
copying arcade/res/item/all.png -> build/lib/arcade/res/item
copying arcade/res/item/amiga.png -> build/lib/arcade/res/item
copying arcade/res/item/amstradcpc.png -> build/lib/arcade/res/item
copying arcade/res/item/appleii.png -> build/lib/arcade/res/item
copying arcade/res/item/arcade.png -> build/lib/arcade/res/item
copying arcade/res/item/atari2600.png -> build/lib/arcade/res/item
copying arcade/res/item/atari5200.png -> build/lib/arcade/res/item
copying arcade/res/item/atari7800.png -> build/lib/arcade/res/item
copying arcade/res/item/atari8bit.png -> build/lib/arcade/res/item
copying arcade/res/item/atarilynx.png -> build/lib/arcade/res/item
copying arcade/res/item/atarist.png -> build/lib/arcade/res/item
copying arcade/res/item/b.png -> build/lib/arcade/res/item
copying arcade/res/item/bbcmicro.png -> build/lib/arcade/res/item
copying arcade/res/item/c.png -> build/lib/arcade/res/item
copying arcade/res/item/commodore64.png -> build/lib/arcade/res/item
copying arcade/res/item/d.png -> build/lib/arcade/res/item
copying arcade/res/item/dos.png -> build/lib/arcade/res/item
copying arcade/res/item/e.png -> build/lib/arcade/res/item
copying arcade/res/item/f.png -> build/lib/arcade/res/item
copying arcade/res/item/g.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboy.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboyadvance.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboycolor.png -> build/lib/arcade/res/item
copying arcade/res/item/gamecube.png -> build/lib/arcade/res/item
copying arcade/res/item/gamegear.png -> build/lib/arcade/res/item
copying arcade/res/item/h.png -> build/lib/arcade/res/item
copying arcade/res/item/i.png -> build/lib/arcade/res/item
copying arcade/res/item/j.png -> build/lib/arcade/res/item
copying arcade/res/item/k.png -> build/lib/arcade/res/item
copying arcade/res/item/l.png -> build/lib/arcade/res/item
copying arcade/res/item/letter.png -> build/lib/arcade/res/item
copying arcade/res/item/m.png -> build/lib/arcade/res/item
copying arcade/res/item/mastersystem.png -> build/lib/arcade/res/item
copying arcade/res/item/megadrive.png -> build/lib/arcade/res/item
copying arcade/res/item/n.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo64.png -> build/lib/arcade/res/item
copying arcade/res/item/o.png -> build/lib/arcade/res/item
copying arcade/res/item/p.png -> build/lib/arcade/res/item
copying arcade/res/item/platform.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation2.png -> build/lib/arcade/res/item
copying arcade/res/item/q.png -> build/lib/arcade/res/item
copying arcade/res/item/r.png -> build/lib/arcade/res/item
copying arcade/res/item/reboot.png -> build/lib/arcade/res/item
copying arcade/res/item/s.png -> build/lib/arcade/res/item
copying arcade/res/item/shuffle.png -> build/lib/arcade/res/item
copying arcade/res/item/shutdown.png -> build/lib/arcade/res/item
copying arcade/res/item/supernintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/system.png -> build/lib/arcade/res/item
copying arcade/res/item/t.png -> build/lib/arcade/res/item
copying arcade/res/item/turbografx16.png -> build/lib/arcade/res/item
copying arcade/res/item/u.png -> build/lib/arcade/res/item
copying arcade/res/item/v.png -> build/lib/arcade/res/item
copying arcade/res/item/w.png -> build/lib/arcade/res/item
copying arcade/res/item/wii.png -> build/lib/arcade/res/item
copying arcade/res/item/windows.png -> build/lib/arcade/res/item
copying arcade/res/item/x.png -> build/lib/arcade/res/item
copying arcade/res/item/y.png -> build/lib/arcade/res/item
copying arcade/res/item/z.png -> build/lib/arcade/res/item
copying arcade/res/item/zxspectrum.png -> build/lib/arcade/res/item
creating build/lib/OpenGL/DLLS
copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS
copying launcher/res/README.txt -> build/lib/launcher/res
copying launcher/res/add_button.png -> build/lib/launcher/res
copying launcher/res/adf_extended.dat -> build/lib/launcher/res
copying launcher/res/adf_game_16.png -> build/lib/launcher/res
copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res
copying launcher/res/auto_download_16.png -> build/lib/launcher/res
copying launcher/res/browse_button.png -> build/lib/launcher/res
copying launcher/res/browse_file_16.png -> build/lib/launcher/res
copying launcher/res/browse_folder_16.png -> build/lib/launcher/res
copying launcher/res/cd_button.png -> build/lib/launcher/res
copying launcher/res/cd_game_16.png -> build/lib/launcher/res
copying launcher/res/cdrom_16.png -> build/lib/launcher/res
copying launcher/res/clear_button.png -> build/lib/launcher/res
copying launcher/res/cover.png -> build/lib/launcher/res
copying launcher/res/cover_overlay.png -> build/lib/launcher/res
copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res
copying launcher/res/database_url_16.png -> build/lib/launcher/res
copying launcher/res/download_16.png -> build/lib/launcher/res
copying launcher/res/download_32.png -> build/lib/launcher/res
copying launcher/res/eject_button.png -> build/lib/launcher/res
copying launcher/res/favorite_button.png -> build/lib/launcher/res
copying launcher/res/favorite_button_2.png -> build/lib/launcher/res
copying launcher/res/file_16.png -> build/lib/launcher/res
copying launcher/res/floppy_16.png -> build/lib/launcher/res
copying launcher/res/folder_16.png -> build/lib/launcher/res
copying launcher/res/fs_uae_group.png -> build/lib/launcher/res
copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res
copying launcher/res/fullscreen_16.png -> build/lib/launcher/res
copying launcher/res/game_16.png -> build/lib/launcher/res
copying launcher/res/hardware_button.png -> build/lib/launcher/res
copying launcher/res/hd_button.png -> build/lib/launcher/res
copying launcher/res/hd_game_16.png -> build/lib/launcher/res
copying launcher/res/help_16.png -> build/lib/launcher/res
copying launcher/res/hol_url_16.png -> build/lib/launcher/res
copying launcher/res/ipf_game_16.png -> build/lib/launcher/res
copying launcher/res/joystick.png -> build/lib/launcher/res
copying launcher/res/joystick_button.png -> build/lib/launcher/res
copying launcher/res/kickstart.png -> build/lib/launcher/res
copying launcher/res/lemon_url_16.png -> build/lib/launcher/res
copying launcher/res/main_menu.png -> build/lib/launcher/res
copying launcher/res/missing_game_16.png -> build/lib/launcher/res
copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res
copying launcher/res/more_button.png -> build/lib/launcher/res
copying launcher/res/na_emblem.png -> build/lib/launcher/res
copying launcher/res/new_button.png -> build/lib/launcher/res
copying launcher/res/not_important_button.png -> build/lib/launcher/res
copying launcher/res/ok_button.png -> build/lib/launcher/res
copying launcher/res/ok_button_2.png -> build/lib/launcher/res
copying launcher/res/ok_emblem.png -> build/lib/launcher/res
copying launcher/res/open_button.png -> build/lib/launcher/res
copying launcher/res/rating_down_16.png -> build/lib/launcher/res
copying launcher/res/rating_fav_16.png -> build/lib/launcher/res
copying launcher/res/rating_up_16.png -> build/lib/launcher/res
copying launcher/res/refresh_button.png -> build/lib/launcher/res
copying launcher/res/remove_button.png -> build/lib/launcher/res
copying launcher/res/save_as_button.png -> build/lib/launcher/res
copying launcher/res/save_button.png -> build/lib/launcher/res
copying launcher/res/screenshot.png -> build/lib/launcher/res
copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res
copying launcher/res/search_group.png -> build/lib/launcher/res
copying launcher/res/update_available_32.png -> build/lib/launcher/res
copying launcher/res/user_menu.png -> build/lib/launcher/res
copying launcher/res/warning_32.png -> build/lib/launcher/res
copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res
copying launcher/res/windowed_16.png -> build/lib/launcher/res
creating build/lib/launcher/res/128
copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128
creating build/lib/launcher/res/16
copying launcher/res/16/add.png -> build/lib/launcher/res/16
copying launcher/res/16/amiga.png -> build/lib/launcher/res/16
copying launcher/res/16/arcade.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16
copying launcher/res/16/blank.png -> build/lib/launcher/res/16
copying launcher/res/16/bullet.png -> build/lib/launcher/res/16
copying launcher/res/16/cd32.png -> build/lib/launcher/res/16
copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16
copying launcher/res/16/cog.png -> build/lib/launcher/res/16
copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16
copying launcher/res/16/controller.png -> build/lib/launcher/res/16
copying launcher/res/16/delete.png -> build/lib/launcher/res/16
copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16
copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16
copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16
copying launcher/res/16/error.png -> build/lib/launcher/res/16
copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16
copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16
copying launcher/res/16/folder.png -> build/lib/launcher/res/16
copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16
copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16
copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16
copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16
copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16
copying launcher/res/16/help.png -> build/lib/launcher/res/16
copying launcher/res/16/information.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16
copying launcher/res/16/lock.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16
copying launcher/res/16/lynx.png -> build/lib/launcher/res/16
copying launcher/res/16/master-system.png -> build/lib/launcher/res/16
copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16
copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16
copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16
copying launcher/res/16/pencil.png -> build/lib/launcher/res/16
copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16
copying launcher/res/16/playstation.png -> build/lib/launcher/res/16
copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16
copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16
copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16
copying launcher/res/16/tick.png -> build/lib/launcher/res/16
copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16
copying launcher/res/16/user.png -> build/lib/launcher/res/16
copying launcher/res/16/warning.png -> build/lib/launcher/res/16
copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16
copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16
copying launcher/res/16/wii.png -> build/lib/launcher/res/16
copying launcher/res/16/world.png -> build/lib/launcher/res/16
copying launcher/res/16/world_link.png -> build/lib/launcher/res/16
creating build/lib/launcher/res/16x16
copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16
copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16
creating build/lib/launcher/res/256
copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256
creating build/lib/launcher/res/32
copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32
creating build/lib/launcher/res/32x32
copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32
copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32
creating build/lib/launcher/res/48
copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48
creating build/lib/launcher/res/64
copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64
creating build/lib/fstd/tests
creating build/lib/fstd/tests/adffile
copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile
copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res
copying arcade/res/add.png -> build/lib/arcade/res
copying arcade/res/add_selected.png -> build/lib/arcade/res
copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res
copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res
copying arcade/res/aspect.png -> build/lib/arcade/res
copying arcade/res/banner.png -> build/lib/arcade/res
copying arcade/res/banner2.png -> build/lib/arcade/res
copying arcade/res/bottom_bar.png -> build/lib/arcade/res
copying arcade/res/close.png -> build/lib/arcade/res
copying arcade/res/close_selected.png -> build/lib/arcade/res
copying arcade/res/default_item.png -> build/lib/arcade/res
copying arcade/res/gloss.png -> build/lib/arcade/res
copying arcade/res/glow_left.png -> build/lib/arcade/res
copying arcade/res/glow_top.png -> build/lib/arcade/res
copying arcade/res/glow_top_left.png -> build/lib/arcade/res
copying arcade/res/heading_strip.png -> build/lib/arcade/res
copying arcade/res/home.png -> build/lib/arcade/res
copying arcade/res/home_selected.png -> build/lib/arcade/res
copying arcade/res/item_background.png -> build/lib/arcade/res
copying arcade/res/logo-32.png -> build/lib/arcade/res
copying arcade/res/logo.png -> build/lib/arcade/res
copying arcade/res/menu_font.json -> build/lib/arcade/res
copying arcade/res/menu_font.png -> build/lib/arcade/res
copying arcade/res/minimize.png -> build/lib/arcade/res
copying arcade/res/minimize_selected.png -> build/lib/arcade/res
copying arcade/res/missing_cover.png -> build/lib/arcade/res
copying arcade/res/missing_screenshot.png -> build/lib/arcade/res
copying arcade/res/preview_static0.png -> build/lib/arcade/res
copying arcade/res/run_dialog.png -> build/lib/arcade/res
copying arcade/res/screen_border_1.png -> build/lib/arcade/res
copying arcade/res/screen_border_2.png -> build/lib/arcade/res
copying arcade/res/screen_gloss.png -> build/lib/arcade/res
copying arcade/res/shadow.png -> build/lib/arcade/res
copying arcade/res/shadow2.png -> build/lib/arcade/res
copying arcade/res/shutdown.png -> build/lib/arcade/res
copying arcade/res/shutdown_selected.png -> build/lib/arcade/res
copying arcade/res/sidebar_background.png -> build/lib/arcade/res
copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res
copying arcade/res/splash.png -> build/lib/arcade/res
copying arcade/res/splash_alpha.png -> build/lib/arcade/res
copying arcade/res/splash_game_center.png -> build/lib/arcade/res
copying arcade/res/stretch.png -> build/lib/arcade/res
copying arcade/res/title_font.json -> build/lib/arcade/res
copying arcade/res/title_font.png -> build/lib/arcade/res
copying arcade/res/top.png -> build/lib/arcade/res
copying arcade/res/top_background.png -> build/lib/arcade/res
copying arcade/res/top_item.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res
copying arcade/res/top_item_background.png -> build/lib/arcade/res
copying arcade/res/top_item_left.png -> build/lib/arcade/res
copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res
copying arcade/res/top_item_right.png -> build/lib/arcade/res
copying arcade/res/top_item_selected.png -> build/lib/arcade/res
copying arcade/res/top_logo.png -> build/lib/arcade/res
copying arcade/res/top_logo_e.png -> build/lib/arcade/res
copying arcade/res/top_logo_selected.png -> build/lib/arcade/res
running build_scripts
creating build/scripts-3.5
copying and adjusting fs-uae-arcade -> build/scripts-3.5
changing mode of build/scripts-3.5/fs-uae-arcade from 664 to 775
running install_lib
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ
copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV
copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM
copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_lookupint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE
copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG
copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/mesa.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG
copying build/lib/OpenGL/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM
copying build/lib/OpenGL/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/framebufferobjects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/glget.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/pointers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/selection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV
copying build/lib/OpenGL/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM
copying build/lib/OpenGL/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ
copying build/lib/OpenGL/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE
copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/baseplatform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/ctypesloader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/darwin.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/egl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/entrypoint31.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/glx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/osmesa.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/win32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/glunurbs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/glustruct.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/projection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/quadrics.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/tess.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_configflags.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_null.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_opaque.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/acceleratesupport.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/constant.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/contextdata.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/converters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/error.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/latebind.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/lazywrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/logs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/version.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/wrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa
copying build/lib/OpenGL/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk
copying build/lib/OpenGL/Tk/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
copying build/lib/OpenGL/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
copying build/lib/OpenGL/GLE/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL
copying build/lib/OpenGL/AGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_arrayconstants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_strings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/arraydatatype.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/arrayhelpers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesarrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesparameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypespointers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/formathandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/nones.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numbers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpybuffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpymodule.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/strings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/vbo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/fonts.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/freeglut.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/osx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/special.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut32.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut64.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_init.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_logging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_path.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_resources.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_sevenzipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_task.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_user.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_util.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/init.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/logging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/path.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/paths.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/seven_zip_file.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/task.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/user.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/util.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res
copying build/lib/fsgs/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf.dat -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/default_keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/manifest.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/mouse.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/universal_gamepad.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/universal_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/unknown.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd
copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux
copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz
copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink
copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/p880.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote
copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/atari.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/c64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
copying build/lib/fsgs/gamedb/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
copying build/lib/fsgs/gamedb/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
copying build/lib/fsgs/gamedb/game_database_dumper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/request.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/requestparams.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/client.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/locker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/meta.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/refresh.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/mednafen.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
copying build/lib/fsgs/plugins/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
copying build/lib/fsgs/plugins/plugin_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/gamecenterview.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/mainwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/qwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/device.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/dinputkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/enumeratehelper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/eventhelper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/eventlistener.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/inputdevice.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/joystick.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/mapper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/sdlkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
copying build/lib/fsgs/netplay/NetplayContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
copying build/lib/fsgs/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/mame.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/cd32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/cdtv.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/loader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/Amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/AmigaContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ConfigWriter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAE.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/LaunchHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ROMManager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/adf.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/amigarunner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/roms.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/whdload.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_files.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/Archive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/BaseContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/BaseDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/ChecksumTool.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Config.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/ContextAware.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Database.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FSGSDirectories.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FSGameSystemContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FileDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameChangeHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameDatabaseClient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameNameUtil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/LockerDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/SaveStateHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/SignalContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/download.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/knownfiles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/main.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/network.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/refreshratetool.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/runner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/session.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/datfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/disknameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/gamenameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/sdl2constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/handlers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/mess.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportTask.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports
copying build/lib/launcher/ui/imports/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/EditButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/WebButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/advanced_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/advanced_video_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/arcade_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/audio_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/experimental_features_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/game_database_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/joystick_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/keyboard_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/language_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/launcher_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/logging_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/maintenance_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/monitor_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/mouse_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/netplay_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/option_ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/override_warning.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/plugins_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/scan_paths_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/scan_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_header.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/video_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/video_sync_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
copying build/lib/launcher/ui/settings/whdload_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused
copying build/lib/launcher/ui/ChecksumDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/ConfigGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/ConfigurationsPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/Constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/CustomPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/FloppiesGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/FloppiesPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/FloppySelector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/GameListSelector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/HardDrivesPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/HelpButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/IconButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/ImageLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/InputPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/JoinDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/LaunchDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/LauncherFilePicker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/MainPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/MediaListGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/PagedDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/RemovableMediaGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/TabButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/TabPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/VariantsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/WindowWithTabs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/about.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/book.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/cd_panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/download.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/launch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/launcher_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/newbutton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/options.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/romram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/savebutton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/scan.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/setup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/skin.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
copying build/lib/launcher/ui/titlebar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/ConfigDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/HardDriveGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/InputGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/InputSelector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/KickstartGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/additionalconfigpanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/browser.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/configpanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/configscrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/expand.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/expansionspanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/model.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
copying build/lib/launcher/ui/config/modelgroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/configbehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/StatusBar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/StatusElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/dosbox_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/fs_game_center.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/fs_game_runner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/fs_uae_arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/fs_uae_launcher.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/list_dirs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/list_plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/mame_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/mednafen_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/uade_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
copying build/lib/launcher/apps/workspace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/README.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/add_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/adf_extended.dat -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/adf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/amiga_forever_group.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/auto_download_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/browse_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/browse_file_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/browse_folder_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/cd_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/cd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/cdrom_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/clear_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/cover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/cover_overlay.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/cover_overlay_square.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/database_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/download_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/download_32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/eject_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/favorite_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/favorite_button_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/file_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/floppy_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/folder_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/fs_uae_group.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/fsuae_config_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/fullscreen_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/hardware_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/hd_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/hd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/help_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/hol_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/ipf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/joystick_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/kickstart.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/lemon_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/main_menu.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/missing_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/mobygames_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/more_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/na_emblem.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/new_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/not_important_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/ok_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/ok_button_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/ok_emblem.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/open_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/rating_down_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/rating_fav_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/rating_up_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/refresh_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/remove_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/save_as_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/save_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/screenshot_overlay.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/search_group.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/update_available_32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/user_menu.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/warning_32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/wikipedia_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
copying build/lib/launcher/res/windowed_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128
copying build/lib/launcher/res/128/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/add.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/arrow_down.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_green.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_yellow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/blank.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/bullet.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/cd32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/cdtv.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/cog.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/cog_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/controller.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/delete.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/delete_grey.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/drop_down_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/drop_down_arrow_disabled.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/error.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/flag_green.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/flag_red.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_desktop.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_fullscreen.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_window.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/game-boy-advance.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/game-boy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/game-gear.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/help.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/information.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lightning.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lightning_off.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lightning_red.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lock.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lock_open.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lock_open_green.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lock_red.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/lynx.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/master-system.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/medal_gold_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/mega-drive.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/monitor_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/monitor_middle_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/monitor_middle_right.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/monitor_right.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/nintendo-64.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/nintendo-ds.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/page_white_world.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/pencil.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/playstation-2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/rating_fav.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/rating_fav_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/super-nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_mod.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_mod.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/tick.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/turbografx-16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/user.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/warning.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/warning_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/warning_3.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/world.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
copying build/lib/launcher/res/16/world_link.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16
copying build/lib/launcher/res/16x16/fs-uae-arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16
copying build/lib/launcher/res/16x16/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256
copying build/lib/launcher/res/256/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32
copying build/lib/launcher/res/32/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/application-x-firmware.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/applications-games.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/audio-card.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/copyright -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/drive-harddisk.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/go-home.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/media-floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/media-optical.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
copying build/lib/launcher/res/32x32/system-shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48
copying build/lib/launcher/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64
copying build/lib/launcher/res/64/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64
copying build/lib/launcher/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/cd_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/config_checker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/configuration_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/device_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/file_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/floppy_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/fs_uae_launcher.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/game_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/game_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/implicit_handler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/launcher_config.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/launcher_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/launcher_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/plugin_helper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/startup_scan.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/update_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
copying build/lib/launcher/version.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/channel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/command_handler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/connection_tester.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/irc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/irc_broadcaster.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/irc_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/netplay.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/netplay_dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/netplay_panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
copying build/lib/launcher/netplay/player.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server
copying build/lib/launcher/server/Server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server
copying build/lib/launcher/server/ServerWindow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server
copying build/lib/launcher/server/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server
copying build/lib/launcher/server/game.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/iconheader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/taskdialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web
copying build/lib/fsui/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res
copying build/lib/fsui/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/WidgetTestCase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/test_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/test_text_field.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/CheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Choice.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ComboBox.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/DirDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/DrawingContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/FileDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/HeadingLabel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Icon.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ImageButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ImageView.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ListView.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Menu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/SpinCtrl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/System.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/TextArea.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/TextField.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/VerticalItemView.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/adapter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/dialogbuttons.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/legacydialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/qt.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/scrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/timer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/web_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/widget.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/widget_mixin.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/windowbase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/element.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/layout.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/spacer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/fix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/0.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/a.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/all.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/amstradcpc.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/appleii.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari2600.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari5200.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari7800.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari8bit.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atarilynx.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atarist.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/b.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/bbcmicro.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/c.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/commodore64.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/d.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/dos.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/e.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/f.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/g.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gameboy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gameboyadvance.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gameboycolor.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gamegear.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/h.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/i.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/j.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/k.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/l.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/letter.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/m.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/mastersystem.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/megadrive.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/n.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/nintendo64.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/o.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/p.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/platform.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/playstation2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/q.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/r.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/reboot.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/s.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/shuffle.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/supernintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/system.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/t.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/turbografx16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/u.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/v.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/w.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/windows.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/x.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/y.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/z.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/zxspectrum.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/update.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/add.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/add_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/amiga_blank_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/amiga_save_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/aspect.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/banner.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/banner2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/bottom_bar.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/close.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/close_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/default_item.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/glow_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/glow_top.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/glow_top_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/heading_strip.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/home.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/home_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/item_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/logo-32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/logo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/menu_font.json -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/menu_font.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/minimize.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/minimize_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/missing_cover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/missing_screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/preview_static0.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/run_dialog.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/screen_border_1.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/screen_border_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/screen_gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shadow2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shutdown_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/sidebar_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/sidebar_background_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/splash.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/splash_alpha.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/splash_game_center.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/stretch.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/title_font.json -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/title_font.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_arrow_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_left_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_right.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_logo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_logo_e.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_logo_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/arcade_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/gl_widget.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/animation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/bezier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/bottombar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/displaylists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/errordialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/fbo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/font.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/gamecenterrunner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/gamemenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/history.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/imageloader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/input.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/inputmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/itemmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/items.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/launchmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/menu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/navigatable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/opengl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/pyopengl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/sdl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/state.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/text.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/texturemanager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/topmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/arcade_main.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/callbacks.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/diskutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gamecenter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gamecentersettings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gamecenterutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
copying build/lib/six/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
copying build/lib/six/six.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/adffile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/mypy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/typing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/webapp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
copying build/lib/fstd/desktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
copying build/lib/fstd/desktop/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile
copying build/lib/fstd/tests/adffile/transplant.adf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/client.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/cmdhandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/ircevents.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/parse.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot
copying build/lib/fsboot/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/projection.py to projection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/tess.py to tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_null.py to _null.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_opaque.py to _opaque.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constant.py to constant.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/contextdata.py to contextdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/converters.py to converters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/error.py to error.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/extensions.py to extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/latebind.py to latebind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/logs.py to logs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/wrapper.py to wrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/paths.py to paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/seven_zip_file.py to seven_zip_file.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/zipfile.py to zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/atari.py to atari.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/c64.py to c64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/manager.py to manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/mame.py to mame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adf.py to adf.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/roms.py to roms.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Archive.py to Archive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ContextAware.py to ContextAware.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Database.py to Database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SignalContext.py to SignalContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/knownfiles.py to knownfiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/network.py to network.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/runner.py to runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/session.py to session.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mess.py to mess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportTask.py to ImportTask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/EditButton.py to EditButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/WebButton.py to WebButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/advanced_settings_page.py to advanced_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/advanced_video_settings.py to advanced_video_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/arcade_settings_page.py to arcade_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/audio_settings_page.py to audio_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/experimental_features_page.py to experimental_features_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/game_database_settings_page.py to game_database_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/joystick_settings_page.py to joystick_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/language_settings_page.py to language_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/launcher_settings_page.py to launcher_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/logging_settings_page.py to logging_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/monitor_button.py to monitor_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/mouse_settings_page.py to mouse_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/netplay_settings_page.py to netplay_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/option_ui.py to option_ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/override_warning.py to override_warning.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/plugins_settings_page.py to plugins_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/scan_paths_group.py to scan_paths_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/scan_settings_page.py to scan_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/settings_dialog.py to settings_dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/settings_header.py to settings_header.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/settings_page.py to settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/video_settings_page.py to video_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/whdload_settings_page.py to whdload_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/Constants.py to Constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/CustomPanel.py to CustomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/FloppiesGroup.py to FloppiesGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/FloppiesPanel.py to FloppiesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/FloppySelector.py to FloppySelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/GameListSelector.py to GameListSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/HardDrivesPanel.py to HardDrivesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/HelpButton.py to HelpButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/IconButton.py to IconButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ImageLoader.py to ImageLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/InputPanel.py to InputPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/JoinDialog.py to JoinDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/MainPanel.py to MainPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/PagedDialog.py to PagedDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/RemovableMediaGroup.py to RemovableMediaGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/TabButton.py to TabButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/TabPanel.py to TabPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/about.py to about.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/book.py to book.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/cd_panel.py to cd_panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/launch.py to launch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/launcher_window.py to launcher_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/newbutton.py to newbutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/options.py to options.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/romram.py to romram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/savebutton.py to savebutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/scan.py to scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/setup.py to setup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/skin.py to skin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/titlebar.py to titlebar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputGroup.py to InputGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputSelector.py to InputSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/additionalconfigpanel.py to additionalconfigpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/browser.py to browser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configpanel.py to configpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expand.py to expand.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expansionspanel.py to expansionspanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/model.py to model.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/modelgroup.py to modelgroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_game_center.py to fs_game_center.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_game_runner.py to fs_game_runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/list_dirs.py to list_dirs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/list_plugins.py to list_plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mame_fs.py to mame_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/uade_fs.py to uade_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/workspace.py to workspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/cd_manager.py to cd_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/config_checker.py to config_checker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/configuration_scanner.py to configuration_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/device_manager.py to device_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/file_scanner.py to file_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/floppy_manager.py to floppy_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/fs_uae_launcher.py to fs_uae_launcher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/game_paths.py to game_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/game_scanner.py to game_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/implicit_handler.py to implicit_handler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_config.py to launcher_config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_settings.py to launcher_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_signal.py to launcher_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/plugin_helper.py to plugin_helper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/scanner.py to scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/startup_scan.py to startup_scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/update_manager.py to update_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/channel.py to channel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/command_handler.py to command_handler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/connection_tester.py to connection_tester.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc.py to irc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc_color.py to irc_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay.py to netplay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_panel.py to netplay_panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/player.py to player.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/Server.py to Server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/ServerWindow.py to ServerWindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/game.py to game.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Choice.py to Choice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Color.py to Color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Icon.py to Icon.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Image.py to Image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageView.py to ImageView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ListView.py to ListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Menu.py to Menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Panel.py to Panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/System.py to System.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextArea.py to TextArea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextField.py to TextField.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/adapter.py to adapter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/qt.py to qt.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/timer.py to timer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/web_view.py to web_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget.py to widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget_mixin.py to widget_mixin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/group.py to group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item/fix.py to fix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/update.py to update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/arcade_window.py to arcade_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/event.py to event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/gl_widget.py to gl_widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/animation.py to animation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bezier.py to bezier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bottombar.py to bottombar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/displaylists.py to displaylists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/errordialog.py to errordialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/fbo.py to fbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamemenu.py to gamemenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/history.py to history.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/imageloader.py to imageloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/input.py to input.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/inputmenu.py to inputmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/itemmenu.py to itemmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/items.py to items.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/launchmenu.py to launchmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/navigatable.py to navigatable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/pyopengl.py to pyopengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/render.py to render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/sdl.py to sdl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/state.py to state.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/text.py to text.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texturemanager.py to texturemanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/topmenu.py to topmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcade_main.py to arcade_main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/callbacks.py to callbacks.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/diskutil.py to diskutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenter.py to gamecenter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecentersettings.py to gamecentersettings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenterutil.py to gamecenterutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/six.py to six.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot/__init__.py to __init__.cpython-35.pyc
running install_scripts
copying build/scripts-3.5/fs-uae-arcade -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade
changing mode of /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775
running install_egg_info
Writing /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.3.egg-info
install -d /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/bin
rm -f /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/bin/fs-uae-arcade
ln -s ../share/fs-uae-arcade/fs-uae-arcade	 /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-arcade/usr/bin/fs-uae-arcade
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/arcade'
cd arcade && python3 setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-arcade --install-lib=/usr/share/fs-uae-arcade --install-scripts=/usr/share/fs-uae-arcade
running install
running build
running build_py
running build_scripts
running install_lib
running install_scripts
changing mode of ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775
running install_egg_info
Removing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.3.egg-info
Writing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.3.egg-info
make -C launcher install prefix=$(pwd)/debian/fs-uae-launcher/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/launcher'
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share
cp -a share/* /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/doc/fs-uae-launcher
cp -a README COPYING /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/doc/fs-uae-launcher
python3 setup.py install	 --install-lib=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher	 --install-scripts=/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher
running install
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGL
creating build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT
creating build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT
creating build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE
creating build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR
creating build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI
creating build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV
creating build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS
creating build/lib/fsgs
creating build/lib/fsgs/platforms
copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms
copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms
copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms
copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms
copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms
copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms
copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms
copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms
copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms
creating build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE
creating build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT
creating build/lib/fsgs/plugins
copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins
copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins
creating build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI
creating build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE
creating build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE
creating build/lib/launcher
creating build/lib/launcher/ui
creating build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar
creating build/lib/OpenGL/raw/GL/IMG
copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG
creating build/lib/fsbc
copying fsbc/__init__.py -> build/lib/fsbc
copying fsbc/application.py -> build/lib/fsbc
copying fsbc/debug.py -> build/lib/fsbc
copying fsbc/desktop.py -> build/lib/fsbc
copying fsbc/fs.py -> build/lib/fsbc
copying fsbc/init.py -> build/lib/fsbc
copying fsbc/logging.py -> build/lib/fsbc
copying fsbc/path.py -> build/lib/fsbc
copying fsbc/paths.py -> build/lib/fsbc
copying fsbc/resources.py -> build/lib/fsbc
copying fsbc/settings.py -> build/lib/fsbc
copying fsbc/seven_zip_file.py -> build/lib/fsbc
copying fsbc/signal.py -> build/lib/fsbc
copying fsbc/system.py -> build/lib/fsbc
copying fsbc/task.py -> build/lib/fsbc
copying fsbc/user.py -> build/lib/fsbc
copying fsbc/util.py -> build/lib/fsbc
copying fsbc/zipfile.py -> build/lib/fsbc
creating build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR
creating build/lib/launcher/ui/settings
creating build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused
creating build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX
creating build/lib/fsui
copying fsui/__init__.py -> build/lib/fsui
creating build/lib/workspace
creating build/lib/workspace/shell
copying workspace/shell/__init__.py -> build/lib/workspace/shell
copying workspace/shell/shell.py -> build/lib/workspace/shell
copying workspace/shell/ui.py -> build/lib/workspace/shell
copying workspace/shell/window.py -> build/lib/workspace/shell
creating build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV
creating build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3
creating build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL
creating build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML
creating build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL
creating build/lib/workspace/apps
creating build/lib/workspace/apps/archive_extractor
creating build/lib/workspace/apps/archive_extractor/data
copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data
creating build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD
creating build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB
creating build/lib/arcade
creating build/lib/arcade/ui
copying arcade/ui/__init__.py -> build/lib/arcade/ui
copying arcade/ui/arcade_window.py -> build/lib/arcade/ui
copying arcade/ui/event.py -> build/lib/arcade/ui
copying arcade/ui/gl_widget.py -> build/lib/arcade/ui
creating build/lib/OpenGL/WGL
creating build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT
creating build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG
creating build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK
creating build/lib/fsgs/mame
copying fsgs/mame/__init__.py -> build/lib/fsgs/mame
copying fsgs/mame/arcade.py -> build/lib/fsgs/mame
copying fsgs/mame/mame.py -> build/lib/fsgs/mame
creating build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES
creating build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP
creating build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX
creating build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV
creating build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION
creating build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
creating build/lib/OpenGL/raw/GL/ARM
copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM
creating build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION
creating build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI
creating build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI
creating build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ
copying workspace/apps/__init__.py -> build/lib/workspace/apps
copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps
copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps
copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps
copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps
copying workspace/apps/login.py -> build/lib/workspace/apps
copying workspace/apps/logout.py -> build/lib/workspace/apps
copying workspace/apps/refresh.py -> build/lib/workspace/apps
creating build/lib/workspace/util
creating build/lib/workspace/util/data
copying workspace/util/data/__init__.py -> build/lib/workspace/util/data
creating build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
creating build/lib/arcade/res
creating build/lib/arcade/res/item
copying arcade/res/item/__init__.py -> build/lib/arcade/res/item
copying arcade/res/item/fix.py -> build/lib/arcade/res/item
creating build/lib/launcher/server
copying launcher/server/Server.py -> build/lib/launcher/server
copying launcher/server/ServerWindow.py -> build/lib/launcher/server
copying launcher/server/__init__.py -> build/lib/launcher/server
copying launcher/server/game.py -> build/lib/launcher/server
creating build/lib/fsgs/amiga
copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga
copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga
copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga
copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga
copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga
copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga
copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga
copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga
copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga
creating build/lib/fsgs/res
copying fsgs/res/__init__.py -> build/lib/fsgs/res
creating build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG
creating build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA
creating build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION
creating build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG
creating build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR
creating build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL
creating build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID
creating build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN
creating build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD
creating build/lib/OpenGL/GLU
copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU
creating build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3
creating build/lib/fsgs/gamedb
copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb
creating build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX
creating build/lib/OpenGL/GL/ARM
copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM
creating build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa
creating build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN
creating build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS
creating build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV
creating build/lib/OpenGL/raw/GL/FJ
copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ
creating build/lib/fsui/res
copying fsui/res/__init__.py -> build/lib/fsui/res
creating build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN
creating build/lib/fsgs/util
copying fsgs/util/__init__.py -> build/lib/fsgs/util
copying fsgs/util/datfile.py -> build/lib/fsgs/util
copying fsgs/util/disknameutil.py -> build/lib/fsgs/util
copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util
copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util
creating build/lib/workspace/ui
copying workspace/ui/__init__.py -> build/lib/workspace/ui
copying workspace/ui/application.py -> build/lib/workspace/ui
copying workspace/ui/button.py -> build/lib/workspace/ui
copying workspace/ui/canvas.py -> build/lib/workspace/ui
copying workspace/ui/color.py -> build/lib/workspace/ui
copying workspace/ui/font.py -> build/lib/workspace/ui
copying workspace/ui/image.py -> build/lib/workspace/ui
copying workspace/ui/image_button.py -> build/lib/workspace/ui
copying workspace/ui/image_view.py -> build/lib/workspace/ui
copying workspace/ui/label.py -> build/lib/workspace/ui
copying workspace/ui/layout.py -> build/lib/workspace/ui
copying workspace/ui/menu.py -> build/lib/workspace/ui
copying workspace/ui/painter.py -> build/lib/workspace/ui
copying workspace/ui/panel.py -> build/lib/workspace/ui
copying workspace/ui/text_area.py -> build/lib/workspace/ui
copying workspace/ui/text_field.py -> build/lib/workspace/ui
copying workspace/ui/theme.py -> build/lib/workspace/ui
copying workspace/ui/web_view.py -> build/lib/workspace/ui
copying workspace/ui/window.py -> build/lib/workspace/ui
creating build/lib/OpenGL/GL/VIV
copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV
creating build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA
creating build/lib/launcher/netplay
copying launcher/netplay/__init__.py -> build/lib/launcher/netplay
copying launcher/netplay/channel.py -> build/lib/launcher/netplay
copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay
copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay
copying launcher/netplay/irc.py -> build/lib/launcher/netplay
copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay
copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay
copying launcher/netplay/player.py -> build/lib/launcher/netplay
creating build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM
creating build/lib/fsboot
copying fsboot/__init__.py -> build/lib/fsboot
creating build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT
creating build/lib/fsgs/mednafen
copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen
creating build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP
creating build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML
creating build/lib/six
copying six/__init__.py -> build/lib/six
copying six/six.py -> build/lib/six
creating build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/__init__.py -> build/lib/OpenGL
copying OpenGL/_bytes.py -> build/lib/OpenGL
copying OpenGL/_configflags.py -> build/lib/OpenGL
copying OpenGL/_null.py -> build/lib/OpenGL
copying OpenGL/_opaque.py -> build/lib/OpenGL
copying OpenGL/acceleratesupport.py -> build/lib/OpenGL
copying OpenGL/constant.py -> build/lib/OpenGL
copying OpenGL/constants.py -> build/lib/OpenGL
copying OpenGL/contextdata.py -> build/lib/OpenGL
copying OpenGL/converters.py -> build/lib/OpenGL
copying OpenGL/error.py -> build/lib/OpenGL
copying OpenGL/extensions.py -> build/lib/OpenGL
copying OpenGL/images.py -> build/lib/OpenGL
copying OpenGL/latebind.py -> build/lib/OpenGL
copying OpenGL/lazywrapper.py -> build/lib/OpenGL
copying OpenGL/logs.py -> build/lib/OpenGL
copying OpenGL/plugins.py -> build/lib/OpenGL
copying OpenGL/version.py -> build/lib/OpenGL
copying OpenGL/wrapper.py -> build/lib/OpenGL
creating build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES
creating build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX
creating build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA
creating build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM
creating build/lib/fsui/qt
copying fsui/qt/Application.py -> build/lib/fsui/qt
copying fsui/qt/Button.py -> build/lib/fsui/qt
copying fsui/qt/CheckBox.py -> build/lib/fsui/qt
copying fsui/qt/Choice.py -> build/lib/fsui/qt
copying fsui/qt/Color.py -> build/lib/fsui/qt
copying fsui/qt/ComboBox.py -> build/lib/fsui/qt
copying fsui/qt/DirDialog.py -> build/lib/fsui/qt
copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt
copying fsui/qt/FileDialog.py -> build/lib/fsui/qt
copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt
copying fsui/qt/Icon.py -> build/lib/fsui/qt
copying fsui/qt/Image.py -> build/lib/fsui/qt
copying fsui/qt/ImageButton.py -> build/lib/fsui/qt
copying fsui/qt/ImageView.py -> build/lib/fsui/qt
copying fsui/qt/ListView.py -> build/lib/fsui/qt
copying fsui/qt/Menu.py -> build/lib/fsui/qt
copying fsui/qt/Panel.py -> build/lib/fsui/qt
copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt
copying fsui/qt/System.py -> build/lib/fsui/qt
copying fsui/qt/TextArea.py -> build/lib/fsui/qt
copying fsui/qt/TextField.py -> build/lib/fsui/qt
copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt
copying fsui/qt/__init__.py -> build/lib/fsui/qt
copying fsui/qt/adapter.py -> build/lib/fsui/qt
copying fsui/qt/dialog.py -> build/lib/fsui/qt
copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt
copying fsui/qt/helpers.py -> build/lib/fsui/qt
copying fsui/qt/label.py -> build/lib/fsui/qt
copying fsui/qt/legacydialog.py -> build/lib/fsui/qt
copying fsui/qt/qt.py -> build/lib/fsui/qt
copying fsui/qt/scrollarea.py -> build/lib/fsui/qt
copying fsui/qt/signal.py -> build/lib/fsui/qt
copying fsui/qt/timer.py -> build/lib/fsui/qt
copying fsui/qt/web_view.py -> build/lib/fsui/qt
copying fsui/qt/widget.py -> build/lib/fsui/qt
copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt
copying fsui/qt/window.py -> build/lib/fsui/qt
copying fsui/qt/windowbase.py -> build/lib/fsui/qt
creating build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION
copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings
creating build/lib/fstd
creating build/lib/fstd/desktop
copying fstd/desktop/__init__.py -> build/lib/fstd/desktop
copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop
creating build/lib/launcher/apps
copying launcher/apps/__init__.py -> build/lib/launcher/apps
copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps
copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps
copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps
copying launcher/apps/list_dirs.py -> build/lib/launcher/apps
copying launcher/apps/list_plugins.py -> build/lib/launcher/apps
copying launcher/apps/mame_fs.py -> build/lib/launcher/apps
copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps
copying launcher/apps/uade_fs.py -> build/lib/launcher/apps
copying launcher/apps/workspace.py -> build/lib/launcher/apps
creating build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL
creating build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE
creating build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV
creating build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION
creating build/lib/arcade/glui
copying arcade/glui/__init__.py -> build/lib/arcade/glui
copying arcade/glui/animation.py -> build/lib/arcade/glui
copying arcade/glui/bezier.py -> build/lib/arcade/glui
copying arcade/glui/bottombar.py -> build/lib/arcade/glui
copying arcade/glui/constants.py -> build/lib/arcade/glui
copying arcade/glui/dialog.py -> build/lib/arcade/glui
copying arcade/glui/displaylists.py -> build/lib/arcade/glui
copying arcade/glui/errordialog.py -> build/lib/arcade/glui
copying arcade/glui/fbo.py -> build/lib/arcade/glui
copying arcade/glui/font.py -> build/lib/arcade/glui
copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui
copying arcade/glui/gamemenu.py -> build/lib/arcade/glui
copying arcade/glui/history.py -> build/lib/arcade/glui
copying arcade/glui/imageloader.py -> build/lib/arcade/glui
copying arcade/glui/input.py -> build/lib/arcade/glui
copying arcade/glui/inputmenu.py -> build/lib/arcade/glui
copying arcade/glui/itemmenu.py -> build/lib/arcade/glui
copying arcade/glui/items.py -> build/lib/arcade/glui
copying arcade/glui/launchmenu.py -> build/lib/arcade/glui
copying arcade/glui/menu.py -> build/lib/arcade/glui
copying arcade/glui/navigatable.py -> build/lib/arcade/glui
copying arcade/glui/notification.py -> build/lib/arcade/glui
copying arcade/glui/opengl.py -> build/lib/arcade/glui
copying arcade/glui/pyopengl.py -> build/lib/arcade/glui
copying arcade/glui/render.py -> build/lib/arcade/glui
copying arcade/glui/sdl.py -> build/lib/arcade/glui
copying arcade/glui/settings.py -> build/lib/arcade/glui
copying arcade/glui/state.py -> build/lib/arcade/glui
copying arcade/glui/text.py -> build/lib/arcade/glui
copying arcade/glui/texture.py -> build/lib/arcade/glui
copying arcade/glui/texturemanager.py -> build/lib/arcade/glui
copying arcade/glui/topmenu.py -> build/lib/arcade/glui
copying arcade/glui/window.py -> build/lib/arcade/glui
copying launcher/__init__.py -> build/lib/launcher
copying launcher/cd_manager.py -> build/lib/launcher
copying launcher/config_checker.py -> build/lib/launcher
copying launcher/configuration_scanner.py -> build/lib/launcher
copying launcher/device_manager.py -> build/lib/launcher
copying launcher/file_scanner.py -> build/lib/launcher
copying launcher/floppy_manager.py -> build/lib/launcher
copying launcher/fs_uae_launcher.py -> build/lib/launcher
copying launcher/game_paths.py -> build/lib/launcher
copying launcher/game_scanner.py -> build/lib/launcher
copying launcher/i18n.py -> build/lib/launcher
copying launcher/implicit_handler.py -> build/lib/launcher
copying launcher/launcher_config.py -> build/lib/launcher
copying launcher/launcher_settings.py -> build/lib/launcher
copying launcher/launcher_signal.py -> build/lib/launcher
copying launcher/option.py -> build/lib/launcher
copying launcher/plugin_helper.py -> build/lib/launcher
copying launcher/scanner.py -> build/lib/launcher
copying launcher/startup_scan.py -> build/lib/launcher
copying launcher/update_manager.py -> build/lib/launcher
copying launcher/version.py -> build/lib/launcher
creating build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV
creating build/lib/OpenGL/GL/FJ
copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ
creating build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors
copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1
creating build/lib/fsgs/web
copying fsgs/web/__init__.py -> build/lib/fsgs/web
copying fsgs/web/handlers.py -> build/lib/fsgs/web
copying fsgs/web/server.py -> build/lib/fsgs/web
creating build/lib/workspace/ui/data
copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data
copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP
creating build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION
creating build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA
creating build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI
creating build/lib/OpenGL/GLES3
copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3
copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3
creating build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY
creating build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN
creating build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT
creating build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD
creating build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying fstd/__init__.py -> build/lib/fstd
copying fstd/adffile.py -> build/lib/fstd
copying fstd/data.py -> build/lib/fstd
copying fstd/mypy.py -> build/lib/fstd
copying fstd/typing.py -> build/lib/fstd
copying fstd/webapp.py -> build/lib/fstd
creating build/lib/launcher/ui/config
copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config
copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config
copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config
copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config
copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config
copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config
copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config
copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config
copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/model.py -> build/lib/launcher/ui/config
copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config
creating build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR
creating build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL
creating build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT
creating build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM
creating build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX
creating build/lib/fsgs/ogd
copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd
copying fsgs/ogd/base.py -> build/lib/fsgs/ogd
copying fsgs/ogd/client.py -> build/lib/fsgs/ogd
copying fsgs/ogd/context.py -> build/lib/fsgs/ogd
copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd
copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd
copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd
copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd
creating build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE
creating build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML
creating build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR
copying arcade/Application.py -> build/lib/arcade
copying arcade/__init__.py -> build/lib/arcade
copying arcade/arcade_main.py -> build/lib/arcade
copying arcade/callbacks.py -> build/lib/arcade
copying arcade/diskutil.py -> build/lib/arcade
copying arcade/gamecenter.py -> build/lib/arcade
copying arcade/gamecentersettings.py -> build/lib/arcade
copying arcade/gamecenterutil.py -> build/lib/arcade
copying arcade/gnome3.py -> build/lib/arcade
copying arcade/notification.py -> build/lib/arcade
copying arcade/option.py -> build/lib/arcade
copying arcade/platform.py -> build/lib/arcade
copying arcade/resources.py -> build/lib/arcade
creating build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT
creating build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB
creating build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION
creating build/lib/OpenGL/raw/GL/QCOM
copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM
creating build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN
creating build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION
creating build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL
creating build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM
creating build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM
creating build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT
creating build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG
creating build/lib/fsgs/ui
copying fsgs/ui/__init__.py -> build/lib/fsgs/ui
copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui
copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui
creating build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX
creating build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL
copying arcade/res/__init__.py -> build/lib/arcade/res
copying arcade/res/update.py -> build/lib/arcade/res
creating build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA
creating build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
creating build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT
creating build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM
creating build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM
creating build/lib/fsgs/input
copying fsgs/input/__init__.py -> build/lib/fsgs/input
copying fsgs/input/device.py -> build/lib/fsgs/input
copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input
copying fsgs/input/eventhelper.py -> build/lib/fsgs/input
copying fsgs/input/eventlistener.py -> build/lib/fsgs/input
copying fsgs/input/inputdevice.py -> build/lib/fsgs/input
copying fsgs/input/joystick.py -> build/lib/fsgs/input
copying fsgs/input/keyboard.py -> build/lib/fsgs/input
copying fsgs/input/manager.py -> build/lib/fsgs/input
copying fsgs/input/mapper.py -> build/lib/fsgs/input
copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input
creating build/lib/oyoyo
copying oyoyo/__init__.py -> build/lib/oyoyo
copying oyoyo/client.py -> build/lib/oyoyo
copying oyoyo/cmdhandler.py -> build/lib/oyoyo
copying oyoyo/helpers.py -> build/lib/oyoyo
copying oyoyo/ircevents.py -> build/lib/oyoyo
copying oyoyo/parse.py -> build/lib/oyoyo
creating build/lib/OpenGL/raw/GL/ANGLE
copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE
creating build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI
creating build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES
creating build/lib/OpenGL/GLE
copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE
copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE
creating build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML
creating build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE
copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui
copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui
copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui
copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui
copying launcher/ui/Constants.py -> build/lib/launcher/ui
copying launcher/ui/CustomPanel.py -> build/lib/launcher/ui
copying launcher/ui/FloppiesGroup.py -> build/lib/launcher/ui
copying launcher/ui/FloppiesPanel.py -> build/lib/launcher/ui
copying launcher/ui/FloppySelector.py -> build/lib/launcher/ui
copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui
copying launcher/ui/HardDrivesPanel.py -> build/lib/launcher/ui
copying launcher/ui/HelpButton.py -> build/lib/launcher/ui
copying launcher/ui/IconButton.py -> build/lib/launcher/ui
copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui
copying launcher/ui/InputPanel.py -> build/lib/launcher/ui
copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui
copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui
copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui
copying launcher/ui/MainPanel.py -> build/lib/launcher/ui
copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui
copying launcher/ui/PagedDialog.py -> build/lib/launcher/ui
copying launcher/ui/RemovableMediaGroup.py -> build/lib/launcher/ui
copying launcher/ui/TabButton.py -> build/lib/launcher/ui
copying launcher/ui/TabPanel.py -> build/lib/launcher/ui
copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui
copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui
copying launcher/ui/__init__.py -> build/lib/launcher/ui
copying launcher/ui/about.py -> build/lib/launcher/ui
copying launcher/ui/book.py -> build/lib/launcher/ui
copying launcher/ui/cd_panel.py -> build/lib/launcher/ui
copying launcher/ui/download.py -> build/lib/launcher/ui
copying launcher/ui/launch.py -> build/lib/launcher/ui
copying launcher/ui/launcher_window.py -> build/lib/launcher/ui
copying launcher/ui/newbutton.py -> build/lib/launcher/ui
copying launcher/ui/options.py -> build/lib/launcher/ui
copying launcher/ui/romram.py -> build/lib/launcher/ui
copying launcher/ui/savebutton.py -> build/lib/launcher/ui
copying launcher/ui/scan.py -> build/lib/launcher/ui
copying launcher/ui/setup.py -> build/lib/launcher/ui
copying launcher/ui/skin.py -> build/lib/launcher/ui
copying launcher/ui/titlebar.py -> build/lib/launcher/ui
creating build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES
creating build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION
creating build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR
creating build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD
creating build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION
creating build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK
creating build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU
creating build/lib/OpenGL/GL/DMP
copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP
creating build/lib/OpenGL/AGL
copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL
copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw
creating build/lib/fsui/web
copying fsui/web/__init__.py -> build/lib/fsui/web
creating build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV
creating build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION
creating build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports
creating build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL
creating build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI
creating build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX
creating build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI
creating build/lib/fsui/common
copying fsui/common/__init__.py -> build/lib/fsui/common
copying fsui/common/element.py -> build/lib/fsui/common
copying fsui/common/group.py -> build/lib/fsui/common
copying fsui/common/i18n.py -> build/lib/fsui/common
copying fsui/common/layout.py -> build/lib/fsui/common
copying fsui/common/signal.py -> build/lib/fsui/common
copying fsui/common/spacer.py -> build/lib/fsui/common
creating build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD
creating build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX
creating build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX
creating build/lib/fsbc/tests
copying fsbc/tests/__init__.py -> build/lib/fsbc/tests
copying fsbc/tests/test_application.py -> build/lib/fsbc/tests
copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests
copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests
copying fsbc/tests/test_init.py -> build/lib/fsbc/tests
copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests
copying fsbc/tests/test_path.py -> build/lib/fsbc/tests
copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests
copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests
copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests
copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests
copying fsbc/tests/test_system.py -> build/lib/fsbc/tests
copying fsbc/tests/test_task.py -> build/lib/fsbc/tests
copying fsbc/tests/test_user.py -> build/lib/fsbc/tests
copying fsbc/tests/test_util.py -> build/lib/fsbc/tests
copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests
creating build/lib/workspace/apps/help
creating build/lib/workspace/apps/help/data
copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data
creating build/lib/fsui/test
copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test
copying fsui/test/__init__.py -> build/lib/fsui/test
copying fsui/test/test_button.py -> build/lib/fsui/test
copying fsui/test/test_text_field.py -> build/lib/fsui/test
creating build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX
creating build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV
creating build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV
creating build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar
creating build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL
copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL
copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL
copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL
copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL
copying OpenGL/GL/images.py -> build/lib/OpenGL/GL
copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL
copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL
copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL
copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL
creating build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB
creating build/lib/fsgs/http
copying fsgs/http/__init__.py -> build/lib/fsgs/http
copying fsgs/http/request.py -> build/lib/fsgs/http
copying fsgs/http/requestparams.py -> build/lib/fsgs/http
copying fsgs/http/server.py -> build/lib/fsgs/http
copying workspace/util/__init__.py -> build/lib/workspace/util
copying workspace/util/application_runner.py -> build/lib/workspace/util
copying workspace/util/browse_button.py -> build/lib/workspace/util
copying workspace/util/help_button.py -> build/lib/workspace/util
creating build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM
creating build/lib/OpenGL/osmesa
copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa
creating build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI
creating build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT
creating build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT
creating build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND
creating build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI
creating build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV
copying workspace/__init__.py -> build/lib/workspace
copying workspace/expansion.py -> build/lib/workspace
copying workspace/path.py -> build/lib/workspace
copying workspace/sys.py -> build/lib/workspace
copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GL/ANGLE
copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE
creating build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD
creating build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE
creating build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES
creating build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG
creating build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX
creating build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD
creating build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP
creating build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL
creating build/lib/OpenGL/arrays
copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays
creating build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX
creating build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX
creating build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR
creating build/lib/OpenGL/raw/GL/VIV
copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV
creating build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ
creating build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV
creating build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML
creating build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS
creating build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION
creating build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR
creating build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV
creating build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL
creating build/lib/OpenGL/GL/IMG
copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG
creating build/lib/OpenGL/GL/QCOM
copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM
creating build/lib/OpenGL/GLUT
copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT
copying fsgs/Archive.py -> build/lib/fsgs
copying fsgs/BaseContext.py -> build/lib/fsgs
copying fsgs/BaseDatabase.py -> build/lib/fsgs
copying fsgs/ChecksumTool.py -> build/lib/fsgs
copying fsgs/Config.py -> build/lib/fsgs
copying fsgs/ContextAware.py -> build/lib/fsgs
copying fsgs/Database.py -> build/lib/fsgs
copying fsgs/FSGSDirectories.py -> build/lib/fsgs
copying fsgs/FSGameSystemContext.py -> build/lib/fsgs
copying fsgs/FileDatabase.py -> build/lib/fsgs
copying fsgs/GameChangeHandler.py -> build/lib/fsgs
copying fsgs/GameDatabase.py -> build/lib/fsgs
copying fsgs/GameDatabaseClient.py -> build/lib/fsgs
copying fsgs/GameNameUtil.py -> build/lib/fsgs
copying fsgs/LockerDatabase.py -> build/lib/fsgs
copying fsgs/SaveStateHandler.py -> build/lib/fsgs
copying fsgs/SignalContext.py -> build/lib/fsgs
copying fsgs/__init__.py -> build/lib/fsgs
copying fsgs/application.py -> build/lib/fsgs
copying fsgs/context.py -> build/lib/fsgs
copying fsgs/download.py -> build/lib/fsgs
copying fsgs/knownfiles.py -> build/lib/fsgs
copying fsgs/main.py -> build/lib/fsgs
copying fsgs/network.py -> build/lib/fsgs
copying fsgs/platform.py -> build/lib/fsgs
copying fsgs/refreshratetool.py -> build/lib/fsgs
copying fsgs/runner.py -> build/lib/fsgs
copying fsgs/session.py -> build/lib/fsgs
creating build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV
creating build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG
creating build/lib/fsui/extra
copying fsui/extra/__init__.py -> build/lib/fsui/extra
copying fsui/extra/iconheader.py -> build/lib/fsui/extra
copying fsui/extra/taskdialog.py -> build/lib/fsui/extra
creating build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI
creating build/lib/OpenGL/platform
copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform
copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform
copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform
copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform
copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform
copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform
copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform
copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform
copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform
creating build/lib/fsgs/netplay
copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay
copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay
creating build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1
creating build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID
creating build/lib/fsgs/drivers
copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers
copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers
copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers
copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers
creating build/lib/workspace/ui/web
copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web
creating build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help
creating build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM
creating build/lib/OpenGL/raw/GL/DMP
copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP
creating build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE
creating build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY
creating build/lib/fsgs/mess
copying fsgs/mess/__init__.py -> build/lib/fsgs/mess
copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess
copying fsgs/mess/master_system.py -> build/lib/fsgs/mess
copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess
copying fsgs/mess/mess.py -> build/lib/fsgs/mess
copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess
copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess
creating build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV
creating build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX
creating build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT
creating build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX
creating build/lib/launcher/res
copying launcher/res/__init__.py -> build/lib/launcher/res
creating build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML
creating build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD
creating build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT
creating build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION
creating build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB
creating build/lib/OpenGL/Tk
copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk
creating build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD
creating build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES
creating build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI
creating build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE
creating build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION
creating build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX
creating build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX
copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor
copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor
copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor
creating build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX
creating build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL
creating build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile
copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data
copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data
creating build/lib/workspace/apps/archive_extractor/data/48
copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48
copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48
creating build/lib/workspace/apps/file_manager
creating build/lib/workspace/apps/file_manager/data
creating build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48
creating build/lib/workspace/util/data/16
copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16
copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16
copying arcade/res/item/0.png -> build/lib/arcade/res/item
copying arcade/res/item/a.png -> build/lib/arcade/res/item
copying arcade/res/item/all.png -> build/lib/arcade/res/item
copying arcade/res/item/amiga.png -> build/lib/arcade/res/item
copying arcade/res/item/amstradcpc.png -> build/lib/arcade/res/item
copying arcade/res/item/appleii.png -> build/lib/arcade/res/item
copying arcade/res/item/arcade.png -> build/lib/arcade/res/item
copying arcade/res/item/atari2600.png -> build/lib/arcade/res/item
copying arcade/res/item/atari5200.png -> build/lib/arcade/res/item
copying arcade/res/item/atari7800.png -> build/lib/arcade/res/item
copying arcade/res/item/atari8bit.png -> build/lib/arcade/res/item
copying arcade/res/item/atarilynx.png -> build/lib/arcade/res/item
copying arcade/res/item/atarist.png -> build/lib/arcade/res/item
copying arcade/res/item/b.png -> build/lib/arcade/res/item
copying arcade/res/item/bbcmicro.png -> build/lib/arcade/res/item
copying arcade/res/item/c.png -> build/lib/arcade/res/item
copying arcade/res/item/commodore64.png -> build/lib/arcade/res/item
copying arcade/res/item/d.png -> build/lib/arcade/res/item
copying arcade/res/item/dos.png -> build/lib/arcade/res/item
copying arcade/res/item/e.png -> build/lib/arcade/res/item
copying arcade/res/item/f.png -> build/lib/arcade/res/item
copying arcade/res/item/g.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboy.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboyadvance.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboycolor.png -> build/lib/arcade/res/item
copying arcade/res/item/gamecube.png -> build/lib/arcade/res/item
copying arcade/res/item/gamegear.png -> build/lib/arcade/res/item
copying arcade/res/item/h.png -> build/lib/arcade/res/item
copying arcade/res/item/i.png -> build/lib/arcade/res/item
copying arcade/res/item/j.png -> build/lib/arcade/res/item
copying arcade/res/item/k.png -> build/lib/arcade/res/item
copying arcade/res/item/l.png -> build/lib/arcade/res/item
copying arcade/res/item/letter.png -> build/lib/arcade/res/item
copying arcade/res/item/m.png -> build/lib/arcade/res/item
copying arcade/res/item/mastersystem.png -> build/lib/arcade/res/item
copying arcade/res/item/megadrive.png -> build/lib/arcade/res/item
copying arcade/res/item/n.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo64.png -> build/lib/arcade/res/item
copying arcade/res/item/o.png -> build/lib/arcade/res/item
copying arcade/res/item/p.png -> build/lib/arcade/res/item
copying arcade/res/item/platform.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation2.png -> build/lib/arcade/res/item
copying arcade/res/item/q.png -> build/lib/arcade/res/item
copying arcade/res/item/r.png -> build/lib/arcade/res/item
copying arcade/res/item/reboot.png -> build/lib/arcade/res/item
copying arcade/res/item/s.png -> build/lib/arcade/res/item
copying arcade/res/item/shuffle.png -> build/lib/arcade/res/item
copying arcade/res/item/shutdown.png -> build/lib/arcade/res/item
copying arcade/res/item/supernintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/system.png -> build/lib/arcade/res/item
copying arcade/res/item/t.png -> build/lib/arcade/res/item
copying arcade/res/item/turbografx16.png -> build/lib/arcade/res/item
copying arcade/res/item/u.png -> build/lib/arcade/res/item
copying arcade/res/item/v.png -> build/lib/arcade/res/item
copying arcade/res/item/w.png -> build/lib/arcade/res/item
copying arcade/res/item/wii.png -> build/lib/arcade/res/item
copying arcade/res/item/windows.png -> build/lib/arcade/res/item
copying arcade/res/item/x.png -> build/lib/arcade/res/item
copying arcade/res/item/y.png -> build/lib/arcade/res/item
copying arcade/res/item/z.png -> build/lib/arcade/res/item
copying arcade/res/item/zxspectrum.png -> build/lib/arcade/res/item
creating build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga
creating build/lib/fsgs/res/input
copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input
creating build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000
creating build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000
creating build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
creating build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000
creating build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
creating build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
creating build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000
creating build/lib/fsgs/res/input/common
copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common
creating build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom
creating build/lib/fsgs/res/input/gamtec_ltd
copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd
creating build/lib/fsgs/res/input/linux
copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux
creating build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech
creating build/lib/fsgs/res/input/mad_catz
copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz
creating build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
creating build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic
creating build/lib/fsgs/res/input/other
copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other
creating build/lib/fsgs/res/input/retrolink
copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink
creating build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek
creating build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony
creating build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster
creating build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd
creating build/lib/fsgs/res/input/zeemote
copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote
copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data
copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-s.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-sw.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-w.png -> build/lib/workspace/ui/data
creating build/lib/OpenGL/DLLS
copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS
copying launcher/res/README.txt -> build/lib/launcher/res
copying launcher/res/add_button.png -> build/lib/launcher/res
copying launcher/res/adf_extended.dat -> build/lib/launcher/res
copying launcher/res/adf_game_16.png -> build/lib/launcher/res
copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res
copying launcher/res/auto_download_16.png -> build/lib/launcher/res
copying launcher/res/browse_button.png -> build/lib/launcher/res
copying launcher/res/browse_file_16.png -> build/lib/launcher/res
copying launcher/res/browse_folder_16.png -> build/lib/launcher/res
copying launcher/res/cd_button.png -> build/lib/launcher/res
copying launcher/res/cd_game_16.png -> build/lib/launcher/res
copying launcher/res/cdrom_16.png -> build/lib/launcher/res
copying launcher/res/clear_button.png -> build/lib/launcher/res
copying launcher/res/cover.png -> build/lib/launcher/res
copying launcher/res/cover_overlay.png -> build/lib/launcher/res
copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res
copying launcher/res/database_url_16.png -> build/lib/launcher/res
copying launcher/res/download_16.png -> build/lib/launcher/res
copying launcher/res/download_32.png -> build/lib/launcher/res
copying launcher/res/eject_button.png -> build/lib/launcher/res
copying launcher/res/favorite_button.png -> build/lib/launcher/res
copying launcher/res/favorite_button_2.png -> build/lib/launcher/res
copying launcher/res/file_16.png -> build/lib/launcher/res
copying launcher/res/floppy_16.png -> build/lib/launcher/res
copying launcher/res/folder_16.png -> build/lib/launcher/res
copying launcher/res/fs_uae_group.png -> build/lib/launcher/res
copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res
copying launcher/res/fullscreen_16.png -> build/lib/launcher/res
copying launcher/res/game_16.png -> build/lib/launcher/res
copying launcher/res/hardware_button.png -> build/lib/launcher/res
copying launcher/res/hd_button.png -> build/lib/launcher/res
copying launcher/res/hd_game_16.png -> build/lib/launcher/res
copying launcher/res/help_16.png -> build/lib/launcher/res
copying launcher/res/hol_url_16.png -> build/lib/launcher/res
copying launcher/res/ipf_game_16.png -> build/lib/launcher/res
copying launcher/res/joystick.png -> build/lib/launcher/res
copying launcher/res/joystick_button.png -> build/lib/launcher/res
copying launcher/res/kickstart.png -> build/lib/launcher/res
copying launcher/res/lemon_url_16.png -> build/lib/launcher/res
copying launcher/res/main_menu.png -> build/lib/launcher/res
copying launcher/res/missing_game_16.png -> build/lib/launcher/res
copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res
copying launcher/res/more_button.png -> build/lib/launcher/res
copying launcher/res/na_emblem.png -> build/lib/launcher/res
copying launcher/res/new_button.png -> build/lib/launcher/res
copying launcher/res/not_important_button.png -> build/lib/launcher/res
copying launcher/res/ok_button.png -> build/lib/launcher/res
copying launcher/res/ok_button_2.png -> build/lib/launcher/res
copying launcher/res/ok_emblem.png -> build/lib/launcher/res
copying launcher/res/open_button.png -> build/lib/launcher/res
copying launcher/res/rating_down_16.png -> build/lib/launcher/res
copying launcher/res/rating_fav_16.png -> build/lib/launcher/res
copying launcher/res/rating_up_16.png -> build/lib/launcher/res
copying launcher/res/refresh_button.png -> build/lib/launcher/res
copying launcher/res/remove_button.png -> build/lib/launcher/res
copying launcher/res/save_as_button.png -> build/lib/launcher/res
copying launcher/res/save_button.png -> build/lib/launcher/res
copying launcher/res/screenshot.png -> build/lib/launcher/res
copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res
copying launcher/res/search_group.png -> build/lib/launcher/res
copying launcher/res/update_available_32.png -> build/lib/launcher/res
copying launcher/res/user_menu.png -> build/lib/launcher/res
copying launcher/res/warning_32.png -> build/lib/launcher/res
copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res
copying launcher/res/windowed_16.png -> build/lib/launcher/res
creating build/lib/launcher/res/128
copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128
creating build/lib/launcher/res/16
copying launcher/res/16/add.png -> build/lib/launcher/res/16
copying launcher/res/16/amiga.png -> build/lib/launcher/res/16
copying launcher/res/16/arcade.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16
copying launcher/res/16/blank.png -> build/lib/launcher/res/16
copying launcher/res/16/bullet.png -> build/lib/launcher/res/16
copying launcher/res/16/cd32.png -> build/lib/launcher/res/16
copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16
copying launcher/res/16/cog.png -> build/lib/launcher/res/16
copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16
copying launcher/res/16/controller.png -> build/lib/launcher/res/16
copying launcher/res/16/delete.png -> build/lib/launcher/res/16
copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16
copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16
copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16
copying launcher/res/16/error.png -> build/lib/launcher/res/16
copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16
copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16
copying launcher/res/16/folder.png -> build/lib/launcher/res/16
copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16
copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16
copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16
copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16
copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16
copying launcher/res/16/help.png -> build/lib/launcher/res/16
copying launcher/res/16/information.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16
copying launcher/res/16/lock.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16
copying launcher/res/16/lynx.png -> build/lib/launcher/res/16
copying launcher/res/16/master-system.png -> build/lib/launcher/res/16
copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16
copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16
copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16
copying launcher/res/16/pencil.png -> build/lib/launcher/res/16
copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16
copying launcher/res/16/playstation.png -> build/lib/launcher/res/16
copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16
copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16
copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16
copying launcher/res/16/tick.png -> build/lib/launcher/res/16
copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16
copying launcher/res/16/user.png -> build/lib/launcher/res/16
copying launcher/res/16/warning.png -> build/lib/launcher/res/16
copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16
copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16
copying launcher/res/16/wii.png -> build/lib/launcher/res/16
copying launcher/res/16/world.png -> build/lib/launcher/res/16
copying launcher/res/16/world_link.png -> build/lib/launcher/res/16
creating build/lib/launcher/res/16x16
copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16
copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16
creating build/lib/launcher/res/256
copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256
creating build/lib/launcher/res/32
copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32
creating build/lib/launcher/res/32x32
copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32
copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32
creating build/lib/launcher/res/48
copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48
creating build/lib/launcher/res/64
copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64
creating build/lib/fstd/tests
creating build/lib/fstd/tests/adffile
copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile
copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res
copying arcade/res/add.png -> build/lib/arcade/res
copying arcade/res/add_selected.png -> build/lib/arcade/res
copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res
copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res
copying arcade/res/aspect.png -> build/lib/arcade/res
copying arcade/res/banner.png -> build/lib/arcade/res
copying arcade/res/banner2.png -> build/lib/arcade/res
copying arcade/res/bottom_bar.png -> build/lib/arcade/res
copying arcade/res/close.png -> build/lib/arcade/res
copying arcade/res/close_selected.png -> build/lib/arcade/res
copying arcade/res/default_item.png -> build/lib/arcade/res
copying arcade/res/gloss.png -> build/lib/arcade/res
copying arcade/res/glow_left.png -> build/lib/arcade/res
copying arcade/res/glow_top.png -> build/lib/arcade/res
copying arcade/res/glow_top_left.png -> build/lib/arcade/res
copying arcade/res/heading_strip.png -> build/lib/arcade/res
copying arcade/res/home.png -> build/lib/arcade/res
copying arcade/res/home_selected.png -> build/lib/arcade/res
copying arcade/res/item_background.png -> build/lib/arcade/res
copying arcade/res/logo-32.png -> build/lib/arcade/res
copying arcade/res/logo.png -> build/lib/arcade/res
copying arcade/res/menu_font.json -> build/lib/arcade/res
copying arcade/res/menu_font.png -> build/lib/arcade/res
copying arcade/res/minimize.png -> build/lib/arcade/res
copying arcade/res/minimize_selected.png -> build/lib/arcade/res
copying arcade/res/missing_cover.png -> build/lib/arcade/res
copying arcade/res/missing_screenshot.png -> build/lib/arcade/res
copying arcade/res/preview_static0.png -> build/lib/arcade/res
copying arcade/res/run_dialog.png -> build/lib/arcade/res
copying arcade/res/screen_border_1.png -> build/lib/arcade/res
copying arcade/res/screen_border_2.png -> build/lib/arcade/res
copying arcade/res/screen_gloss.png -> build/lib/arcade/res
copying arcade/res/shadow.png -> build/lib/arcade/res
copying arcade/res/shadow2.png -> build/lib/arcade/res
copying arcade/res/shutdown.png -> build/lib/arcade/res
copying arcade/res/shutdown_selected.png -> build/lib/arcade/res
copying arcade/res/sidebar_background.png -> build/lib/arcade/res
copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res
copying arcade/res/splash.png -> build/lib/arcade/res
copying arcade/res/splash_alpha.png -> build/lib/arcade/res
copying arcade/res/splash_game_center.png -> build/lib/arcade/res
copying arcade/res/stretch.png -> build/lib/arcade/res
copying arcade/res/title_font.json -> build/lib/arcade/res
copying arcade/res/title_font.png -> build/lib/arcade/res
copying arcade/res/top.png -> build/lib/arcade/res
copying arcade/res/top_background.png -> build/lib/arcade/res
copying arcade/res/top_item.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res
copying arcade/res/top_item_background.png -> build/lib/arcade/res
copying arcade/res/top_item_left.png -> build/lib/arcade/res
copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res
copying arcade/res/top_item_right.png -> build/lib/arcade/res
copying arcade/res/top_item_selected.png -> build/lib/arcade/res
copying arcade/res/top_logo.png -> build/lib/arcade/res
copying arcade/res/top_logo_e.png -> build/lib/arcade/res
copying arcade/res/top_logo_selected.png -> build/lib/arcade/res
creating build/lib/workspace/res
copying workspace/res/gamepad-config.png -> build/lib/workspace/res
creating build/lib/workspace/res/16
copying workspace/res/16/audio-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/database-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-cz.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-de.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-dk.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-eo.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-es.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-fi.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-fr.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-gb.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-gr.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-hu.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-it.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-jp.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-nl.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-no.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-pl.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-pt.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-rs.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-se.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-tr.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-unknown.png -> build/lib/workspace/res/16
copying workspace/res/16/floppy.png -> build/lib/workspace/res/16
copying workspace/res/16/gamepad.png -> build/lib/workspace/res/16
copying workspace/res/16/hd-volume.png -> build/lib/workspace/res/16
copying workspace/res/16/indexing-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/joystick-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/joystick.png -> build/lib/workspace/res/16
copying workspace/res/16/keyboard-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/language-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/maintenance.png -> build/lib/workspace/res/16
copying workspace/res/16/mouse-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/netplay-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/password.png -> build/lib/workspace/res/16
copying workspace/res/16/refresh.png -> build/lib/workspace/res/16
copying workspace/res/16/settings.png -> build/lib/workspace/res/16
copying workspace/res/16/video-settings.png -> build/lib/workspace/res/16
creating build/lib/workspace/res/48
copying workspace/res/48/amiga-computer.png -> build/lib/workspace/res/48
copying workspace/res/48/arcade.png -> build/lib/workspace/res/48
copying workspace/res/48/audio-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/calculator.png -> build/lib/workspace/res/48
copying workspace/res/48/clock.png -> build/lib/workspace/res/48
copying workspace/res/48/configs-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/database-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/file-manager.png -> build/lib/workspace/res/48
copying workspace/res/48/filter-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/floppies-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/floppy.png -> build/lib/workspace/res/48
copying workspace/res/48/folder-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/folder.png -> build/lib/workspace/res/48
copying workspace/res/48/fs-uae-launcher.png -> build/lib/workspace/res/48
copying workspace/res/48/fs-uae-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/hd-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/indexing-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/joystick-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/joystick.png -> build/lib/workspace/res/48
copying workspace/res/48/key-map.png -> build/lib/workspace/res/48
copying workspace/res/48/keyboard-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/kickstarts.png -> build/lib/workspace/res/48
copying workspace/res/48/language-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/language.png -> build/lib/workspace/res/48
copying workspace/res/48/log-viewer.png -> build/lib/workspace/res/48
copying workspace/res/48/maintenance.png -> build/lib/workspace/res/48
copying workspace/res/48/mouse-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/netplay-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/netplay.png -> build/lib/workspace/res/48
copying workspace/res/48/password.png -> build/lib/workspace/res/48
copying workspace/res/48/plugins-folder.png -> build/lib/workspace/res/48
copying workspace/res/48/plugins.png -> build/lib/workspace/res/48
copying workspace/res/48/preferences.png -> build/lib/workspace/res/48
copying workspace/res/48/refresh.png -> build/lib/workspace/res/48
copying workspace/res/48/settings.png -> build/lib/workspace/res/48
copying workspace/res/48/tools.png -> build/lib/workspace/res/48
copying workspace/res/48/ubuntu-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/utilities.png -> build/lib/workspace/res/48
copying workspace/res/48/video-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/web-browser.png -> build/lib/workspace/res/48
running build_scripts
creating build/scripts-3.5
copying and adjusting fs-uae-launcher -> build/scripts-3.5
changing mode of build/scripts-3.5/fs-uae-launcher from 664 to 775
running install_lib
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG
copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ
copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM
copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE
copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV
copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_lookupint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/mesa.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM
copying build/lib/OpenGL/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV
copying build/lib/OpenGL/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ
copying build/lib/OpenGL/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/framebufferobjects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/glget.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/pointers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/selection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE
copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG
copying build/lib/OpenGL/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM
copying build/lib/OpenGL/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/glunurbs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/glustruct.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/projection.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/quadrics.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/tess.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_configflags.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_null.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_opaque.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/acceleratesupport.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/constant.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/contextdata.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/converters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/error.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/latebind.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/lazywrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/logs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/version.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/wrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
copying build/lib/OpenGL/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
copying build/lib/OpenGL/GLE/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL
copying build/lib/OpenGL/AGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa
copying build/lib/OpenGL/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_arrayconstants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_strings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/arraydatatype.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/arrayhelpers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesarrays.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesparameters.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypespointers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/formathandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/nones.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numbers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpybuffers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpymodule.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/strings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/vbo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/fonts.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/freeglut.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/osx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/special.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/baseplatform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/ctypesloader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/darwin.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/egl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/entrypoint31.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/glx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/osmesa.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/win32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk
copying build/lib/OpenGL/Tk/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut32.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut64.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/cd32.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/cdtv.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/loader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
copying build/lib/fsgs/plugins/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
copying build/lib/fsgs/plugins/plugin_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/mame.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/Amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/AmigaContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ConfigWriter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAE.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/LaunchHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ROMManager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/adf.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/amigarunner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/roms.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/whdload.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_files.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res
copying build/lib/fsgs/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf.dat -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/default_keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/manifest.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/mouse.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/universal_gamepad.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/universal_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/unknown.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd
copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux
copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz
copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink
copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/p880.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote
copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/gamedb/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/gamedb/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/gamedb/game_database_dumper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/datfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/disknameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/gamenameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/sdl2constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/mednafen.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/handlers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/base.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/client.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/locker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/meta.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/refresh.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/gamecenterview.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/mainwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/qwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/device.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/dinputkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/enumeratehelper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/eventhelper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/eventlistener.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/inputdevice.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/joystick.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/mapper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/sdlkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/request.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/requestparams.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/Archive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/BaseContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/BaseDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/ChecksumTool.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Config.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/ContextAware.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Database.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FSGSDirectories.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FSGameSystemContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FileDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameChangeHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameDatabaseClient.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameNameUtil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/LockerDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/SaveStateHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/SignalContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/context.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/download.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/knownfiles.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/main.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/network.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/refreshratetool.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/runner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/session.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
copying build/lib/fsgs/netplay/NetplayContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
copying build/lib/fsgs/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/atari.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/c64.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/mess.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/StatusBar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/StatusElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/advanced_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/advanced_video_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/arcade_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/audio_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/experimental_features_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/game_database_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/joystick_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/keyboard_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/language_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/launcher_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/logging_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/maintenance_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/monitor_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/mouse_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/netplay_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/option_ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/override_warning.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/plugins_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/scan_paths_group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/scan_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_header.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/video_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/video_sync_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/whdload_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/configbehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/ConfigDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/HardDriveGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/InputGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/InputSelector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/KickstartGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/additionalconfigpanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/browser.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/configpanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/configscrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/expand.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/expansionspanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/model.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/modelgroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/ChecksumDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ConfigGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ConfigurationsPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/Constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/CustomPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/FloppiesGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/FloppiesPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/FloppySelector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/GameListSelector.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/HardDrivesPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/HelpButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/IconButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ImageLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/InputPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/JoinDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/LaunchDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/LauncherFilePicker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/MainPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/MediaListGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/PagedDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/RemovableMediaGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/TabButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/TabPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/VariantsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/WindowWithTabs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/about.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/book.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/cd_panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/download.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/launch.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/launcher_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/newbutton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/options.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/romram.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/savebutton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/scan.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/setup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/skin.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/titlebar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportTask.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/EditButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/WebButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/Server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/ServerWindow.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/game.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/channel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/command_handler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/connection_tester.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/irc.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/irc_broadcaster.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/irc_color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/netplay.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/netplay_dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/netplay_panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/player.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/dosbox_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_game_center.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_game_runner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_uae_arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_uae_launcher.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/list_dirs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/list_plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/mame_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/mednafen_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/uade_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/workspace.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/cd_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/config_checker.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/configuration_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/device_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/file_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/floppy_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/fs_uae_launcher.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/game_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/game_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/implicit_handler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/launcher_config.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/launcher_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/launcher_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/plugin_helper.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/startup_scan.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/update_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/version.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/README.txt -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/add_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/adf_extended.dat -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/adf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/amiga_forever_group.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/auto_download_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/browse_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/browse_file_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/browse_folder_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cd_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cdrom_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/clear_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cover_overlay.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cover_overlay_square.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/database_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/download_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/download_32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/eject_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/favorite_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/favorite_button_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/file_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/floppy_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/folder_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/fs_uae_group.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/fsuae_config_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/fullscreen_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hardware_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hd_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/help_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hol_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ipf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/joystick_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/kickstart.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/lemon_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/main_menu.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/missing_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/mobygames_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/more_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/na_emblem.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/new_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/not_important_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ok_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ok_button_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ok_emblem.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/open_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/rating_down_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/rating_fav_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/rating_up_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/refresh_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/remove_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/save_as_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/save_button.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/screenshot_overlay.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/search_group.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/update_available_32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/user_menu.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/warning_32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/wikipedia_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/windowed_16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128
copying build/lib/launcher/res/128/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/add.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_green.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_yellow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/blank.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/bullet.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cd32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cdtv.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cog.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cog_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/controller.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/delete.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/delete_grey.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/drop_down_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/drop_down_arrow_disabled.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/error.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/flag_green.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/flag_red.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_desktop.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_fullscreen.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_window.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/game-boy-advance.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/game-boy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/game-gear.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/help.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/information.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lightning.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lightning_off.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lightning_red.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock_open.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock_open_green.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock_red.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lynx.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/master-system.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/medal_gold_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/mega-drive.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_middle_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_middle_right.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_right.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/nintendo-64.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/nintendo-ds.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/page_white_world.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/pencil.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/playstation-2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/rating_fav.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/rating_fav_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/super-nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_mod.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_mod.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/tick.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/turbografx-16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/user.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/warning.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/warning_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/warning_3.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/world.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/world_link.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16
copying build/lib/launcher/res/16x16/fs-uae-arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16
copying build/lib/launcher/res/16x16/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256
copying build/lib/launcher/res/256/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32
copying build/lib/launcher/res/32/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/application-x-firmware.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/applications-games.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/audio-card.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/copyright -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/drive-harddisk.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/go-home.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/media-floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/media-optical.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/system-shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48
copying build/lib/launcher/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64
copying build/lib/launcher/res/64/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/fs.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/init.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/logging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/path.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/paths.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/seven_zip_file.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/task.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/user.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/util.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_debug.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_init.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_logging.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_path.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_resources.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_sevenzipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_system.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_task.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_user.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_util.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui
copying build/lib/fsui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res
copying build/lib/fsui/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/CheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Choice.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ComboBox.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/DirDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/DrawingContext.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/FileDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/HeadingLabel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Icon.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ImageButton.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ImageView.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ListView.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Menu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/SpinCtrl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/System.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/TextArea.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/TextField.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/VerticalItemView.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/adapter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/dialogbuttons.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/legacydialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/qt.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/scrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/timer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/web_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/widget.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/widget_mixin.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/windowbase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web
copying build/lib/fsui/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/element.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/group.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/layout.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/spacer.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/WidgetTestCase.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/test_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/test_text_field.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/iconheader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/taskdialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/shell.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/ui.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
copying build/lib/workspace/apps/archive_extractor/data/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48
copying build/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48
copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48
copying build/lib/workspace/apps/archive_extractor/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
copying build/lib/workspace/apps/archive_extractor/__main__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
copying build/lib/workspace/apps/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/adf_creator_app.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/hdf_creator_app.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/joystick_config_app.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/locker_uploader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/login.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/logout.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/refresh.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data
copying build/lib/workspace/apps/help/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data
copying build/lib/workspace/apps/help/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/file.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data
copying build/lib/workspace/util/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16
copying build/lib/workspace/util/data/16/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16
copying build/lib/workspace/util/data/16/information.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16
copying build/lib/workspace/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/application_runner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/browse_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/help_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/canvas.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/color.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/font.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/image.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/image_button.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/image_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/label.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/layout.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/menu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/painter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/panel.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/text_area.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/text_field.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/theme.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/web_view.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/NotoSans-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-e.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-n.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-ne.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-nw.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-s.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-se.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-sw.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-w.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web
copying build/lib/workspace/ui/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web
copying build/lib/workspace/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
copying build/lib/workspace/expansion.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
copying build/lib/workspace/path.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
copying build/lib/workspace/sys.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res
copying build/lib/workspace/res/gamepad-config.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/audio-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/database-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-cz.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-de.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-dk.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-eo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-es.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-fi.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-fr.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-gb.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-gr.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-hu.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-it.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-jp.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-nl.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-no.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-pl.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-pt.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-rs.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-se.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-tr.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-unknown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/gamepad.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/hd-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/indexing-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/joystick-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/keyboard-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/language-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/maintenance.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/mouse-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/netplay-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/password.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/refresh.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/video-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/amiga-computer.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/audio-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/calculator.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/clock.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/configs-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/database-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/file-manager.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/filter-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/floppies-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/folder-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/fs-uae-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/hd-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/indexing-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/joystick-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/key-map.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/keyboard-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/kickstarts.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/language-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/language.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/log-viewer.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/maintenance.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/mouse-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/netplay-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/netplay.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/password.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/plugins-folder.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/plugins.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/preferences.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/refresh.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/tools.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/ubuntu-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/utilities.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/video-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/web-browser.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/arcade_window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/event.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/gl_widget.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/fix.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/0.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/a.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/all.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/amstradcpc.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/appleii.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari2600.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari5200.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari7800.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari8bit.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atarilynx.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atarist.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/b.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/bbcmicro.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/c.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/commodore64.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/d.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/dos.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/e.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/f.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/g.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gameboy.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gameboyadvance.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gameboycolor.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gamegear.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/h.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/i.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/j.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/k.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/l.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/letter.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/m.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/mastersystem.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/megadrive.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/n.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/nintendo64.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/o.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/p.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/platform.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/playstation2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/q.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/r.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/reboot.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/s.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/shuffle.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/supernintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/system.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/t.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/turbografx16.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/u.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/v.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/w.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/windows.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/x.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/y.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/z.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/zxspectrum.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/update.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/add.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/add_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/amiga_blank_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/amiga_save_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/aspect.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/banner.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/banner2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/bottom_bar.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/close.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/close_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/default_item.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/glow_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/glow_top.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/glow_top_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/heading_strip.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/home.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/home_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/item_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/logo-32.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/logo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/menu_font.json -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/menu_font.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/minimize.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/minimize_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/missing_cover.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/missing_screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/preview_static0.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/run_dialog.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/screen_border_1.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/screen_border_2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/screen_gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shadow2.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shutdown_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/sidebar_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/sidebar_background_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/splash.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/splash_alpha.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/splash_game_center.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/stretch.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/title_font.json -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/title_font.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_arrow_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_background.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_left.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_left_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_right.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_logo.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_logo_e.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_logo_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/animation.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/bezier.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/bottombar.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/displaylists.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/errordialog.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/fbo.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/font.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/gamecenterrunner.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/gamemenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/history.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/imageloader.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/input.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/inputmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/itemmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/items.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/launchmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/menu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/navigatable.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/opengl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/pyopengl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/render.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/sdl.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/state.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/text.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/texturemanager.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/topmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/window.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/arcade_main.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/callbacks.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/diskutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gamecenter.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gamecentersettings.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gamecenterutil.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/option.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot
copying build/lib/fsboot/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
copying build/lib/six/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
copying build/lib/six/six.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/desktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/desktop/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/adffile.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/data.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/mypy.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/typing.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/webapp.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile
copying build/lib/fstd/tests/adffile/transplant.adf -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile
creating /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/client.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/cmdhandler.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/ircevents.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/parse.py -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/wrapper.py to wrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/nones.py to nones.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/strings.py to strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/darwin.py to darwin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/egl.py to egl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/glx.py to glx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/win32.py to win32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amiga.py to amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cd32.py to cd32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/loader.py to loader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/mame.py to mame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adf.py to adf.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/roms.py to roms.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench.py to workbench.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/handlers.py to handlers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/manager.py to manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Archive.py to Archive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseContext.py to BaseContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ContextAware.py to ContextAware.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Database.py to Database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SignalContext.py to SignalContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/knownfiles.py to knownfiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/network.py to network.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/runner.py to runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/session.py to session.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/atari.py to atari.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/c64.py to c64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mess.py to mess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/advanced_settings_page.py to advanced_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/advanced_video_settings.py to advanced_video_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/arcade_settings_page.py to arcade_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/audio_settings_page.py to audio_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/experimental_features_page.py to experimental_features_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/game_database_settings_page.py to game_database_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/joystick_settings_page.py to joystick_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/language_settings_page.py to language_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/launcher_settings_page.py to launcher_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/logging_settings_page.py to logging_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/monitor_button.py to monitor_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/mouse_settings_page.py to mouse_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/netplay_settings_page.py to netplay_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/option_ui.py to option_ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/override_warning.py to override_warning.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/plugins_settings_page.py to plugins_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/scan_paths_group.py to scan_paths_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/scan_settings_page.py to scan_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/settings_dialog.py to settings_dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/settings_header.py to settings_header.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/settings_page.py to settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/video_settings_page.py to video_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/whdload_settings_page.py to whdload_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputGroup.py to InputGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputSelector.py to InputSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/additionalconfigpanel.py to additionalconfigpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/browser.py to browser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configpanel.py to configpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expand.py to expand.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expansionspanel.py to expansionspanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/model.py to model.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/modelgroup.py to modelgroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/Constants.py to Constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/CustomPanel.py to CustomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/FloppiesGroup.py to FloppiesGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/FloppiesPanel.py to FloppiesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/FloppySelector.py to FloppySelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/GameListSelector.py to GameListSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/HardDrivesPanel.py to HardDrivesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/HelpButton.py to HelpButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/IconButton.py to IconButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ImageLoader.py to ImageLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/InputPanel.py to InputPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/JoinDialog.py to JoinDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/MainPanel.py to MainPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/PagedDialog.py to PagedDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/RemovableMediaGroup.py to RemovableMediaGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabButton.py to TabButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabPanel.py to TabPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/about.py to about.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/book.py to book.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/cd_panel.py to cd_panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launch.py to launch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launcher_window.py to launcher_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/newbutton.py to newbutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/options.py to options.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/romram.py to romram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/savebutton.py to savebutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/scan.py to scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/setup.py to setup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/skin.py to skin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/titlebar.py to titlebar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportTask.py to ImportTask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/EditButton.py to EditButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/WebButton.py to WebButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/Server.py to Server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/ServerWindow.py to ServerWindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/game.py to game.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/channel.py to channel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/command_handler.py to command_handler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/connection_tester.py to connection_tester.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc.py to irc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_color.py to irc_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay.py to netplay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_panel.py to netplay_panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/player.py to player.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_center.py to fs_game_center.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_runner.py to fs_game_runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_dirs.py to list_dirs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_plugins.py to list_plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mame_fs.py to mame_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/uade_fs.py to uade_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/workspace.py to workspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/cd_manager.py to cd_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/config_checker.py to config_checker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/configuration_scanner.py to configuration_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/device_manager.py to device_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/file_scanner.py to file_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/floppy_manager.py to floppy_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/fs_uae_launcher.py to fs_uae_launcher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_paths.py to game_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_scanner.py to game_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/implicit_handler.py to implicit_handler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_config.py to launcher_config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_settings.py to launcher_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_signal.py to launcher_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/plugin_helper.py to plugin_helper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/scanner.py to scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/startup_scan.py to startup_scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/update_manager.py to update_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/paths.py to paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/seven_zip_file.py to seven_zip_file.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/zipfile.py to zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/adapter.py to adapter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/web_view.py to web_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget.py to widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget_mixin.py to widget_mixin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/shell.py to shell.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/ui.py to ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__main__.py to __main__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/archive_extractor.py to archive_extractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/adf_creator_app.py to adf_creator_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/joystick_config_app.py to joystick_config_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/locker_uploader.py to locker_uploader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/login.py to login.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/logout.py to logout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/application_runner.py to application_runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/browse_button.py to browse_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/help_button.py to help_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/button.py to button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/canvas.py to canvas.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/color.py to color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_button.py to image_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_view.py to image_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/painter.py to painter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/panel.py to panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_area.py to text_area.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_field.py to text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/theme.py to theme.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web_view.py to web_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/expansion.py to expansion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/sys.py to sys.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/arcade_window.py to arcade_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/event.py to event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/gl_widget.py to gl_widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/fix.py to fix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/update.py to update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/animation.py to animation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bezier.py to bezier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bottombar.py to bottombar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/displaylists.py to displaylists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/errordialog.py to errordialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/fbo.py to fbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamemenu.py to gamemenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/history.py to history.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/imageloader.py to imageloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/input.py to input.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/inputmenu.py to inputmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/itemmenu.py to itemmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/items.py to items.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/launchmenu.py to launchmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/navigatable.py to navigatable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/pyopengl.py to pyopengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/render.py to render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/sdl.py to sdl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/state.py to state.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/text.py to text.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texturemanager.py to texturemanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/topmenu.py to topmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcade_main.py to arcade_main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/callbacks.py to callbacks.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/diskutil.py to diskutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecenter.py to gamecenter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecentersettings.py to gamecentersettings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecenterutil.py to gamecenterutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/six.py to six.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-35.pyc
running install_scripts
copying build/scripts-3.5/fs-uae-launcher -> /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher
changing mode of /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775
running install_egg_info
Writing /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.3.egg-info
install -d /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/bin
rm -f /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/bin/fs-uae-launcher
ln -s ../share/fs-uae-launcher/fs-uae-launcher	 /<<BUILDDIR>>/fs-uae-2.8.3+dfsg/debian/fs-uae-launcher/usr/bin/fs-uae-launcher
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg/launcher'
cd launcher && python3 setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-launcher --install-lib=/usr/share/fs-uae-launcher --install-scripts=/usr/share/fs-uae-launcher
running install
running build
running build_py
running build_scripts
running install_lib
running install_scripts
changing mode of ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775
running install_egg_info
Removing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.3.egg-info
Writing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.3.egg-info
cd server && python setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-netplay-server --install-lib=/usr/share/fs-uae-netplay-server --install-scripts=/usr/share/fs-uae-netplay-server
running install
running build
running build_py
creating build
creating build/lib.linux-armv7l-2.7
creating build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/__init__.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/game.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/service.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
running build_scripts
creating build/scripts-2.7
copying and adjusting scripts/fs-uae-netplay-server -> build/scripts-2.7
copying and adjusting scripts/fs-uae-game-server -> build/scripts-2.7
changing mode of build/scripts-2.7/fs-uae-netplay-server from 664 to 775
changing mode of build/scripts-2.7/fs-uae-game-server from 664 to 775
running install_lib
creating ../debian/fs-uae-netplay-server
creating ../debian/fs-uae-netplay-server/usr
creating ../debian/fs-uae-netplay-server/usr/share
creating ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
creating ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/__init__.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/game.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/service.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
running install_scripts
copying build/scripts-2.7/fs-uae-netplay-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
copying build/scripts-2.7/fs-uae-game-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-netplay-server to 775
changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-game-server to 775
running install_egg_info
Writing ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server-2.2.3.egg-info
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.3+dfsg'
   dh_install -a
   dh_installdocs -a
   dh_installchangelogs -a
   dh_python3 -a
E: dh_python3 dh_python3:176: no package to act on (python3-foo or one with ${python3:Depends} in Depends)
   dh_icons -a
   dh_perl -a
   dh_link -a
   dh_strip_nondeterminism -a
	Normalized debian/fs-uae/usr/share/locale/cs/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/da/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/de/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/eo/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/es/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/fi/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/fr/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/hu/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/it/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/nb/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/nl/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/pl/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/pt/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/sr/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/sv/LC_MESSAGES/fs-uae.mo
	Normalized debian/fs-uae/usr/share/locale/tr/LC_MESSAGES/fs-uae.mo
   dh_compress -a
   dh_fixperms -a
   dh_strip -a
   dh_makeshlibs -a
   dh_shlibdeps -a
dpkg-shlibdeps: warning: debian/fs-uae/usr/bin/fs-uae contains an unresolvable reference to symbol __aeabi_atexit@CXXABI_ARM_1.3.3: it's probably a plugin
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae debian/fs-uae/usr/bin/fs-uae-device-helper were not linked against libGL.so.1 (they use none of the library's symbols)
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae debian/fs-uae/usr/bin/fs-uae-device-helper were not linked against ld-linux-armhf.so.3 (they use none of the library's symbols)
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae debian/fs-uae/usr/bin/fs-uae-device-helper were not linked against libgthread-2.0.so.0 (they use none of the library's symbols)
   dh_installdeb -a
   dh_gencontrol -a
   dh_md5sums -a
   dh_builddeb -a
dpkg-deb: building package 'fs-uae-dbgsym' in '../fs-uae-dbgsym_2.8.3+dfsg-1_armhf.deb'.
dpkg-deb: building package 'fs-uae' in '../fs-uae_2.8.3+dfsg-1_armhf.deb'.
 dpkg-genbuildinfo --build=any
 dpkg-genchanges --build=any -mRaspbian wandboard test autobuilder <root@raspbian.org> >../fs-uae_2.8.3+dfsg-1_armhf.changes
dpkg-genchanges: info: binary-only arch-specific upload (source code and arch-indep packages not included)
 dpkg-source --after-build fs-uae-2.8.3+dfsg
dpkg-buildpackage: info: binary-only upload (no source included)
--------------------------------------------------------------------------------
Build finished at 2017-06-22T09:35:58Z

Finished
--------

I: Built successfully

+------------------------------------------------------------------------------+
| Post Build Chroot                                                            |
+------------------------------------------------------------------------------+


+------------------------------------------------------------------------------+
| Changes                                                                      |
+------------------------------------------------------------------------------+


fs-uae_2.8.3+dfsg-1_armhf.changes:
----------------------------------

Format: 1.8
Date: Sat, 08 Apr 2017 12:02:39 +0200
Source: fs-uae
Binary: fs-uae fs-uae-launcher fs-uae-netplay-server fs-uae-arcade
Architecture: armhf
Version: 2.8.3+dfsg-1
Distribution: buster-staging
Urgency: medium
Maintainer: Raspbian wandboard test autobuilder <root@raspbian.org>
Changed-By: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
Description:
 fs-uae     - Cross-platform Amiga emulator based on UAE/WinUAE
 fs-uae-arcade - Fullscreen game browser for FS-UAE
 fs-uae-launcher - Launcher and configuration program for FS-UAE
 fs-uae-netplay-server - Netplay server for FS-UAE online play
Changes:
 fs-uae (2.8.3+dfsg-1) unstable; urgency=medium
 .
   * New upstream release.
Checksums-Sha1:
 ca747c874f88db587bcceef016dfc90521787604 15669506 fs-uae-dbgsym_2.8.3+dfsg-1_armhf.deb
 317510e159defdb05d96e1cef6a01beb5eae19f4 9876 fs-uae_2.8.3+dfsg-1_armhf.buildinfo
 9b838162dd585d1c5871ddf2069411bc21042ef5 3131348 fs-uae_2.8.3+dfsg-1_armhf.deb
Checksums-Sha256:
 8114b7ffaf0ef6a2458328bf67fe816be04ccda6325b6c3e8cdaa880f3969908 15669506 fs-uae-dbgsym_2.8.3+dfsg-1_armhf.deb
 50443e70cd8dfc6d19d4824139005fd0e030c8f90bd5d014947ac75e97b46f79 9876 fs-uae_2.8.3+dfsg-1_armhf.buildinfo
 731a7c8b9619450b18f6e241959608064171d0229e5e456d690494df55f17b0c 3131348 fs-uae_2.8.3+dfsg-1_armhf.deb
Files:
 1ad82a3949f4f3a6a77ce92e233bb7cd 15669506 debug extra fs-uae-dbgsym_2.8.3+dfsg-1_armhf.deb
 154dd398cbdb6797d19b3e8efbf59d0e 9876 otherosfs optional fs-uae_2.8.3+dfsg-1_armhf.buildinfo
 48edfa326d769081e1469b3867be7e58 3131348 otherosfs optional fs-uae_2.8.3+dfsg-1_armhf.deb

+------------------------------------------------------------------------------+
| Package contents                                                             |
+------------------------------------------------------------------------------+


fs-uae-dbgsym_2.8.3+dfsg-1_armhf.deb
------------------------------------

 new debian package, version 2.0.
 size 15669506 bytes: control archive=534 bytes.
     428 bytes,    13 lines      control              
     212 bytes,     2 lines      md5sums              
 Package: fs-uae-dbgsym
 Source: fs-uae
 Version: 2.8.3+dfsg-1
 Auto-Built-Package: debug-symbols
 Architecture: armhf
 Maintainer: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
 Installed-Size: 17570
 Depends: fs-uae (= 2.8.3+dfsg-1)
 Section: debug
 Priority: extra
 Homepage: http://fs-uae.net
 Description: Debug symbols for fs-uae
 Build-Ids: 0bbccc836fe21a10e6de703a6fb7a282471274a5 365a54a0862b83f1bdae427083f641e5bd490b7c

drwxr-xr-x root/root         0 2017-04-08 10:02 ./
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/lib/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/lib/debug/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/lib/debug/.build-id/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/lib/debug/.build-id/0b/
-rw-r--r-- root/root    704116 2017-04-08 10:02 ./usr/lib/debug/.build-id/0b/bccc836fe21a10e6de703a6fb7a282471274a5.debug
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/lib/debug/.build-id/36/
-rw-r--r-- root/root  17274988 2017-04-08 10:02 ./usr/lib/debug/.build-id/36/5a54a0862b83f1bdae427083f641e5bd490b7c.debug
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/doc/
lrwxrwxrwx root/root         0 2017-04-08 10:02 ./usr/share/doc/fs-uae-dbgsym -> fs-uae


fs-uae_2.8.3+dfsg-1_armhf.deb
-----------------------------

 new debian package, version 2.0.
 size 3131348 bytes: control archive=1724 bytes.
     703 bytes,    14 lines      control              
    2786 bytes,    38 lines      md5sums              
 Package: fs-uae
 Version: 2.8.3+dfsg-1
 Architecture: armhf
 Maintainer: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
 Installed-Size: 11336
 Depends: libc6 (>= 2.15), libgcc1 (>= 1:3.5), libgl1-mesa-glx | libgl1, libglib2.0-0 (>= 2.35.9), libmpeg2-4 (>= 0.5.1), libopenal1 (>= 1.14), libpng16-16 (>= 1.6.2-1), libsdl2-2.0-0 (>= 2.0.4), libstdc++6 (>= 5.2), libx11-6, zlib1g (>= 1:1.1.4)
 Section: otherosfs
 Priority: optional
 Multi-Arch: foreign
 Homepage: http://fs-uae.net
 Description: Cross-platform Amiga emulator based on UAE/WinUAE
  FS-UAE is a cross-platform Amiga emulator based on updated emulation code
  from WinUAE. FS-UAE uses SDL for input, OpenAL for audio and OpenGL
  for graphics.

drwxr-xr-x root/root         0 2017-04-08 10:02 ./
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/bin/
-rwxr-xr-x root/root   9828768 2017-04-08 10:02 ./usr/bin/fs-uae
-rwxr-xr-x root/root    213612 2017-04-08 10:02 ./usr/bin/fs-uae-device-helper
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/applications/
-rw-r--r-- root/root       221 2017-04-08 10:02 ./usr/share/applications/fs-uae.desktop
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/doc/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/doc/fs-uae/
-rw-r--r-- root/root      6824 2017-04-08 10:02 ./usr/share/doc/fs-uae/COPYING.gz
-rw-r--r-- root/root       968 2017-04-08 10:02 ./usr/share/doc/fs-uae/README.Debian
-rw-r--r-- root/root      4673 2017-04-08 09:56 ./usr/share/doc/fs-uae/README.gz
-rw-r--r-- root/root      2655 2017-04-08 10:02 ./usr/share/doc/fs-uae/changelog.Debian.gz
-rw-r--r-- root/root     37890 2017-04-08 09:56 ./usr/share/doc/fs-uae/changelog.gz
-rw-r--r-- root/root     51424 2017-04-08 10:02 ./usr/share/doc/fs-uae/copyright
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/fs-uae/
-rw-r--r-- root/root   1270005 2017-04-08 10:02 ./usr/share/fs-uae/fs-uae.dat
-rw-r--r-- root/root         0 2017-04-08 10:02 ./usr/share/fs-uae/share-dir
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/128x128/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/128x128/apps/
-rw-r--r-- root/root      6643 2017-04-08 10:02 ./usr/share/icons/hicolor/128x128/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/16x16/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/16x16/apps/
-rw-r--r-- root/root       652 2017-04-08 10:02 ./usr/share/icons/hicolor/16x16/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/22x22/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/22x22/apps/
-rw-r--r-- root/root       891 2017-04-08 10:02 ./usr/share/icons/hicolor/22x22/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/24x24/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/24x24/apps/
-rw-r--r-- root/root      1015 2017-04-08 10:02 ./usr/share/icons/hicolor/24x24/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/256x256/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/256x256/apps/
-rw-r--r-- root/root     13842 2017-04-08 10:02 ./usr/share/icons/hicolor/256x256/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/32x32/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/32x32/apps/
-rw-r--r-- root/root      1479 2017-04-08 10:02 ./usr/share/icons/hicolor/32x32/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/48x48/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/48x48/apps/
-rw-r--r-- root/root      2303 2017-04-08 10:02 ./usr/share/icons/hicolor/48x48/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/64x64/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/icons/hicolor/64x64/apps/
-rw-r--r-- root/root      2987 2017-04-08 10:02 ./usr/share/icons/hicolor/64x64/apps/fs-uae.png
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/cs/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/cs/LC_MESSAGES/
-rw-r--r-- root/root      4757 2017-04-08 10:02 ./usr/share/locale/cs/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/da/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/da/LC_MESSAGES/
-rw-r--r-- root/root      4814 2017-04-08 10:02 ./usr/share/locale/da/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/de/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/de/LC_MESSAGES/
-rw-r--r-- root/root      4913 2017-04-08 10:02 ./usr/share/locale/de/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/eo/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/eo/LC_MESSAGES/
-rw-r--r-- root/root      4284 2017-04-08 10:02 ./usr/share/locale/eo/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/es/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/es/LC_MESSAGES/
-rw-r--r-- root/root      4789 2017-04-08 10:02 ./usr/share/locale/es/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/fi/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/fi/LC_MESSAGES/
-rw-r--r-- root/root      5038 2017-04-08 10:02 ./usr/share/locale/fi/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/fr/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/fr/LC_MESSAGES/
-rw-r--r-- root/root      4809 2017-04-08 10:02 ./usr/share/locale/fr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/hu/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/hu/LC_MESSAGES/
-rw-r--r-- root/root       539 2017-04-08 10:02 ./usr/share/locale/hu/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/it/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/it/LC_MESSAGES/
-rw-r--r-- root/root      4926 2017-04-08 10:02 ./usr/share/locale/it/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/nb/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/nb/LC_MESSAGES/
-rw-r--r-- root/root      4723 2017-04-08 10:02 ./usr/share/locale/nb/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/nl/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/nl/LC_MESSAGES/
-rw-r--r-- root/root      4812 2017-04-08 10:02 ./usr/share/locale/nl/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/pl/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/pl/LC_MESSAGES/
-rw-r--r-- root/root      4818 2017-04-08 10:02 ./usr/share/locale/pl/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/pt/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/pt/LC_MESSAGES/
-rw-r--r-- root/root      4884 2017-04-08 10:02 ./usr/share/locale/pt/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/pt_BR/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/pt_BR/LC_MESSAGES/
-rw-r--r-- root/root      2664 2017-04-08 10:02 ./usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/sr/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/sr/LC_MESSAGES/
-rw-r--r-- root/root      4035 2017-04-08 10:02 ./usr/share/locale/sr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/sv/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/sv/LC_MESSAGES/
-rw-r--r-- root/root      3660 2017-04-08 10:02 ./usr/share/locale/sv/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/tr/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/locale/tr/LC_MESSAGES/
-rw-r--r-- root/root      4787 2017-04-08 10:02 ./usr/share/locale/tr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/mime/
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/mime/packages/
-rw-r--r-- root/root       352 2017-04-08 10:02 ./usr/share/mime/packages/fs-uae.xml
drwxr-xr-x root/root         0 2017-04-08 10:02 ./usr/share/pixmaps/
-rw-r--r-- root/root      5562 2017-04-08 10:02 ./usr/share/pixmaps/fs-uae.xpm


+------------------------------------------------------------------------------+
| Post Build                                                                   |
+------------------------------------------------------------------------------+


+------------------------------------------------------------------------------+
| Cleanup                                                                      |
+------------------------------------------------------------------------------+

Purging /<<BUILDDIR>>
Not cleaning session: cloned chroot in use

+------------------------------------------------------------------------------+
| Summary                                                                      |
+------------------------------------------------------------------------------+

Build Architecture: armhf
Build-Space: 493928
Build-Time: 4751
Distribution: buster-staging
Host Architecture: armhf
Install-Time: 859
Job: fs-uae_2.8.3+dfsg-1
Machine Architecture: armhf
Package: fs-uae
Package-Time: 5657
Source-Version: 2.8.3+dfsg-1
Space: 493928
Status: successful
Version: 2.8.3+dfsg-1
--------------------------------------------------------------------------------
Finished at 2017-06-22T09:35:58Z
Build needed 01:34:17, 493928k disc space