Raspbian Package Auto-Building

Build log for fs-uae (2.8.0+dfsg-2) on armhf

fs-uae2.8.0+dfsg-2armhf → 2016-10-18 13:48:09

sbuild (Debian sbuild) 0.71.0 (24 Aug 2016) on testbuildd.raspbian.org

+==============================================================================+
| fs-uae 2.8.0+dfsg-2 (armhf)                  Tue, 18 Oct 2016 12:08:17 +0000 |
+==============================================================================+

Package: fs-uae
Version: 2.8.0+dfsg-2
Source Version: 2.8.0+dfsg-2
Distribution: stretch-staging
Machine Architecture: armhf
Host Architecture: armhf
Build Architecture: armhf

I: NOTICE: Log filtering will replace 'var/lib/schroot/mount/stretch-staging-armhf-sbuild-4068094a-08cd-4737-9a0c-e53f188d6b62' with '<<CHROOT>>'

+------------------------------------------------------------------------------+
| Update chroot                                                                |
+------------------------------------------------------------------------------+

Get:1 http://172.17.0.1/private stretch-staging InRelease [11.3 kB]
Get:2 http://172.17.0.1/private stretch-staging/main Sources [9360 kB]
Get:3 http://172.17.0.1/private stretch-staging/main armhf Packages [11.3 MB]
Fetched 20.7 MB in 25s (825 kB/s)
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Fetch source files                                                           |
+------------------------------------------------------------------------------+


Check APT
---------

Checking available source versions...

Download source files with APT
------------------------------

Reading package lists...
NOTICE: 'fs-uae' packaging is maintained in the 'Git' version control system at:
git://github.com/glaubitz/fs-uae-debian.git
Please use:
git clone git://github.com/glaubitz/fs-uae-debian.git
to retrieve the latest (possibly unreleased) updates to the package.
Need to get 22.2 MB of source archives.
Get:1 http://172.17.0.1/private stretch-staging/main fs-uae 2.8.0+dfsg-2 (dsc) [2259 B]
Get:2 http://172.17.0.1/private stretch-staging/main fs-uae 2.8.0+dfsg-2 (tar) [22.1 MB]
Get:3 http://172.17.0.1/private stretch-staging/main fs-uae 2.8.0+dfsg-2 (diff) [23.1 kB]
Fetched 22.2 MB in 7s (2989 kB/s)
Download complete and in download only mode
I: NOTICE: Log filtering will replace 'build/fs-uae-VtgBFG/fs-uae-2.8.0+dfsg' with '<<PKGBUILDDIR>>'
I: NOTICE: Log filtering will replace 'build/fs-uae-VtgBFG' with '<<BUILDDIR>>'

+------------------------------------------------------------------------------+
| Install build-essential                                                      |
+------------------------------------------------------------------------------+


Setup apt archive
-----------------

Merged Build-Depends: build-essential, fakeroot
Filtered Build-Depends: build-essential, fakeroot
dpkg-deb: building package 'sbuild-build-depends-core-dummy' in '/<<BUILDDIR>>/resolver-jgNPpl/apt_archive/sbuild-build-depends-core-dummy.deb'.
dpkg-scanpackages: warning: Packages in archive but missing from override file:
dpkg-scanpackages: warning:   sbuild-build-depends-core-dummy
dpkg-scanpackages: info: Wrote 1 entries to output Packages file.
gpg: keybox '/<<BUILDDIR>>/resolver-jgNPpl/gpg/pubring.kbx' created
gpg: /<<BUILDDIR>>/resolver-jgNPpl/gpg/trustdb.gpg: trustdb created
gpg: key 5FBC947B34E39F26: public key "Sbuild Signer (Sbuild Build Dependency Archive Key) <buildd-tools-devel@lists.alioth.debian.org>" imported
gpg: Total number processed: 1
gpg:               imported: 1
gpg: key 5FBC947B34E39F26: "Sbuild Signer (Sbuild Build Dependency Archive Key) <buildd-tools-devel@lists.alioth.debian.org>" not changed
gpg: key 5FBC947B34E39F26: secret key imported
gpg: Total number processed: 1
gpg:              unchanged: 1
gpg:       secret keys read: 1
gpg:   secret keys imported: 1
gpg: using "Sbuild Signer" as default secret key for signing
Ign:1 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ InRelease
Get:2 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Release [957 B]
Get:3 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Release.gpg [342 B]
Get:4 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Sources [349 B]
Get:5 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Packages [432 B]
Fetched 2080 B in 0s (3456 B/s)
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges
Reading package lists...

Install core build dependencies (apt-based resolver)
----------------------------------------------------

Installing build dependencies
Reading package lists...
Building dependency tree...
Reading state information...
The following packages were automatically installed and are no longer required:
  dirmngr fuse2fs gnupg-l10n libffi6 libfuse2 libgnutls30 libhogweed4
  libldap-2.4-2 libnettle6 libp11-kit0 libsasl2-2 libsasl2-modules
  libsasl2-modules-db libssl1.0.2 libtasn1-6 manpages
Use 'apt autoremove' to remove them.
The following NEW packages will be installed:
  sbuild-build-depends-core-dummy
0 upgraded, 1 newly installed, 0 to remove and 17 not upgraded.
Need to get 764 B of archives.
After this operation, 0 B of additional disk space will be used.
Get:1 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ sbuild-build-depends-core-dummy 0.invalid.0 [764 B]
debconf: delaying package configuration, since apt-utils is not installed
Fetched 764 B in 0s (0 B/s)
Selecting previously unselected package sbuild-build-depends-core-dummy.
(Reading database ... 13148 files and directories currently installed.)
Preparing to unpack .../sbuild-build-depends-core-dummy_0.invalid.0_armhf.deb ...
Unpacking sbuild-build-depends-core-dummy (0.invalid.0) ...
Setting up sbuild-build-depends-core-dummy (0.invalid.0) ...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Check architectures                                                          |
+------------------------------------------------------------------------------+

Arch check ok (armhf included in any all)

+------------------------------------------------------------------------------+
| Install package build dependencies                                           |
+------------------------------------------------------------------------------+


Setup apt archive
-----------------

Merged Build-Depends: debhelper (>= 9), dh-autoreconf, dh-python, gettext, glee-dev, libfreetype6-dev, libglew-dev, libglib2.0-dev, libmpeg2-4-dev, libopenal-dev, libsdl2-dev, libxi-dev, python (>= 2.6), python-setuptools, python3-all (>= 3.2), python3-setuptools, zip
Filtered Build-Depends: debhelper (>= 9), dh-autoreconf, dh-python, gettext, glee-dev, libfreetype6-dev, libglew-dev, libglib2.0-dev, libmpeg2-4-dev, libopenal-dev, libsdl2-dev, libxi-dev, python (>= 2.6), python-setuptools, python3-all (>= 3.2), python3-setuptools, zip
dpkg-deb: building package 'sbuild-build-depends-fs-uae-dummy' in '/<<BUILDDIR>>/resolver-jgNPpl/apt_archive/sbuild-build-depends-fs-uae-dummy.deb'.
dpkg-scanpackages: warning: Packages in archive but missing from override file:
dpkg-scanpackages: warning:   sbuild-build-depends-core-dummy sbuild-build-depends-fs-uae-dummy
dpkg-scanpackages: info: Wrote 2 entries to output Packages file.
gpg: using "Sbuild Signer" as default secret key for signing
Ign:1 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ InRelease
Get:2 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Release [963 B]
Get:3 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Release.gpg [342 B]
Get:4 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Sources [591 B]
Get:5 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ Packages [671 B]
Fetched 2567 B in 0s (4048 B/s)
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges
Reading package lists...

Install fs-uae build dependencies (apt-based resolver)
------------------------------------------------------

Installing build dependencies
Reading package lists...
Building dependency tree...
Reading state information...
The following packages were automatically installed and are no longer required:
  dirmngr fuse2fs gnupg-l10n libfuse2 libgnutls30 libhogweed4 libldap-2.4-2
  libnettle6 libp11-kit0 libsasl2-2 libsasl2-modules libsasl2-modules-db
  libtasn1-6 manpages
Use 'apt autoremove' to remove them.
The following additional packages will be installed:
  autoconf automake autopoint autotools-dev bsdmainutils debhelper
  dh-autoreconf dh-python dh-strip-nondeterminism file gettext gettext-base
  gir1.2-glib-2.0 gir1.2-ibus-1.0 glee-dev groff-base intltool-debian
  libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0
  libbsd0 libcroco3 libdbus-1-3 libdbus-1-dev libdrm-amdgpu1 libdrm-dev
  libdrm-exynos1 libdrm-freedreno1 libdrm-nouveau2 libdrm-omap1 libdrm-radeon1
  libdrm-tegra0 libegl1-mesa libegl1-mesa-dev libelf1 libexpat1
  libfile-stripnondeterminism-perl libflac8 libfreetype6 libfreetype6-dev
  libgbm1 libgirepository-1.0-1 libgl1-mesa-dev libgl1-mesa-glx libglapi-mesa
  libglee0d1 libgles2-mesa libgles2-mesa-dev libglew-dev libglew2.0
  libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglu1-mesa
  libglu1-mesa-dev libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu57
  libjson-c3 libmagic-mgc libmagic1 libmpdec2 libmpeg2-4 libmpeg2-4-dev
  libogg0 libopenal-data libopenal-dev libopenal1 libpcre16-3 libpcre3-dev
  libpcre32-3 libpcrecpp0v5 libpipeline1 libpng-dev libpng16-16
  libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0
  libpython-stdlib libpython2.7-minimal libpython2.7-stdlib libpython3-stdlib
  libpython3.5-minimal libpython3.5-stdlib libsdl2-2.0-0 libsdl2-dev
  libsigsegv2 libsm-dev libsm6 libsndfile1 libsndio-dev libsndio6.1
  libtimedate-perl libtool libudev-dev libunistring0 libvorbis0a libvorbisenc2
  libwayland-bin libwayland-client0 libwayland-cursor0 libwayland-dev
  libwayland-egl1-mesa libwayland-server0 libwrap0 libx11-6 libx11-data
  libx11-dev libx11-xcb-dev libx11-xcb1 libxau-dev libxau6 libxcb-dri2-0
  libxcb-dri2-0-dev libxcb-dri3-0 libxcb-dri3-dev libxcb-glx0 libxcb-glx0-dev
  libxcb-present-dev libxcb-present0 libxcb-randr0 libxcb-randr0-dev
  libxcb-render0 libxcb-render0-dev libxcb-shape0 libxcb-shape0-dev
  libxcb-sync-dev libxcb-sync1 libxcb-xfixes0 libxcb-xfixes0-dev libxcb1
  libxcb1-dev libxcursor-dev libxcursor1 libxdamage-dev libxdamage1
  libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes-dev libxfixes3
  libxi-dev libxi6 libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0
  libxml2 libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence-dev
  libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxtst6 libxv-dev libxv1
  libxxf86vm-dev libxxf86vm1 m4 man-db mesa-common-dev mime-support pkg-config
  po-debconf python python-minimal python-pkg-resources python-setuptools
  python2.7 python2.7-minimal python3 python3-all python3-minimal
  python3-pkg-resources python3-setuptools python3.5 python3.5-minimal
  x11-common x11proto-core-dev x11proto-damage-dev x11proto-dri2-dev
  x11proto-fixes-dev x11proto-gl-dev x11proto-input-dev x11proto-kb-dev
  x11proto-randr-dev x11proto-render-dev x11proto-scrnsaver-dev
  x11proto-video-dev x11proto-xext-dev x11proto-xf86vidmode-dev
  x11proto-xinerama-dev xkb-data xorg-sgml-doctools xtrans-dev zip zlib1g-dev
Suggested packages:
  autoconf-archive gnu-standards autoconf-doc wamerican | wordlist whois
  vacation dh-make gettext-doc libasprintf-dev libgettextpo-dev libglee0d1-dbg
  groff libasound2-plugins alsa-utils libasound2-doc glew-utils libglib2.0-doc
  libice-doc libportaudio2 pulseaudio libsm-doc sndiod libtool-doc gfortran
  | fortran95-compiler gcj-jdk libxcb-doc libxext-doc libxt-doc less
  www-browser libmail-box-perl python-doc python-tk python-setuptools-doc
  python2.7-doc binfmt-support python3-doc python3-tk python3-venv
  python3.5-venv python3.5-doc
Recommended packages:
  curl | wget | lynx-cur dbus libgl1-mesa-dri shared-mime-info xdg-user-dirs
  libpng-tools libltdl-dev tcpd libx11-doc xml-core libmail-sendmail-perl
  unzip
The following NEW packages will be installed:
  autoconf automake autopoint autotools-dev bsdmainutils debhelper
  dh-autoreconf dh-python dh-strip-nondeterminism file gettext gettext-base
  gir1.2-glib-2.0 gir1.2-ibus-1.0 glee-dev groff-base intltool-debian
  libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0
  libbsd0 libcroco3 libdbus-1-dev libdrm-amdgpu1 libdrm-dev libdrm-exynos1
  libdrm-freedreno1 libdrm-nouveau2 libdrm-omap1 libdrm-radeon1 libdrm-tegra0
  libegl1-mesa libegl1-mesa-dev libelf1 libexpat1
  libfile-stripnondeterminism-perl libflac8 libfreetype6 libfreetype6-dev
  libgbm1 libgirepository-1.0-1 libgl1-mesa-dev libgl1-mesa-glx libglapi-mesa
  libglee0d1 libgles2-mesa libgles2-mesa-dev libglew-dev libglew2.0
  libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglu1-mesa
  libglu1-mesa-dev libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu57
  libjson-c3 libmagic-mgc libmagic1 libmpdec2 libmpeg2-4 libmpeg2-4-dev
  libogg0 libopenal-data libopenal-dev libopenal1 libpcre16-3 libpcre3-dev
  libpcre32-3 libpcrecpp0v5 libpipeline1 libpng-dev libpng16-16
  libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0
  libpython-stdlib libpython2.7-minimal libpython2.7-stdlib libpython3-stdlib
  libpython3.5-minimal libpython3.5-stdlib libsdl2-2.0-0 libsdl2-dev
  libsigsegv2 libsm-dev libsm6 libsndfile1 libsndio-dev libsndio6.1
  libtimedate-perl libtool libudev-dev libunistring0 libvorbis0a libvorbisenc2
  libwayland-bin libwayland-client0 libwayland-cursor0 libwayland-dev
  libwayland-egl1-mesa libwayland-server0 libwrap0 libx11-6 libx11-data
  libx11-dev libx11-xcb-dev libx11-xcb1 libxau-dev libxau6 libxcb-dri2-0
  libxcb-dri2-0-dev libxcb-dri3-0 libxcb-dri3-dev libxcb-glx0 libxcb-glx0-dev
  libxcb-present-dev libxcb-present0 libxcb-randr0 libxcb-randr0-dev
  libxcb-render0 libxcb-render0-dev libxcb-shape0 libxcb-shape0-dev
  libxcb-sync-dev libxcb-sync1 libxcb-xfixes0 libxcb-xfixes0-dev libxcb1
  libxcb1-dev libxcursor-dev libxcursor1 libxdamage-dev libxdamage1
  libxdmcp-dev libxdmcp6 libxext-dev libxext6 libxfixes-dev libxfixes3
  libxi-dev libxi6 libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0
  libxml2 libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence-dev
  libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxtst6 libxv-dev libxv1
  libxxf86vm-dev libxxf86vm1 m4 man-db mesa-common-dev mime-support pkg-config
  po-debconf python python-minimal python-pkg-resources python-setuptools
  python2.7 python2.7-minimal python3 python3-all python3-minimal
  python3-pkg-resources python3-setuptools python3.5 python3.5-minimal
  sbuild-build-depends-fs-uae-dummy x11-common x11proto-core-dev
  x11proto-damage-dev x11proto-dri2-dev x11proto-fixes-dev x11proto-gl-dev
  x11proto-input-dev x11proto-kb-dev x11proto-randr-dev x11proto-render-dev
  x11proto-scrnsaver-dev x11proto-video-dev x11proto-xext-dev
  x11proto-xf86vidmode-dev x11proto-xinerama-dev xkb-data xorg-sgml-doctools
  xtrans-dev zip zlib1g-dev
The following packages will be upgraded:
  libdbus-1-3
1 upgraded, 209 newly installed, 0 to remove and 16 not upgraded.
Need to get 59.9 MB/60.0 MB of archives.
After this operation, 199 MB of additional disk space will be used.
Get:1 copy:/<<BUILDDIR>>/resolver-jgNPpl/apt_archive ./ sbuild-build-depends-fs-uae-dummy 0.invalid.0 [866 B]
Get:2 http://172.17.0.1/private stretch-staging/main armhf groff-base armhf 1.22.3-8 [1087 kB]
Get:3 http://172.17.0.1/private stretch-staging/main armhf libbsd0 armhf 0.8.3-1 [89.0 kB]
Get:4 http://172.17.0.1/private stretch-staging/main armhf bsdmainutils armhf 9.0.11 [177 kB]
Get:5 http://172.17.0.1/private stretch-staging/main armhf libpipeline1 armhf 1.4.1-2 [23.7 kB]
Get:6 http://172.17.0.1/private stretch-staging/main armhf man-db armhf 2.7.5-1 [975 kB]
Get:7 http://172.17.0.1/private stretch-staging/main armhf libwrap0 armhf 7.6.q-25 [55.5 kB]
Get:8 http://172.17.0.1/private stretch-staging/main armhf libpython2.7-minimal armhf 2.7.12-3 [388 kB]
Get:9 http://172.17.0.1/private stretch-staging/main armhf python2.7-minimal armhf 2.7.12-3 [1174 kB]
Get:10 http://172.17.0.1/private stretch-staging/main armhf python-minimal armhf 2.7.11-2 [40.3 kB]
Get:11 http://172.17.0.1/private stretch-staging/main armhf mime-support all 3.60 [36.7 kB]
Get:12 http://172.17.0.1/private stretch-staging/main armhf libexpat1 armhf 2.2.0-1 [61.7 kB]
Get:13 http://172.17.0.1/private stretch-staging/main armhf libpython2.7-stdlib armhf 2.7.12-3 [1843 kB]
Get:14 http://172.17.0.1/private stretch-staging/main armhf python2.7 armhf 2.7.12-3 [279 kB]
Get:15 http://172.17.0.1/private stretch-staging/main armhf libpython-stdlib armhf 2.7.11-2 [19.8 kB]
Get:16 http://172.17.0.1/private stretch-staging/main armhf python armhf 2.7.11-2 [153 kB]
Get:17 http://172.17.0.1/private stretch-staging/main armhf libglapi-mesa armhf 12.0.3-1 [72.2 kB]
Get:18 http://172.17.0.1/private stretch-staging/main armhf libxau6 armhf 1:1.0.8-1 [19.9 kB]
Get:19 http://172.17.0.1/private stretch-staging/main armhf libxdmcp6 armhf 1:1.1.2-1.1 [24.9 kB]
Get:20 http://172.17.0.1/private stretch-staging/main armhf libxcb1 armhf 1.12-1 [129 kB]
Get:21 http://172.17.0.1/private stretch-staging/main armhf libx11-data all 2:1.6.3-1 [128 kB]
Get:22 http://172.17.0.1/private stretch-staging/main armhf libx11-6 armhf 2:1.6.3-1 [678 kB]
Get:23 http://172.17.0.1/private stretch-staging/main armhf libx11-xcb1 armhf 2:1.6.3-1 [176 kB]
Get:24 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri2-0 armhf 1.12-1 [97.1 kB]
Get:25 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri3-0 armhf 1.12-1 [95.5 kB]
Get:26 http://172.17.0.1/private stretch-staging/main armhf libxcb-glx0 armhf 1.12-1 [111 kB]
Get:27 http://172.17.0.1/private stretch-staging/main armhf libxcb-present0 armhf 1.12-1 [95.9 kB]
Get:28 http://172.17.0.1/private stretch-staging/main armhf libxcb-randr0 armhf 1.12-1 [106 kB]
Get:29 http://172.17.0.1/private stretch-staging/main armhf libxcb-render0 armhf 1.12-1 [104 kB]
Get:30 http://172.17.0.1/private stretch-staging/main armhf libxcb-shape0 armhf 1.12-1 [96.2 kB]
Get:31 http://172.17.0.1/private stretch-staging/main armhf libxcb-sync1 armhf 1.12-1 [98.7 kB]
Get:32 http://172.17.0.1/private stretch-staging/main armhf libxcb-xfixes0 armhf 1.12-1 [99.5 kB]
Get:33 http://172.17.0.1/private stretch-staging/main armhf libxfixes3 armhf 1:5.0.2-1 [20.1 kB]
Get:34 http://172.17.0.1/private stretch-staging/main armhf libxdamage1 armhf 1:1.1.4-2+b1 [14.1 kB]
Get:35 http://172.17.0.1/private stretch-staging/main armhf libxext6 armhf 2:1.3.3-1 [48.1 kB]
Get:36 http://172.17.0.1/private stretch-staging/main armhf libxshmfence1 armhf 1.2-1 [7642 B]
Get:37 http://172.17.0.1/private stretch-staging/main armhf libxxf86vm1 armhf 1:1.1.4-1 [20.2 kB]
Get:38 http://172.17.0.1/private stretch-staging/main armhf libgl1-mesa-glx armhf 12.0.3-1 [152 kB]
Get:39 http://172.17.0.1/private stretch-staging/main armhf libglee0d1 armhf 5.4.0-2 [159 kB]
Get:40 http://172.17.0.1/private stretch-staging/main armhf libmpeg2-4 armhf 0.5.1-7 [54.1 kB]
Get:41 http://172.17.0.1/private stretch-staging/main armhf libogg0 armhf 1.3.2-1 [17.2 kB]
Get:42 http://172.17.0.1/private stretch-staging/main armhf libpcrecpp0v5 armhf 2:8.39-2 [149 kB]
Get:43 http://172.17.0.1/private stretch-staging/main armhf libudev-dev armhf 231-9 [228 kB]
Get:44 http://172.17.0.1/private stretch-staging/main armhf x11-common all 1:7.7+16 [251 kB]
Get:45 http://172.17.0.1/private stretch-staging/main armhf libxss1 armhf 1:1.2.2-1 [16.8 kB]
Get:46 http://172.17.0.1/private stretch-staging/main armhf libxi6 armhf 2:1.7.6-1 [75.9 kB]
Get:47 http://172.17.0.1/private stretch-staging/main armhf libxtst6 armhf 2:1.2.2-1+b1 [25.5 kB]
Get:48 http://172.17.0.1/private stretch-staging/main armhf libxv1 armhf 2:1.0.10-1 [22.2 kB]
Get:49 http://172.17.0.1/private stretch-staging/main armhf libpython3.5-minimal armhf 3.5.2-6 [565 kB]
Get:50 http://172.17.0.1/private stretch-staging/main armhf python3.5-minimal armhf 3.5.2-6 [1437 kB]
Get:51 http://172.17.0.1/private stretch-staging/main armhf python3-minimal armhf 3.5.1-4 [35.3 kB]
Get:52 http://172.17.0.1/private stretch-staging/main armhf libmpdec2 armhf 2.4.2-1 [67.5 kB]
Get:53 http://172.17.0.1/private stretch-staging/main armhf libpython3.5-stdlib armhf 3.5.2-6 [2088 kB]
Get:54 http://172.17.0.1/private stretch-staging/main armhf python3.5 armhf 3.5.2-6 [222 kB]
Get:55 http://172.17.0.1/private stretch-staging/main armhf libpython3-stdlib armhf 3.5.1-4 [18.6 kB]
Get:56 http://172.17.0.1/private stretch-staging/main armhf dh-python all 2.20160818 [83.0 kB]
Get:57 http://172.17.0.1/private stretch-staging/main armhf python3 armhf 3.5.1-4 [21.7 kB]
Get:58 http://172.17.0.1/private stretch-staging/main armhf libmagic-mgc armhf 1:5.28-4 [210 kB]
Get:59 http://172.17.0.1/private stretch-staging/main armhf libmagic1 armhf 1:5.28-4 [104 kB]
Get:60 http://172.17.0.1/private stretch-staging/main armhf file armhf 1:5.28-4 [62.7 kB]
Get:61 http://172.17.0.1/private stretch-staging/main armhf gettext-base armhf 0.19.8.1-1 [117 kB]
Get:62 http://172.17.0.1/private stretch-staging/main armhf libicu57 armhf 57.1-4 [7407 kB]
Get:63 http://172.17.0.1/private stretch-staging/main armhf libxml2 armhf 2.9.4+dfsg1-2 [805 kB]
Get:64 http://172.17.0.1/private stretch-staging/main armhf libsigsegv2 armhf 2.10-5 [28.4 kB]
Get:65 http://172.17.0.1/private stretch-staging/main armhf m4 armhf 1.4.17-5 [239 kB]
Get:66 http://172.17.0.1/private stretch-staging/main armhf autoconf all 2.69-10 [338 kB]
Get:67 http://172.17.0.1/private stretch-staging/main armhf autotools-dev all 20160430.1 [72.6 kB]
Get:68 http://172.17.0.1/private stretch-staging/main armhf automake all 1:1.15-4 [735 kB]
Get:69 http://172.17.0.1/private stretch-staging/main armhf autopoint all 0.19.8.1-1 [433 kB]
Get:70 http://172.17.0.1/private stretch-staging/main armhf libtool all 2.4.6-2 [545 kB]
Get:71 http://172.17.0.1/private stretch-staging/main armhf dh-autoreconf all 12 [15.8 kB]
Get:72 http://172.17.0.1/private stretch-staging/main armhf libarchive-zip-perl all 1.59-1 [95.5 kB]
Get:73 http://172.17.0.1/private stretch-staging/main armhf libfile-stripnondeterminism-perl all 0.028-1 [14.6 kB]
Get:74 http://172.17.0.1/private stretch-staging/main armhf libtimedate-perl all 2.3000-2 [42.2 kB]
Get:75 http://172.17.0.1/private stretch-staging/main armhf dh-strip-nondeterminism all 0.028-1 [9020 B]
Get:76 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-0 armhf 2.50.0-2+rpi1 [2523 kB]
Get:77 http://172.17.0.1/private stretch-staging/main armhf libcroco3 armhf 0.6.11-2 [131 kB]
Get:78 http://172.17.0.1/private stretch-staging/main armhf libunistring0 armhf 0.9.6+really0.9.3-0.1 [252 kB]
Get:79 http://172.17.0.1/private stretch-staging/main armhf gettext armhf 0.19.8.1-1 [1433 kB]
Get:80 http://172.17.0.1/private stretch-staging/main armhf intltool-debian all 0.35.0+20060710.4 [26.3 kB]
Get:81 http://172.17.0.1/private stretch-staging/main armhf po-debconf all 1.0.20 [247 kB]
Get:82 http://172.17.0.1/private stretch-staging/main armhf debhelper all 10.2.2 [826 kB]
Get:83 http://172.17.0.1/private stretch-staging/main armhf libgirepository-1.0-1 armhf 1.50.0-1 [76.4 kB]
Get:84 http://172.17.0.1/private stretch-staging/main armhf gir1.2-glib-2.0 armhf 1.50.0-1 [139 kB]
Get:85 http://172.17.0.1/private stretch-staging/main armhf libibus-1.0-5 armhf 1.5.11-1 [309 kB]
Get:86 http://172.17.0.1/private stretch-staging/main armhf gir1.2-ibus-1.0 armhf 1.5.11-1 [267 kB]
Get:87 http://172.17.0.1/private stretch-staging/main armhf glee-dev armhf 5.4.0-2 [247 kB]
Get:88 http://172.17.0.1/private stretch-staging/main armhf libasound2-data all 1.1.2-1 [207 kB]
Get:89 http://172.17.0.1/private stretch-staging/main armhf libasound2 armhf 1.1.2-1 [478 kB]
Get:90 http://172.17.0.1/private stretch-staging/main armhf libasound2-dev armhf 1.1.2-1 [297 kB]
Get:91 http://172.17.0.1/private stretch-staging/main armhf libasyncns0 armhf 0.8-6 [11.8 kB]
Get:92 http://172.17.0.1/private stretch-staging/main armhf libdbus-1-3 armhf 1.10.12-1 [170 kB]
Get:93 http://172.17.0.1/private stretch-staging/main armhf libdbus-1-dev armhf 1.10.12-1 [210 kB]
Get:94 http://172.17.0.1/private stretch-staging/main armhf libdrm-amdgpu1 armhf 2.4.71-1 [24.0 kB]
Get:95 http://172.17.0.1/private stretch-staging/main armhf libdrm-radeon1 armhf 2.4.71-1 [27.6 kB]
Get:96 http://172.17.0.1/private stretch-staging/main armhf libdrm-nouveau2 armhf 2.4.71-1 [23.4 kB]
Get:97 http://172.17.0.1/private stretch-staging/main armhf libdrm-omap1 armhf 2.4.71-1 [15.0 kB]
Get:98 http://172.17.0.1/private stretch-staging/main armhf libdrm-freedreno1 armhf 2.4.71-1 [23.3 kB]
Get:99 http://172.17.0.1/private stretch-staging/main armhf libdrm-exynos1 armhf 2.4.71-1 [18.0 kB]
Get:100 http://172.17.0.1/private stretch-staging/main armhf libdrm-tegra0 armhf 2.4.71-1 [14.4 kB]
Get:101 http://172.17.0.1/private stretch-staging/main armhf libdrm-dev armhf 2.4.71-1 [185 kB]
Get:102 http://172.17.0.1/private stretch-staging/main armhf libwayland-client0 armhf 1.11.0-2 [20.0 kB]
Get:103 http://172.17.0.1/private stretch-staging/main armhf libwayland-server0 armhf 1.11.0-2 [23.9 kB]
Get:104 http://172.17.0.1/private stretch-staging/main armhf libgbm1 armhf 12.0.3-1 [56.0 kB]
Get:105 http://172.17.0.1/private stretch-staging/main armhf libegl1-mesa armhf 12.0.3-1 [95.1 kB]
Get:106 http://172.17.0.1/private stretch-staging/main armhf libwayland-egl1-mesa armhf 12.0.3-1 [41.3 kB]
Get:107 http://172.17.0.1/private stretch-staging/main armhf x11proto-dri2-dev all 2.8-2 [18.2 kB]
Get:108 http://172.17.0.1/private stretch-staging/main armhf x11proto-gl-dev all 1.4.17-1 [28.0 kB]
Get:109 http://172.17.0.1/private stretch-staging/main armhf xorg-sgml-doctools all 1:1.11-1 [21.9 kB]
Get:110 http://172.17.0.1/private stretch-staging/main armhf x11proto-core-dev all 7.0.29-1 [728 kB]
Get:111 http://172.17.0.1/private stretch-staging/main armhf libxau-dev armhf 1:1.0.8-1 [23.0 kB]
Get:112 http://172.17.0.1/private stretch-staging/main armhf libxdmcp-dev armhf 1:1.1.2-1.1 [40.8 kB]
Get:113 http://172.17.0.1/private stretch-staging/main armhf x11proto-input-dev all 2.3.2-1 [158 kB]
Get:114 http://172.17.0.1/private stretch-staging/main armhf x11proto-kb-dev all 1.0.7-1 [233 kB]
Get:115 http://172.17.0.1/private stretch-staging/main armhf xtrans-dev all 1.3.5-1 [100 kB]
Get:116 http://172.17.0.1/private stretch-staging/main armhf libpthread-stubs0-dev armhf 0.3-4 [4042 B]
Get:117 http://172.17.0.1/private stretch-staging/main armhf libxcb1-dev armhf 1.12-1 [165 kB]
Get:118 http://172.17.0.1/private stretch-staging/main armhf libx11-dev armhf 2:1.6.3-1 [749 kB]
Get:119 http://172.17.0.1/private stretch-staging/main armhf x11proto-xext-dev all 7.3.0-1 [212 kB]
Get:120 http://172.17.0.1/private stretch-staging/main armhf libxext-dev armhf 2:1.3.3-1 [102 kB]
Get:121 http://172.17.0.1/private stretch-staging/main armhf x11proto-xf86vidmode-dev all 2.3.1-2 [6114 B]
Get:122 http://172.17.0.1/private stretch-staging/main armhf libxxf86vm-dev armhf 1:1.1.4-1 [24.8 kB]
Get:123 http://172.17.0.1/private stretch-staging/main armhf x11proto-fixes-dev all 1:5.0-2 [19.2 kB]
Get:124 http://172.17.0.1/private stretch-staging/main armhf libxfixes-dev armhf 1:5.0.2-1 [22.1 kB]
Get:125 http://172.17.0.1/private stretch-staging/main armhf x11proto-damage-dev all 1:1.2.1-2 [11.8 kB]
Get:126 http://172.17.0.1/private stretch-staging/main armhf libxdamage-dev armhf 1:1.1.4-2+b1 [13.9 kB]
Get:127 http://172.17.0.1/private stretch-staging/main armhf libxcb-glx0-dev armhf 1.12-1 [117 kB]
Get:128 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri2-0-dev armhf 1.12-1 [98.6 kB]
Get:129 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri3-dev armhf 1.12-1 [96.1 kB]
Get:130 http://172.17.0.1/private stretch-staging/main armhf libxcb-render0-dev armhf 1.12-1 [108 kB]
Get:131 http://172.17.0.1/private stretch-staging/main armhf libxcb-randr0-dev armhf 1.12-1 [109 kB]
Get:132 http://172.17.0.1/private stretch-staging/main armhf libxcb-shape0-dev armhf 1.12-1 [97.4 kB]
Get:133 http://172.17.0.1/private stretch-staging/main armhf libxcb-xfixes0-dev armhf 1.12-1 [102 kB]
Get:134 http://172.17.0.1/private stretch-staging/main armhf libxcb-sync-dev armhf 1.12-1 [101 kB]
Get:135 http://172.17.0.1/private stretch-staging/main armhf libxcb-present-dev armhf 1.12-1 [97.3 kB]
Get:136 http://172.17.0.1/private stretch-staging/main armhf libxshmfence-dev armhf 1.2-1 [7152 B]
Get:137 http://172.17.0.1/private stretch-staging/main armhf libx11-xcb-dev armhf 2:1.6.3-1 [178 kB]
Get:138 http://172.17.0.1/private stretch-staging/main armhf libwayland-cursor0 armhf 1.11.0-2 [11.9 kB]
Get:139 http://172.17.0.1/private stretch-staging/main armhf libwayland-bin armhf 1.11.0-2 [17.8 kB]
Get:140 http://172.17.0.1/private stretch-staging/main armhf libwayland-dev armhf 1.11.0-2 [86.6 kB]
Get:141 http://172.17.0.1/private stretch-staging/main armhf libegl1-mesa-dev armhf 12.0.3-1 [52.9 kB]
Get:142 http://172.17.0.1/private stretch-staging/main armhf libelf1 armhf 0.166-2 [169 kB]
Get:143 http://172.17.0.1/private stretch-staging/main armhf libflac8 armhf 1.3.1-4 [145 kB]
Get:144 http://172.17.0.1/private stretch-staging/main armhf libpng16-16 armhf 1.6.25-2 [261 kB]
Get:145 http://172.17.0.1/private stretch-staging/main armhf libfreetype6 armhf 2.6.3-3+b1 [385 kB]
Get:146 http://172.17.0.1/private stretch-staging/main armhf zlib1g-dev armhf 1:1.2.8.dfsg-2+b1 [197 kB]
Get:147 http://172.17.0.1/private stretch-staging/main armhf libpng-dev armhf 1.6.25-2 [230 kB]
Get:148 http://172.17.0.1/private stretch-staging/main armhf libfreetype6-dev armhf 2.6.3-3+b1 [5757 kB]
Get:149 http://172.17.0.1/private stretch-staging/main armhf mesa-common-dev armhf 12.0.3-1 [504 kB]
Get:150 http://172.17.0.1/private stretch-staging/main armhf libgl1-mesa-dev armhf 12.0.3-1 [39.9 kB]
Get:151 http://172.17.0.1/private stretch-staging/main armhf libgles2-mesa armhf 12.0.3-1 [51.1 kB]
Get:152 http://172.17.0.1/private stretch-staging/main armhf libgles2-mesa-dev armhf 12.0.3-1 [68.9 kB]
Get:153 http://172.17.0.1/private stretch-staging/main armhf libglew2.0 armhf 2.0.0-3 [136 kB]
Get:154 http://172.17.0.1/private stretch-staging/main armhf libglu1-mesa armhf 9.0.0-2.1 [130 kB]
Get:155 http://172.17.0.1/private stretch-staging/main armhf libglu1-mesa-dev armhf 9.0.0-2.1 [169 kB]
Get:156 http://172.17.0.1/private stretch-staging/main armhf libglew-dev armhf 2.0.0-3 [126 kB]
Get:157 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-data all 2.50.0-2+rpi1 [2510 kB]
Get:158 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-bin armhf 2.50.0-2+rpi1 [1583 kB]
Get:159 http://172.17.0.1/private stretch-staging/main armhf libpcre16-3 armhf 2:8.39-2 [235 kB]
Get:160 http://172.17.0.1/private stretch-staging/main armhf libpcre32-3 armhf 2:8.39-2 [227 kB]
Get:161 http://172.17.0.1/private stretch-staging/main armhf libpcre3-dev armhf 2:8.39-2 [568 kB]
Get:162 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-dev armhf 2.50.0-2+rpi1 [2771 kB]
Get:163 http://172.17.0.1/private stretch-staging/main armhf libibus-1.0-dev armhf 1.5.11-1 [342 kB]
Get:164 http://172.17.0.1/private stretch-staging/main armhf libice6 armhf 2:1.0.9-1+b1 [51.9 kB]
Get:165 http://172.17.0.1/private stretch-staging/main armhf libice-dev armhf 2:1.0.9-1+b1 [59.0 kB]
Get:166 http://172.17.0.1/private stretch-staging/main armhf libmpeg2-4-dev armhf 0.5.1-7 [66.6 kB]
Get:167 http://172.17.0.1/private stretch-staging/main armhf libopenal-data all 1:1.17.2-4 [107 kB]
Get:168 http://172.17.0.1/private stretch-staging/main armhf libsndio6.1 armhf 1.1.0-2 [21.4 kB]
Get:169 http://172.17.0.1/private stretch-staging/main armhf libopenal1 armhf 1:1.17.2-4 [187 kB]
Get:170 http://172.17.0.1/private stretch-staging/main armhf libopenal-dev armhf 1:1.17.2-4 [27.8 kB]
Get:171 http://172.17.0.1/private stretch-staging/main armhf libjson-c3 armhf 0.12.1-1 [23.9 kB]
Get:172 http://172.17.0.1/private stretch-staging/main armhf libsm6 armhf 2:1.2.2-1+b1 [31.2 kB]
Get:173 http://172.17.0.1/private stretch-staging/main armhf libvorbis0a armhf 1.3.5-3 [81.5 kB]
Get:174 http://172.17.0.1/private stretch-staging/main armhf libvorbisenc2 armhf 1.3.5-3 [72.6 kB]
Get:175 http://172.17.0.1/private stretch-staging/main armhf libsndfile1 armhf 1.0.27-1 [234 kB]
Get:176 http://172.17.0.1/private stretch-staging/main armhf libpulse0 armhf 9.0-4 [239 kB]
Get:177 http://172.17.0.1/private stretch-staging/main armhf libpulse-mainloop-glib0 armhf 9.0-4 [32.3 kB]
Get:178 http://172.17.0.1/private stretch-staging/main armhf libpulse-dev armhf 9.0-4 [92.7 kB]
Get:179 http://172.17.0.1/private stretch-staging/main armhf libxrender1 armhf 1:0.9.9-2 [28.9 kB]
Get:180 http://172.17.0.1/private stretch-staging/main armhf libxcursor1 armhf 1:1.1.14-1+b1 [31.9 kB]
Get:181 http://172.17.0.1/private stretch-staging/main armhf libxinerama1 armhf 2:1.1.3-1+b1 [16.4 kB]
Get:182 http://172.17.0.1/private stretch-staging/main armhf xkb-data all 2.18-1 [643 kB]
Get:183 http://172.17.0.1/private stretch-staging/main armhf libxkbcommon0 armhf 0.6.1-1 [109 kB]
Get:184 http://172.17.0.1/private stretch-staging/main armhf libxrandr2 armhf 2:1.5.0-1 [33.3 kB]
Get:185 http://172.17.0.1/private stretch-staging/main armhf libsdl2-2.0-0 armhf 2.0.4+dfsg2-1 [302 kB]
Get:186 http://172.17.0.1/private stretch-staging/main armhf libsndio-dev armhf 1.1.0-2 [14.1 kB]
Get:187 http://172.17.0.1/private stretch-staging/main armhf x11proto-render-dev all 2:0.11.1-2 [20.8 kB]
Get:188 http://172.17.0.1/private stretch-staging/main armhf libxrender-dev armhf 1:0.9.9-2 [36.5 kB]
Get:189 http://172.17.0.1/private stretch-staging/main armhf libxcursor-dev armhf 1:1.1.14-1+b1 [39.5 kB]
Get:190 http://172.17.0.1/private stretch-staging/main armhf libxi-dev armhf 2:1.7.6-1 [233 kB]
Get:191 http://172.17.0.1/private stretch-staging/main armhf x11proto-xinerama-dev all 1.2.1-2 [4938 B]
Get:192 http://172.17.0.1/private stretch-staging/main armhf libxinerama-dev armhf 2:1.1.3-1+b1 [18.7 kB]
Get:193 http://172.17.0.1/private stretch-staging/main armhf libxkbcommon-dev armhf 0.6.1-1 [250 kB]
Get:194 http://172.17.0.1/private stretch-staging/main armhf x11proto-randr-dev all 1.5.0-1 [49.7 kB]
Get:195 http://172.17.0.1/private stretch-staging/main armhf libxrandr-dev armhf 2:1.5.0-1 [41.0 kB]
Get:196 http://172.17.0.1/private stretch-staging/main armhf x11proto-scrnsaver-dev all 1.2.2-1 [25.0 kB]
Get:197 http://172.17.0.1/private stretch-staging/main armhf libxss-dev armhf 1:1.2.2-1 [22.7 kB]
Get:198 http://172.17.0.1/private stretch-staging/main armhf libxt6 armhf 1:1.1.5-1 [155 kB]
Get:199 http://172.17.0.1/private stretch-staging/main armhf libsm-dev armhf 2:1.2.2-1+b1 [33.5 kB]
Get:200 http://172.17.0.1/private stretch-staging/main armhf libxt-dev armhf 1:1.1.5-1 [390 kB]
Get:201 http://172.17.0.1/private stretch-staging/main armhf x11proto-video-dev all 2.3.3-1 [21.6 kB]
Get:202 http://172.17.0.1/private stretch-staging/main armhf libxv-dev armhf 2:1.0.10-1 [46.2 kB]
Get:203 http://172.17.0.1/private stretch-staging/main armhf libsdl2-dev armhf 2.0.4+dfsg2-1 [564 kB]
Get:204 http://172.17.0.1/private stretch-staging/main armhf python-pkg-resources all 28.0.0-1 [163 kB]
Get:205 http://172.17.0.1/private stretch-staging/main armhf python-setuptools all 28.0.0-1 [214 kB]
Get:206 http://172.17.0.1/private stretch-staging/main armhf python3-all armhf 3.5.1-4 [932 B]
Get:207 http://172.17.0.1/private stretch-staging/main armhf python3-pkg-resources all 28.0.0-1 [134 kB]
Get:208 http://172.17.0.1/private stretch-staging/main armhf python3-setuptools all 28.0.0-1 [133 kB]
Get:209 http://172.17.0.1/private stretch-staging/main armhf zip armhf 3.0-11 [212 kB]
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update-rc.d: warning: start and stop actions are no longer supported; falling back to defaults
Running in chroot, ignoring request.
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Setting up automake (1:1.15-4) ...
update-alternatives: using /usr/bin/automake-1.15 to provide /usr/bin/automake (automake) in auto mode
Setting up libice6:armhf (2:1.0.9-1+b1) ...
Setting up man-db (2.7.5-1) ...
Not building database; man-db/auto-update is not 'true'.
Setting up x11proto-scrnsaver-dev (1.2.2-1) ...
Setting up libopenal1:armhf (1:1.17.2-4) ...
Setting up libpng-dev:armhf (1.6.25-2) ...
Setting up x11proto-render-dev (2:0.11.1-2) ...
Setting up libvorbisenc2:armhf (1.3.5-3) ...
Setting up libwayland-dev:armhf (1.11.0-2) ...
Setting up libxcb1:armhf (1.12-1) ...
Setting up x11proto-input-dev (2.3.2-1) ...
Setting up python (2.7.11-2) ...
Setting up libtool (2.4.6-2) ...
Setting up python3.5 (3.5.2-6) ...
Setting up libpython3-stdlib:armhf (3.5.1-4) ...
Setting up libxcb-present0:armhf (1.12-1) ...
Setting up libxcb-dri2-0:armhf (1.12-1) ...
Setting up libsm6:armhf (2:1.2.2-1+b1) ...
Setting up libxcb-dri3-0:armhf (1.12-1) ...
Setting up libxcb-glx0:armhf (1.12-1) ...
Setting up libxcb-randr0:armhf (1.12-1) ...
Setting up libxcb-xfixes0:armhf (1.12-1) ...
Setting up libxcb-render0:armhf (1.12-1) ...
Setting up po-debconf (1.0.20) ...
Setting up libx11-6:armhf (2:1.6.3-1) ...
Setting up python-pkg-resources (28.0.0-1) ...
Setting up libxcb-sync1:armhf (1.12-1) ...
Setting up libopenal-dev:armhf (1:1.17.2-4) ...
Setting up libsndfile1:armhf (1.0.27-1) ...
Setting up libx11-xcb1:armhf (2:1.6.3-1) ...
Setting up x11proto-xext-dev (7.3.0-1) ...
Setting up libfreetype6-dev (2.6.3-3+b1) ...
Setting up libice-dev:armhf (2:1.0.9-1+b1) ...
Setting up libxt6:armhf (1:1.1.5-1) ...
Setting up libxcb-shape0:armhf (1.12-1) ...
Setting up libxrender1:armhf (1:0.9.9-2) ...
Setting up libxcb1-dev:armhf (1.12-1) ...
Setting up libxcb-glx0-dev:armhf (1.12-1) ...
Setting up libx11-dev:armhf (2:1.6.3-1) ...
Setting up libxcb-sync-dev:armhf (1.12-1) ...
Setting up libegl1-mesa:armhf (12.0.3-1) ...
Setting up libx11-xcb-dev:armhf (2:1.6.3-1) ...
Setting up python-setuptools (28.0.0-1) ...
Setting up libsm-dev:armhf (2:1.2.2-1+b1) ...
Setting up mesa-common-dev:armhf (12.0.3-1) ...
Setting up libxext6:armhf (2:1.3.3-1) ...
Setting up libxfixes3:armhf (1:5.0.2-1) ...
Setting up libxss1:armhf (1:1.2.2-1) ...
Setting up x11proto-fixes-dev (1:5.0-2) ...
Setting up libxrender-dev:armhf (1:0.9.9-2) ...
Setting up libxcb-dri2-0-dev:armhf (1.12-1) ...
Setting up libxcb-render0-dev:armhf (1.12-1) ...
Setting up x11proto-damage-dev (1:1.2.1-2) ...
Setting up libxcb-dri3-dev:armhf (1.12-1) ...
Setting up libxcursor1:armhf (1:1.1.14-1+b1) ...
Setting up libxext-dev:armhf (2:1.3.3-1) ...
Setting up libwayland-egl1-mesa:armhf (12.0.3-1) ...
Setting up libxcb-shape0-dev:armhf (1.12-1) ...
Setting up libxv1:armhf (2:1.0.10-1) ...
Setting up libxxf86vm1:armhf (1:1.1.4-1) ...
Setting up libxxf86vm-dev:armhf (1:1.1.4-1) ...
Setting up libxfixes-dev:armhf (1:5.0.2-1) ...
Setting up libxrandr2:armhf (2:1.5.0-1) ...
Setting up libxi6:armhf (2:1.7.6-1) ...
Setting up libxinerama1:armhf (2:1.1.3-1+b1) ...
Setting up libxcursor-dev:armhf (1:1.1.14-1+b1) ...
Setting up libxcb-randr0-dev:armhf (1.12-1) ...
Setting up libxt-dev:armhf (1:1.1.5-1) ...
Setting up libxdamage1:armhf (1:1.1.4-2+b1) ...
Setting up libxrandr-dev:armhf (2:1.5.0-1) ...
Setting up libxcb-xfixes0-dev:armhf (1.12-1) ...
Setting up libxdamage-dev:armhf (1:1.1.4-2+b1) ...
Setting up libxss-dev:armhf (1:1.2.2-1) ...
Setting up libxtst6:armhf (2:1.2.2-1+b1) ...
Setting up libgl1-mesa-glx:armhf (12.0.3-1) ...
Setting up libxinerama-dev:armhf (2:1.1.3-1+b1) ...
Setting up libxv-dev:armhf (2:1.0.10-1) ...
Setting up libglew2.0:armhf (2.0.0-3) ...
Setting up libglu1-mesa:armhf (9.0.0-2.1) ...
Setting up libxcb-present-dev:armhf (1.12-1) ...
Setting up libxi-dev (2:1.7.6-1) ...
Setting up libglee0d1:armhf (5.4.0-2) ...
Setting up glee-dev:armhf (5.4.0-2) ...
Setting up libpulse0:armhf (9.0-4) ...
Setting up libgl1-mesa-dev:armhf (12.0.3-1) ...
Setting up libsdl2-2.0-0:armhf (2.0.4+dfsg2-1) ...
Setting up libegl1-mesa-dev:armhf (12.0.3-1) ...
Setting up libglu1-mesa-dev:armhf (9.0.0-2.1) ...
Setting up libpulse-mainloop-glib0:armhf (9.0-4) ...
Setting up libgles2-mesa-dev:armhf (12.0.3-1) ...
Setting up libglew-dev:armhf (2.0.0-3) ...
Setting up python3 (3.5.1-4) ...
Setting up python3-pkg-resources (28.0.0-1) ...
Setting up libglib2.0-dev (2.50.0-2+rpi1) ...
Setting up dh-strip-nondeterminism (0.028-1) ...
Setting up python3-all (3.5.1-4) ...
Setting up python3-setuptools (28.0.0-1) ...
Setting up dh-python (2.20160818) ...
Setting up debhelper (10.2.2) ...
Setting up gir1.2-ibus-1.0:armhf (1.5.11-1) ...
Setting up libpulse-dev:armhf (9.0-4) ...
Setting up dh-autoreconf (12) ...
Setting up libibus-1.0-dev:armhf (1.5.11-1) ...
Setting up libsdl2-dev (2.0.4+dfsg2-1) ...
Setting up sbuild-build-depends-fs-uae-dummy (0.invalid.0) ...
Processing triggers for libc-bin (2.24-3) ...
Processing triggers for systemd (231-9) ...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Build environment                                                            |
+------------------------------------------------------------------------------+

Kernel: Linux 3.19.0-trunk-armmp armhf (armv7l)
Toolchain package versions: binutils_2.27-8 dpkg-dev_1.18.10 g++-6_6.2.0-6+rpi1 gcc-6_6.2.0-6+rpi1 libc6-dev_2.24-3 libstdc++-6-dev_6.2.0-6+rpi1 libstdc++6_6.2.0-6+rpi1 linux-libc-dev_3.18.5-1~exp1+rpi19+stretch
Package versions: adduser_3.115 apt_1.3.1 autoconf_2.69-10 automake_1:1.15-4 autopoint_0.19.8.1-1 autotools-dev_20160430.1 base-files_9.6+rpi1 base-passwd_3.5.40 bash_4.4-1 binutils_2.27-8 bsdmainutils_9.0.11 bsdutils_1:2.28.2-1 build-essential_12.2 bzip2_1.0.6-8 coreutils_8.25-2 cpio_2.11+dfsg-5 cpp_4:6.1.1-1 cpp-6_6.2.0-6+rpi1 dash_0.5.8-2.3 debconf_1.5.59 debfoster_2.7-2.1 debhelper_10.2.2 debianutils_4.8 dh-autoreconf_12 dh-python_2.20160818 dh-strip-nondeterminism_0.028-1 diffutils_1:3.5-1 dirmngr_2.1.15-3 dmsetup_2:1.02.133-1 dpkg_1.18.10 dpkg-dev_1.18.10 e2fslibs_1.43.3-1 e2fsprogs_1.43.3-1 fakeroot_1.21-2 file_1:5.28-4 findutils_4.6.0+git+20160703-2 fuse2fs_1.43.3-1 g++_4:6.1.1-1 g++-6_6.2.0-6+rpi1 gcc_4:6.1.1-1 gcc-4.6-base_4.6.4-5+rpi1 gcc-4.7-base_4.7.3-11+rpi1 gcc-4.8-base_4.8.5-4 gcc-4.9-base_4.9.3-14 gcc-6_6.2.0-6+rpi1 gcc-6-base_6.2.0-6+rpi1 gettext_0.19.8.1-1 gettext-base_0.19.8.1-1 gir1.2-glib-2.0_1.50.0-1 gir1.2-ibus-1.0_1.5.11-1 glee-dev_5.4.0-2 gnupg_2.1.15-3 gnupg-agent_2.1.15-3 gnupg-l10n_2.1.15-3 gpgv_2.1.15-3 grep_2.25-6 groff-base_1.22.3-8 gzip_1.6-5 hostname_3.18 init_1.45 init-system-helpers_1.45 initscripts_2.88dsf-59.8 insserv_1.14.0-5.4 intltool-debian_0.35.0+20060710.4 klibc-utils_2.0.4-9+rpi1 kmod_22-1.1 libacl1_2.2.52-3 libapparmor1_2.10.95-4+b1 libapt-pkg5.0_1.3.1 libarchive-zip-perl_1.59-1 libasan3_6.2.0-6+rpi1 libasound2_1.1.2-1 libasound2-data_1.1.2-1 libasound2-dev_1.1.2-1 libassuan0_2.4.3-1 libasyncns0_0.8-6 libatomic1_6.2.0-6+rpi1 libattr1_1:2.4.47-2 libaudit-common_1:2.6.7-1 libaudit1_1:2.6.7-1 libblkid1_2.28.2-1 libbsd0_0.8.3-1 libbz2-1.0_1.0.6-8 libc-bin_2.24-3 libc-dev-bin_2.24-3 libc6_2.24-3 libc6-dev_2.24-3 libcap-ng0_0.7.7-3 libcap2_1:2.25-1 libcap2-bin_1:2.25-1 libcc1-0_6.2.0-6+rpi1 libcomerr2_1.43.3-1 libcroco3_0.6.11-2 libcryptsetup4_2:1.7.0-2 libdb5.3_5.3.28-12 libdbus-1-3_1.10.12-1 libdbus-1-dev_1.10.12-1 libdebconfclient0_0.217 libdevmapper1.02.1_2:1.02.133-1 libdpkg-perl_1.18.10 libdrm-amdgpu1_2.4.71-1 libdrm-dev_2.4.71-1 libdrm-exynos1_2.4.71-1 libdrm-freedreno1_2.4.71-1 libdrm-nouveau2_2.4.71-1 libdrm-omap1_2.4.71-1 libdrm-radeon1_2.4.71-1 libdrm-tegra0_2.4.71-1 libdrm2_2.4.71-1 libegl1-mesa_12.0.3-1 libegl1-mesa-dev_12.0.3-1 libelf1_0.166-2 libexpat1_2.2.0-1 libfakeroot_1.21-2 libfdisk1_2.28.2-1 libffi6_3.2.1-6 libfile-stripnondeterminism-perl_0.028-1 libflac8_1.3.1-4 libfreetype6_2.6.3-3+b1 libfreetype6-dev_2.6.3-3+b1 libfuse2_2.9.7-1 libgbm1_12.0.3-1 libgc1c2_1:7.4.2-8 libgcc-6-dev_6.2.0-6+rpi1 libgcc1_1:6.2.0-6+rpi1 libgcrypt20_1.7.3-1 libgdbm3_1.8.3-14 libgirepository-1.0-1_1.50.0-1 libgl1-mesa-dev_12.0.3-1 libgl1-mesa-glx_12.0.3-1 libglapi-mesa_12.0.3-1 libglee0d1_5.4.0-2 libgles2-mesa_12.0.3-1 libgles2-mesa-dev_12.0.3-1 libglew-dev_2.0.0-3 libglew2.0_2.0.0-3 libglib2.0-0_2.50.0-2+rpi1 libglib2.0-bin_2.50.0-2+rpi1 libglib2.0-data_2.50.0-2+rpi1 libglib2.0-dev_2.50.0-2+rpi1 libglu1-mesa_9.0.0-2.1 libglu1-mesa-dev_9.0.0-2.1 libgmp10_2:6.1.1+dfsg-1 libgnutls30_3.5.4-2 libgomp1_6.2.0-6+rpi1 libgpg-error0_1.24-1 libhogweed4_3.2-1 libibus-1.0-5_1.5.11-1 libibus-1.0-dev_1.5.11-1 libice-dev_2:1.0.9-1+b1 libice6_2:1.0.9-1+b1 libicu57_57.1-4 libidn11_1.33-1 libip4tc0_1.6.0-3 libisl15_0.17.1-1 libjson-c3_0.12.1-1 libklibc_2.0.4-9+rpi1 libkmod2_22-1.1 libksba8_1.3.5-2 libldap-2.4-2_2.4.42+dfsg-2+rpi1+b3 liblz4-1_0.0~r131-2 liblzma5_5.1.1alpha+20120614-2.1 libmagic-mgc_1:5.28-4 libmagic1_1:5.28-4 libmount1_2.28.2-1 libmpc3_1.0.3-1 libmpdec2_2.4.2-1 libmpeg2-4_0.5.1-7 libmpeg2-4-dev_0.5.1-7 libmpfr4_3.1.5-1 libncurses5_6.0+20160917-1 libncursesw5_6.0+20160917-1 libnettle6_3.2-1 libnpth0_1.2-3 libogg0_1.3.2-1 libopenal-data_1:1.17.2-4 libopenal-dev_1:1.17.2-4 libopenal1_1:1.17.2-4 libp11-kit0_0.23.2-5 libpam-modules_1.1.8-3.3 libpam-modules-bin_1.1.8-3.3 libpam-runtime_1.1.8-3.3 libpam0g_1.1.8-3.3 libpcre16-3_2:8.39-2 libpcre3_2:8.39-2 libpcre3-dev_2:8.39-2 libpcre32-3_2:8.39-2 libpcrecpp0v5_2:8.39-2 libperl5.24_5.24.1~rc3-3 libpipeline1_1.4.1-2 libpng-dev_1.6.25-2 libpng12-0_1.2.54-6 libpng16-16_1.6.25-2 libprocps6_2:3.3.12-2 libpthread-stubs0-dev_0.3-4 libpulse-dev_9.0-4 libpulse-mainloop-glib0_9.0-4 libpulse0_9.0-4 libpython-stdlib_2.7.11-2 libpython2.7-minimal_2.7.12-3 libpython2.7-stdlib_2.7.12-3 libpython3-stdlib_3.5.1-4 libpython3.5-minimal_3.5.2-6 libpython3.5-stdlib_3.5.2-6 libreadline6_6.3-9 libsasl2-2_2.1.26.dfsg1-15 libsasl2-modules_2.1.26.dfsg1-15 libsasl2-modules-db_2.1.26.dfsg1-15 libsdl2-2.0-0_2.0.4+dfsg2-1 libsdl2-dev_2.0.4+dfsg2-1 libseccomp2_2.3.1-2 libselinux1_2.5-3 libsemanage-common_2.5-1 libsemanage1_2.5-1 libsepol1_2.5-1 libsigsegv2_2.10-5 libsm-dev_2:1.2.2-1+b1 libsm6_2:1.2.2-1+b1 libsmartcols1_2.28.2-1 libsndfile1_1.0.27-1 libsndio-dev_1.1.0-2 libsndio6.1_1.1.0-2 libsqlite3-0_3.14.2-1 libss2_1.43.3-1 libssl1.0.2_1.0.2j-1 libstdc++-6-dev_6.2.0-6+rpi1 libstdc++6_6.2.0-6+rpi1 libsystemd0_231-9 libtasn1-6_4.9-4 libtimedate-perl_2.3000-2 libtinfo5_6.0+20160917-1 libtool_2.4.6-2 libubsan0_6.2.0-6+rpi1 libudev-dev_231-9 libudev1_231-9 libunistring0_0.9.6+really0.9.3-0.1 libusb-0.1-4_2:0.1.12-30 libustr-1.0-1_1.0.4-5 libuuid1_2.28.2-1 libvorbis0a_1.3.5-3 libvorbisenc2_1.3.5-3 libwayland-bin_1.11.0-2 libwayland-client0_1.11.0-2 libwayland-cursor0_1.11.0-2 libwayland-dev_1.11.0-2 libwayland-egl1-mesa_12.0.3-1 libwayland-server0_1.11.0-2 libwrap0_7.6.q-25 libx11-6_2:1.6.3-1 libx11-data_2:1.6.3-1 libx11-dev_2:1.6.3-1 libx11-xcb-dev_2:1.6.3-1 libx11-xcb1_2:1.6.3-1 libxau-dev_1:1.0.8-1 libxau6_1:1.0.8-1 libxcb-dri2-0_1.12-1 libxcb-dri2-0-dev_1.12-1 libxcb-dri3-0_1.12-1 libxcb-dri3-dev_1.12-1 libxcb-glx0_1.12-1 libxcb-glx0-dev_1.12-1 libxcb-present-dev_1.12-1 libxcb-present0_1.12-1 libxcb-randr0_1.12-1 libxcb-randr0-dev_1.12-1 libxcb-render0_1.12-1 libxcb-render0-dev_1.12-1 libxcb-shape0_1.12-1 libxcb-shape0-dev_1.12-1 libxcb-sync-dev_1.12-1 libxcb-sync1_1.12-1 libxcb-xfixes0_1.12-1 libxcb-xfixes0-dev_1.12-1 libxcb1_1.12-1 libxcb1-dev_1.12-1 libxcursor-dev_1:1.1.14-1+b1 libxcursor1_1:1.1.14-1+b1 libxdamage-dev_1:1.1.4-2+b1 libxdamage1_1:1.1.4-2+b1 libxdmcp-dev_1:1.1.2-1.1 libxdmcp6_1:1.1.2-1.1 libxext-dev_2:1.3.3-1 libxext6_2:1.3.3-1 libxfixes-dev_1:5.0.2-1 libxfixes3_1:5.0.2-1 libxi-dev_2:1.7.6-1 libxi6_2:1.7.6-1 libxinerama-dev_2:1.1.3-1+b1 libxinerama1_2:1.1.3-1+b1 libxkbcommon-dev_0.6.1-1 libxkbcommon0_0.6.1-1 libxml2_2.9.4+dfsg1-2 libxrandr-dev_2:1.5.0-1 libxrandr2_2:1.5.0-1 libxrender-dev_1:0.9.9-2 libxrender1_1:0.9.9-2 libxshmfence-dev_1.2-1 libxshmfence1_1.2-1 libxss-dev_1:1.2.2-1 libxss1_1:1.2.2-1 libxt-dev_1:1.1.5-1 libxt6_1:1.1.5-1 libxtst6_2:1.2.2-1+b1 libxv-dev_2:1.0.10-1 libxv1_2:1.0.10-1 libxxf86vm-dev_1:1.1.4-1 libxxf86vm1_1:1.1.4-1 linux-libc-dev_3.18.5-1~exp1+rpi19+stretch login_1:4.2-3.2 lsb-base_9.20160629+rpi1 m4_1.4.17-5 make_4.1-9 makedev_2.3.1-93 man-db_2.7.5-1 manpages_4.07-1 mawk_1.3.3-17 mesa-common-dev_12.0.3-1 mime-support_3.60 mount_2.28.2-1 multiarch-support_2.24-3 nano_2.7.0-1 ncurses-base_6.0+20160917-1 ncurses-bin_6.0+20160917-1 passwd_1:4.2-3.2 patch_2.7.5-1 perl_5.24.1~rc3-3 perl-base_5.24.1~rc3-3 perl-modules-5.24_5.24.1~rc3-3 pinentry-curses_0.9.7-5 pkg-config_0.29-4 po-debconf_1.0.20 procps_2:3.3.12-2 python_2.7.11-2 python-minimal_2.7.11-2 python-pkg-resources_28.0.0-1 python-setuptools_28.0.0-1 python2.7_2.7.12-3 python2.7-minimal_2.7.12-3 python3_3.5.1-4 python3-all_3.5.1-4 python3-minimal_3.5.1-4 python3-pkg-resources_28.0.0-1 python3-setuptools_28.0.0-1 python3.5_3.5.2-6 python3.5-minimal_3.5.2-6 raspbian-archive-keyring_20120528.2 readline-common_7.0-1 sbuild-build-depends-core-dummy_0.invalid.0 sbuild-build-depends-fs-uae-dummy_0.invalid.0 sed_4.2.2-8 sensible-utils_0.0.9 startpar_0.59-3.1 systemd_231-9 systemd-sysv_231-9 sysv-rc_2.88dsf-59.8 sysvinit-utils_2.88dsf-59.8 tar_1.29b-1 tzdata_2016g-1 udev_231-9 util-linux_2.28.2-1 x11-common_1:7.7+16 x11proto-core-dev_7.0.29-1 x11proto-damage-dev_1:1.2.1-2 x11proto-dri2-dev_2.8-2 x11proto-fixes-dev_1:5.0-2 x11proto-gl-dev_1.4.17-1 x11proto-input-dev_2.3.2-1 x11proto-kb-dev_1.0.7-1 x11proto-randr-dev_1.5.0-1 x11proto-render-dev_2:0.11.1-2 x11proto-scrnsaver-dev_1.2.2-1 x11proto-video-dev_2.3.3-1 x11proto-xext-dev_7.3.0-1 x11proto-xf86vidmode-dev_2.3.1-2 x11proto-xinerama-dev_1.2.1-2 xkb-data_2.18-1 xorg-sgml-doctools_1:1.11-1 xtrans-dev_1.3.5-1 xz-utils_5.1.1alpha+20120614-2.1 zip_3.0-11 zlib1g_1:1.2.8.dfsg-2+b1 zlib1g-dev_1:1.2.8.dfsg-2+b1

+------------------------------------------------------------------------------+
| Build                                                                        |
+------------------------------------------------------------------------------+


Unpack source
-------------

gpgv: unknown type of key resource 'trustedkeys.kbx'
gpgv: keyblock resource '/sbuild-nonexistent/.gnupg/trustedkeys.kbx': General error
gpgv: Signature made Wed Oct 12 13:29:57 2016 UTC
gpgv:                using RSA key 74263B37F5B5F913
gpgv: Can't check signature: No public key
dpkg-source: warning: failed to verify signature on ./fs-uae_2.8.0+dfsg-2.dsc
dpkg-source: info: extracting fs-uae in /<<BUILDDIR>>/fs-uae-2.8.0+dfsg
dpkg-source: info: unpacking fs-uae_2.8.0+dfsg.orig.tar.gz
dpkg-source: info: unpacking fs-uae_2.8.0+dfsg-2.debian.tar.xz
dpkg-source: info: applying 0001-define-unknown-CPUs-as-CPU_unknown.patch

Check disc space
----------------

Sufficient free space for build

User Environment
----------------

APT_CONFIG=/var/lib/sbuild/apt.conf
DEB_BUILD_OPTIONS=parallel=4
HOME=/sbuild-nonexistent
LC_ALL=POSIX
LOGNAME=root
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
SCHROOT_ALIAS_NAME=stretch-staging-armhf-sbuild
SCHROOT_CHROOT_NAME=stretch-staging-armhf-sbuild
SCHROOT_COMMAND=env
SCHROOT_GID=111
SCHROOT_GROUP=buildd
SCHROOT_SESSION_ID=stretch-staging-armhf-sbuild-4068094a-08cd-4737-9a0c-e53f188d6b62
SCHROOT_UID=106
SCHROOT_USER=buildd
SHELL=/bin/sh
TERM=xterm
USER=buildd

dpkg-buildpackage
-----------------

dpkg-buildpackage: info: source package fs-uae
dpkg-buildpackage: info: source version 2.8.0+dfsg-2
dpkg-buildpackage: info: source distribution unstable
 dpkg-source --before-build fs-uae-2.8.0+dfsg
dpkg-buildpackage: info: host architecture armhf
 fakeroot debian/rules clean
dh clean --with autoreconf,python3
   dh_testdir
   dh_auto_clean
   dh_autoreconf_clean
   dh_clean
 debian/rules build-arch
dh build-arch --with autoreconf,python3
   dh_testdir -a
   dh_update_autotools_config -a
   dh_autoreconf -a
libtoolize: putting auxiliary files in AC_CONFIG_AUX_DIR, '.auto'.
libtoolize: copying file '.auto/ltmain.sh'
libtoolize: putting macros in 'm4'.
libtoolize: copying file 'm4/libtool.m4'
libtoolize: copying file 'm4/ltoptions.m4'
libtoolize: copying file 'm4/ltsugar.m4'
libtoolize: copying file 'm4/ltversion.m4'
libtoolize: copying file 'm4/lt~obsolete.m4'
libtoolize: Consider adding 'AC_CONFIG_MACRO_DIRS([m4])' to configure.ac,
libtoolize: and rerunning libtoolize and aclocal.
configure.ac:18: installing '.auto/compile'
configure.ac:14: installing '.auto/missing'
Makefile.am:8: warning: user target 'install' defined here ...
/usr/share/automake-1.15/am/install.am: ... overrides Automake target 'install' defined here
doc/Makefile.am: installing '.auto/depcomp'
   debian/rules override_dh_auto_configure
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
dh_auto_configure -- --disable-jit
	./configure --build=arm-linux-gnueabihf --prefix=/usr --includedir=\${prefix}/include --mandir=\${prefix}/share/man --infodir=\${prefix}/share/info --sysconfdir=/etc --localstatedir=/var --disable-silent-rules --libdir=\${prefix}/lib/arm-linux-gnueabihf --libexecdir=\${prefix}/lib/arm-linux-gnueabihf --disable-maintainer-mode --disable-dependency-tracking --disable-jit
checking build system type... arm-unknown-linux-gnueabihf
checking host system type... arm-unknown-linux-gnueabihf
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... no
checking for mawk... mawk
checking whether make sets $(MAKE)... yes
checking whether make supports nested variables... yes
checking whether UID '106' is supported by ustar format... yes
checking whether GID '111' is supported by ustar format... yes
checking how to create a ustar tar archive... gnutar
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables... 
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking whether gcc understands -c and -o together... yes
checking for style of include used by make... GNU
checking dependency style of gcc... none
checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking dependency style of g++... none
checking how to run the C preprocessor... gcc -E
checking whether ln -s works... yes
checking whether make sets $(MAKE)... (cached) yes
checking for ranlib... ranlib
checking for msgfmt... /usr/bin/msgfmt
checking for zip... /usr/bin/zip
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checking pkg-config is at least version 0.9.0... yes
checking for special C compiler options needed for large files... no
checking for _FILE_OFFSET_BITS value needed for large files... 64
checking whether C compiler accepts -fno-strict-overflow... yes
checking whether C compiler accepts -fno-strict-aliasing... yes
checking whether C compiler accepts -Wmissing-declarations... yes
checking whether C compiler accepts -Waddress... yes
checking whether C compiler accepts -Wmissing-format-attribute... yes
checking whether the linker accepts -no-pie... yes
checking if compiler allows __builtin_expect... yes
checking for ftime in -lcompat... no
checking for dlopen in -ldl... yes
checking for main in -lgdi32... no
checking for GLIB... yes
checking for main in -lIphlpapi... no
checking for LIBMPEG2... yes
checking for floor in -lm... yes
checking for MIR... no
checking for OPENAL... yes
checking for OPENGL... yes
checking for PNG... yes
checking for SDL2... yes
checking for ZLIB... yes
checking for main in -lWinmm... no
checking for main in -lWs2_32... no
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
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checking for string.h... yes
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checking AL/al.h usability... yes
checking AL/al.h presence... yes
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checking arpa/inet.h usability... yes
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checking byteswap.h usability... yes
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checking for struct stat.st_rdev... yes
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checking size of int... 4
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checking size of long long... 8
checking size of long long int... 8
checking size of short... 2
checking size of void *... 4
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checking for _LARGEFILE_SOURCE value needed for large files... no
checking whether time.h and sys/time.h may both be included... yes
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checking for GNU libc compatible realloc... yes
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checking for clock_gettime... yes
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checking whether CLOCK_MONOTONIC is declared... yes
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checking that generated files are newer than configure... done
configure: creating ./config.status
config.status: creating dist/linux/Makefile
config.status: creating dist/macosx/Info.plist
config.status: creating dist/macosx/Makefile
config.status: creating dist/steamos/Makefile
config.status: creating dist/windows/fs-uae.iss
config.status: creating dist/windows/Makefile
config.status: creating src/fs-uae/fs-uae.rc
config.status: creating Makefile
config.status: creating config.h
config.status: executing depfiles commands
=== configuring in libmpeg2 (/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/libmpeg2)
configure: running /bin/bash ./configure --disable-option-checking '--prefix=/usr'  '--build=arm-linux-gnueabihf' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/arm-linux-gnueabihf' '--libexecdir=${prefix}/lib/arm-linux-gnueabihf' '--disable-maintainer-mode' '--disable-dependency-tracking' '--disable-jit' 'build_alias=arm-linux-gnueabihf' 'CFLAGS=-g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=.
checking build system type... arm-unknown-linux-gnueabihf
checking host system type... arm-unknown-linux-gnueabihf
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... no
checking for mawk... mawk
checking whether make sets $(MAKE)... yes
checking whether make supports nested variables... yes
checking whether to enable maintainer-specific portions of Makefiles... no
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables... 
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking whether gcc understands -c and -o together... yes
checking for style of include used by make... GNU
checking dependency style of gcc... none
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking whether gcc needs -traditional... no
checking dependency style of gcc... none
checking for ar... ar
checking the archiver (ar) interface... ar
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
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checking for unistd.h... yes
checking sys/time.h usability... yes
checking sys/time.h presence... yes
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checking time.h usability... yes
checking time.h presence... yes
checking for time.h... yes
checking sys/timeb.h usability... yes
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checking io.h usability... no
checking io.h presence... no
checking for io.h... no
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -fno-common -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -fno-common -std=gnu89 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking how to print strings... printf
checking for a sed that does not truncate output... /bin/sed
checking for fgrep... /bin/grep -F
checking for ld used by gcc... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B
checking the name lister (/usr/bin/nm -B) interface... BSD nm
checking whether ln -s works... yes
checking the maximum length of command line arguments... 1572864
checking how to convert arm-unknown-linux-gnueabihf file names to arm-unknown-linux-gnueabihf format... func_convert_file_noop
checking how to convert arm-unknown-linux-gnueabihf file names to toolchain format... func_convert_file_noop
checking for /usr/bin/ld option to reload object files... -r
checking for objdump... objdump
checking how to recognize dependent libraries... pass_all
checking for dlltool... dlltool
checking how to associate runtime and link libraries... printf %s\n
checking for archiver @FILE support... @
checking for strip... strip
checking for ranlib... ranlib
checking command to parse /usr/bin/nm -B output from gcc object... ok
checking for sysroot... no
checking for a working dd... /bin/dd
checking how to truncate binary pipes... /bin/dd bs=4096 count=1
checking for mt... mt
checking if mt is a manifest tool... no
checking for dlfcn.h... yes
checking for objdir... .libs
checking if gcc supports -fno-rtti -fno-exceptions... no
checking for gcc option to produce PIC... -fPIC -DPIC
checking if gcc PIC flag -fPIC -DPIC works... yes
checking if gcc static flag -static works... yes
checking if gcc supports -c -o file.o... yes
checking if gcc supports -c -o file.o... (cached) yes
checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes
checking whether -lc should be explicitly linked in... no
checking dynamic linker characteristics... GNU/Linux ld.so
checking how to hardcode library paths into programs... immediate
checking whether stripping libraries is possible... yes
checking if libtool supports shared libraries... yes
checking whether to build shared libraries... yes
checking whether to build static libraries... yes
checking whether time.h and sys/time.h may both be included... yes
checking for struct timeval... yes
checking for inttypes.h... (cached) yes
checking for an ANSI C-conforming const... yes
checking for restrict... restrict
checking for __builtin_expect... yes
checking whether byte ordering is bigendian... no
checking for working volatile... yes
checking for size_t... yes
checking return type of signal handlers... void
checking for special C compiler options needed for large files... no
checking for _FILE_OFFSET_BITS value needed for large files... 64
checking for gettimeofday... yes
checking for ftime... yes
checking for X... libraries , headers 
checking for gethostbyname... yes
checking for connect... yes
checking for remove... yes
checking for shmat... yes
checking for IceConnectionNumber in -lICE... yes
checking for XShmCreateImage in -lXext... yes
checking for XvShmCreateImage in -lXv... yes
checking ddraw.h usability... no
checking ddraw.h presence... no
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checking for sdl-config... no
checking __attribute__ ((aligned ())) support... 64
checking that generated files are newer than configure... done
configure: creating ./config.status
config.status: creating Makefile
config.status: creating include/Makefile
config.status: creating test/Makefile
config.status: creating doc/Makefile
config.status: creating src/Makefile
config.status: creating libmpeg2/Makefile
config.status: creating libmpeg2/convert/Makefile
config.status: creating libvo/Makefile
config.status: creating libmpeg2/libmpeg2.pc
config.status: creating libmpeg2/convert/libmpeg2convert.pc
config.status: creating include/config.h
config.status: executing depfiles commands
config.status: executing libtool commands

Configuration summary for FS-UAE:

  Building for OS:   linux-gnueabihf ("linux")
  Building for CPU:  arm
  Module extension:  .so

  LIBMPEG2_CFLAGS:   -I/usr/include/mpeg2dec
  LIBMPEG2_LIBS:     -lmpeg2 -lmpeg2convert
  OPENAL_CFLAGS:     -I/usr/include/AL
  OPENAL_LIBS:       -lopenal
  OPENGL_CFLAGS:     -I/usr/include/libdrm
  OPENGL_LIBS:       -lGL
  OS_CPPFLAGS:       -DLINUX
  OS_LDFLAGS:        
  SDL2_CFLAGS:       -D_REENTRANT -I/usr/include/SDL2
  SDL2_LIBS:         -lSDL2

make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
   debian/rules override_dh_auto_build
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
dh_auto_build
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genlinetoscr.o src/genlinetoscr.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/genlinetoscr src/genlinetoscr.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/genlinetoscr > ./gen/linetoscr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitops.o src/blitops.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genblitter.o src/genblitter.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/writelog.o src/writelog.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/genblitter src/blitops.o src/genblitter.o src/writelog.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/genblitter i > ./gen/blit.h
./gen/genblitter h > ./gen/blitfunc.h
./gen/genblitter f > ./gen/blitfunc.cpp
./gen/genblitter t > ./gen/blittable.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/gencomp.o src/jit/gencomp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/missing.o src/missing.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/readcpu.o src/readcpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/build68k.o src/build68k.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/build68k src/build68k.o src/writelog.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/build68k < ./src/table68k > ./gen/cpudefs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpudefs.o gen/cpudefs.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/gencomp src/jit/gencomp.o src/missing.o src/readcpu.o gen/cpudefs.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
./gen/gencomp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gencpu.o src/gencpu.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o gen/gencpu src/gencpu.o src/missing.o src/readcpu.o gen/cpudefs.o  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
cd ./gen && ./gencpu --optimized-flags
echo "int cdummy;" > ./gen/cdummy.c
echo "int cppdummy;" > ./gen/cppdummy.cpp
make  all-recursive
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/a2065.o src/a2065.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/a2091.o src/a2091.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/akiko.o src/akiko.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/amax.o src/amax.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ar.o src/ar.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/arcadia.o src/arcadia.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/crc_csum.o src/archivers/dms/crc_csum.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/getbits.o src/archivers/dms/getbits.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/maketbl.o src/archivers/dms/maketbl.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/pfile.o src/archivers/dms/pfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/tables.o src/archivers/dms/tables.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_deep.o src/archivers/dms/u_deep.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_heavy.o src/archivers/dms/u_heavy.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_init.o src/archivers/dms/u_init.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_medium.o src/archivers/dms/u_medium.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_quick.o src/archivers/dms/u_quick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_rle.o src/archivers/dms/u_rle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/mp2/kjmp2.o src/archivers/mp2/kjmp2.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/zip/unzip.o src/archivers/zip/unzip.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/audio.o src/audio.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/autoconf.o src/autoconf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitter.o src/blitter.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev.o src/blkdev.cpp
src/blkdev.cpp: In function 'int sys_command_cd_pause(int, int)':
src/blkdev.cpp:758:46: warning: narrowing conversion of '((paused != 0) ? 0 : 1)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[10] = {0x4b,0,0,0,0,0,0,0,paused?0:1,0};
                                        ~~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_read(int, uae_u8*, int, int)':
src/blkdev.cpp:896:38: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                ~~~~~~^~~~~
src/blkdev.cpp:896:51: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                             ~~~~~~^~~~~
src/blkdev.cpp:896:64: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                          ~~~~~~^~~~
src/blkdev.cpp:896:76: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                      ~~~~~~^~~~
src/blkdev.cpp:896:90: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                                     ~~~~~^~~~
src/blkdev.cpp:896:101: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                                                ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_rawread(int, uae_u8*, int, int, int)':
src/blkdev.cpp:918:37: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                               ~~~~~~^~~~~
src/blkdev.cpp:918:50: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                            ~~~~~~^~~~~
src/blkdev.cpp:918:63: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                         ~~~~~~^~~~
src/blkdev.cpp:918:75: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                     ~~~~~~^~~~
src/blkdev.cpp:918:86: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                 ~~~~~^~~~~
src/blkdev.cpp:918:98: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                             ~~~~~^~~~
src/blkdev.cpp:918:109: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                                        ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_rawread(int, uae_u8*, int, int, int, uae_u8, uae_u8, uae_u8)':
src/blkdev.cpp:934:37: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                               ~~~~~~^~~~~
src/blkdev.cpp:934:50: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                            ~~~~~~^~~~~
src/blkdev.cpp:934:63: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                         ~~~~~~^~~~
src/blkdev.cpp:934:75: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                     ~~~~~~^~~~
src/blkdev.cpp:934:86: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                 ~~~~~^~~~~
src/blkdev.cpp:934:98: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                             ~~~~~^~~~
src/blkdev.cpp:934:109: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                                        ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_read(int, uae_u8*, int, int)':
src/blkdev.cpp:952:48: warning: narrowing conversion of '(size >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                           ~~~~~^~~~~
src/blkdev.cpp:952:60: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                       ~~~~~^~~~~
src/blkdev.cpp:952:72: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                                   ~~~~~^~~~
src/blkdev.cpp:952:83: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                                              ~~~~~^~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev_cdimage.o src/blkdev_cdimage.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/bsdsocket.o src/bsdsocket.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/calc.o src/calc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cd32_fmv.o src/cd32_fmv.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cd32_fmv_genlock.o src/cd32_fmv_genlock.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdrom.o src/cdrom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtv.o src/cdtv.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtvcr.o src/cdtvcr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cfgfile.o src/cfgfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cia.o src/cia.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/consolehook.o src/consolehook.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpuboard.o src/cpuboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu.o src/cpummu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu30.o src/cpummu30.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/crc32.o src/crc32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/custom.o src/custom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/debug.o src/debug.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/debuginfo.o src/debuginfo.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/def_icons.o src/def_icons.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/devices.o src/devices.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/disk.o src/disk.cpp
src/disk.cpp: In function 'void drive_step(drive*, int)':
src/disk.cpp:1569:67: warning: format '%ld' expects argument of type 'long int', but argument 2 has type 'int' [-Wformat=]
    drv - floppy, (get_cycles() - drv->steplimitcycle) / CYCLE_UNIT);
                                                                   ^
src/disk.cpp: In function 'int decode_buffer(uae_u16*, int, int, int, int, int*, int*, int)':
src/disk.cpp:2219:100: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'int' [-Wformat=]
    write_log (_T("Disk decode: weird sector number %d (%08x, %ld)\n"), trackoffs, id, mbuf - mstart);
                                                                                                    ^
src/disk.cpp: In function 'void drive_eject(drive*)':
src/disk.cpp:2629:55: warning: format '%ld' expects argument of type 'long int', but argument 2 has type 'int' [-Wformat=]
   write_log (_T("eject drive %ld\n"), drv - &floppy[0]);
                                                       ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/diskutil.o src/diskutil.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dlopen.o src/dlopen.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dongle.o src/dongle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/cmos.o src/dosbox/cmos.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_full.o src/dosbox/core_full.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_normal.o src/dosbox/core_normal.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_simple.o src/dosbox/core_simple.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/cpu.o src/dosbox/cpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/db_memory.o src/dosbox/db_memory.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/flags.o src/dosbox/flags.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/fpu.o src/dosbox/fpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/keyboard.o src/dosbox/keyboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/modrm.o src/dosbox/modrm.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/paging.o src/dosbox/paging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/pic.o src/dosbox/pic.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/timer.o src/dosbox/timer.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/drawing.o src/drawing.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/driveclick.o src/driveclick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/enforcer.o src/enforcer.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ethernet.o src/ethernet.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/events.o src/events.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/expansion.o src/expansion.cpp
src/expansion.cpp: In function 'addrbank* expamem_init_filesys(int)':
src/expansion.cpp:1473:11: warning: narrowing conversion of '(hide ? 0 : 14)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   0, hide ? 0 : 14, // Name offset
      ~~~~~^~~~~~~~
src/expansion.cpp:1475:8: warning: narrowing conversion of '(hide ? 0 : 85)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0
   ~~~~~^~~~~~~~~
src/expansion.cpp:1475:24: warning: narrowing conversion of '(hide ? 0 : 65)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0
                   ~~~~~^~~~~~~~~
src/expansion.cpp:1475:40: warning: narrowing conversion of '(hide ? 0 : 69)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0
                                   ~~~~~^~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fake86_cpu.o src/fake86_cpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fdi2raw.o src/fdi2raw.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/filesys.o src/filesys.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/flashrom.o src/flashrom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fpp.o src/fpp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fsdb.o src/fsdb.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fsusage.o src/fsusage.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gayle.o src/gayle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxboard.o src/gfxboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxutil.o src/gfxutil.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hardfile.o src/hardfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hrtmon.rom.o src/hrtmon.rom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ide.o src/ide.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/idecontrollers.o src/idecontrollers.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/identify.o src/identify.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/inputdevice.o src/inputdevice.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/isofs.o src/isofs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/compemu_fpp.o src/jit/compemu_fpp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/compemu_support.o src/jit/compemu_support.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/keybuf.o src/keybuf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/logging.o src/logging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/main.o src/main.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/mame/a2410.o src/mame/a2410.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/mame/tm34010/tms34010.o src/mame/tm34010/tms34010.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/memory.o src/memory.cpp
src/memory.cpp: In function 'shmpiece* find_shmpiece(uae_u8*, bool)':
src/memory.cpp:1752:94: warning: format '%lx' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
   write_log (_T("NATMEM: Failure to find mapping at %08lx, %p\n"), base - NATMEM_OFFSET, base);
                                                                                              ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/native2amiga.o src/native2amiga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr9x_scsi.o src/ncr9x_scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr_scsi.o src/ncr_scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu.o src/newcpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu_common.o src/newcpu_common.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ahi_winuae.o src/od-fs/ahi_winuae.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ahidsound_new.o src/od-fs/ahidsound_new.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/audio.o src/od-fs/audio.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/blkdev-linux.o src/od-fs/blkdev-linux.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/bsdsocket_host.o src/od-fs/bsdsocket_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/cda_play.o src/od-fs/cda_play.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/cdimage_stubs.o src/od-fs/cdimage_stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/charset.o src/od-fs/charset.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/clipboard.o src/od-fs/clipboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/clock.o src/od-fs/clock.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/driveclick.o src/od-fs/driveclick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/filesys_host.o src/od-fs/filesys_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/fsdb_host.o src/od-fs/fsdb_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/gui.o src/od-fs/gui.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/hardfile_host.o src/od-fs/hardfile_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/input.o src/od-fs/input.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/inputrecord.o src/od-fs/inputrecord.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ioport.o src/od-fs/ioport.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/joystick.o src/od-fs/joystick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/keyboard.o src/od-fs/keyboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/libamiga.o src/od-fs/libamiga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/logging.o src/od-fs/logging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mman.o src/od-fs/mman.cpp
In file included from src/od-fs/mman.cpp:162:0:
src/od-fs/../od-win32/mman.cpp: In function 'void* uae_shmat(addrbank*, int, void*, int)':
src/od-fs/../od-win32/mman.cpp:939:64: warning: format '%lX' expects argument of type 'long unsigned int', but argument 3 has type 'int' [-Wformat=]
     size, size >> 10, shmaddr, p96special ? _T(" P96") : _T(""));
                                                                ^
src/od-fs/../od-win32/mman.cpp:939:64: warning: format '%lX' expects argument of type 'long unsigned int', but argument 4 has type 'unsigned int' [-Wformat=]
src/od-fs/../od-win32/mman.cpp: In function 'void unprotect_maprom()':
src/od-fs/../od-win32/mman.cpp:961:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
     shm->size, shm->size >> 10, GetLastError ());
                                                ^
src/od-fs/../od-win32/mman.cpp:961:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
src/od-fs/../od-win32/mman.cpp: In function 'void protect_roms(bool)':
src/od-fs/../od-win32/mman.cpp:985:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
     shm->size, shm->size >> 10, GetLastError ());
                                                ^
src/od-fs/../od-win32/mman.cpp:985:48: warning: format '%lX' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mouse.o src/od-fs/mouse.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/parser.o src/od-fs/parser.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/paths.o src/od-fs/paths.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/roms.o src/od-fs/roms.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/statusline.o src/od-fs/statusline.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/stubs.o src/od-fs/stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/support.o src/od-fs/support.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/threading.o src/od-fs/threading.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/uae_host.o src/od-fs/uae_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/uaemisc.o src/od-fs/uaemisc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/video.o src/od-fs/video.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/vpar.o src/od-fs/vpar.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/caps/caps_win32.o src/od-win32/caps/caps_win32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/picasso96_win.o src/od-win32/picasso96_win.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/serial_win32.o src/od-win32/serial_win32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/win32_uaenet.o src/od-win32/win32_uaenet.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/patch.o src/patch.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/pci.o src/pci.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/pixman-stubs.o src/ppc/pixman-stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppc.o src/ppc/ppc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemu.o src/qemu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/cirrus_vga.o src/qemuvga/cirrus_vga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/es1370.o src/qemuvga/es1370.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/esp.o src/qemuvga/esp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c710.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/lsi53c895a.o src/qemuvga/lsi53c895a.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/ne2000.o src/qemuvga/ne2000.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/qemuuaeglue.o src/qemuvga/qemuuaeglue.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/vga.o src/qemuvga/vga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/random.o src/random.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/rommgr.o src/rommgr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sana2.o src/sana2.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/savestate.o src/savestate.cpp
src/savestate.cpp: In function 'void restore_state(const TCHAR*)':
src/savestate.cpp:741:31: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'int' [-Wformat=]
    name, totallen, end - chunk);
                               ^
src/savestate.cpp: In function 'void savestate_capture(int)':
src/savestate.cpp:1782:38: warning: format '%ld' expects argument of type 'long int', but argument 7 has type 'int' [-Wformat=]
   st->end - st->data, statefile_alloc);
                                      ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scp.o src/scp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsi.o src/scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsiemul.o src/scsiemul.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsitape.o src/scsitape.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/segtracker.o src/segtracker.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp_uae.o src/slirp_uae.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/specialmonitors.o src/specialmonitors.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/statusline.o src/statusline.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/support/socket.o src/support/socket.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/support/time.o src/support/time.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/test_card.o src/test_card.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/traps.o src/traps.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeexe.o src/uaeexe.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaelib.o src/uaelib.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaenative.o src/uaenative.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeresource.o src/uaeresource.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeserial.o src/uaeserial.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/vm.o src/vm.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/x86.o src/x86.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile.o src/zfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile_archive.o src/zfile_archive.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blitfunc.o gen/blitfunc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blittable.o gen/blittable.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compemu.o gen/compemu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compstbl.o gen/compstbl.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpustbl.o gen/cpustbl.cpp
rm -f libuae.a
ar cru libuae.a src/a2065.o src/a2091.o src/akiko.o src/amax.o src/ar.o src/arcadia.o src/archivers/dms/crc_csum.o src/archivers/dms/getbits.o src/archivers/dms/maketbl.o src/archivers/dms/pfile.o src/archivers/dms/tables.o src/archivers/dms/u_deep.o src/archivers/dms/u_heavy.o src/archivers/dms/u_init.o src/archivers/dms/u_medium.o src/archivers/dms/u_quick.o src/archivers/dms/u_rle.o src/archivers/mp2/kjmp2.o src/archivers/zip/unzip.o src/audio.o src/autoconf.o src/blitter.o src/blkdev.o src/blkdev_cdimage.o src/bsdsocket.o src/calc.o src/cd32_fmv.o src/cd32_fmv_genlock.o src/cdrom.o src/cdtv.o src/cdtvcr.o src/cfgfile.o src/cia.o src/consolehook.o src/cpuboard.o src/cpummu.o src/cpummu30.o src/crc32.o src/custom.o src/debug.o src/debuginfo.o src/def_icons.o src/devices.o src/disk.o src/diskutil.o src/dlopen.o src/dongle.o src/dosbox/cmos.o src/dosbox/core_full.o src/dosbox/core_normal.o src/dosbox/core_simple.o src/dosbox/cpu.o src/dosbox/db_memory.o src/dosbox/flags.o src/dosbox/fpu.o src/dosbox/keyboard.o src/dosbox/modrm.o src/dosbox/paging.o src/dosbox/pic.o src/dosbox/timer.o src/drawing.o src/driveclick.o src/enforcer.o src/ethernet.o src/events.o src/expansion.o src/fake86_cpu.o src/fdi2raw.o src/filesys.o src/flashrom.o src/fpp.o src/fsdb.o src/fsusage.o src/gayle.o src/gfxboard.o src/gfxutil.o src/hardfile.o src/hrtmon.rom.o src/ide.o src/idecontrollers.o src/identify.o src/inputdevice.o src/isofs.o src/jit/compemu_fpp.o src/jit/compemu_support.o src/keybuf.o src/logging.o src/main.o src/mame/a2410.o src/mame/tm34010/tms34010.o src/memory.o src/native2amiga.o src/ncr9x_scsi.o src/ncr_scsi.o src/newcpu.o src/newcpu_common.o src/od-fs/ahi_winuae.o src/od-fs/ahidsound_new.o src/od-fs/audio.o src/od-fs/blkdev-linux.o src/od-fs/bsdsocket_host.o src/od-fs/cda_play.o src/od-fs/cdimage_stubs.o src/od-fs/charset.o src/od-fs/clipboard.o src/od-fs/clock.o src/od-fs/driveclick.o src/od-fs/filesys_host.o src/od-fs/fsdb_host.o src/od-fs/gui.o src/od-fs/hardfile_host.o src/od-fs/input.o src/od-fs/inputrecord.o src/od-fs/ioport.o src/od-fs/joystick.o src/od-fs/keyboard.o src/od-fs/libamiga.o src/od-fs/logging.o src/od-fs/mman.o src/od-fs/mouse.o src/od-fs/parser.o src/od-fs/paths.o src/od-fs/roms.o src/od-fs/statusline.o src/od-fs/stubs.o src/od-fs/support.o src/od-fs/threading.o src/od-fs/uae_host.o src/od-fs/uaemisc.o src/od-fs/video.o src/od-fs/vpar.o src/od-win32/caps/caps_win32.o src/od-win32/picasso96_win.o src/od-win32/serial_win32.o src/od-win32/win32_uaenet.o src/patch.o src/pci.o src/ppc/pixman-stubs.o src/ppc/ppc.o src/qemu.o src/qemuvga/cirrus_vga.o src/qemuvga/es1370.o src/qemuvga/esp.o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c895a.o src/qemuvga/ne2000.o src/qemuvga/qemuuaeglue.o src/qemuvga/vga.o src/random.o src/readcpu.o src/rommgr.o src/sana2.o src/savestate.o src/scp.o src/scsi.o src/scsiemul.o src/scsitape.o src/segtracker.o src/slirp_uae.o src/specialmonitors.o src/statusline.o src/support/socket.o src/support/time.o src/test_card.o src/traps.o src/uaeexe.o src/uaelib.o src/uaenative.o src/uaeresource.o src/uaeserial.o src/vm.o src/x86.o src/zfile.o src/zfile_archive.o gen/blitfunc.o gen/blittable.o gen/compemu.o gen/compstbl.o gen/cpudefs.o gen/cpustbl.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libuae.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_0.o gen/cpuemu_0.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_11.o gen/cpuemu_11.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_13.o gen/cpuemu_13.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_20.o gen/cpuemu_20.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_21.o gen/cpuemu_21.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_22.o gen/cpuemu_22.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_23.o gen/cpuemu_23.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_24.o gen/cpuemu_24.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_31.o gen/cpuemu_31.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_32.o gen/cpuemu_32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_33.o gen/cpuemu_33.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_40.o gen/cpuemu_40.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_50.o gen/cpuemu_50.cpp
rm -f libcpuemu.a
ar cru libcpuemu.a gen/cpuemu_0.o gen/cpuemu_11.o gen/cpuemu_13.o gen/cpuemu_20.o gen/cpuemu_21.o gen/cpuemu_22.o gen/cpuemu_23.o gen/cpuemu_24.o gen/cpuemu_31.o gen/cpuemu_32.o gen/cpuemu_33.o gen/cpuemu_40.o gen/cpuemu_50.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libcpuemu.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-common.o libfsemu/src/audio/audio-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-dummy.o libfsemu/src/audio/audio-driver-dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-openal.o libfsemu/src/audio/audio-driver-openal.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-sdl.o libfsemu/src/audio/audio-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-init.o libfsemu/src/audio/audio-init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/base.o libfsemu/src/base.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/conf.o libfsemu/src/conf.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/data.o libfsemu/src/data.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/actions.o libfsemu/src/emu/actions.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_common.o libfsemu/src/emu/audio_common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_debug.o libfsemu/src/emu/audio_debug.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_openal.o libfsemu/src/emu/audio_openal.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_sdl.o libfsemu/src/emu/audio_sdl.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/cef.o libfsemu/src/emu/cef.cpp
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/dialog.o libfsemu/src/emu/dialog.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/emu.o libfsemu/src/emu/emu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/font.o libfsemu/src/emu/font.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/hud.o libfsemu/src/emu/hud.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/input.o libfsemu/src/emu/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/keynames.o libfsemu/src/emu/keynames.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/menu.o libfsemu/src/emu/menu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/netplay.o libfsemu/src/emu/netplay.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/render.o libfsemu/src/emu/render.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/scanlines.o libfsemu/src/emu/scanlines.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/texture.o libfsemu/src/emu/texture.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/theme.o libfsemu/src/emu/theme.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/util.o libfsemu/src/emu/util.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video.o libfsemu/src/emu/video.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_buffer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video_options.o libfsemu/src/emu/video_options.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/xml_shader.o libfsemu/src/emu/xml_shader.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/eventlog.o libfsemu/src/eventlog.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/filesys.o libfsemu/src/filesys.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/image.o libfsemu/src/image.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-actions.o libfsemu/src/input/input-actions.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-common.o libfsemu/src/input/input-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-driver-sdl.o libfsemu/src/input/input-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-init.o libfsemu/src/input/input-init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/inifile.o libfsemu/src/inifile.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/init.o libfsemu/src/init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/log.o libfsemu/src/log.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/malloc.o libfsemu/src/malloc.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/clock.o libfsemu/src/ml/clock.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/config.o libfsemu/src/ml/config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/input.o libfsemu/src/ml/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/keyboard.o libfsemu/src/ml/keyboard.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/macosx.o libfsemu/src/ml/macosx.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/ml.o libfsemu/src/ml/ml.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/mouse.o libfsemu/src/ml/mouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/opengl.o libfsemu/src/ml/opengl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/rawinput.o libfsemu/src/ml/rawinput.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/render.o libfsemu/src/ml/render.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/sdl.o libfsemu/src/ml/sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/util.o libfsemu/src/ml/util.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video.o libfsemu/src/ml/video.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_mode.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video_sync.o libfsemu/src/ml/video_sync.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/windows.o libfsemu/src/ml/windows.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/x11.o libfsemu/src/ml/x11.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/opengl.o libfsemu/src/opengl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/path.o libfsemu/src/path.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ref.o libfsemu/src/ref.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/thread.o libfsemu/src/thread.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/time.o libfsemu/src/time.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-buffer.o libfsemu/src/video/video-buffer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-common.o libfsemu/src/video/video-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-common-sdl.o libfsemu/src/video/video-common-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-dummy.o libfsemu/src/video/video-driver-dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-sdl.o libfsemu/src/video/video-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-sdl-software.o libfsemu/src/video/video-driver-sdl-software.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-init.o libfsemu/src/video/video-init.c
rm -f libfsemu.a
ar cru libfsemu.a libfsemu/src/audio/audio-common.o libfsemu/src/audio/audio-driver-dummy.o libfsemu/src/audio/audio-driver-openal.o libfsemu/src/audio/audio-driver-sdl.o libfsemu/src/audio/audio-init.o libfsemu/src/base.o libfsemu/src/conf.o libfsemu/src/data.o libfsemu/src/emu/actions.o libfsemu/src/emu/audio_common.o libfsemu/src/emu/audio_debug.o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_openal.o libfsemu/src/emu/audio_sdl.o libfsemu/src/emu/cef.o libfsemu/src/emu/dialog.o libfsemu/src/emu/emu.o libfsemu/src/emu/font.o libfsemu/src/emu/hud.o libfsemu/src/emu/input.o libfsemu/src/emu/keynames.o libfsemu/src/emu/menu.o libfsemu/src/emu/netplay.o libfsemu/src/emu/render.o libfsemu/src/emu/scanlines.o libfsemu/src/emu/texture.o libfsemu/src/emu/theme.o libfsemu/src/emu/util.o libfsemu/src/emu/video.o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_options.o libfsemu/src/emu/xml_shader.o libfsemu/src/eventlog.o libfsemu/src/filesys.o libfsemu/src/image.o libfsemu/src/input/input-actions.o libfsemu/src/input/input-common.o libfsemu/src/input/input-driver-sdl.o libfsemu/src/input/input-init.o libfsemu/src/inifile.o libfsemu/src/init.o libfsemu/src/log.o libfsemu/src/malloc.o libfsemu/src/ml/clock.o libfsemu/src/ml/config.o libfsemu/src/ml/input.o libfsemu/src/ml/keyboard.o libfsemu/src/ml/macosx.o libfsemu/src/ml/ml.o libfsemu/src/ml/mouse.o libfsemu/src/ml/opengl.o libfsemu/src/ml/rawinput.o libfsemu/src/ml/render.o libfsemu/src/ml/sdl.o libfsemu/src/ml/util.o libfsemu/src/ml/video.o libfsemu/src/ml/video.o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_sync.o libfsemu/src/ml/windows.o libfsemu/src/ml/x11.o libfsemu/src/opengl.o libfsemu/src/path.o libfsemu/src/ref.o libfsemu/src/thread.o libfsemu/src/time.o libfsemu/src/video/video-buffer.o libfsemu/src/video/video-common.o libfsemu/src/video/video-common-sdl.o libfsemu/src/video/video-driver-dummy.o libfsemu/src/video/video-driver-sdl.o libfsemu/src/video/video-driver-sdl-software.o libfsemu/src/video/video-init.o  
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libfsemu.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/linux_evdev.o manymouse/linux_evdev.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidmanager.o manymouse/macosx_hidmanager.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidutilities.o manymouse/macosx_hidutilities.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/manymouse.o manymouse/manymouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/windows_wminput.o manymouse/windows_wminput.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/x11_xinput2.o manymouse/x11_xinput2.c
rm -f libmanymouse.a
ar cru libmanymouse.a manymouse/linux_evdev.o manymouse/macosx_hidmanager.o manymouse/macosx_hidutilities.o manymouse/manymouse.o manymouse/windows_wminput.o manymouse/x11_xinput2.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libmanymouse.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o glad/src/glad.o glad/src/glad.c
rm -f libglad.a
ar cru libglad.a glad/src/glad.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libglad.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/decode.o libudis86/src/decode.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/itab.o libudis86/src/itab.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-att.o libudis86/src/syn-att.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-intel.o libudis86/src/syn-intel.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn.o libudis86/src/syn.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/udis86.o libudis86/src/udis86.c
rm -f libudis86.a
ar cru libudis86.a libudis86/src/decode.o libudis86/src/itab.o libudis86/src/syn-att.o libudis86/src/syn-intel.o libudis86/src/syn.o libudis86/src/udis86.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libudis86.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/misc/misc.o prowizard/misc/misc.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/misc/testbag.o prowizard/misc/testbag.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/prowiz.o prowizard/prowiz.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AC1D_packer.o prowizard/r/AC1D_packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AMOS-MusicBank.o prowizard/r/AMOS-MusicBank.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/BP-Soundmonitor.o prowizard/r/BP-Soundmonitor.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/BSI-FutureComposer.o prowizard/r/BSI-FutureComposer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ChipTracker.o prowizard/r/ChipTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DigiBooster17.o prowizard/r/DigiBooster17.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DigitalIllusion.o prowizard/r/DigitalIllusion.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/EurekaPacker.o prowizard/r/EurekaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FastTracker2.o prowizard/r/FastTracker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FC-M-Packer.o prowizard/r/FC-M-Packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FuchsTracker.o prowizard/r/FuchsTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer13.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FutureComposer14.o prowizard/r/FutureComposer14.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FuzzacPacker.o prowizard/r/FuzzacPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GMC.o prowizard/r/GMC.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GnuPlayer.o prowizard/r/GnuPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GPMO.o prowizard/r/GPMO.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HeatseekerMC10.o prowizard/r/HeatseekerMC10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HornetPacker.o prowizard/r/HornetPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/JamCracker.o prowizard/r/JamCracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/KefrensSoundMachine.o prowizard/r/KefrensSoundMachine.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MED-Octamed.o prowizard/r/MED-Octamed.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MOD-compatible.o prowizard/r/MOD-compatible.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ModuleProtector.o prowizard/r/ModuleProtector.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Mugician.o prowizard/r/Mugician.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Newtron.o prowizard/r/Newtron.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NewtronOld.o prowizard/r/NewtronOld.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoiseFromHeaven.o prowizard/r/NoiseFromHeaven.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker1.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoisePacker2.o prowizard/r/NoisePacker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoiseRunner.o prowizard/r/NoiseRunner.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NovoTrade.o prowizard/r/NovoTrade.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NP3.o prowizard/r/NP3.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PhaPacker.o prowizard/r/PhaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PolkaPacker.o prowizard/r/PolkaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerMusic.o prowizard/r/PowerMusic.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer01.o prowizard/r/Promizer01.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer10c.o prowizard/r/Promizer10c.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer18a.o prowizard/r/Promizer18a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer20.o prowizard/r/Promizer20.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer40.o prowizard/r/Promizer40.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker10.o prowizard/r/ProPacker10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker21.o prowizard/r/ProPacker21.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker30.o prowizard/r/ProPacker30.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Prorunner10.o prowizard/r/Prorunner10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Prorunner20.o prowizard/r/Prorunner20.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/QuadraComposer.o prowizard/r/QuadraComposer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SGT-Packer.o prowizard/r/SGT-Packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/skizzo.o prowizard/r/skizzo.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SkytPacker.o prowizard/r/SkytPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundFX.o prowizard/r/SoundFX.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker26.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundTracker.o prowizard/r/SoundTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StartrekkerPack.o prowizard/r/StartrekkerPack.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StimPacker.o prowizard/r/StimPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneArtsPlayer.o prowizard/r/StoneArtsPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TheDarkDemon.o prowizard/r/TheDarkDemon.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer22a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer30a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer40.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer41a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer50a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer60a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer61a.o prowizard/r/ThePlayer61a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TitanicsPlayer.o prowizard/r/TitanicsPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TMK.o prowizard/r/TMK.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker1.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker3.o prowizard/r/TrackerPacker3.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/UnicTracker.o prowizard/r/UnicTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Viruz2.o prowizard/r/Viruz2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/WantonPacker.o prowizard/r/WantonPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/XannPlayer.o prowizard/r/XannPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ZenPacker.o prowizard/r/ZenPacker.c
rm -f libprowizard.a
ar cru libprowizard.a prowizard/misc/misc.o prowizard/misc/testbag.o prowizard/prowiz.o prowizard/r/AC1D_packer.o prowizard/r/AMOS-MusicBank.o prowizard/r/BP-Soundmonitor.o prowizard/r/BSI-FutureComposer.o prowizard/r/ChipTracker.o prowizard/r/DigiBooster17.o prowizard/r/DigitalIllusion.o prowizard/r/EurekaPacker.o prowizard/r/FastTracker2.o prowizard/r/FC-M-Packer.o prowizard/r/FuchsTracker.o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer14.o prowizard/r/FuzzacPacker.o prowizard/r/GMC.o prowizard/r/GnuPlayer.o prowizard/r/GPMO.o prowizard/r/HeatseekerMC10.o prowizard/r/HornetPacker.o prowizard/r/JamCracker.o prowizard/r/KefrensSoundMachine.o prowizard/r/MED-Octamed.o prowizard/r/MOD-compatible.o prowizard/r/ModuleProtector.o prowizard/r/Mugician.o prowizard/r/Newtron.o prowizard/r/NewtronOld.o prowizard/r/NoiseFromHeaven.o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker2.o prowizard/r/NoiseRunner.o prowizard/r/NovoTrade.o prowizard/r/NP3.o prowizard/r/PhaPacker.o prowizard/r/PolkaPacker.o prowizard/r/PowerMusic.o prowizard/r/Promizer01.o prowizard/r/Promizer10c.o prowizard/r/Promizer18a.o prowizard/r/Promizer20.o prowizard/r/Promizer40.o prowizard/r/ProPacker10.o prowizard/r/ProPacker21.o prowizard/r/ProPacker30.o prowizard/r/Prorunner10.o prowizard/r/Prorunner20.o prowizard/r/QuadraComposer.o prowizard/r/SGT-Packer.o prowizard/r/skizzo.o prowizard/r/SkytPacker.o prowizard/r/SoundFX.o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker.o prowizard/r/StartrekkerPack.o prowizard/r/StimPacker.o prowizard/r/StoneArtsPlayer.o prowizard/r/TheDarkDemon.o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer61a.o prowizard/r/TitanicsPlayer.o prowizard/r/TMK.o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker3.o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker.o prowizard/r/Viruz2.o prowizard/r/WantonPacker.o prowizard/r/XannPlayer.o prowizard/r/ZenPacker.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libprowizard.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/fprem.o softfloat/fprem.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/fsincos.o softfloat/fsincos.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/poly.o softfloat/poly.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat16.o softfloat/softfloat16.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat.o softfloat/softfloat.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-muladd.o softfloat/softfloat-muladd.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-round-pack.o softfloat/softfloat-round-pack.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-specialize.o softfloat/softfloat-specialize.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloatx80.o softfloat/softfloatx80.cc
rm -f libsoftfloat.a
ar cru libsoftfloat.a softfloat/fprem.o softfloat/fsincos.o softfloat/poly.o softfloat/softfloat16.o softfloat/softfloat.o softfloat/softfloat-muladd.o softfloat/softfloat-round-pack.o softfloat/softfloat-specialize.o softfloat/softfloatx80.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libsoftfloat.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cdummy.o gen/cdummy.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cppdummy.o gen/cppdummy.cpp
rm -f libdummy.a
ar cru libdummy.a gen/cdummy.o gen/cppdummy.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libdummy.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config.o src/fs-uae/config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-accelerator.o src/fs-uae/config-accelerator.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-common.o src/fs-uae/config-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-drives.o src/fs-uae/config-drives.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-graphics.o src/fs-uae/config-graphics.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-hardware.o src/fs-uae/config-hardware.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-model.o src/fs-uae/config-model.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-paths.o src/fs-uae/config-paths.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-sound.o src/fs-uae/config-sound.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/input.o src/fs-uae/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/joystick.o src/fs-uae/joystick.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/keyboard.o src/fs-uae/keyboard.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/main.o src/fs-uae/main.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/menu.o src/fs-uae/menu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/mouse.o src/fs-uae/mouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/paths.o src/fs-uae/paths.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/plugins.o src/fs-uae/plugins.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/recording.o src/fs-uae/recording.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/uae_config.o src/fs-uae/uae_config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/video.o src/fs-uae/video.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppcd.o src/ppc/ppcd.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sndboard.o src/sndboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/moduleripper.o src/moduleripper.cpp
g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o fs-uae src/fs-uae/config.o src/fs-uae/config-accelerator.o src/fs-uae/config-common.o src/fs-uae/config-drives.o src/fs-uae/config-graphics.o src/fs-uae/config-hardware.o src/fs-uae/config-model.o src/fs-uae/config-paths.o src/fs-uae/config-sound.o src/fs-uae/input.o src/fs-uae/joystick.o src/fs-uae/keyboard.o src/fs-uae/main.o src/fs-uae/menu.o src/fs-uae/mouse.o src/fs-uae/paths.o src/fs-uae/plugins.o src/fs-uae/recording.o src/fs-uae/uae_config.o src/fs-uae/video.o src/ppc/ppcd.o src/sndboard.o  src/moduleripper.o  libuae.a libcpuemu.a libfsemu.a   libmanymouse.a libglad.a   libudis86.a  libprowizard.a libsoftfloat.a  -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE  -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include   -I./manymouse -I./glad/include   -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/device-helper.o src/fs-uae/device-helper.c
gcc -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security   -Wl,-z,relro -o fs-uae-device-helper src/fs-uae/device-helper.o src/fs-uae/paths.o libfsemu.a  libmanymouse.a libglad.a -lm -ldl     -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lSDL2 -lX11 -lz  -lmpeg2 -lmpeg2convert
mkdir -p share/locale/cs/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/da/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/da.po -o share/locale/da/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/de/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/de.po -o share/locale/de/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/eo/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/eo.po -o share/locale/eo/LC_MESSAGES/fs-uae.mo
58 translated messages, 7 untranslated messages.
mkdir -p share/locale/es/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/es.po -o share/locale/es/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/fi/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/fr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/hu/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae.mo
0 translated messages, 65 untranslated messages.
mkdir -p share/locale/it/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/it.po -o share/locale/it/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/nb/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/nl/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/pl/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae.mo
65 translated messages.
mkdir -p share/locale/pt/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae.mo
51 translated messages, 14 untranslated messages.
mkdir -p share/locale/pt_BR/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
39 translated messages, 26 untranslated messages.
mkdir -p share/locale/sr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae.mo
57 translated messages, 8 untranslated messages.
mkdir -p share/locale/sv/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae.mo
50 translated messages, 15 untranslated messages.
mkdir -p share/locale/tr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae.mo
65 translated messages.
rm -f fs-uae.dat
cd . && /usr/bin/zip -r /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/fs-uae.dat share
  adding: share/ (stored 0%)
  adding: share/applications/ (stored 0%)
  adding: share/applications/fs-uae.desktop (deflated 28%)
  adding: share/icons/ (stored 0%)
  adding: share/icons/hicolor/ (stored 0%)
  adding: share/icons/hicolor/16x16/ (stored 0%)
  adding: share/icons/hicolor/16x16/apps/ (stored 0%)
  adding: share/icons/hicolor/16x16/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/64x64/ (stored 0%)
  adding: share/icons/hicolor/64x64/apps/ (stored 0%)
  adding: share/icons/hicolor/64x64/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/48x48/ (stored 0%)
  adding: share/icons/hicolor/48x48/apps/ (stored 0%)
  adding: share/icons/hicolor/48x48/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/32x32/ (stored 0%)
  adding: share/icons/hicolor/32x32/apps/ (stored 0%)
  adding: share/icons/hicolor/32x32/apps/fs-uae.png (stored 0%)
  adding: share/icons/hicolor/256x256/ (stored 0%)
  adding: share/icons/hicolor/256x256/apps/ (stored 0%)
  adding: share/icons/hicolor/256x256/apps/fs-uae.png (deflated 1%)
  adding: share/icons/hicolor/128x128/ (stored 0%)
  adding: share/icons/hicolor/128x128/apps/ (stored 0%)
  adding: share/icons/hicolor/128x128/apps/fs-uae.png (deflated 0%)
  adding: share/mime/ (stored 0%)
  adding: share/mime/packages/ (stored 0%)
  adding: share/mime/packages/fs-uae.xml (deflated 33%)
  adding: share/fs-uae/ (stored 0%)
  adding: share/fs-uae/theme.conf (stored 0%)
  adding: share/fs-uae/sidebar_edge.png (stored 0%)
  adding: share/fs-uae/pause_indicator.png (deflated 24%)
  adding: share/fs-uae/volume_muted.png (deflated 3%)
  adding: share/fs-uae/shaders/ (stored 0%)
  adding: share/fs-uae/shaders/edge-detection.shader (deflated 66%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl-thick.shader (deflated 65%)
  adding: share/fs-uae/shaders/scanlines-nonlinear.shader (deflated 47%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-thick.shader (deflated 64%)
  adding: share/fs-uae/shaders/scale4xhq.shader (deflated 70%)
  adding: share/fs-uae/shaders/test-gamma-screenlines.shader (deflated 76%)
  adding: share/fs-uae/shaders/testbloom.shader (deflated 68%)
  adding: share/fs-uae/shaders/simplebloom.shader (deflated 53%)
  adding: share/fs-uae/shaders/hq2x.shader (deflated 71%)
  adding: share/fs-uae/shaders/scale2x.shader (deflated 64%)
  adding: share/fs-uae/shaders/heavybloom.shader (deflated 53%)
  adding: share/fs-uae/shaders/horizontal-blur.shader (deflated 50%)
  adding: share/fs-uae/shaders/screenlines-nonlinear.shader (deflated 61%)
  adding: share/fs-uae/shaders/hard-light-bloom.shader (deflated 68%)
  adding: share/fs-uae/shaders/scanline-3x.shader (deflated 44%)
  adding: share/fs-uae/shaders/test.shader (deflated 68%)
  adding: share/fs-uae/shaders/lanczos-6tap.shader (deflated 65%)
  adding: share/fs-uae/shaders/crt.shader (deflated 73%)
  adding: share/fs-uae/shaders/test-gamma.shader (deflated 35%)
  adding: share/fs-uae/shaders/atari-color-fix.shader (deflated 26%)
  adding: share/fs-uae/shaders/scanline-4x.shader (deflated 44%)
  adding: share/fs-uae/shaders/scanlines-classic.shader (deflated 43%)
  adding: share/fs-uae/shaders/curvature.shader (deflated 46%)
  adding: share/fs-uae/shaders/hard-light.shader (deflated 67%)
  adding: share/fs-uae/shaders/hard-light-bloom-gamma.shader (deflated 66%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl.shader (deflated 67%)
  adding: share/fs-uae/shaders/scanlines-nonlinear-blur.shader (deflated 54%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur.shader (deflated 64%)
  adding: share/fs-uae/shaders/testbloom-2.shader (deflated 68%)
  adding: share/fs-uae/item_background.png (deflated 1%)
  adding: share/fs-uae/ubuntu_12_04/ (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/theme.conf (deflated 51%)
  adding: share/fs-uae/ubuntu_12_04/sidebar_edge.png (deflated 0%)
  adding: share/fs-uae/ubuntu_12_04/item_background.png (deflated 1%)
  adding: share/fs-uae/ubuntu_12_04/heading_strip.png (deflated 9%)
  adding: share/fs-uae/ubuntu_12_04/top_item_background.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/sidebar.png (stored 0%)
  adding: share/fs-uae/gloss.png (deflated 0%)
  adding: share/fs-uae/input/ (stored 0%)
  adding: share/fs-uae/input/6d0400000000000016c2000000000000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000004c0500006802000011010000/ (stored 0%)
  adding: share/fs-uae/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf (deflated 61%)
  adding: share/fs-uae/input/030000004c0500006802000011010000/names.txt (stored 0%)
  adding: share/fs-uae/input/030000005e040000d102000001010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/030000005e0400008e02000014010000.fs-uae-controller (deflated 58%)
  adding: share/fs-uae/input/keyboard.conf (deflated 5%)
  adding: share/fs-uae/input/mouse.conf (deflated 16%)
  adding: share/fs-uae/input/83050000000000006020000000000000.fs-uae-controller (deflated 49%)
  adding: share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller (deflated 42%)
  adding: share/fs-uae/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf (deflated 57%)
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  adding: share/fs-uae/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (deflated 56%)
  adding: share/fs-uae/input/f025c383000000000000504944564944.fs-uae-controller (deflated 57%)
  adding: share/fs-uae/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf (deflated 53%)
  adding: share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf (deflated 58%)
  adding: share/fs-uae/input/0b043365000000000000504944564944.fs-uae-controller (deflated 42%)
  adding: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf (deflated 49%)
  adding: share/fs-uae/input/03000000a30600000901000000010000.fs-uae-controller (deflated 56%)
  adding: share/fs-uae/input/xbox_360_wired_controller_15_6_0_0_macosx.conf (deflated 59%)
  adding: share/fs-uae/aros-amiga-m68k-rom.bin (deflated 49%)
  adding: share/fs-uae/close.png (deflated 3%)
  adding: share/fs-uae/heading_strip.png (deflated 9%)
  adding: share/fs-uae/menu_arrow.png (deflated 1%)
  adding: share/fs-uae/aspect.png (deflated 3%)
  adding: share/fs-uae/glow_top.png (deflated 28%)
  adding: share/fs-uae/aros-amiga-m68k-ext.bin (deflated 53%)
  adding: share/fs-uae/floppy_sounds/ (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_startup.wav (deflated 11%)
  adding: share/fs-uae/floppy_sounds/drive_snatch.wav (deflated 5%)
  adding: share/fs-uae/floppy_sounds/drive_click.wav (deflated 11%)
  adding: share/fs-uae/floppy_sounds/drive_spinnd.wav (deflated 13%)
  adding: share/fs-uae/floppy_sounds/drive_spin.wav (deflated 13%)
  adding: share/fs-uae/glow_left.png (deflated 44%)
  adding: share/fs-uae/led-bars-edge/ (stored 0%)
  adding: share/fs-uae/led-bars-edge/cd_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/theme.conf (deflated 68%)
  adding: share/fs-uae/led-bars-edge/vsync_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_8.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_10.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_4.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/fps_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df0_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df1_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/vsync_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/vsync_led_3.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_3.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/cd_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_9.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df3_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/fps_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/md_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df2_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/audio_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_5.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/fps_led_3.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/md_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_7.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/top_left_overlay.png (deflated 0%)
  adding: share/fs-uae/led-bars-edge/power_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df1_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/hd_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/power_led_0.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/top_right_overlay.png (deflated 0%)
  adding: share/fs-uae/led-bars-edge/df2_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df0_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/df3_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/hd_led_2.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_6.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/audio_led_1.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/digit_0.png (stored 0%)
  adding: share/fs-uae/led-bars-edge/audio_led_3.png (stored 0%)
  adding: share/fs-uae/menu_font.png (deflated 9%)
  adding: share/fs-uae/menu_fade_item.png (deflated 35%)
  adding: share/fs-uae/2x_1920_1080/ (stored 0%)
  adding: share/fs-uae/2x_1920_1080/theme.conf (deflated 19%)
  adding: share/fs-uae/title_font.png (deflated 8%)
  adding: share/fs-uae/top_item_background.png (stored 0%)
  adding: share/fs-uae/2x_1920_1080_bezel/ (stored 0%)
  adding: share/fs-uae/2x_1920_1080_bezel/theme.conf (deflated 47%)
  adding: share/fs-uae/2x_1920_1080_bezel/overlay.png (deflated 39%)
  adding: share/fs-uae/volume.png (deflated 2%)
  adding: share/fs-uae/menu_fade_selected_item.png (deflated 35%)
  adding: share/fs-uae/sidebar.png (stored 0%)
  adding: share/fs-uae/glow_top_left.png (deflated 1%)
  adding: share/fs-uae/stretch.png (deflated 2%)
  adding: share/locale/ (stored 0%)
  adding: share/locale/cs/ (stored 0%)
  adding: share/locale/cs/LC_MESSAGES/ (stored 0%)
  adding: share/locale/cs/LC_MESSAGES/fs-uae.mo (deflated 54%)
  adding: share/locale/da/ (stored 0%)
  adding: share/locale/da/LC_MESSAGES/ (stored 0%)
  adding: share/locale/da/LC_MESSAGES/fs-uae.mo (deflated 57%)
  adding: share/locale/de/ (stored 0%)
  adding: share/locale/de/LC_MESSAGES/ (stored 0%)
  adding: share/locale/de/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/eo/ (stored 0%)
  adding: share/locale/eo/LC_MESSAGES/ (stored 0%)
  adding: share/locale/eo/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/es/ (stored 0%)
  adding: share/locale/es/LC_MESSAGES/ (stored 0%)
  adding: share/locale/es/LC_MESSAGES/fs-uae.mo (deflated 56%)
  adding: share/locale/fi/ (stored 0%)
  adding: share/locale/fi/LC_MESSAGES/ (stored 0%)
  adding: share/locale/fi/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/fr/ (stored 0%)
  adding: share/locale/fr/LC_MESSAGES/ (stored 0%)
  adding: share/locale/fr/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/hu/ (stored 0%)
  adding: share/locale/hu/LC_MESSAGES/ (stored 0%)
  adding: share/locale/hu/LC_MESSAGES/fs-uae.mo (deflated 36%)
  adding: share/locale/it/ (stored 0%)
  adding: share/locale/it/LC_MESSAGES/ (stored 0%)
  adding: share/locale/it/LC_MESSAGES/fs-uae.mo (deflated 56%)
  adding: share/locale/nb/ (stored 0%)
  adding: share/locale/nb/LC_MESSAGES/ (stored 0%)
  adding: share/locale/nb/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/nl/ (stored 0%)
  adding: share/locale/nl/LC_MESSAGES/ (stored 0%)
  adding: share/locale/nl/LC_MESSAGES/fs-uae.mo (deflated 55%)
  adding: share/locale/pl/ (stored 0%)
  adding: share/locale/pl/LC_MESSAGES/ (stored 0%)
  adding: share/locale/pl/LC_MESSAGES/fs-uae.mo (deflated 54%)
  adding: share/locale/pt/ (stored 0%)
  adding: share/locale/pt/LC_MESSAGES/ (stored 0%)
  adding: share/locale/pt/LC_MESSAGES/fs-uae.mo (deflated 52%)
  adding: share/locale/pt_BR/ (stored 0%)
  adding: share/locale/pt_BR/LC_MESSAGES/ (stored 0%)
  adding: share/locale/pt_BR/LC_MESSAGES/fs-uae.mo (deflated 49%)
  adding: share/locale/sr/ (stored 0%)
  adding: share/locale/sr/LC_MESSAGES/ (stored 0%)
  adding: share/locale/sr/LC_MESSAGES/fs-uae.mo (deflated 52%)
  adding: share/locale/sv/ (stored 0%)
  adding: share/locale/sv/LC_MESSAGES/ (stored 0%)
  adding: share/locale/sv/LC_MESSAGES/fs-uae.mo (deflated 53%)
  adding: share/locale/tr/ (stored 0%)
  adding: share/locale/tr/LC_MESSAGES/ (stored 0%)
  adding: share/locale/tr/LC_MESSAGES/fs-uae.mo (deflated 54%)
cd . && /usr/bin/zip -r /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/fs-uae.dat share
updating: share/ (stored 0%)
updating: share/applications/ (stored 0%)
updating: share/applications/fs-uae.desktop (deflated 28%)
updating: share/icons/ (stored 0%)
updating: share/icons/hicolor/ (stored 0%)
updating: share/icons/hicolor/16x16/ (stored 0%)
updating: share/icons/hicolor/16x16/apps/ (stored 0%)
updating: share/icons/hicolor/16x16/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/64x64/ (stored 0%)
updating: share/icons/hicolor/64x64/apps/ (stored 0%)
updating: share/icons/hicolor/64x64/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/48x48/ (stored 0%)
updating: share/icons/hicolor/48x48/apps/ (stored 0%)
updating: share/icons/hicolor/48x48/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/32x32/ (stored 0%)
updating: share/icons/hicolor/32x32/apps/ (stored 0%)
updating: share/icons/hicolor/32x32/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/256x256/ (stored 0%)
updating: share/icons/hicolor/256x256/apps/ (stored 0%)
updating: share/icons/hicolor/256x256/apps/fs-uae.png (deflated 1%)
updating: share/icons/hicolor/128x128/ (stored 0%)
updating: share/icons/hicolor/128x128/apps/ (stored 0%)
updating: share/icons/hicolor/128x128/apps/fs-uae.png (deflated 0%)
updating: share/mime/ (stored 0%)
updating: share/mime/packages/ (stored 0%)
updating: share/mime/packages/fs-uae.xml (deflated 33%)
updating: share/fs-uae/ (stored 0%)
updating: share/fs-uae/theme.conf (stored 0%)
updating: share/fs-uae/sidebar_edge.png (stored 0%)
updating: share/fs-uae/pause_indicator.png (deflated 24%)
updating: share/fs-uae/volume_muted.png (deflated 3%)
updating: share/fs-uae/shaders/ (stored 0%)
updating: share/fs-uae/shaders/edge-detection.shader (deflated 66%)
updating: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl-thick.shader (deflated 65%)
updating: share/fs-uae/shaders/scanlines-nonlinear.shader (deflated 47%)
updating: share/fs-uae/shaders/screenlines-nonlinear-blur-thick.shader (deflated 64%)
updating: share/fs-uae/shaders/scale4xhq.shader (deflated 70%)
updating: share/fs-uae/shaders/test-gamma-screenlines.shader (deflated 76%)
updating: share/fs-uae/shaders/testbloom.shader (deflated 68%)
updating: share/fs-uae/shaders/simplebloom.shader (deflated 53%)
updating: share/fs-uae/shaders/hq2x.shader (deflated 71%)
updating: share/fs-uae/shaders/scale2x.shader (deflated 64%)
updating: share/fs-uae/shaders/heavybloom.shader (deflated 53%)
updating: share/fs-uae/shaders/horizontal-blur.shader (deflated 50%)
updating: share/fs-uae/shaders/screenlines-nonlinear.shader (deflated 61%)
updating: share/fs-uae/shaders/hard-light-bloom.shader (deflated 68%)
updating: share/fs-uae/shaders/scanline-3x.shader (deflated 44%)
updating: share/fs-uae/shaders/test.shader (deflated 68%)
updating: share/fs-uae/shaders/lanczos-6tap.shader (deflated 65%)
updating: share/fs-uae/shaders/crt.shader (deflated 73%)
updating: share/fs-uae/shaders/test-gamma.shader (deflated 35%)
updating: share/fs-uae/shaders/atari-color-fix.shader (deflated 26%)
updating: share/fs-uae/shaders/scanline-4x.shader (deflated 44%)
updating: share/fs-uae/shaders/scanlines-classic.shader (deflated 43%)
updating: share/fs-uae/shaders/curvature.shader (deflated 46%)
updating: share/fs-uae/shaders/hard-light.shader (deflated 67%)
updating: share/fs-uae/shaders/hard-light-bloom-gamma.shader (deflated 66%)
updating: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl.shader (deflated 67%)
updating: share/fs-uae/shaders/scanlines-nonlinear-blur.shader (deflated 54%)
updating: share/fs-uae/shaders/screenlines-nonlinear-blur.shader (deflated 64%)
updating: share/fs-uae/shaders/testbloom-2.shader (deflated 68%)
updating: share/fs-uae/item_background.png (deflated 1%)
updating: share/fs-uae/ubuntu_12_04/ (stored 0%)
updating: share/fs-uae/ubuntu_12_04/theme.conf (deflated 51%)
updating: share/fs-uae/ubuntu_12_04/sidebar_edge.png (deflated 0%)
updating: share/fs-uae/ubuntu_12_04/item_background.png (deflated 1%)
updating: share/fs-uae/ubuntu_12_04/heading_strip.png (deflated 9%)
updating: share/fs-uae/ubuntu_12_04/top_item_background.png (stored 0%)
updating: share/fs-uae/ubuntu_12_04/sidebar.png (stored 0%)
updating: share/fs-uae/gloss.png (deflated 0%)
updating: share/fs-uae/input/ (stored 0%)
updating: share/fs-uae/input/6d0400000000000016c2000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000004c0500006802000011010000/ (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf (deflated 61%)
updating: share/fs-uae/input/030000004c0500006802000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e040000d102000001010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/030000005e0400008e02000014010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/keyboard.conf (deflated 5%)
updating: share/fs-uae/input/mouse.conf (deflated 16%)
updating: share/fs-uae/input/83050000000000006020000000000000.fs-uae-controller (deflated 49%)
updating: share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller (deflated 42%)
updating: share/fs-uae/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf (deflated 57%)
updating: share/fs-uae/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (deflated 57%)
updating: share/fs-uae/input/retrolink/ (stored 0%)
updating: share/fs-uae/input/retrolink/usb_gamepad_10_2_0_0_linux.ini (deflated 48%)
updating: share/fs-uae/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf (deflated 40%)
updating: share/fs-uae/input/5e04a102000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/030000005e0400008e02000070050000.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/wireless_360_controller_15_6_0_0_macosx.conf (deflated 59%)
updating: share/fs-uae/input/wireless_controller_14_6_1_0_macosx.conf (deflated 59%)
updating: share/fs-uae/input/c0110591000000000000504944564944.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/dual_analog_pad_12_4_1_0_macosx.conf (deflated 58%)
updating: share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf (deflated 39%)
updating: share/fs-uae/input/4f0415b3000000000000504944564944.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/6d04d2ca000000000000504944564944.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/00000000000000000000000000000000.fs-uae-controller (deflated 61%)
updating: share/fs-uae/input/speedlink_torid_12_4_1_0_windows.conf (deflated 56%)
updating: share/fs-uae/input/linux/ (stored 0%)
updating: share/fs-uae/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf (deflated 61%)
updating: share/fs-uae/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf (deflated 58%)
updating: share/fs-uae/input/common/ (stored 0%)
updating: share/fs-uae/input/common/xinput_gamepad.ini (deflated 63%)
updating: share/fs-uae/input/common/gamepad.ini (deflated 19%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/ (stored 0%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/names.txt (deflated 20%)
updating: share/fs-uae/input/default_xarcade.ini (deflated 58%)
updating: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf (deflated 57%)
updating: share/fs-uae/input/saitek/ (stored 0%)
updating: share/fs-uae/input/saitek/x52_flight_control_system.ini (deflated 58%)
updating: share/fs-uae/input/saitek/dual_analog_gamepad.ini (deflated 62%)
updating: share/fs-uae/input/saitek/p880.ini (deflated 60%)
updating: share/fs-uae/input/default_keyboard.conf (deflated 80%)
updating: share/fs-uae/input/450c2043000000000000504944564944.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/0b040000000000003365000000000000.fs-uae-controller (deflated 44%)
updating: share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf (deflated 56%)
updating: share/fs-uae/input/92125441000000000000504944564944.fs-uae-controller (deflated 36%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/ (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf (deflated 62%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e0400001907000000010000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/logitech/ (stored 0%)
updating: share/fs-uae/input/logitech/gamepad_f310_controller.ini (deflated 21%)
updating: share/fs-uae/input/logitech/g27_racing_wheel.ini (deflated 61%)
updating: share/fs-uae/input/logitech/ps3_usb_cordless_gamepad.ini (deflated 28%)
updating: share/fs-uae/input/logitech/controller_wireless_gamepad_f710.ini (deflated 25%)
updating: share/fs-uae/input/logitech/controller_rumble_gamepad_f510.ini (deflated 24%)
updating: share/fs-uae/input/logitech/logitech_extreme_3d.ini (deflated 25%)
updating: share/fs-uae/input/logitech/logitech_rumblepad_2.ini (deflated 26%)
updating: share/fs-uae/input/logitech/logitech_dual_action.ini (deflated 61%)
updating: share/fs-uae/input/logitech/logitech_extreme_3d_pro.ini (deflated 46%)
updating: share/fs-uae/input/logitech/logitech_cordless_rumblepad_2.ini (deflated 27%)
updating: share/fs-uae/input/6d0400000000000018c2000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/gamtec_ltd/ (stored 0%)
updating: share/fs-uae/input/gamtec_ltd/smartjoy_plus_adapter.ini (deflated 14%)
updating: share/fs-uae/input/83056020000000000000504944564944.fs-uae-controller (deflated 48%)
updating: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf (deflated 48%)
updating: share/fs-uae/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf (deflated 58%)
updating: share/fs-uae/input/c6241a53000000000000504944564944.fs-uae-controller (deflated 56%)
updating: share/fs-uae/input/0300000081170000990a000001010000.fs-uae-controller (deflated 40%)
updating: share/fs-uae/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf (deflated 57%)
updating: share/fs-uae/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf (deflated 57%)
updating: share/fs-uae/input/030000006d04000019c2000011010000.fs-uae-controller (deflated 57%)
updating: share/fs-uae/input/logitech_dual_action_12_4_1_0_windows.conf (deflated 58%)
updating: share/fs-uae/input/playstation_r_3_controller_19_4_0_0_macosx.conf (deflated 58%)
updating: share/fs-uae/input/4c050000000000006802000000000000.fs-uae-controller (deflated 58%)
updating: share/fs-uae/input/generic_x_box_pad_11_6_1_0_linux.conf (deflated 57%)
updating: share/fs-uae/input/030000000b0400003365000000010000.fs-uae-controller (deflated 43%)
updating: share/fs-uae/input/other/ (stored 0%)
updating: share/fs-uae/input/other/retro_joystick_interface_v1_2.ini (deflated 55%)
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updating: share/locale/fr/LC_MESSAGES/ (stored 0%)
updating: share/locale/fr/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/hu/ (stored 0%)
updating: share/locale/hu/LC_MESSAGES/ (stored 0%)
updating: share/locale/hu/LC_MESSAGES/fs-uae.mo (deflated 36%)
updating: share/locale/it/ (stored 0%)
updating: share/locale/it/LC_MESSAGES/ (stored 0%)
updating: share/locale/it/LC_MESSAGES/fs-uae.mo (deflated 56%)
updating: share/locale/nb/ (stored 0%)
updating: share/locale/nb/LC_MESSAGES/ (stored 0%)
updating: share/locale/nb/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/nl/ (stored 0%)
updating: share/locale/nl/LC_MESSAGES/ (stored 0%)
updating: share/locale/nl/LC_MESSAGES/fs-uae.mo (deflated 55%)
updating: share/locale/pl/ (stored 0%)
updating: share/locale/pl/LC_MESSAGES/ (stored 0%)
updating: share/locale/pl/LC_MESSAGES/fs-uae.mo (deflated 54%)
updating: share/locale/pt/ (stored 0%)
updating: share/locale/pt/LC_MESSAGES/ (stored 0%)
updating: share/locale/pt/LC_MESSAGES/fs-uae.mo (deflated 52%)
updating: share/locale/pt_BR/ (stored 0%)
updating: share/locale/pt_BR/LC_MESSAGES/ (stored 0%)
updating: share/locale/pt_BR/LC_MESSAGES/fs-uae.mo (deflated 49%)
updating: share/locale/sr/ (stored 0%)
updating: share/locale/sr/LC_MESSAGES/ (stored 0%)
updating: share/locale/sr/LC_MESSAGES/fs-uae.mo (deflated 52%)
updating: share/locale/sv/ (stored 0%)
updating: share/locale/sv/LC_MESSAGES/ (stored 0%)
updating: share/locale/sv/LC_MESSAGES/fs-uae.mo (deflated 53%)
updating: share/locale/tr/ (stored 0%)
updating: share/locale/tr/LC_MESSAGES/ (stored 0%)
updating: share/locale/tr/LC_MESSAGES/fs-uae.mo (deflated 54%)
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
dh_auto_build --sourcedirectory=arcade
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/arcade'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/arcade'
make -C arcade
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/arcade'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/arcade'
dh_auto_build --sourcedirectory=launcher
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/launcher'
mkdir -p share/locale/cs/LC_MESSAGES
msgfmt --verbose po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo
407 translated messages, 64 untranslated messages.
mkdir -p share/locale/da/LC_MESSAGES
msgfmt --verbose po/da.po -o share/locale/da/LC_MESSAGES/fs-uae-launcher.mo
470 translated messages, 1 untranslated message.
mkdir -p share/locale/de/LC_MESSAGES
msgfmt --verbose po/de.po -o share/locale/de/LC_MESSAGES/fs-uae-launcher.mo
470 translated messages, 1 untranslated message.
mkdir -p share/locale/el/LC_MESSAGES
msgfmt --verbose po/el.po -o share/locale/el/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages.
mkdir -p share/locale/eo/LC_MESSAGES
msgfmt --verbose po/eo.po -o share/locale/eo/LC_MESSAGES/fs-uae-launcher.mo
288 translated messages, 183 untranslated messages.
mkdir -p share/locale/es/LC_MESSAGES
msgfmt --verbose po/es.po -o share/locale/es/LC_MESSAGES/fs-uae-launcher.mo
456 translated messages, 15 untranslated messages.
mkdir -p share/locale/fi/LC_MESSAGES
msgfmt --verbose po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages.
mkdir -p share/locale/fr/LC_MESSAGES
msgfmt --verbose po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages.
mkdir -p share/locale/hu/LC_MESSAGES
msgfmt --verbose po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo
0 translated messages, 471 untranslated messages.
mkdir -p share/locale/it/LC_MESSAGES
msgfmt --verbose po/it.po -o share/locale/it/LC_MESSAGES/fs-uae-launcher.mo
470 translated messages, 1 untranslated message.
mkdir -p share/locale/nb/LC_MESSAGES
msgfmt --verbose po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages.
mkdir -p share/locale/nl/LC_MESSAGES
msgfmt --verbose po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo
270 translated messages, 201 untranslated messages.
mkdir -p share/locale/pl/LC_MESSAGES
msgfmt --verbose po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo
471 translated messages.
mkdir -p share/locale/pt/LC_MESSAGES
msgfmt --verbose po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo
161 translated messages, 310 untranslated messages.
mkdir -p share/locale/pt_BR/LC_MESSAGES
msgfmt --verbose po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo
130 translated messages, 341 untranslated messages.
mkdir -p share/locale/sr/LC_MESSAGES
msgfmt --verbose po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo
275 translated messages, 196 untranslated messages.
mkdir -p share/locale/sv/LC_MESSAGES
msgfmt --verbose po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo
0 translated messages, 471 untranslated messages.
mkdir -p share/locale/tr/LC_MESSAGES
msgfmt --verbose po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo
470 translated messages, 1 untranslated message.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/launcher'
make -C launcher
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/launcher'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/launcher'
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
   dh_auto_test -a
	make -j1 check VERBOSE=1
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make  check-recursive
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make  check-TESTS
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[5]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
PASS: tests/dummy-test
============================================================================
Testsuite summary for FS-UAE 2.8.0
============================================================================
# TOTAL: 1
# PASS:  1
# SKIP:  0
# XFAIL: 0
# FAIL:  0
# XPASS: 0
# ERROR: 0
============================================================================
make[5]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
 fakeroot debian/rules binary-arch
dh binary-arch --with autoreconf,python3
   dh_testroot -a
   dh_prep -a
   debian/rules override_dh_auto_install
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make install prefix=$(pwd)/debian/fs-uae/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make  install-recursive
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[5]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
 /bin/mkdir -p '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/bin'
  /usr/bin/install -c fs-uae fs-uae-device-helper '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/bin'
 /bin/mkdir -p '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/doc/fs-uae'
 /usr/bin/install -c -m 644 README COPYING '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/doc/fs-uae'
make  install-data-hook
make[6]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
chmod -R u+w ./share/
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/applications
cp -R ./share/applications/* /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/applications
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/fs-uae
touch /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/fs-uae/share-dir
cp fs-uae.dat /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/fs-uae
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/icons
cp -R ./share/icons/* /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/icons
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/locale
cp -R ./share/locale/* /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/locale
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/mime
cp -R ./share/mime/* /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae/usr/share/mime
make[6]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[5]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
make -C arcade install prefix=$(pwd)/debian/fs-uae-arcade/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/arcade'
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share
cp -a share/* /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/doc/fs-uae-arcade
cp -a README COPYING /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/doc/fs-uae-arcade
python3 setup.py install	 --install-lib=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade	 --install-scripts=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade
running install
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGL
creating build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION
creating build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX
creating build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM
creating build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT
creating build/lib/OpenGL/WGL
creating build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI
creating build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI
creating build/lib/OpenGL/GLUT
copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT
creating build/lib/fsgs
creating build/lib/fsgs/mednafen
copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen
creating build/lib/fsgs/netplay
copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay
copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay
creating build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX
creating build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX
creating build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM
creating build/lib/OpenGL/raw/GL/QCOM
copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM
creating build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV
creating build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI
creating build/lib/arcade
creating build/lib/arcade/res
copying arcade/res/update.py -> build/lib/arcade/res
copying arcade/res/__init__.py -> build/lib/arcade/res
creating build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT
creating build/lib/fsui
creating build/lib/fsui/qt
copying fsui/qt/windowbase.py -> build/lib/fsui/qt
copying fsui/qt/qt.py -> build/lib/fsui/qt
copying fsui/qt/signal.py -> build/lib/fsui/qt
copying fsui/qt/System.py -> build/lib/fsui/qt
copying fsui/qt/ImageView.py -> build/lib/fsui/qt
copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt
copying fsui/qt/TextField.py -> build/lib/fsui/qt
copying fsui/qt/ImageButton.py -> build/lib/fsui/qt
copying fsui/qt/web_view.py -> build/lib/fsui/qt
copying fsui/qt/Button.py -> build/lib/fsui/qt
copying fsui/qt/scrollarea.py -> build/lib/fsui/qt
copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt
copying fsui/qt/Application.py -> build/lib/fsui/qt
copying fsui/qt/legacydialog.py -> build/lib/fsui/qt
copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt
copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt
copying fsui/qt/label.py -> build/lib/fsui/qt
copying fsui/qt/timer.py -> build/lib/fsui/qt
copying fsui/qt/ComboBox.py -> build/lib/fsui/qt
copying fsui/qt/ListView.py -> build/lib/fsui/qt
copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt
copying fsui/qt/Icon.py -> build/lib/fsui/qt
copying fsui/qt/adapter.py -> build/lib/fsui/qt
copying fsui/qt/CheckBox.py -> build/lib/fsui/qt
copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt
copying fsui/qt/helpers.py -> build/lib/fsui/qt
copying fsui/qt/Menu.py -> build/lib/fsui/qt
copying fsui/qt/Image.py -> build/lib/fsui/qt
copying fsui/qt/Choice.py -> build/lib/fsui/qt
copying fsui/qt/TextArea.py -> build/lib/fsui/qt
copying fsui/qt/widget.py -> build/lib/fsui/qt
copying fsui/qt/__init__.py -> build/lib/fsui/qt
copying fsui/qt/dialog.py -> build/lib/fsui/qt
copying fsui/qt/DirDialog.py -> build/lib/fsui/qt
copying fsui/qt/window.py -> build/lib/fsui/qt
copying fsui/qt/FileDialog.py -> build/lib/fsui/qt
copying fsui/qt/Panel.py -> build/lib/fsui/qt
copying fsui/qt/Color.py -> build/lib/fsui/qt
copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR
creating build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX
creating build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI
creating build/lib/fsgs/res
copying fsgs/res/__init__.py -> build/lib/fsgs/res
creating build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE
creating build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV
creating build/lib/OpenGL/GL/DMP
copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP
creating build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
creating build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB
creating build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN
creating build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG
creating build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION
creating build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX
creating build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB
creating build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE
creating build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA
creating build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT
creating build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION
creating build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR
creating build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa
creating build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM
creating build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES
creating build/lib/fsgs/http
copying fsgs/http/server.py -> build/lib/fsgs/http
copying fsgs/http/requestparams.py -> build/lib/fsgs/http
copying fsgs/http/__init__.py -> build/lib/fsgs/http
copying fsgs/http/request.py -> build/lib/fsgs/http
creating build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE
creating build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK
creating build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS
creating build/lib/OpenGL/raw/GL/VIV
copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV
creating build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM
creating build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV
creating build/lib/OpenGL/GL/QCOM
copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM
creating build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION
creating build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI
creating build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN
creating build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM
creating build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI
creating build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE
creating build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
creating build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM
creating build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI
creating build/lib/fstd
copying fstd/data.py -> build/lib/fstd
copying fstd/typing.py -> build/lib/fstd
copying fstd/mypy.py -> build/lib/fstd
copying fstd/adffile.py -> build/lib/fstd
copying fstd/__init__.py -> build/lib/fstd
copying fstd/webapp.py -> build/lib/fstd
creating build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA
creating build/lib/fsgs/plugins
copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins
copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins
copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL
copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX
creating build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML
creating build/lib/six
copying six/six.py -> build/lib/six
copying six/__init__.py -> build/lib/six
creating build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV
creating build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV
creating build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD
creating build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML
creating build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV
creating build/lib/OpenGL/raw/GL/DMP
copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP
creating build/lib/fsui/res
copying fsui/res/__init__.py -> build/lib/fsui/res
creating build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA
creating build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES
creating build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML
creating build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM
creating build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV
creating build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT
creating build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM
creating build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI
creating build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR
creating build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR
creating build/lib/fsgs/web
copying fsgs/web/server.py -> build/lib/fsgs/web
copying fsgs/web/handlers.py -> build/lib/fsgs/web
copying fsgs/web/__init__.py -> build/lib/fsgs/web
creating build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX
creating build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE
creating build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE
creating build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT
creating build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML
creating build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE
creating build/lib/OpenGL/raw/GL/ARM
copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM
creating build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML
creating build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE
creating build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI
creating build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN
creating build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG
creating build/lib/fsgs/drivers
copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers
copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers
copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers
copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers
creating build/lib/fsgs/platforms
copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms
copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms
copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms
copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms
copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms
copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms
copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms
copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms
copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms
copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms
copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms
creating build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD
creating build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX
creating build/lib/fsgs/ui
copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/__init__.py -> build/lib/fsgs/ui
copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui
creating build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT
creating build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB
creating build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA
creating build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3
creating build/lib/OpenGL/raw/GL/ANGLE
copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE
creating build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD
creating build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT
creating build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD
creating build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP
creating build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ
creating build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG
creating build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS
creating build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL
creating build/lib/arcade/ui
copying arcade/ui/event.py -> build/lib/arcade/ui
copying arcade/ui/gl_widget.py -> build/lib/arcade/ui
copying arcade/ui/__init__.py -> build/lib/arcade/ui
copying arcade/ui/arcade_window.py -> build/lib/arcade/ui
creating build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw
creating build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT
creating build/lib/OpenGL/GL/VIV
copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV
creating build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD
creating build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY
creating build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM
creating build/lib/fsgs/gamedb
copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb
creating build/lib/fstd/desktop
copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop
copying fstd/desktop/__init__.py -> build/lib/fstd/desktop
creating build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL
creating build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA
creating build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL
creating build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3
creating build/lib/oyoyo
copying oyoyo/parse.py -> build/lib/oyoyo
copying oyoyo/ircevents.py -> build/lib/oyoyo
copying oyoyo/helpers.py -> build/lib/oyoyo
copying oyoyo/client.py -> build/lib/oyoyo
copying oyoyo/__init__.py -> build/lib/oyoyo
copying oyoyo/cmdhandler.py -> build/lib/oyoyo
creating build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION
creating build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT
creating build/lib/fsgs/amiga
copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga
copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga
copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga
copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga
copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga
copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga
copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga
copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga
creating build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL
copying fsgs/GameDatabaseClient.py -> build/lib/fsgs
copying fsgs/LockerDatabase.py -> build/lib/fsgs
copying fsgs/SaveStateHandler.py -> build/lib/fsgs
copying fsgs/session.py -> build/lib/fsgs
copying fsgs/Config.py -> build/lib/fsgs
copying fsgs/application.py -> build/lib/fsgs
copying fsgs/FileDatabase.py -> build/lib/fsgs
copying fsgs/knownfiles.py -> build/lib/fsgs
copying fsgs/download.py -> build/lib/fsgs
copying fsgs/runner.py -> build/lib/fsgs
copying fsgs/refreshratetool.py -> build/lib/fsgs
copying fsgs/FSGameSystemContext.py -> build/lib/fsgs
copying fsgs/BaseDatabase.py -> build/lib/fsgs
copying fsgs/SignalContext.py -> build/lib/fsgs
copying fsgs/GameNameUtil.py -> build/lib/fsgs
copying fsgs/FSGSDirectories.py -> build/lib/fsgs
copying fsgs/ContextAware.py -> build/lib/fsgs
copying fsgs/network.py -> build/lib/fsgs
copying fsgs/ChecksumTool.py -> build/lib/fsgs
copying fsgs/main.py -> build/lib/fsgs
copying fsgs/Archive.py -> build/lib/fsgs
copying fsgs/platform.py -> build/lib/fsgs
copying fsgs/__init__.py -> build/lib/fsgs
copying fsgs/GameDatabase.py -> build/lib/fsgs
copying fsgs/context.py -> build/lib/fsgs
copying fsgs/BaseContext.py -> build/lib/fsgs
copying fsgs/GameChangeHandler.py -> build/lib/fsgs
copying fsgs/Database.py -> build/lib/fsgs
creating build/lib/fsui/extra
copying fsui/extra/iconheader.py -> build/lib/fsui/extra
copying fsui/extra/taskdialog.py -> build/lib/fsui/extra
copying fsui/extra/__init__.py -> build/lib/fsui/extra
copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GL/IMG
copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG
creating build/lib/OpenGL/osmesa
copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa
creating build/lib/arcade/res/item
copying arcade/res/item/fix.py -> build/lib/arcade/res/item
copying arcade/res/item/__init__.py -> build/lib/arcade/res/item
creating build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX
creating build/lib/OpenGL/raw/GL/IMG
copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG
creating build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL
creating build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL
creating build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV
creating build/lib/OpenGL/AGL
copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL
creating build/lib/OpenGL/platform
copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform
copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform
copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform
copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform
copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform
copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform
copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform
copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform
copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform
creating build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT
creating build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR
creating build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY
creating build/lib/fsbc
creating build/lib/fsbc/tests
copying fsbc/tests/test_task.py -> build/lib/fsbc/tests
copying fsbc/tests/test_application.py -> build/lib/fsbc/tests
copying fsbc/tests/test_user.py -> build/lib/fsbc/tests
copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests
copying fsbc/tests/test_init.py -> build/lib/fsbc/tests
copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests
copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests
copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests
copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests
copying fsbc/tests/test_util.py -> build/lib/fsbc/tests
copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_path.py -> build/lib/fsbc/tests
copying fsbc/tests/test_system.py -> build/lib/fsbc/tests
copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests
copying fsbc/tests/__init__.py -> build/lib/fsbc/tests
copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests
creating build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML
creating build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD
creating build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND
creating build/lib/OpenGL/GL/ANGLE
copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE
creating build/lib/arcade/glui
copying arcade/glui/input.py -> build/lib/arcade/glui
copying arcade/glui/animation.py -> build/lib/arcade/glui
copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui
copying arcade/glui/settings.py -> build/lib/arcade/glui
copying arcade/glui/notification.py -> build/lib/arcade/glui
copying arcade/glui/state.py -> build/lib/arcade/glui
copying arcade/glui/fbo.py -> build/lib/arcade/glui
copying arcade/glui/navigatable.py -> build/lib/arcade/glui
copying arcade/glui/inputmenu.py -> build/lib/arcade/glui
copying arcade/glui/render.py -> build/lib/arcade/glui
copying arcade/glui/topmenu.py -> build/lib/arcade/glui
copying arcade/glui/bezier.py -> build/lib/arcade/glui
copying arcade/glui/items.py -> build/lib/arcade/glui
copying arcade/glui/pyopengl.py -> build/lib/arcade/glui
copying arcade/glui/opengl.py -> build/lib/arcade/glui
copying arcade/glui/font.py -> build/lib/arcade/glui
copying arcade/glui/util.py -> build/lib/arcade/glui
copying arcade/glui/history.py -> build/lib/arcade/glui
copying arcade/glui/gamemenu.py -> build/lib/arcade/glui
copying arcade/glui/launchmenu.py -> build/lib/arcade/glui
copying arcade/glui/sdl.py -> build/lib/arcade/glui
copying arcade/glui/imageloader.py -> build/lib/arcade/glui
copying arcade/glui/menu.py -> build/lib/arcade/glui
copying arcade/glui/bottombar.py -> build/lib/arcade/glui
copying arcade/glui/constants.py -> build/lib/arcade/glui
copying arcade/glui/displaylists.py -> build/lib/arcade/glui
copying arcade/glui/__init__.py -> build/lib/arcade/glui
copying arcade/glui/dialog.py -> build/lib/arcade/glui
copying arcade/glui/texturemanager.py -> build/lib/arcade/glui
copying arcade/glui/text.py -> build/lib/arcade/glui
copying arcade/glui/itemmenu.py -> build/lib/arcade/glui
copying arcade/glui/window.py -> build/lib/arcade/glui
copying arcade/glui/texture.py -> build/lib/arcade/glui
copying arcade/glui/errordialog.py -> build/lib/arcade/glui
creating build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN
creating build/lib/fsui/common
copying fsui/common/layout.py -> build/lib/fsui/common
copying fsui/common/element.py -> build/lib/fsui/common
copying fsui/common/i18n.py -> build/lib/fsui/common
copying fsui/common/signal.py -> build/lib/fsui/common
copying fsui/common/spacer.py -> build/lib/fsui/common
copying fsui/common/group.py -> build/lib/fsui/common
copying fsui/common/__init__.py -> build/lib/fsui/common
creating build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB
creating build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT
creating build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS
creating build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE
creating build/lib/OpenGL/GL/FJ
copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ
creating build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB
creating build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG
creating build/lib/OpenGL/GLES3
creating build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION
creating build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE
creating build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD
creating build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX
creating build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV
creating build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG
creating build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID
creating build/lib/OpenGL/GLU
creating build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT
creating build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND
creating build/lib/OpenGL/GLE
copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE
copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE
copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3
copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3
creating build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D
creating build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM
creating build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX
creating build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX
creating build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2
creating build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX
creating build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR
creating build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV
creating build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV
creating build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL
creating build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL
creating build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
creating build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB
creating build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE
creating build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES
creating build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU
copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL
creating build/lib/fsgs/ogd
copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd
copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd
copying fsgs/ogd/base.py -> build/lib/fsgs/ogd
copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd
copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd
copying fsgs/ogd/client.py -> build/lib/fsgs/ogd
copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd
copying fsgs/ogd/context.py -> build/lib/fsgs/ogd
creating build/lib/OpenGL/Tk
copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk
creating build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL
copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL
copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL
copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL
copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL
copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL
copying OpenGL/GL/images.py -> build/lib/OpenGL/GL
copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL
copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL
copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL
creating build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU
copying fsui/__init__.py -> build/lib/fsui
creating build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX
creating build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP
creating build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION
creating build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV
creating build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3
creating build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR
creating build/lib/fsgs/input
copying fsgs/input/manager.py -> build/lib/fsgs/input
copying fsgs/input/joystick.py -> build/lib/fsgs/input
copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/inputdevice.py -> build/lib/fsgs/input
copying fsgs/input/eventlistener.py -> build/lib/fsgs/input
copying fsgs/input/keyboard.py -> build/lib/fsgs/input
copying fsgs/input/mapper.py -> build/lib/fsgs/input
copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input
copying fsgs/input/eventhelper.py -> build/lib/fsgs/input
copying fsgs/input/__init__.py -> build/lib/fsgs/input
copying fsgs/input/device.py -> build/lib/fsgs/input
creating build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
creating build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/version.py -> build/lib/OpenGL
copying OpenGL/error.py -> build/lib/OpenGL
copying OpenGL/latebind.py -> build/lib/OpenGL
copying OpenGL/_null.py -> build/lib/OpenGL
copying OpenGL/lazywrapper.py -> build/lib/OpenGL
copying OpenGL/contextdata.py -> build/lib/OpenGL
copying OpenGL/constant.py -> build/lib/OpenGL
copying OpenGL/converters.py -> build/lib/OpenGL
copying OpenGL/logs.py -> build/lib/OpenGL
copying OpenGL/_bytes.py -> build/lib/OpenGL
copying OpenGL/constants.py -> build/lib/OpenGL
copying OpenGL/extensions.py -> build/lib/OpenGL
copying OpenGL/images.py -> build/lib/OpenGL
copying OpenGL/plugins.py -> build/lib/OpenGL
copying OpenGL/__init__.py -> build/lib/OpenGL
copying OpenGL/_configflags.py -> build/lib/OpenGL
copying OpenGL/wrapper.py -> build/lib/OpenGL
copying OpenGL/_opaque.py -> build/lib/OpenGL
copying OpenGL/acceleratesupport.py -> build/lib/OpenGL
creating build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION
creating build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM
creating build/lib/fsgs/util
copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util
copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util
copying fsgs/util/disknameutil.py -> build/lib/fsgs/util
copying fsgs/util/datfile.py -> build/lib/fsgs/util
copying fsgs/util/__init__.py -> build/lib/fsgs/util
creating build/lib/fsui/test
copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test
copying fsui/test/test_text_field.py -> build/lib/fsui/test
copying fsui/test/test_button.py -> build/lib/fsui/test
copying fsui/test/__init__.py -> build/lib/fsui/test
creating build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID
creating build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES
copying fsbc/settings.py -> build/lib/fsbc
copying fsbc/signal.py -> build/lib/fsbc
copying fsbc/user.py -> build/lib/fsbc
copying fsbc/resources.py -> build/lib/fsbc
copying fsbc/fs.py -> build/lib/fsbc
copying fsbc/application.py -> build/lib/fsbc
copying fsbc/system.py -> build/lib/fsbc
copying fsbc/path.py -> build/lib/fsbc
copying fsbc/zipfile.py -> build/lib/fsbc
copying fsbc/util.py -> build/lib/fsbc
copying fsbc/task.py -> build/lib/fsbc
copying fsbc/desktop.py -> build/lib/fsbc
copying fsbc/seven_zip_file.py -> build/lib/fsbc
copying fsbc/__init__.py -> build/lib/fsbc
copying fsbc/debug.py -> build/lib/fsbc
copying fsbc/init.py -> build/lib/fsbc
copying fsbc/paths.py -> build/lib/fsbc
copying fsbc/logging.py -> build/lib/fsbc
creating build/lib/fsgs/mame
copying fsgs/mame/arcade.py -> build/lib/fsgs/mame
copying fsgs/mame/mame.py -> build/lib/fsgs/mame
copying fsgs/mame/__init__.py -> build/lib/fsgs/mame
creating build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION
creating build/lib/fsboot
copying fsboot/__init__.py -> build/lib/fsboot
creating build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION
creating build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX
creating build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP
creating build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX
creating build/lib/fsui/web
copying fsui/web/__init__.py -> build/lib/fsui/web
creating build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
creating build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES
creating build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM
creating build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES
creating build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV
creating build/lib/OpenGL/GL/ARM
copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM
creating build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP
creating build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION
creating build/lib/fsgs/mess
copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess
copying fsgs/mess/master_system.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess
copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess
copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess
copying fsgs/mess/mess.py -> build/lib/fsgs/mess
copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess
copying fsgs/mess/__init__.py -> build/lib/fsgs/mess
creating build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION
copying arcade/gamecenter.py -> build/lib/arcade
copying arcade/notification.py -> build/lib/arcade
copying arcade/gamecenterutil.py -> build/lib/arcade
copying arcade/resources.py -> build/lib/arcade
copying arcade/callbacks.py -> build/lib/arcade
copying arcade/diskutil.py -> build/lib/arcade
copying arcade/Application.py -> build/lib/arcade
copying arcade/gnome3.py -> build/lib/arcade
copying arcade/gamecentersettings.py -> build/lib/arcade
copying arcade/arcade_main.py -> build/lib/arcade
copying arcade/option.py -> build/lib/arcade
copying arcade/platform.py -> build/lib/arcade
copying arcade/__init__.py -> build/lib/arcade
creating build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI
creating build/lib/OpenGL/arrays
copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays
creating build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD
creating build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI
creating build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR
creating build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION
creating build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI
creating build/lib/OpenGL/raw/GL/FJ
copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ
copying arcade/res/banner2.png -> build/lib/arcade/res
copying arcade/res/default_item.png -> build/lib/arcade/res
copying arcade/res/close_selected.png -> build/lib/arcade/res
copying arcade/res/screen_border_2.png -> build/lib/arcade/res
copying arcade/res/shutdown_selected.png -> build/lib/arcade/res
copying arcade/res/top.png -> build/lib/arcade/res
copying arcade/res/title_font.json -> build/lib/arcade/res
copying arcade/res/top_item_selected.png -> build/lib/arcade/res
copying arcade/res/run_dialog.png -> build/lib/arcade/res
copying arcade/res/shadow2.png -> build/lib/arcade/res
copying arcade/res/splash_alpha.png -> build/lib/arcade/res
copying arcade/res/gloss.png -> build/lib/arcade/res
copying arcade/res/logo.png -> build/lib/arcade/res
copying arcade/res/home.png -> build/lib/arcade/res
copying arcade/res/screen_border_1.png -> build/lib/arcade/res
copying arcade/res/close.png -> build/lib/arcade/res
copying arcade/res/splash.png -> build/lib/arcade/res
copying arcade/res/missing_cover.png -> build/lib/arcade/res
copying arcade/res/top_logo_e.png -> build/lib/arcade/res
copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res
copying arcade/res/top_logo.png -> build/lib/arcade/res
copying arcade/res/glow_top.png -> build/lib/arcade/res
copying arcade/res/minimize.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow.png -> build/lib/arcade/res
copying arcade/res/top_item_right.png -> build/lib/arcade/res
copying arcade/res/glow_left.png -> build/lib/arcade/res
copying arcade/res/screen_gloss.png -> build/lib/arcade/res
copying arcade/res/sidebar_background.png -> build/lib/arcade/res
copying arcade/res/add_selected.png -> build/lib/arcade/res
copying arcade/res/menu_font.png -> build/lib/arcade/res
copying arcade/res/home_selected.png -> build/lib/arcade/res
copying arcade/res/menu_font.json -> build/lib/arcade/res
copying arcade/res/shutdown.png -> build/lib/arcade/res
copying arcade/res/title_font.png -> build/lib/arcade/res
copying arcade/res/top_logo_selected.png -> build/lib/arcade/res
copying arcade/res/missing_screenshot.png -> build/lib/arcade/res
copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res
copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res
copying arcade/res/top_item.png -> build/lib/arcade/res
copying arcade/res/bottom_bar.png -> build/lib/arcade/res
copying arcade/res/shadow.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res
copying arcade/res/preview_static0.png -> build/lib/arcade/res
copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res
copying arcade/res/banner.png -> build/lib/arcade/res
copying arcade/res/top_item_left.png -> build/lib/arcade/res
copying arcade/res/add.png -> build/lib/arcade/res
copying arcade/res/top_background.png -> build/lib/arcade/res
copying arcade/res/glow_top_left.png -> build/lib/arcade/res
copying arcade/res/minimize_selected.png -> build/lib/arcade/res
copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res
copying arcade/res/item/reboot.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation2.png -> build/lib/arcade/res/item
copying arcade/res/item/b.png -> build/lib/arcade/res/item
copying arcade/res/item/0.png -> build/lib/arcade/res/item
copying arcade/res/item/atari2600.png -> build/lib/arcade/res/item
copying arcade/res/item/arcade.png -> build/lib/arcade/res/item
copying arcade/res/item/supernintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/appleii.png -> build/lib/arcade/res/item
copying arcade/res/item/i.png -> build/lib/arcade/res/item
copying arcade/res/item/x.png -> build/lib/arcade/res/item
copying arcade/res/item/e.png -> build/lib/arcade/res/item
copying arcade/res/item/atari8bit.png -> build/lib/arcade/res/item
copying arcade/res/item/gamecube.png -> build/lib/arcade/res/item
copying arcade/res/item/c.png -> build/lib/arcade/res/item
copying arcade/res/item/q.png -> build/lib/arcade/res/item
copying arcade/res/item/o.png -> build/lib/arcade/res/item
copying arcade/res/item/all.png -> build/lib/arcade/res/item
copying arcade/res/item/n.png -> build/lib/arcade/res/item
copying arcade/res/item/u.png -> build/lib/arcade/res/item
copying arcade/res/item/j.png -> build/lib/arcade/res/item
copying arcade/res/item/g.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboycolor.png -> build/lib/arcade/res/item
copying arcade/res/item/system.png -> build/lib/arcade/res/item
copying arcade/res/item/p.png -> build/lib/arcade/res/item
copying arcade/res/item/a.png -> build/lib/arcade/res/item
copying arcade/res/item/zxspectrum.png -> build/lib/arcade/res/item
copying arcade/res/item/megadrive.png -> build/lib/arcade/res/item
copying arcade/res/item/platform.png -> build/lib/arcade/res/item
copying arcade/res/item/atari7800.png -> build/lib/arcade/res/item
copying arcade/res/item/wii.png -> build/lib/arcade/res/item
copying arcade/res/item/mastersystem.png -> build/lib/arcade/res/item
copying arcade/res/item/t.png -> build/lib/arcade/res/item
copying arcade/res/item/atarilynx.png -> build/lib/arcade/res/item
copying arcade/res/item/v.png -> build/lib/arcade/res/item
copying arcade/res/item/k.png -> build/lib/arcade/res/item
copying arcade/res/item/gamegear.png -> build/lib/arcade/res/item
copying arcade/res/item/letter.png -> build/lib/arcade/res/item
copying arcade/res/item/f.png -> build/lib/arcade/res/item
copying arcade/res/item/atarist.png -> build/lib/arcade/res/item
copying arcade/res/item/m.png -> build/lib/arcade/res/item
copying arcade/res/item/windows.png -> build/lib/arcade/res/item
copying arcade/res/item/dos.png -> build/lib/arcade/res/item
copying arcade/res/item/shutdown.png -> build/lib/arcade/res/item
copying arcade/res/item/atari5200.png -> build/lib/arcade/res/item
copying arcade/res/item/z.png -> build/lib/arcade/res/item
copying arcade/res/item/h.png -> build/lib/arcade/res/item
copying arcade/res/item/amiga.png -> build/lib/arcade/res/item
copying arcade/res/item/l.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboy.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation.png -> build/lib/arcade/res/item
copying arcade/res/item/s.png -> build/lib/arcade/res/item
copying arcade/res/item/r.png -> build/lib/arcade/res/item
copying arcade/res/item/commodore64.png -> build/lib/arcade/res/item
copying arcade/res/item/amstradcpc.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/w.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboyadvance.png -> build/lib/arcade/res/item
copying arcade/res/item/turbografx16.png -> build/lib/arcade/res/item
copying arcade/res/item/bbcmicro.png -> build/lib/arcade/res/item
copying arcade/res/item/shuffle.png -> build/lib/arcade/res/item
copying arcade/res/item/d.png -> build/lib/arcade/res/item
copying arcade/res/item/y.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo64.png -> build/lib/arcade/res/item
creating build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga
creating build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
creating build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000
creating build/lib/fsgs/res/input/retrolink
copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink
creating build/lib/fsgs/res/input/linux
copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux
creating build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common
creating build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
creating build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek
creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
creating build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
creating build/lib/fsgs/res/input/gamtec_ltd
copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd
creating build/lib/fsgs/res/input/other
copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other
creating build/lib/fsgs/res/input/zeemote
copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote
creating build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster
creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
creating build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000
creating build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
creating build/lib/fsgs/res/input/mad_catz
copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz
creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
creating build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom
creating build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000
creating build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
creating build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
creating build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
creating build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony
creating build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000
creating build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd
creating build/lib/fstd/tests
creating build/lib/fstd/tests/adffile
copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile
creating build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile
creating build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS
running build_scripts
creating build/scripts-3.5
copying and adjusting fs-uae-arcade -> build/scripts-3.5
changing mode of build/scripts-3.5/fs-uae-arcade from 664 to 775
running install_lib
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM
copying build/lib/OpenGL/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV
copying build/lib/OpenGL/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG
copying build/lib/OpenGL/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE
copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ
copying build/lib/OpenGL/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/pointers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/selection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/glget.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/framebufferobjects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM
copying build/lib/OpenGL/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM
copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_lookupint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV
copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE
copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG
copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ
copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/mesa.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/freeglut.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/osx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/special.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/fonts.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa
copying build/lib/OpenGL/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL
copying build/lib/OpenGL/AGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/ctypesloader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/win32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/entrypoint31.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/egl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/darwin.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/osmesa.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/glx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/baseplatform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/glunurbs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/projection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/quadrics.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/tess.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/glustruct.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
copying build/lib/OpenGL/GLE/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
copying build/lib/OpenGL/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk
copying build/lib/OpenGL/Tk/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk
copying build/lib/OpenGL/version.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/error.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/latebind.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_null.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/lazywrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/contextdata.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/constant.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/converters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/logs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_configflags.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/wrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_opaque.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/acceleratesupport.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpymodule.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypespointers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/arraydatatype.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesparameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/nones.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/vbo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_strings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/arrayhelpers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpybuffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesarrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numbers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/formathandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/strings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_arrayconstants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut64.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut32.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/mednafen.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
copying build/lib/fsgs/netplay/NetplayContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
copying build/lib/fsgs/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res
copying build/lib/fsgs/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf.dat -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/mouse.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/manifest.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/default_keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/unknown.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/universal_gamepad.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/universal_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink
copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux
copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/p880.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd
copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote
copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz
copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/server.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/requestparams.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/request.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
copying build/lib/fsgs/plugins/plugin_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
copying build/lib/fsgs/plugins/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/server.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/handlers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/c64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
copying build/lib/fsgs/drivers/atari.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/loader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/cdtv.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/cd32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/qwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/mainwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/gamecenterview.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
copying build/lib/fsgs/gamedb/game_database_dumper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
copying build/lib/fsgs/gamedb/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
copying build/lib/fsgs/gamedb/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/LaunchHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/adf.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAE.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ConfigWriter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/Amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/amigarunner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/AmigaContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_files.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/roms.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/whdload.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ROMManager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/GameDatabaseClient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/LockerDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/SaveStateHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/session.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Config.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FileDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/knownfiles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/download.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/runner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/refreshratetool.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FSGameSystemContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/BaseDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/SignalContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameNameUtil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FSGSDirectories.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/ContextAware.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/network.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/ChecksumTool.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/main.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Archive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/BaseContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameChangeHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Database.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/refresh.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/locker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/meta.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/client.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/joystick.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/dinputkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/sdlkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/inputdevice.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/eventlistener.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/mapper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/enumeratehelper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/eventhelper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/device.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/gamenameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/sdl2constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/disknameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/datfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/mame.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/mess.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/update.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/fix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/reboot.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/playstation2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/b.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/0.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari2600.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/supernintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/appleii.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/i.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/x.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/e.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari8bit.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/c.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/q.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/o.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/all.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/n.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/u.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/j.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/g.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gameboycolor.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/system.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/p.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/a.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/zxspectrum.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/megadrive.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/platform.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari7800.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/mastersystem.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/t.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atarilynx.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/v.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/k.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gamegear.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/letter.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/f.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atarist.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/m.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/windows.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/dos.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/atari5200.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/z.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/h.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/l.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gameboy.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/s.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/r.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/commodore64.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/amstradcpc.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/w.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/gameboyadvance.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/turbografx16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/bbcmicro.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/shuffle.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/d.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/y.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/item/nintendo64.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item
copying build/lib/arcade/res/banner2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/default_item.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/close_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/screen_border_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shutdown_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/title_font.json -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/run_dialog.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shadow2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/splash_alpha.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/logo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/home.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/screen_border_1.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/close.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/splash.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/missing_cover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_logo_e.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/amiga_blank_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_logo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/glow_top.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/minimize.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_right.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/glow_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/screen_gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/sidebar_background.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/add_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/menu_font.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/home_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/menu_font.json -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/title_font.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_logo_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/missing_screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_left_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/sidebar_background_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/bottom_bar.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_arrow_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/preview_static0.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/banner.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_item_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/add.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/top_background.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/glow_top_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/minimize_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
copying build/lib/arcade/res/amiga_save_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/gl_widget.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
copying build/lib/arcade/ui/arcade_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/input.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/animation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/gamecenterrunner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/state.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/fbo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/navigatable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/inputmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/topmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/bezier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/items.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/pyopengl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/opengl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/font.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/util.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/history.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/gamemenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/launchmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/sdl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/imageloader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/menu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/bottombar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/displaylists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/texturemanager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/text.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/itemmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/glui/errordialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui
copying build/lib/arcade/gamecenter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gamecenterutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/callbacks.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/diskutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/gamecentersettings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/arcade_main.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
copying build/lib/arcade/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/windowbase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/qt.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/System.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ImageView.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/VerticalItemView.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/TextField.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ImageButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/web_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/scrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/DrawingContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/legacydialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/SpinCtrl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/dialogbuttons.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/timer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ComboBox.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ListView.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/HeadingLabel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Icon.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/adapter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/CheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/widget_mixin.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Menu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Choice.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/TextArea.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/widget.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/DirDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/FileDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Panel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res
copying build/lib/fsui/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/iconheader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/taskdialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/layout.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/element.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/spacer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/WidgetTestCase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/test_text_field.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/test_button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web
copying build/lib/fsui/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/typing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/mypy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/adffile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/webapp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
copying build/lib/fstd/desktop/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
copying build/lib/fstd/desktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile
copying build/lib/fstd/tests/adffile/transplant.adf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
copying build/lib/six/six.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
copying build/lib/six/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/parse.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/ircevents.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/client.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/cmdhandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_task.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_user.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_init.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_sevenzipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_logging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_util.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_path.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_resources.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/user.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/fs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/path.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/util.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/task.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/seven_zip_file.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/init.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/paths.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/logging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot
copying build/lib/fsboot/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/projection.py to projection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/tess.py to tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/error.py to error.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/latebind.py to latebind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_null.py to _null.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/contextdata.py to contextdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constant.py to constant.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/converters.py to converters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/logs.py to logs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/extensions.py to extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/wrapper.py to wrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_opaque.py to _opaque.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/c64.py to c64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/atari.py to atari.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adf.py to adf.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/roms.py to roms.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/session.py to session.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/knownfiles.py to knownfiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/runner.py to runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SignalContext.py to SignalContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ContextAware.py to ContextAware.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/network.py to network.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Archive.py to Archive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Database.py to Database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/manager.py to manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/mame.py to mame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mess.py to mess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/update.py to update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item/fix.py to fix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/item/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/event.py to event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/gl_widget.py to gl_widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/arcade_window.py to arcade_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/input.py to input.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/animation.py to animation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/state.py to state.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/fbo.py to fbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/navigatable.py to navigatable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/inputmenu.py to inputmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/render.py to render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/topmenu.py to topmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bezier.py to bezier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/items.py to items.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/pyopengl.py to pyopengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/history.py to history.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamemenu.py to gamemenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/launchmenu.py to launchmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/sdl.py to sdl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/imageloader.py to imageloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bottombar.py to bottombar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/displaylists.py to displaylists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texturemanager.py to texturemanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/text.py to text.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/itemmenu.py to itemmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/errordialog.py to errordialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenter.py to gamecenter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenterutil.py to gamecenterutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/callbacks.py to callbacks.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/diskutil.py to diskutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecentersettings.py to gamecentersettings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcade_main.py to arcade_main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/qt.py to qt.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/System.py to System.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageView.py to ImageView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextField.py to TextField.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/web_view.py to web_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/timer.py to timer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ListView.py to ListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Icon.py to Icon.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/adapter.py to adapter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget_mixin.py to widget_mixin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Menu.py to Menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Image.py to Image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Choice.py to Choice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextArea.py to TextArea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget.py to widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Panel.py to Panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Color.py to Color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/group.py to group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/six.py to six.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/zipfile.py to zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/seven_zip_file.py to seven_zip_file.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/paths.py to paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot/__init__.py to __init__.cpython-35.pyc
running install_scripts
copying build/scripts-3.5/fs-uae-arcade -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade
changing mode of /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775
running install_egg_info
Writing /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.0.egg-info
install -d /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/bin
rm -f /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/bin/fs-uae-arcade
ln -s ../share/fs-uae-arcade/fs-uae-arcade	 /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-arcade/usr/bin/fs-uae-arcade
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/arcade'
cd arcade && python3 setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-arcade --install-lib=/usr/share/fs-uae-arcade --install-scripts=/usr/share/fs-uae-arcade
running install
running build
running build_py
running build_scripts
running install_lib
running install_scripts
changing mode of ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775
running install_egg_info
Removing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.0.egg-info
Writing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.8.0.egg-info
make -C launcher install prefix=$(pwd)/debian/fs-uae-launcher/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/launcher'
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share
cp -a share/* /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share
mkdir -p /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/doc/fs-uae-launcher
cp -a README COPYING /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/doc/fs-uae-launcher
python3 setup.py install	 --install-lib=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher	 --install-scripts=/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher
running install
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGL
creating build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE
creating build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX
creating build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP
creating build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG
creating build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ
creating build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM
creating build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD
creating build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI
creating build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV
creating build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT
creating build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI
creating build/lib/OpenGL/GLU
copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU
copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3
creating build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR
creating build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML
creating build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG
creating build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR
creating build/lib/oyoyo
copying oyoyo/parse.py -> build/lib/oyoyo
copying oyoyo/ircevents.py -> build/lib/oyoyo
copying oyoyo/helpers.py -> build/lib/oyoyo
copying oyoyo/client.py -> build/lib/oyoyo
copying oyoyo/__init__.py -> build/lib/oyoyo
copying oyoyo/cmdhandler.py -> build/lib/oyoyo
creating build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD
creating build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM
creating build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN
creating build/lib/fstd
copying fstd/data.py -> build/lib/fstd
copying fstd/typing.py -> build/lib/fstd
copying fstd/mypy.py -> build/lib/fstd
copying fstd/adffile.py -> build/lib/fstd
copying fstd/__init__.py -> build/lib/fstd
copying fstd/webapp.py -> build/lib/fstd
creating build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/version.py -> build/lib/OpenGL
copying OpenGL/error.py -> build/lib/OpenGL
copying OpenGL/latebind.py -> build/lib/OpenGL
copying OpenGL/_null.py -> build/lib/OpenGL
copying OpenGL/lazywrapper.py -> build/lib/OpenGL
copying OpenGL/contextdata.py -> build/lib/OpenGL
copying OpenGL/constant.py -> build/lib/OpenGL
copying OpenGL/converters.py -> build/lib/OpenGL
copying OpenGL/logs.py -> build/lib/OpenGL
copying OpenGL/_bytes.py -> build/lib/OpenGL
copying OpenGL/constants.py -> build/lib/OpenGL
copying OpenGL/extensions.py -> build/lib/OpenGL
copying OpenGL/images.py -> build/lib/OpenGL
copying OpenGL/plugins.py -> build/lib/OpenGL
copying OpenGL/__init__.py -> build/lib/OpenGL
copying OpenGL/_configflags.py -> build/lib/OpenGL
copying OpenGL/wrapper.py -> build/lib/OpenGL
copying OpenGL/_opaque.py -> build/lib/OpenGL
copying OpenGL/acceleratesupport.py -> build/lib/OpenGL
creating build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID
creating build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR
creating build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB
creating build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG
creating build/lib/OpenGL/WGL
creating build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION
creating build/lib/workspace
creating build/lib/workspace/apps
creating build/lib/workspace/apps/help
copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help
creating build/lib/fsui
creating build/lib/fsui/common
copying fsui/common/layout.py -> build/lib/fsui/common
copying fsui/common/element.py -> build/lib/fsui/common
copying fsui/common/i18n.py -> build/lib/fsui/common
copying fsui/common/signal.py -> build/lib/fsui/common
copying fsui/common/spacer.py -> build/lib/fsui/common
copying fsui/common/group.py -> build/lib/fsui/common
copying fsui/common/__init__.py -> build/lib/fsui/common
creating build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI
creating build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT
creating build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV
creating build/lib/launcher
copying launcher/version.py -> build/lib/launcher
copying launcher/floppy_manager.py -> build/lib/launcher
copying launcher/i18n.py -> build/lib/launcher
copying launcher/configuration_scanner.py -> build/lib/launcher
copying launcher/implicit_handler.py -> build/lib/launcher
copying launcher/config_checker.py -> build/lib/launcher
copying launcher/launcher_settings.py -> build/lib/launcher
copying launcher/file_scanner.py -> build/lib/launcher
copying launcher/update_manager.py -> build/lib/launcher
copying launcher/fs_uae_launcher.py -> build/lib/launcher
copying launcher/game_paths.py -> build/lib/launcher
copying launcher/launcher_signal.py -> build/lib/launcher
copying launcher/device_manager.py -> build/lib/launcher
copying launcher/option.py -> build/lib/launcher
copying launcher/cd_manager.py -> build/lib/launcher
copying launcher/launcher_config.py -> build/lib/launcher
copying launcher/__init__.py -> build/lib/launcher
copying launcher/plugin_helper.py -> build/lib/launcher
copying launcher/startup_scan.py -> build/lib/launcher
copying launcher/game_scanner.py -> build/lib/launcher
copying launcher/scanner.py -> build/lib/launcher
creating build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML
creating build/lib/OpenGL/raw/GL/QCOM
copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM
creating build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI
creating build/lib/fsgs
creating build/lib/fsgs/mednafen
copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen
creating build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION
creating build/lib/OpenGL/raw/GL/VIV
copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV
creating build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD
creating build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE
creating build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA
creating build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM
creating build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR
creating build/lib/fsboot
copying fsboot/__init__.py -> build/lib/fsboot
creating build/lib/fsgs/util
copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util
copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util
copying fsgs/util/disknameutil.py -> build/lib/fsgs/util
copying fsgs/util/datfile.py -> build/lib/fsgs/util
copying fsgs/util/__init__.py -> build/lib/fsgs/util
creating build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX
creating build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV
creating build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI
creating build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS
creating build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID
creating build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT
creating build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB
creating build/lib/fsgs/platforms
copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms
copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms
copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms
copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms
copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms
copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms
copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms
copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms
copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms
copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms
copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms
creating build/lib/fsgs/mess
copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess
copying fsgs/mess/master_system.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess
copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess
copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess
copying fsgs/mess/mess.py -> build/lib/fsgs/mess
copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess
copying fsgs/mess/__init__.py -> build/lib/fsgs/mess
creating build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM
creating build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT
creating build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2
creating build/lib/OpenGL/AGL
copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL
creating build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX
creating build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE
creating build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE
creating build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM
creating build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE
creating build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN
creating build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR
creating build/lib/OpenGL/raw/GL/ANGLE
copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE
creating build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX
creating build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV
creating build/lib/launcher/server
copying launcher/server/ServerWindow.py -> build/lib/launcher/server
copying launcher/server/Server.py -> build/lib/launcher/server
copying launcher/server/game.py -> build/lib/launcher/server
copying launcher/server/__init__.py -> build/lib/launcher/server
creating build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV
creating build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL
creating build/lib/fsgs/ogd
copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd
copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd
copying fsgs/ogd/base.py -> build/lib/fsgs/ogd
copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd
copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd
copying fsgs/ogd/client.py -> build/lib/fsgs/ogd
copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd
copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd
copying fsgs/ogd/context.py -> build/lib/fsgs/ogd
copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP
creating build/lib/OpenGL/raw/GL/FJ
copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ
creating build/lib/fsbc
creating build/lib/fsbc/tests
copying fsbc/tests/test_task.py -> build/lib/fsbc/tests
copying fsbc/tests/test_application.py -> build/lib/fsbc/tests
copying fsbc/tests/test_user.py -> build/lib/fsbc/tests
copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests
copying fsbc/tests/test_init.py -> build/lib/fsbc/tests
copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests
copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests
copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests
copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests
copying fsbc/tests/test_util.py -> build/lib/fsbc/tests
copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_path.py -> build/lib/fsbc/tests
copying fsbc/tests/test_system.py -> build/lib/fsbc/tests
copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests
copying fsbc/tests/__init__.py -> build/lib/fsbc/tests
copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests
creating build/lib/fsui/extra
copying fsui/extra/iconheader.py -> build/lib/fsui/extra
copying fsui/extra/taskdialog.py -> build/lib/fsui/extra
copying fsui/extra/__init__.py -> build/lib/fsui/extra
creating build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU
creating build/lib/OpenGL/GL/QCOM
copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM
creating build/lib/workspace/util
copying workspace/util/help_button.py -> build/lib/workspace/util
copying workspace/util/browse_button.py -> build/lib/workspace/util
copying workspace/util/__init__.py -> build/lib/workspace/util
copying workspace/util/application_runner.py -> build/lib/workspace/util
copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL
creating build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB
creating build/lib/launcher/ui
creating build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports
copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports
creating build/lib/OpenGL/GL/DMP
copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP
creating build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV
creating build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION
creating build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT
creating build/lib/launcher/res
copying launcher/res/__init__.py -> build/lib/launcher/res
creating build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION
creating build/lib/OpenGL/raw/GL/DMP
copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP
creating build/lib/OpenGL/GLUT
copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT
creating build/lib/arcade
creating build/lib/arcade/glui
copying arcade/glui/input.py -> build/lib/arcade/glui
copying arcade/glui/animation.py -> build/lib/arcade/glui
copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui
copying arcade/glui/settings.py -> build/lib/arcade/glui
copying arcade/glui/notification.py -> build/lib/arcade/glui
copying arcade/glui/state.py -> build/lib/arcade/glui
copying arcade/glui/fbo.py -> build/lib/arcade/glui
copying arcade/glui/navigatable.py -> build/lib/arcade/glui
copying arcade/glui/inputmenu.py -> build/lib/arcade/glui
copying arcade/glui/render.py -> build/lib/arcade/glui
copying arcade/glui/topmenu.py -> build/lib/arcade/glui
copying arcade/glui/bezier.py -> build/lib/arcade/glui
copying arcade/glui/items.py -> build/lib/arcade/glui
copying arcade/glui/pyopengl.py -> build/lib/arcade/glui
copying arcade/glui/opengl.py -> build/lib/arcade/glui
copying arcade/glui/font.py -> build/lib/arcade/glui
copying arcade/glui/util.py -> build/lib/arcade/glui
copying arcade/glui/history.py -> build/lib/arcade/glui
copying arcade/glui/gamemenu.py -> build/lib/arcade/glui
copying arcade/glui/launchmenu.py -> build/lib/arcade/glui
copying arcade/glui/sdl.py -> build/lib/arcade/glui
copying arcade/glui/imageloader.py -> build/lib/arcade/glui
copying arcade/glui/menu.py -> build/lib/arcade/glui
copying arcade/glui/bottombar.py -> build/lib/arcade/glui
copying arcade/glui/constants.py -> build/lib/arcade/glui
copying arcade/glui/displaylists.py -> build/lib/arcade/glui
copying arcade/glui/__init__.py -> build/lib/arcade/glui
copying arcade/glui/dialog.py -> build/lib/arcade/glui
copying arcade/glui/texturemanager.py -> build/lib/arcade/glui
copying arcade/glui/text.py -> build/lib/arcade/glui
copying arcade/glui/itemmenu.py -> build/lib/arcade/glui
copying arcade/glui/window.py -> build/lib/arcade/glui
copying arcade/glui/texture.py -> build/lib/arcade/glui
copying arcade/glui/errordialog.py -> build/lib/arcade/glui
creating build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION
creating build/lib/workspace/util/data
copying workspace/util/data/__init__.py -> build/lib/workspace/util/data
creating build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM
creating build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT
creating build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION
creating build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND
creating build/lib/fsgs/http
copying fsgs/http/server.py -> build/lib/fsgs/http
copying fsgs/http/requestparams.py -> build/lib/fsgs/http
copying fsgs/http/__init__.py -> build/lib/fsgs/http
copying fsgs/http/request.py -> build/lib/fsgs/http
creating build/lib/launcher/netplay
copying launcher/netplay/netplay.py -> build/lib/launcher/netplay
copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay
copying launcher/netplay/irc.py -> build/lib/launcher/netplay
copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay
copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay
copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay
copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay
copying launcher/netplay/__init__.py -> build/lib/launcher/netplay
copying launcher/netplay/player.py -> build/lib/launcher/netplay
copying launcher/netplay/channel.py -> build/lib/launcher/netplay
creating build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT
creating build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL
copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL
copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL
copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL
copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL
copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL
copying OpenGL/GL/images.py -> build/lib/OpenGL/GL
copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL
copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL
copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3
creating build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM
creating build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML
creating build/lib/fsgs/netplay
copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay
copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay
creating build/lib/fsgs/web
copying fsgs/web/server.py -> build/lib/fsgs/web
copying fsgs/web/handlers.py -> build/lib/fsgs/web
copying fsgs/web/__init__.py -> build/lib/fsgs/web
creating build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX
creating build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX
creating build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV
creating build/lib/fsgs/plugins
copying fsgs/plugins/plugin_manager.py -> build/lib/fsgs/plugins
copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins
creating build/lib/OpenGL/raw/GL/ARM
copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM
creating build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP
creating build/lib/launcher/ui/settings
creating build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/opengl_settings_page.py -> build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/__init__.py -> build/lib/launcher/ui/settings/unused
copying launcher/ui/settings/unused/FilterSettingsPage.py -> build/lib/launcher/ui/settings/unused
creating build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION
creating build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar
copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar
creating build/lib/fsui/res
copying fsui/res/__init__.py -> build/lib/fsui/res
creating build/lib/workspace/apps/archive_extractor
creating build/lib/workspace/apps/archive_extractor/data
copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data
creating build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS
creating build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL
creating build/lib/launcher/apps
copying launcher/apps/workspace.py -> build/lib/launcher/apps
copying launcher/apps/list_dirs.py -> build/lib/launcher/apps
copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps
copying launcher/apps/mame_fs.py -> build/lib/launcher/apps
copying launcher/apps/uade_fs.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps
copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps
copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps
copying launcher/apps/list_plugins.py -> build/lib/launcher/apps
copying launcher/apps/__init__.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps
copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps
copying launcher/apps/fs_game_runner.py -> build/lib/launcher/apps
creating build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT
creating build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB
creating build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION
copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor
copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor
copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor
creating build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION
creating build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT
creating build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA
creating build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX
creating build/lib/workspace/shell
copying workspace/shell/shell.py -> build/lib/workspace/shell
copying workspace/shell/__init__.py -> build/lib/workspace/shell
copying workspace/shell/ui.py -> build/lib/workspace/shell
copying workspace/shell/window.py -> build/lib/workspace/shell
copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN
creating build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE
creating build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD
creating build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV
creating build/lib/OpenGL/platform
copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform
copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform
copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform
copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform
copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform
copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform
copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform
copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform
copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform
creating build/lib/fsgs/input
copying fsgs/input/manager.py -> build/lib/fsgs/input
copying fsgs/input/joystick.py -> build/lib/fsgs/input
copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/inputdevice.py -> build/lib/fsgs/input
copying fsgs/input/eventlistener.py -> build/lib/fsgs/input
copying fsgs/input/keyboard.py -> build/lib/fsgs/input
copying fsgs/input/mapper.py -> build/lib/fsgs/input
copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input
copying fsgs/input/eventhelper.py -> build/lib/fsgs/input
copying fsgs/input/__init__.py -> build/lib/fsgs/input
copying fsgs/input/device.py -> build/lib/fsgs/input
creating build/lib/fstd/desktop
copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop
copying fstd/desktop/__init__.py -> build/lib/fstd/desktop
creating build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors
copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors
creating build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT
creating build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI
creating build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT
creating build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
creating build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV
creating build/lib/fsgs/amiga
copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga
copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga
copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga
copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga
copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga
copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga
copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga
copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga
creating build/lib/fsui/web
copying fsui/web/__init__.py -> build/lib/fsui/web
creating build/lib/launcher/ui/config
copying launcher/ui/config/ConfigDialog.py -> build/lib/launcher/ui/config
copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config
copying launcher/ui/config/expansionspanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config
copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config
copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config
copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/model.py -> build/lib/launcher/ui/config
copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config
copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config
copying launcher/ui/config/additionalconfigpanel.py -> build/lib/launcher/ui/config
copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config
copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config
creating build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN
creating build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD
creating build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX
creating build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION
creating build/lib/OpenGL/raw/GL/IMG
copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG
creating build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI
creating build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1
creating build/lib/fsgs/gamedb
copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb
copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb
creating build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1
creating build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM
creating build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL
creating build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL
creating build/lib/OpenGL/GL/ARM
copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM
creating build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN
creating build/lib/arcade/res
creating build/lib/arcade/res/item
copying arcade/res/item/fix.py -> build/lib/arcade/res/item
copying arcade/res/item/__init__.py -> build/lib/arcade/res/item
copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3
copying fsgs/GameDatabaseClient.py -> build/lib/fsgs
copying fsgs/LockerDatabase.py -> build/lib/fsgs
copying fsgs/SaveStateHandler.py -> build/lib/fsgs
copying fsgs/session.py -> build/lib/fsgs
copying fsgs/Config.py -> build/lib/fsgs
copying fsgs/application.py -> build/lib/fsgs
copying fsgs/FileDatabase.py -> build/lib/fsgs
copying fsgs/knownfiles.py -> build/lib/fsgs
copying fsgs/download.py -> build/lib/fsgs
copying fsgs/runner.py -> build/lib/fsgs
copying fsgs/refreshratetool.py -> build/lib/fsgs
copying fsgs/FSGameSystemContext.py -> build/lib/fsgs
copying fsgs/BaseDatabase.py -> build/lib/fsgs
copying fsgs/SignalContext.py -> build/lib/fsgs
copying fsgs/GameNameUtil.py -> build/lib/fsgs
copying fsgs/FSGSDirectories.py -> build/lib/fsgs
copying fsgs/ContextAware.py -> build/lib/fsgs
copying fsgs/network.py -> build/lib/fsgs
copying fsgs/ChecksumTool.py -> build/lib/fsgs
copying fsgs/main.py -> build/lib/fsgs
copying fsgs/Archive.py -> build/lib/fsgs
copying fsgs/platform.py -> build/lib/fsgs
copying fsgs/__init__.py -> build/lib/fsgs
copying fsgs/GameDatabase.py -> build/lib/fsgs
copying fsgs/context.py -> build/lib/fsgs
copying fsgs/BaseContext.py -> build/lib/fsgs
copying fsgs/GameChangeHandler.py -> build/lib/fsgs
copying fsgs/Database.py -> build/lib/fsgs
creating build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE
creating build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS
creating build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX
creating build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG
creating build/lib/OpenGL/arrays
copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays
creating build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX
creating build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV
creating build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX
creating build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI
copying launcher/ui/settings/arcade_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/launcher_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/game_database_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_header.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/audio_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/advanced_video_settings.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/netplay_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/mouse_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/monitor_button.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/keyboard_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/option_ui.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/scan_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/maintenance_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/video_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/scan_paths_group.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/settings_dialog.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/override_warning.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/logging_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/language_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/whdload_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/__init__.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/plugins_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/advanced_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/joystick_settings_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/experimental_features_page.py -> build/lib/launcher/ui/settings
copying launcher/ui/settings/video_sync_settings_page.py -> build/lib/launcher/ui/settings
creating build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT
creating build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV
creating build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR
creating build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD
creating build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI
creating build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX
creating build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND
creating build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES
creating build/lib/arcade/ui
copying arcade/ui/event.py -> build/lib/arcade/ui
copying arcade/ui/gl_widget.py -> build/lib/arcade/ui
copying arcade/ui/__init__.py -> build/lib/arcade/ui
copying arcade/ui/arcade_window.py -> build/lib/arcade/ui
creating build/lib/OpenGL/GL/FJ
copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ
creating build/lib/fsgs/mame
copying fsgs/mame/arcade.py -> build/lib/fsgs/mame
copying fsgs/mame/mame.py -> build/lib/fsgs/mame
copying fsgs/mame/__init__.py -> build/lib/fsgs/mame
copying workspace/apps/refresh.py -> build/lib/workspace/apps
copying workspace/apps/logout.py -> build/lib/workspace/apps
copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps
copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps
copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps
copying workspace/apps/login.py -> build/lib/workspace/apps
copying workspace/apps/__init__.py -> build/lib/workspace/apps
copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps
creating build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG
creating build/lib/workspace/ui
creating build/lib/workspace/ui/data
copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data
creating build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D
creating build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV
creating build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL
creating build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML
creating build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL
creating build/lib/fsui/test
copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test
copying fsui/test/test_text_field.py -> build/lib/fsui/test
copying fsui/test/test_button.py -> build/lib/fsui/test
copying fsui/test/__init__.py -> build/lib/fsui/test
creating build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA
creating build/lib/workspace/ui/web
copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web
creating build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL
creating build/lib/OpenGL/GL/ANGLE
copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE
creating build/lib/fsgs/res
copying fsgs/res/__init__.py -> build/lib/fsgs/res
copying workspace/path.py -> build/lib/workspace
copying workspace/sys.py -> build/lib/workspace
copying workspace/__init__.py -> build/lib/workspace
copying workspace/expansion.py -> build/lib/workspace
creating build/lib/workspace/apps/help/data
copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data
copying launcher/ui/skin.py -> build/lib/launcher/ui
copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui
copying launcher/ui/CustomPanel.py -> build/lib/launcher/ui
copying launcher/ui/launcher_window.py -> build/lib/launcher/ui
copying launcher/ui/FloppySelector.py -> build/lib/launcher/ui
copying launcher/ui/newbutton.py -> build/lib/launcher/ui
copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui
copying launcher/ui/cd_panel.py -> build/lib/launcher/ui
copying launcher/ui/Constants.py -> build/lib/launcher/ui
copying launcher/ui/IconButton.py -> build/lib/launcher/ui
copying launcher/ui/TabPanel.py -> build/lib/launcher/ui
copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui
copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui
copying launcher/ui/download.py -> build/lib/launcher/ui
copying launcher/ui/FloppiesGroup.py -> build/lib/launcher/ui
copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui
copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui
copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui
copying launcher/ui/book.py -> build/lib/launcher/ui
copying launcher/ui/TabButton.py -> build/lib/launcher/ui
copying launcher/ui/setup.py -> build/lib/launcher/ui
copying launcher/ui/launch.py -> build/lib/launcher/ui
copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui
copying launcher/ui/titlebar.py -> build/lib/launcher/ui
copying launcher/ui/HardDrivesPanel.py -> build/lib/launcher/ui
copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui
copying launcher/ui/scan.py -> build/lib/launcher/ui
copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui
copying launcher/ui/MainPanel.py -> build/lib/launcher/ui
copying launcher/ui/about.py -> build/lib/launcher/ui
copying launcher/ui/InputPanel.py -> build/lib/launcher/ui
copying launcher/ui/HelpButton.py -> build/lib/launcher/ui
copying launcher/ui/__init__.py -> build/lib/launcher/ui
copying launcher/ui/RemovableMediaGroup.py -> build/lib/launcher/ui
copying launcher/ui/PagedDialog.py -> build/lib/launcher/ui
copying launcher/ui/savebutton.py -> build/lib/launcher/ui
copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui
copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui
copying launcher/ui/options.py -> build/lib/launcher/ui
copying launcher/ui/romram.py -> build/lib/launcher/ui
copying launcher/ui/FloppiesPanel.py -> build/lib/launcher/ui
creating build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES
creating build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ
creating build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI
creating build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML
creating build/lib/fsgs/ui
copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/__init__.py -> build/lib/fsgs/ui
copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui
creating build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI
creating build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN
creating build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
creating build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK
copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK
creating build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP
creating build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION
creating build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM
creating build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA
creating build/lib/OpenGL/GLE
copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE
copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE
creating build/lib/OpenGL/GLES3
copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3
copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3
creating build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL
creating build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar
copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar
copying arcade/gamecenter.py -> build/lib/arcade
copying arcade/notification.py -> build/lib/arcade
copying arcade/gamecenterutil.py -> build/lib/arcade
copying arcade/resources.py -> build/lib/arcade
copying arcade/callbacks.py -> build/lib/arcade
copying arcade/diskutil.py -> build/lib/arcade
copying arcade/Application.py -> build/lib/arcade
copying arcade/gnome3.py -> build/lib/arcade
copying arcade/gamecentersettings.py -> build/lib/arcade
copying arcade/arcade_main.py -> build/lib/arcade
copying arcade/option.py -> build/lib/arcade
copying arcade/platform.py -> build/lib/arcade
copying arcade/__init__.py -> build/lib/arcade
copying fsbc/settings.py -> build/lib/fsbc
copying fsbc/signal.py -> build/lib/fsbc
copying fsbc/user.py -> build/lib/fsbc
copying fsbc/resources.py -> build/lib/fsbc
copying fsbc/fs.py -> build/lib/fsbc
copying fsbc/application.py -> build/lib/fsbc
copying fsbc/system.py -> build/lib/fsbc
copying fsbc/path.py -> build/lib/fsbc
copying fsbc/zipfile.py -> build/lib/fsbc
copying fsbc/util.py -> build/lib/fsbc
copying fsbc/task.py -> build/lib/fsbc
copying fsbc/desktop.py -> build/lib/fsbc
copying fsbc/seven_zip_file.py -> build/lib/fsbc
copying fsbc/__init__.py -> build/lib/fsbc
copying fsbc/debug.py -> build/lib/fsbc
copying fsbc/init.py -> build/lib/fsbc
copying fsbc/paths.py -> build/lib/fsbc
copying fsbc/logging.py -> build/lib/fsbc
creating build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE
creating build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM
creating build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES
creating build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
creating build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY
creating build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA
creating build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION
creating build/lib/OpenGL/osmesa
copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa
creating build/lib/OpenGL/GL/VIV
copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV
creating build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD
creating build/lib/OpenGL/Tk
copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk
creating build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE
creating build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK
copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK
copying fsui/__init__.py -> build/lib/fsui
creating build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE
creating build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT
creating build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES
creating build/lib/six
copying six/six.py -> build/lib/six
copying six/__init__.py -> build/lib/six
creating build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION
creating build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES
creating build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB
creating build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM
creating build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX
copying workspace/ui/layout.py -> build/lib/workspace/ui
copying workspace/ui/button.py -> build/lib/workspace/ui
copying workspace/ui/image.py -> build/lib/workspace/ui
copying workspace/ui/panel.py -> build/lib/workspace/ui
copying workspace/ui/web_view.py -> build/lib/workspace/ui
copying workspace/ui/canvas.py -> build/lib/workspace/ui
copying workspace/ui/text_area.py -> build/lib/workspace/ui
copying workspace/ui/application.py -> build/lib/workspace/ui
copying workspace/ui/theme.py -> build/lib/workspace/ui
copying workspace/ui/image_button.py -> build/lib/workspace/ui
copying workspace/ui/text_field.py -> build/lib/workspace/ui
copying workspace/ui/font.py -> build/lib/workspace/ui
copying workspace/ui/label.py -> build/lib/workspace/ui
copying workspace/ui/color.py -> build/lib/workspace/ui
copying workspace/ui/menu.py -> build/lib/workspace/ui
copying workspace/ui/__init__.py -> build/lib/workspace/ui
copying workspace/ui/painter.py -> build/lib/workspace/ui
copying workspace/ui/image_view.py -> build/lib/workspace/ui
copying workspace/ui/window.py -> build/lib/workspace/ui
creating build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX
creating build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL
creating build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION
creating build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI
creating build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE
creating build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D
creating build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB
creating build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX
copying arcade/res/update.py -> build/lib/arcade/res
copying arcade/res/__init__.py -> build/lib/arcade/res
creating build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV
creating build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
creating build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA
creating build/lib/fsui/qt
copying fsui/qt/windowbase.py -> build/lib/fsui/qt
copying fsui/qt/qt.py -> build/lib/fsui/qt
copying fsui/qt/signal.py -> build/lib/fsui/qt
copying fsui/qt/System.py -> build/lib/fsui/qt
copying fsui/qt/ImageView.py -> build/lib/fsui/qt
copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt
copying fsui/qt/TextField.py -> build/lib/fsui/qt
copying fsui/qt/ImageButton.py -> build/lib/fsui/qt
copying fsui/qt/web_view.py -> build/lib/fsui/qt
copying fsui/qt/Button.py -> build/lib/fsui/qt
copying fsui/qt/scrollarea.py -> build/lib/fsui/qt
copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt
copying fsui/qt/Application.py -> build/lib/fsui/qt
copying fsui/qt/legacydialog.py -> build/lib/fsui/qt
copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt
copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt
copying fsui/qt/label.py -> build/lib/fsui/qt
copying fsui/qt/timer.py -> build/lib/fsui/qt
copying fsui/qt/ComboBox.py -> build/lib/fsui/qt
copying fsui/qt/ListView.py -> build/lib/fsui/qt
copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt
copying fsui/qt/Icon.py -> build/lib/fsui/qt
copying fsui/qt/adapter.py -> build/lib/fsui/qt
copying fsui/qt/CheckBox.py -> build/lib/fsui/qt
copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt
copying fsui/qt/helpers.py -> build/lib/fsui/qt
copying fsui/qt/Menu.py -> build/lib/fsui/qt
copying fsui/qt/Image.py -> build/lib/fsui/qt
copying fsui/qt/Choice.py -> build/lib/fsui/qt
copying fsui/qt/TextArea.py -> build/lib/fsui/qt
copying fsui/qt/widget.py -> build/lib/fsui/qt
copying fsui/qt/__init__.py -> build/lib/fsui/qt
copying fsui/qt/dialog.py -> build/lib/fsui/qt
copying fsui/qt/DirDialog.py -> build/lib/fsui/qt
copying fsui/qt/window.py -> build/lib/fsui/qt
copying fsui/qt/FileDialog.py -> build/lib/fsui/qt
copying fsui/qt/Panel.py -> build/lib/fsui/qt
copying fsui/qt/Color.py -> build/lib/fsui/qt
creating build/lib/fsgs/drivers
copying fsgs/drivers/dos.py -> build/lib/fsgs/drivers
copying fsgs/drivers/c64.py -> build/lib/fsgs/drivers
copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers
copying fsgs/drivers/atari.py -> build/lib/fsgs/drivers
creating build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD
creating build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa
creating build/lib/OpenGL/GL/IMG
copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG
creating build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV
creating build/lib/fstd/tests
creating build/lib/fstd/tests/adffile
copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile
creating build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS
copying launcher/res/download_32.png -> build/lib/launcher/res
copying launcher/res/adf_game_16.png -> build/lib/launcher/res
copying launcher/res/hd_game_16.png -> build/lib/launcher/res
copying launcher/res/game_16.png -> build/lib/launcher/res
copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res
copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res
copying launcher/res/ok_button_2.png -> build/lib/launcher/res
copying launcher/res/save_button.png -> build/lib/launcher/res
copying launcher/res/favorite_button_2.png -> build/lib/launcher/res
copying launcher/res/rating_down_16.png -> build/lib/launcher/res
copying launcher/res/joystick_button.png -> build/lib/launcher/res
copying launcher/res/help_16.png -> build/lib/launcher/res
copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res
copying launcher/res/eject_button.png -> build/lib/launcher/res
copying launcher/res/na_emblem.png -> build/lib/launcher/res
copying launcher/res/ok_button.png -> build/lib/launcher/res
copying launcher/res/refresh_button.png -> build/lib/launcher/res
copying launcher/res/fs_uae_group.png -> build/lib/launcher/res
copying launcher/res/rating_up_16.png -> build/lib/launcher/res
copying launcher/res/windowed_16.png -> build/lib/launcher/res
copying launcher/res/fullscreen_16.png -> build/lib/launcher/res
copying launcher/res/floppy_16.png -> build/lib/launcher/res
copying launcher/res/update_available_32.png -> build/lib/launcher/res
copying launcher/res/add_button.png -> build/lib/launcher/res
copying launcher/res/missing_game_16.png -> build/lib/launcher/res
copying launcher/res/user_menu.png -> build/lib/launcher/res
copying launcher/res/cd_game_16.png -> build/lib/launcher/res
copying launcher/res/hardware_button.png -> build/lib/launcher/res
copying launcher/res/more_button.png -> build/lib/launcher/res
copying launcher/res/auto_download_16.png -> build/lib/launcher/res
copying launcher/res/clear_button.png -> build/lib/launcher/res
copying launcher/res/save_as_button.png -> build/lib/launcher/res
copying launcher/res/new_button.png -> build/lib/launcher/res
copying launcher/res/folder_16.png -> build/lib/launcher/res
copying launcher/res/kickstart.png -> build/lib/launcher/res
copying launcher/res/browse_file_16.png -> build/lib/launcher/res
copying launcher/res/screenshot.png -> build/lib/launcher/res
copying launcher/res/search_group.png -> build/lib/launcher/res
copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res
copying launcher/res/hol_url_16.png -> build/lib/launcher/res
copying launcher/res/cover_overlay.png -> build/lib/launcher/res
copying launcher/res/main_menu.png -> build/lib/launcher/res
copying launcher/res/open_button.png -> build/lib/launcher/res
copying launcher/res/warning_32.png -> build/lib/launcher/res
copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res
copying launcher/res/cdrom_16.png -> build/lib/launcher/res
copying launcher/res/favorite_button.png -> build/lib/launcher/res
copying launcher/res/not_important_button.png -> build/lib/launcher/res
copying launcher/res/cd_button.png -> build/lib/launcher/res
copying launcher/res/file_16.png -> build/lib/launcher/res
copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res
copying launcher/res/cover.png -> build/lib/launcher/res
copying launcher/res/rating_fav_16.png -> build/lib/launcher/res
copying launcher/res/browse_folder_16.png -> build/lib/launcher/res
copying launcher/res/ok_emblem.png -> build/lib/launcher/res
copying launcher/res/lemon_url_16.png -> build/lib/launcher/res
copying launcher/res/remove_button.png -> build/lib/launcher/res
copying launcher/res/browse_button.png -> build/lib/launcher/res
copying launcher/res/hd_button.png -> build/lib/launcher/res
copying launcher/res/ipf_game_16.png -> build/lib/launcher/res
copying launcher/res/adf_extended.dat -> build/lib/launcher/res
copying launcher/res/README.txt -> build/lib/launcher/res
copying launcher/res/database_url_16.png -> build/lib/launcher/res
copying launcher/res/joystick.png -> build/lib/launcher/res
copying launcher/res/download_16.png -> build/lib/launcher/res
creating build/lib/launcher/res/48
copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48
creating build/lib/launcher/res/128
copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128
creating build/lib/launcher/res/64
copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64
creating build/lib/launcher/res/32
copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32
creating build/lib/launcher/res/32x32
copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32
copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32
copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32
creating build/lib/launcher/res/256
copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256
creating build/lib/launcher/res/16
copying launcher/res/16/bullet.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_green.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_shadow.png -> build/lib/launcher/res/16
copying launcher/res/16/master-system.png -> build/lib/launcher/res/16
copying launcher/res/16/cog_2.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning_off.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_middle_right.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_mod.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_desktop.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_open.png -> build/lib/launcher/res/16
copying launcher/res/16/warning.png -> build/lib/launcher/res/16
copying launcher/res/16/arcade.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo-64.png -> build/lib/launcher/res/16
copying launcher/res/16/medal_gold_2.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_window.png -> build/lib/launcher/res/16
copying launcher/res/16/fs-uae-launcher.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo-ds.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_2.png -> build/lib/launcher/res/16
copying launcher/res/16/gamecube.png -> build/lib/launcher/res/16
copying launcher/res/16/cog.png -> build/lib/launcher/res/16
copying launcher/res/16/tick.png -> build/lib/launcher/res/16
copying launcher/res/16/turbografx-16.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning_red.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_yellow.png -> build/lib/launcher/res/16
copying launcher/res/16/cdtv.png -> build/lib/launcher/res/16
copying launcher/res/16/world_link.png -> build/lib/launcher/res/16
copying launcher/res/16/drop_down_arrow.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_up_2.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_right.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_shadow.png -> build/lib/launcher/res/16
copying launcher/res/16/information.png -> build/lib/launcher/res/16
copying launcher/res/16/game-boy-advance.png -> build/lib/launcher/res/16
copying launcher/res/16/delete_grey.png -> build/lib/launcher/res/16
copying launcher/res/16/warning_2.png -> build/lib/launcher/res/16
copying launcher/res/16/lightning.png -> build/lib/launcher/res/16
copying launcher/res/16/error.png -> build/lib/launcher/res/16
copying launcher/res/16/fullscreen_fullscreen.png -> build/lib/launcher/res/16
copying launcher/res/16/flag_red.png -> build/lib/launcher/res/16
copying launcher/res/16/cd32.png -> build/lib/launcher/res/16
copying launcher/res/16/wii.png -> build/lib/launcher/res/16
copying launcher/res/16/rating_fav_2.png -> build/lib/launcher/res/16
copying launcher/res/16/thumb_down_mod.png -> build/lib/launcher/res/16
copying launcher/res/16/flag_green.png -> build/lib/launcher/res/16
copying launcher/res/16/game-boy.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_middle_left.png -> build/lib/launcher/res/16
copying launcher/res/16/lock.png -> build/lib/launcher/res/16
copying launcher/res/16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16
copying launcher/res/16/user.png -> build/lib/launcher/res/16
copying launcher/res/16/monitor_left.png -> build/lib/launcher/res/16
copying launcher/res/16/rating_fav.png -> build/lib/launcher/res/16
copying launcher/res/16/controller.png -> build/lib/launcher/res/16
copying launcher/res/16/super-nintendo.png -> build/lib/launcher/res/16
copying launcher/res/16/playstation-2.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down.png -> build/lib/launcher/res/16
copying launcher/res/16/amiga.png -> build/lib/launcher/res/16
copying launcher/res/16/page_white_world.png -> build/lib/launcher/res/16
copying launcher/res/16/blank.png -> build/lib/launcher/res/16
copying launcher/res/16/lynx.png -> build/lib/launcher/res/16
copying launcher/res/16/pencil.png -> build/lib/launcher/res/16
copying launcher/res/16/playstation.png -> build/lib/launcher/res/16
copying launcher/res/16/folder.png -> build/lib/launcher/res/16
copying launcher/res/16/delete.png -> build/lib/launcher/res/16
copying launcher/res/16/arrow_down_2.png -> build/lib/launcher/res/16
copying launcher/res/16/world.png -> build/lib/launcher/res/16
copying launcher/res/16/nintendo.png -> build/lib/launcher/res/16
copying launcher/res/16/mega-drive.png -> build/lib/launcher/res/16
copying launcher/res/16/warning_3.png -> build/lib/launcher/res/16
copying launcher/res/16/game-gear.png -> build/lib/launcher/res/16
copying launcher/res/16/help.png -> build/lib/launcher/res/16
copying launcher/res/16/add.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_open_green.png -> build/lib/launcher/res/16
copying launcher/res/16/lock_red.png -> build/lib/launcher/res/16
creating build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile
creating build/lib/workspace/util/data/16
copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16
copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16
copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data
copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data
creating build/lib/workspace/apps/archive_extractor/data/48
copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48
copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48
copying arcade/res/item/reboot.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation2.png -> build/lib/arcade/res/item
copying arcade/res/item/b.png -> build/lib/arcade/res/item
copying arcade/res/item/0.png -> build/lib/arcade/res/item
copying arcade/res/item/atari2600.png -> build/lib/arcade/res/item
copying arcade/res/item/arcade.png -> build/lib/arcade/res/item
copying arcade/res/item/supernintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/appleii.png -> build/lib/arcade/res/item
copying arcade/res/item/i.png -> build/lib/arcade/res/item
copying arcade/res/item/x.png -> build/lib/arcade/res/item
copying arcade/res/item/e.png -> build/lib/arcade/res/item
copying arcade/res/item/atari8bit.png -> build/lib/arcade/res/item
copying arcade/res/item/gamecube.png -> build/lib/arcade/res/item
copying arcade/res/item/c.png -> build/lib/arcade/res/item
copying arcade/res/item/q.png -> build/lib/arcade/res/item
copying arcade/res/item/o.png -> build/lib/arcade/res/item
copying arcade/res/item/all.png -> build/lib/arcade/res/item
copying arcade/res/item/n.png -> build/lib/arcade/res/item
copying arcade/res/item/u.png -> build/lib/arcade/res/item
copying arcade/res/item/j.png -> build/lib/arcade/res/item
copying arcade/res/item/g.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboycolor.png -> build/lib/arcade/res/item
copying arcade/res/item/system.png -> build/lib/arcade/res/item
copying arcade/res/item/p.png -> build/lib/arcade/res/item
copying arcade/res/item/a.png -> build/lib/arcade/res/item
copying arcade/res/item/zxspectrum.png -> build/lib/arcade/res/item
copying arcade/res/item/megadrive.png -> build/lib/arcade/res/item
copying arcade/res/item/platform.png -> build/lib/arcade/res/item
copying arcade/res/item/atari7800.png -> build/lib/arcade/res/item
copying arcade/res/item/wii.png -> build/lib/arcade/res/item
copying arcade/res/item/mastersystem.png -> build/lib/arcade/res/item
copying arcade/res/item/t.png -> build/lib/arcade/res/item
copying arcade/res/item/atarilynx.png -> build/lib/arcade/res/item
copying arcade/res/item/v.png -> build/lib/arcade/res/item
copying arcade/res/item/k.png -> build/lib/arcade/res/item
copying arcade/res/item/gamegear.png -> build/lib/arcade/res/item
copying arcade/res/item/letter.png -> build/lib/arcade/res/item
copying arcade/res/item/f.png -> build/lib/arcade/res/item
copying arcade/res/item/atarist.png -> build/lib/arcade/res/item
copying arcade/res/item/m.png -> build/lib/arcade/res/item
copying arcade/res/item/windows.png -> build/lib/arcade/res/item
copying arcade/res/item/dos.png -> build/lib/arcade/res/item
copying arcade/res/item/shutdown.png -> build/lib/arcade/res/item
copying arcade/res/item/atari5200.png -> build/lib/arcade/res/item
copying arcade/res/item/z.png -> build/lib/arcade/res/item
copying arcade/res/item/h.png -> build/lib/arcade/res/item
copying arcade/res/item/amiga.png -> build/lib/arcade/res/item
copying arcade/res/item/l.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboy.png -> build/lib/arcade/res/item
copying arcade/res/item/playstation.png -> build/lib/arcade/res/item
copying arcade/res/item/s.png -> build/lib/arcade/res/item
copying arcade/res/item/r.png -> build/lib/arcade/res/item
copying arcade/res/item/commodore64.png -> build/lib/arcade/res/item
copying arcade/res/item/amstradcpc.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo.png -> build/lib/arcade/res/item
copying arcade/res/item/w.png -> build/lib/arcade/res/item
copying arcade/res/item/gameboyadvance.png -> build/lib/arcade/res/item
copying arcade/res/item/turbografx16.png -> build/lib/arcade/res/item
copying arcade/res/item/bbcmicro.png -> build/lib/arcade/res/item
copying arcade/res/item/shuffle.png -> build/lib/arcade/res/item
copying arcade/res/item/d.png -> build/lib/arcade/res/item
copying arcade/res/item/y.png -> build/lib/arcade/res/item
copying arcade/res/item/nintendo64.png -> build/lib/arcade/res/item
creating build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga
creating build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_keyboard.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_xarcade.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
creating build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000
creating build/lib/fsgs/res/input/retrolink
copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink
creating build/lib/fsgs/res/input/linux
copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux
creating build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common
creating build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
creating build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek
creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
creating build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
creating build/lib/fsgs/res/input/gamtec_ltd
copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd
creating build/lib/fsgs/res/input/other
copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other
creating build/lib/fsgs/res/input/zeemote
copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote
creating build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster
creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
creating build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000
creating build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
creating build/lib/fsgs/res/input/mad_catz
copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz
creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
creating build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom
creating build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000
creating build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
creating build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
creating build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
creating build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony
creating build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000
creating build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd
creating build/lib/workspace/apps/file_manager
creating build/lib/workspace/apps/file_manager/data
creating build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48
copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-sw.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-minimize-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-w.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close-pressed.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu-dark.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-s.png -> build/lib/workspace/ui/data
copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data
copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data
creating build/lib/workspace/res
copying workspace/res/gamepad-config.png -> build/lib/workspace/res
creating build/lib/workspace/res/48
copying workspace/res/48/tools.png -> build/lib/workspace/res/48
copying workspace/res/48/web-browser.png -> build/lib/workspace/res/48
copying workspace/res/48/password.png -> build/lib/workspace/res/48
copying workspace/res/48/audio-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/kickstarts.png -> build/lib/workspace/res/48
copying workspace/res/48/video-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/floppy.png -> build/lib/workspace/res/48
copying workspace/res/48/arcade.png -> build/lib/workspace/res/48
copying workspace/res/48/fs-uae-launcher.png -> build/lib/workspace/res/48
copying workspace/res/48/calculator.png -> build/lib/workspace/res/48
copying workspace/res/48/language-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/filter-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/mouse-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/folder-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/hd-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/database-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/floppies-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/fs-uae-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/settings.png -> build/lib/workspace/res/48
copying workspace/res/48/netplay-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/configs-volume.png -> build/lib/workspace/res/48
copying workspace/res/48/plugins-folder.png -> build/lib/workspace/res/48
copying workspace/res/48/plugins.png -> build/lib/workspace/res/48
copying workspace/res/48/utilities.png -> build/lib/workspace/res/48
copying workspace/res/48/language.png -> build/lib/workspace/res/48
copying workspace/res/48/refresh.png -> build/lib/workspace/res/48
copying workspace/res/48/keyboard-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/maintenance.png -> build/lib/workspace/res/48
copying workspace/res/48/preferences.png -> build/lib/workspace/res/48
copying workspace/res/48/folder.png -> build/lib/workspace/res/48
copying workspace/res/48/joystick-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/file-manager.png -> build/lib/workspace/res/48
copying workspace/res/48/indexing-settings.png -> build/lib/workspace/res/48
copying workspace/res/48/key-map.png -> build/lib/workspace/res/48
copying workspace/res/48/netplay.png -> build/lib/workspace/res/48
copying workspace/res/48/clock.png -> build/lib/workspace/res/48
copying workspace/res/48/log-viewer.png -> build/lib/workspace/res/48
copying workspace/res/48/amiga-computer.png -> build/lib/workspace/res/48
copying workspace/res/48/joystick.png -> build/lib/workspace/res/48
copying workspace/res/48/ubuntu-volume.png -> build/lib/workspace/res/48
creating build/lib/workspace/res/16
copying workspace/res/16/password.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-hu.png -> build/lib/workspace/res/16
copying workspace/res/16/audio-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/video-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/floppy.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-fr.png -> build/lib/workspace/res/16
copying workspace/res/16/language-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/mouse-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-pl.png -> build/lib/workspace/res/16
copying workspace/res/16/hd-volume.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-pt.png -> build/lib/workspace/res/16
copying workspace/res/16/database-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-jp.png -> build/lib/workspace/res/16
copying workspace/res/16/gamepad.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-es.png -> build/lib/workspace/res/16
copying workspace/res/16/settings.png -> build/lib/workspace/res/16
copying workspace/res/16/netplay-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-rs.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-it.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-de.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-dk.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-gr.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-tr.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-gb.png -> build/lib/workspace/res/16
copying workspace/res/16/refresh.png -> build/lib/workspace/res/16
copying workspace/res/16/keyboard-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/maintenance.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-eo.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-nl.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-unknown.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-no.png -> build/lib/workspace/res/16
copying workspace/res/16/joystick-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/indexing-settings.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-se.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-fi.png -> build/lib/workspace/res/16
copying workspace/res/16/joystick.png -> build/lib/workspace/res/16
copying workspace/res/16/flag-cz.png -> build/lib/workspace/res/16
copying arcade/res/banner2.png -> build/lib/arcade/res
copying arcade/res/default_item.png -> build/lib/arcade/res
copying arcade/res/close_selected.png -> build/lib/arcade/res
copying arcade/res/screen_border_2.png -> build/lib/arcade/res
copying arcade/res/shutdown_selected.png -> build/lib/arcade/res
copying arcade/res/top.png -> build/lib/arcade/res
copying arcade/res/title_font.json -> build/lib/arcade/res
copying arcade/res/top_item_selected.png -> build/lib/arcade/res
copying arcade/res/run_dialog.png -> build/lib/arcade/res
copying arcade/res/shadow2.png -> build/lib/arcade/res
copying arcade/res/splash_alpha.png -> build/lib/arcade/res
copying arcade/res/gloss.png -> build/lib/arcade/res
copying arcade/res/logo.png -> build/lib/arcade/res
copying arcade/res/home.png -> build/lib/arcade/res
copying arcade/res/screen_border_1.png -> build/lib/arcade/res
copying arcade/res/close.png -> build/lib/arcade/res
copying arcade/res/splash.png -> build/lib/arcade/res
copying arcade/res/missing_cover.png -> build/lib/arcade/res
copying arcade/res/top_logo_e.png -> build/lib/arcade/res
copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res
copying arcade/res/top_logo.png -> build/lib/arcade/res
copying arcade/res/glow_top.png -> build/lib/arcade/res
copying arcade/res/minimize.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow.png -> build/lib/arcade/res
copying arcade/res/top_item_right.png -> build/lib/arcade/res
copying arcade/res/glow_left.png -> build/lib/arcade/res
copying arcade/res/screen_gloss.png -> build/lib/arcade/res
copying arcade/res/sidebar_background.png -> build/lib/arcade/res
copying arcade/res/add_selected.png -> build/lib/arcade/res
copying arcade/res/menu_font.png -> build/lib/arcade/res
copying arcade/res/home_selected.png -> build/lib/arcade/res
copying arcade/res/menu_font.json -> build/lib/arcade/res
copying arcade/res/shutdown.png -> build/lib/arcade/res
copying arcade/res/title_font.png -> build/lib/arcade/res
copying arcade/res/top_logo_selected.png -> build/lib/arcade/res
copying arcade/res/missing_screenshot.png -> build/lib/arcade/res
copying arcade/res/top_item_left_selected.png -> build/lib/arcade/res
copying arcade/res/sidebar_background_shadow.png -> build/lib/arcade/res
copying arcade/res/top_item.png -> build/lib/arcade/res
copying arcade/res/bottom_bar.png -> build/lib/arcade/res
copying arcade/res/shadow.png -> build/lib/arcade/res
copying arcade/res/top_item_arrow_selected.png -> build/lib/arcade/res
copying arcade/res/preview_static0.png -> build/lib/arcade/res
copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res
copying arcade/res/banner.png -> build/lib/arcade/res
copying arcade/res/top_item_left.png -> build/lib/arcade/res
copying arcade/res/add.png -> build/lib/arcade/res
copying arcade/res/top_background.png -> build/lib/arcade/res
copying arcade/res/glow_top_left.png -> build/lib/arcade/res
copying arcade/res/minimize_selected.png -> build/lib/arcade/res
copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res
running build_scripts
creating build/scripts-3.5
copying and adjusting fs-uae-launcher -> build/scripts-3.5
changing mode of build/scripts-3.5/fs-uae-launcher from 664 to 775
running install_lib
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_lookupint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM
copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV
copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE
copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ
copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG
copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/_errors.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/annotations.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/_types.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/mesa.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM
copying build/lib/OpenGL/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/pointers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/selection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/glget.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/framebufferobjects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM
copying build/lib/OpenGL/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ
copying build/lib/OpenGL/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE
copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV
copying build/lib/OpenGL/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG
copying build/lib/OpenGL/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/shaders.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/glunurbs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/projection.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/quadrics.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/tess.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/glustruct.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
copying build/lib/OpenGL/EGL/NOK/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/version.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/error.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/latebind.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_null.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/lazywrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/contextdata.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/constant.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/converters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/logs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_bytes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/extensions.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/images.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_configflags.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/wrapper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_opaque.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/acceleratesupport.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL
copying build/lib/OpenGL/AGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/freeglut.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/osx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/special.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/fonts.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/ctypesloader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/win32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/entrypoint31.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/egl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/darwin.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/osmesa.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/glx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/baseplatform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpymodule.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypespointers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/arraydatatype.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesparameters.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/nones.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/vbo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_strings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/arrayhelpers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpybuffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesarrays.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numbers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/formathandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/strings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_arrayconstants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_buffers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
copying build/lib/OpenGL/GLE/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
copying build/lib/OpenGL/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa
copying build/lib/OpenGL/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk
copying build/lib/OpenGL/Tk/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut64.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut32.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/parse.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/ircevents.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/client.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/cmdhandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/typing.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/mypy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/adffile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/webapp.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/desktop/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/desktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile
copying build/lib/fstd/tests/adffile/transplant.adf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help
copying build/lib/workspace/apps/help/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data
copying build/lib/workspace/apps/help/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
copying build/lib/workspace/apps/archive_extractor/data/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48
copying build/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48
copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48
copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
copying build/lib/workspace/apps/archive_extractor/__main__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
copying build/lib/workspace/apps/archive_extractor/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor
copying build/lib/workspace/apps/refresh.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/logout.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/adf_creator_app.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/locker_uploader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/joystick_config_app.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/login.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
copying build/lib/workspace/apps/hdf_creator_app.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/file.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/help_button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/browse_button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
copying build/lib/workspace/util/application_runner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data
copying build/lib/workspace/util/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16
copying build/lib/workspace/util/data/16/information.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16
copying build/lib/workspace/util/data/16/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/shell.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/ui.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
copying build/lib/workspace/shell/window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-nw.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-n.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-sw.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-minimize-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-w.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close-pressed.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-maximize.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-e.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu-dark.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-s.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/NotoSans-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-se.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-close.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-menu-hover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
copying build/lib/workspace/ui/data/window-shadow-ne.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web
copying build/lib/workspace/ui/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web
copying build/lib/workspace/ui/layout.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/panel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/web_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/canvas.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/text_area.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/theme.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/image_button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/text_field.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/font.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/menu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/painter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/image_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/ui/window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui
copying build/lib/workspace/path.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
copying build/lib/workspace/sys.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
copying build/lib/workspace/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
copying build/lib/workspace/expansion.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res
copying build/lib/workspace/res/gamepad-config.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/tools.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/web-browser.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/password.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/audio-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/kickstarts.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/video-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/calculator.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/language-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/filter-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/mouse-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/folder-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/hd-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/database-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/floppies-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/fs-uae-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/netplay-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/configs-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/plugins-folder.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/plugins.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/utilities.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/language.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/refresh.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/keyboard-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/maintenance.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/preferences.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/joystick-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/file-manager.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/indexing-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/key-map.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/netplay.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/clock.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/log-viewer.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/amiga-computer.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
copying build/lib/workspace/res/48/ubuntu-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/password.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-hu.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/audio-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/video-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-fr.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/language-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/mouse-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-pl.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/hd-volume.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-pt.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/database-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-jp.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/gamepad.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-es.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/netplay-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-rs.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-it.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-de.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-dk.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-gr.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-tr.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-gb.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/refresh.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/keyboard-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/maintenance.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-eo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-nl.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-unknown.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-no.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/joystick-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/indexing-settings.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-se.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-fi.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
copying build/lib/workspace/res/16/flag-cz.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/layout.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/element.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/spacer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/iconheader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/taskdialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res
copying build/lib/fsui/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web
copying build/lib/fsui/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/WidgetTestCase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/test_text_field.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/test_button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/windowbase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/qt.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/System.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ImageView.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/VerticalItemView.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/TextField.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ImageButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/web_view.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/scrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/DrawingContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/legacydialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/SpinCtrl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/dialogbuttons.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/label.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/timer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ComboBox.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ListView.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/HeadingLabel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Icon.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/adapter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/CheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/widget_mixin.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/helpers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Menu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Image.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Choice.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/TextArea.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/widget.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/DirDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/FileDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Panel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/version.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/floppy_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/i18n.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/configuration_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/implicit_handler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/config_checker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/launcher_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/file_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/update_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/fs_uae_launcher.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/game_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/launcher_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/device_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/cd_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/launcher_config.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/plugin_helper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/startup_scan.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/game_scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
copying build/lib/launcher/scanner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/ServerWindow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/Server.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/game.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
copying build/lib/launcher/server/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/ImportTask.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
copying build/lib/launcher/ui/imports/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/opengl_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/unused/FilterSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused
copying build/lib/launcher/ui/settings/arcade_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/launcher_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/game_database_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_header.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/audio_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/advanced_video_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/netplay_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/mouse_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/monitor_button.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/keyboard_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/option_ui.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/scan_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/maintenance_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/video_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/scan_paths_group.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/settings_dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/override_warning.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/logging_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/language_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/whdload_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/plugins_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/advanced_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/joystick_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/experimental_features_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
copying build/lib/launcher/ui/settings/video_sync_settings_page.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/StatusBar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/StatusElement.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/configbehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/ConfigDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/expansionspanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/expand.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/InputSelector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/KickstartGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/InputGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/HardDriveGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/browser.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/configpanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/model.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/modelgroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/additionalconfigpanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/config/configscrollarea.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config
copying build/lib/launcher/ui/skin.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/WindowWithTabs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/CustomPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/launcher_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/FloppySelector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/newbutton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/MediaListGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/cd_panel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/Constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/IconButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/TabPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/JoinDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/LauncherFilePicker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/download.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/FloppiesGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ChecksumDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ConfigurationsPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/book.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/TabButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/setup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/launch.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/LaunchDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/titlebar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/HardDrivesPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ImageLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/scan.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/GameListSelector.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/MainPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/about.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/InputPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/HelpButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/RemovableMediaGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/PagedDialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/savebutton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/VariantsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/ConfigGroup.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/options.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/romram.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
copying build/lib/launcher/ui/FloppiesPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/EditButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
copying build/lib/launcher/ui/bottombar/WebButton.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/download_32.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/adf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/fsuae_config_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/mobygames_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ok_button_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/save_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/favorite_button_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/rating_down_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/joystick_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/help_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/amiga_forever_group.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/eject_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/na_emblem.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ok_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/refresh_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/fs_uae_group.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/rating_up_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/windowed_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/fullscreen_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/floppy_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/update_available_32.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/add_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/missing_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/user_menu.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hardware_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/more_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/auto_download_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/clear_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/save_as_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/new_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/folder_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/kickstart.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/browse_file_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/search_group.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/screenshot_overlay.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hol_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cover_overlay.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/main_menu.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/open_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/warning_32.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cover_overlay_square.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cdrom_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/favorite_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/not_important_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cd_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/file_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/wikipedia_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/cover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/rating_fav_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/browse_folder_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ok_emblem.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/lemon_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/remove_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/browse_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/hd_button.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/ipf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/adf_extended.dat -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/README.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/database_url_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/joystick.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
copying build/lib/launcher/res/download_16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48
copying build/lib/launcher/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128
copying build/lib/launcher/res/128/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64
copying build/lib/launcher/res/64/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32
copying build/lib/launcher/res/32/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/go-home.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/media-optical.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/drive-harddisk.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/audio-card.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/application-x-firmware.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/system-shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/media-floppy.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/copyright -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
copying build/lib/launcher/res/32x32/applications-games.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256
copying build/lib/launcher/res/256/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/bullet.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_green.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/master-system.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cog_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lightning_off.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_middle_right.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_mod.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_desktop.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock_open.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/warning.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/nintendo-64.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/medal_gold_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_window.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/nintendo-ds.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cog.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/tick.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/turbografx-16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lightning_red.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_yellow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cdtv.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/world_link.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/drop_down_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_up_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_right.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/information.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/game-boy-advance.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/delete_grey.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/warning_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lightning.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/error.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/fullscreen_fullscreen.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/flag_red.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/cd32.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/rating_fav_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/thumb_down_mod.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/flag_green.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/game-boy.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_middle_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/drop_down_arrow_disabled.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/user.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/monitor_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/rating_fav.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/controller.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/super-nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/playstation-2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/page_white_world.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/blank.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lynx.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/pencil.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/folder.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/delete.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/arrow_down_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/world.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/mega-drive.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/warning_3.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/game-gear.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/help.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/add.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock_open_green.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
copying build/lib/launcher/res/16/lock_red.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/netplay.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/command_handler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/irc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/irc_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/connection_tester.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/netplay_dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/netplay_panel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/irc_broadcaster.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/player.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
copying build/lib/launcher/netplay/channel.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/workspace.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/list_dirs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/dosbox_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/mame_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/uade_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_uae_launcher.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/mednafen_fs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_game_center.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/list_plugins.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_uae_arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
copying build/lib/launcher/apps/fs_game_runner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/mednafen.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/gamenameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/sdl2constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/disknameutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/datfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/loader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/lynx.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/cdtv.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/cd32.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/master_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/mess.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/refresh.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/lists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/base.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/locker.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/meta.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/client.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/server.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/requestparams.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/request.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
copying build/lib/fsgs/netplay/NetplayContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
copying build/lib/fsgs/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/server.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/handlers.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
copying build/lib/fsgs/plugins/plugin_manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
copying build/lib/fsgs/plugins/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/manager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/joystick.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/dinputkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/sdlkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/inputdevice.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/eventlistener.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/mapper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/enumeratehelper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/eventhelper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/device.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/LaunchHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_data.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/adf.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAE.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ConfigWriter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/Amiga.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/amigarunner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/AmigaContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_files.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/roms.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/whdload.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ROMManager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/gamedb/game_database_dumper.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/gamedb/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/gamedb/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb
copying build/lib/fsgs/GameDatabaseClient.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/LockerDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/SaveStateHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/session.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Config.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FileDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/knownfiles.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/download.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/runner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/refreshratetool.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FSGameSystemContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/BaseDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/SignalContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameNameUtil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FSGSDirectories.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/ContextAware.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/network.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/ChecksumTool.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/main.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Archive.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameDatabase.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/context.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/BaseContext.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameChangeHandler.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Database.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/arcade.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/mame.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res
copying build/lib/fsgs/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf.dat -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/mouse.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/manifest.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/default_keyboard.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/unknown.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/universal_gamepad.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/universal_xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink
copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux
copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/p880.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd
copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote
copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz
copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/qwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/mainwindow.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/gamecenterview.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/dos.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/c64.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
copying build/lib/fsgs/drivers/atari.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot
copying build/lib/fsboot/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_task.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_user.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_init.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_sevenzipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_logging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_util.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_path.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_paths.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_resources.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/signal.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/user.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/fs.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/system.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/path.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/zipfile.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/util.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/task.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/desktop.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/seven_zip_file.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/debug.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/init.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/paths.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/logging.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/input.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/animation.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/gamecenterrunner.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/settings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/state.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/fbo.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/navigatable.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/inputmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/render.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/topmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/bezier.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/items.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/pyopengl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/opengl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/font.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/util.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/history.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/gamemenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/launchmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/sdl.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/imageloader.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/menu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/bottombar.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/constants.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/displaylists.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/dialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/texturemanager.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/text.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/itemmenu.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/texture.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
copying build/lib/arcade/glui/errordialog.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/fix.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/reboot.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/playstation2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/b.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/0.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari2600.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/arcade.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/supernintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/appleii.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/i.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/x.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/e.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari8bit.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/c.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/q.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/o.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/all.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/n.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/u.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/j.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/g.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gameboycolor.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/system.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/p.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/a.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/zxspectrum.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/megadrive.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/platform.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari7800.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/wii.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/mastersystem.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/t.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atarilynx.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/v.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/k.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gamegear.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/letter.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/f.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atarist.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/m.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/windows.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/dos.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/atari5200.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/z.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/h.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/amiga.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/l.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gameboy.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/playstation.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/s.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/r.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/commodore64.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/amstradcpc.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/w.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/gameboyadvance.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/turbografx16.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/bbcmicro.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/shuffle.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/d.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/y.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/item/nintendo64.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item
copying build/lib/arcade/res/update.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/banner2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/default_item.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/close_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/screen_border_2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shutdown_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/title_font.json -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/run_dialog.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shadow2.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/splash_alpha.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/logo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/home.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/screen_border_1.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/close.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/splash.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/missing_cover.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_logo_e.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/amiga_blank_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_logo.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/glow_top.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/minimize.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_arrow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_right.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/glow_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/screen_gloss.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/sidebar_background.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/add_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/menu_font.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/home_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/menu_font.json -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/title_font.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_logo_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/missing_screenshot.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_left_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/sidebar_background_shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/bottom_bar.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/shadow.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_arrow_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/preview_static0.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/banner.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_item_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/add.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/top_background.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/glow_top_left.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/minimize_selected.png -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
copying build/lib/arcade/res/amiga_save_disk.adf -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/event.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/gl_widget.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/ui/arcade_window.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui
copying build/lib/arcade/gamecenter.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/notification.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gamecenterutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/resources.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/callbacks.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/diskutil.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/Application.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/gamecentersettings.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/arcade_main.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/option.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/platform.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
copying build/lib/arcade/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade
creating /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
copying build/lib/six/six.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
copying build/lib/six/__init__.py -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/wrapper.py to wrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/win32.py to win32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/egl.py to egl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/darwin.py to darwin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/glx.py to glx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/nones.py to nones.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/strings.py to strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/archive_extractor.py to archive_extractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__main__.py to __main__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/logout.py to logout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/adf_creator_app.py to adf_creator_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/locker_uploader.py to locker_uploader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/joystick_config_app.py to joystick_config_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/login.py to login.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/help_button.py to help_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/browse_button.py to browse_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/application_runner.py to application_runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/shell.py to shell.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/ui.py to ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/button.py to button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/panel.py to panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web_view.py to web_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/canvas.py to canvas.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_area.py to text_area.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/theme.py to theme.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_button.py to image_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_field.py to text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/color.py to color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/painter.py to painter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_view.py to image_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/sys.py to sys.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/expansion.py to expansion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/web_view.py to web_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/adapter.py to adapter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget_mixin.py to widget_mixin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget.py to widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/floppy_manager.py to floppy_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/configuration_scanner.py to configuration_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/implicit_handler.py to implicit_handler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/config_checker.py to config_checker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_settings.py to launcher_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/file_scanner.py to file_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/update_manager.py to update_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/fs_uae_launcher.py to fs_uae_launcher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_paths.py to game_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_signal.py to launcher_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/device_manager.py to device_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/cd_manager.py to cd_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_config.py to launcher_config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/plugin_helper.py to plugin_helper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/startup_scan.py to startup_scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_scanner.py to game_scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/scanner.py to scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/ServerWindow.py to ServerWindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/Server.py to Server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/game.py to game.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportTask.py to ImportTask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/arcade_settings_page.py to arcade_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/launcher_settings_page.py to launcher_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/game_database_settings_page.py to game_database_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/settings_page.py to settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/settings_header.py to settings_header.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/audio_settings_page.py to audio_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/advanced_video_settings.py to advanced_video_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/netplay_settings_page.py to netplay_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/mouse_settings_page.py to mouse_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/monitor_button.py to monitor_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/option_ui.py to option_ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/scan_settings_page.py to scan_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/video_settings_page.py to video_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/scan_paths_group.py to scan_paths_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/settings_dialog.py to settings_dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/override_warning.py to override_warning.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/logging_settings_page.py to logging_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/language_settings_page.py to language_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/whdload_settings_page.py to whdload_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/plugins_settings_page.py to plugins_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/advanced_settings_page.py to advanced_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/joystick_settings_page.py to joystick_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/experimental_features_page.py to experimental_features_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expansionspanel.py to expansionspanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expand.py to expand.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputSelector.py to InputSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputGroup.py to InputGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/browser.py to browser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configpanel.py to configpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/model.py to model.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/modelgroup.py to modelgroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/additionalconfigpanel.py to additionalconfigpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/skin.py to skin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/CustomPanel.py to CustomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launcher_window.py to launcher_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/FloppySelector.py to FloppySelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/newbutton.py to newbutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/cd_panel.py to cd_panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/Constants.py to Constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/IconButton.py to IconButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabPanel.py to TabPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/JoinDialog.py to JoinDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/FloppiesGroup.py to FloppiesGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/book.py to book.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabButton.py to TabButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/setup.py to setup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launch.py to launch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/titlebar.py to titlebar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/HardDrivesPanel.py to HardDrivesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ImageLoader.py to ImageLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/scan.py to scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/GameListSelector.py to GameListSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/MainPanel.py to MainPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/about.py to about.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/InputPanel.py to InputPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/HelpButton.py to HelpButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/RemovableMediaGroup.py to RemovableMediaGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/PagedDialog.py to PagedDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/savebutton.py to savebutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/options.py to options.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/romram.py to romram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/FloppiesPanel.py to FloppiesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/EditButton.py to EditButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/WebButton.py to WebButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay.py to netplay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/command_handler.py to command_handler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc.py to irc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_color.py to irc_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/connection_tester.py to connection_tester.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_panel.py to netplay_panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/player.py to player.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/channel.py to channel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/workspace.py to workspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_dirs.py to list_dirs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mame_fs.py to mame_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/uade_fs.py to uade_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_center.py to fs_game_center.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/list_plugins.py to list_plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_runner.py to fs_game_runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/loader.py to loader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amiga.py to amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cd32.py to cd32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mess.py to mess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/handlers.py to handlers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/plugin_manager.py to plugin_manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/manager.py to manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adf.py to adf.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench.py to workbench.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/roms.py to roms.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/session.py to session.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/knownfiles.py to knownfiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/runner.py to runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SignalContext.py to SignalContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ContextAware.py to ContextAware.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/network.py to network.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Archive.py to Archive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseContext.py to BaseContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Database.py to Database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/mame.py to mame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/c64.py to c64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/atari.py to atari.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/zipfile.py to zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/seven_zip_file.py to seven_zip_file.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/paths.py to paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/input.py to input.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/animation.py to animation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/state.py to state.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/fbo.py to fbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/navigatable.py to navigatable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/inputmenu.py to inputmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/render.py to render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/topmenu.py to topmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bezier.py to bezier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/items.py to items.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/pyopengl.py to pyopengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/history.py to history.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamemenu.py to gamemenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/launchmenu.py to launchmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/sdl.py to sdl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/imageloader.py to imageloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bottombar.py to bottombar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/displaylists.py to displaylists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texturemanager.py to texturemanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/text.py to text.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/itemmenu.py to itemmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/errordialog.py to errordialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/fix.py to fix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/item/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/update.py to update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/event.py to event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/gl_widget.py to gl_widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/arcade_window.py to arcade_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecenter.py to gamecenter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecenterutil.py to gamecenterutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/callbacks.py to callbacks.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/diskutil.py to diskutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecentersettings.py to gamecentersettings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcade_main.py to arcade_main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/six.py to six.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/__init__.py to __init__.cpython-35.pyc
running install_scripts
copying build/scripts-3.5/fs-uae-launcher -> /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher
changing mode of /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775
running install_egg_info
Writing /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.0.egg-info
install -d /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/bin
rm -f /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/bin/fs-uae-launcher
ln -s ../share/fs-uae-launcher/fs-uae-launcher	 /<<BUILDDIR>>/fs-uae-2.8.0+dfsg/debian/fs-uae-launcher/usr/bin/fs-uae-launcher
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg/launcher'
cd launcher && python3 setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-launcher --install-lib=/usr/share/fs-uae-launcher --install-scripts=/usr/share/fs-uae-launcher
running install
running build
running build_py
running build_scripts
running install_lib
running install_scripts
changing mode of ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775
running install_egg_info
Removing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.0.egg-info
Writing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.8.0.egg-info
cd server && python setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-netplay-server --install-lib=/usr/share/fs-uae-netplay-server --install-scripts=/usr/share/fs-uae-netplay-server
running install
running build
running build_py
creating build
creating build/lib.linux-armv7l-2.7
creating build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/game.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/__init__.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/service.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
running build_scripts
creating build/scripts-2.7
copying and adjusting scripts/fs-uae-netplay-server -> build/scripts-2.7
copying and adjusting scripts/fs-uae-game-server -> build/scripts-2.7
changing mode of build/scripts-2.7/fs-uae-netplay-server from 664 to 775
changing mode of build/scripts-2.7/fs-uae-game-server from 664 to 775
running install_lib
creating ../debian/fs-uae-netplay-server
creating ../debian/fs-uae-netplay-server/usr
creating ../debian/fs-uae-netplay-server/usr/share
creating ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
creating ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/game.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/__init__.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/service.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
running install_scripts
copying build/scripts-2.7/fs-uae-netplay-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
copying build/scripts-2.7/fs-uae-game-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-netplay-server to 775
changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-game-server to 775
running install_egg_info
Writing ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server-2.2.3.egg-info
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.8.0+dfsg'
   dh_install -a
   dh_installdocs -a
   dh_installchangelogs -a
   dh_python3 -a
E: dh_python3 dh_python3:173: no package to act on (python3-foo or one with ${python3:Depends} in Depends)
   dh_icons -a
   dh_perl -a
   dh_link -a
   dh_strip_nondeterminism -a
   dh_compress -a
   dh_fixperms -a
   dh_strip -a
   dh_makeshlibs -a
   dh_shlibdeps -a
dpkg-shlibdeps: warning: debian/fs-uae/usr/bin/fs-uae contains an unresolvable reference to symbol __aeabi_atexit@CXXABI_ARM_1.3.3: it's probably a plugin
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae-device-helper debian/fs-uae/usr/bin/fs-uae were not linked against libGL.so.1 (they use none of the library's symbols)
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae-device-helper debian/fs-uae/usr/bin/fs-uae were not linked against ld-linux-armhf.so.3 (they use none of the library's symbols)
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae-device-helper debian/fs-uae/usr/bin/fs-uae were not linked against libgthread-2.0.so.0 (they use none of the library's symbols)
   dh_installdeb -a
   dh_gencontrol -a
dpkg-gencontrol: warning: File::FcntlLock not available; using flock which is not NFS-safe
dpkg-gencontrol: warning: File::FcntlLock not available; using flock which is not NFS-safe
   dh_md5sums -a
   dh_builddeb -a
dpkg-deb: building package 'fs-uae-dbgsym' in '../fs-uae-dbgsym_2.8.0+dfsg-2_armhf.deb'.
dpkg-deb: building package 'fs-uae' in '../fs-uae_2.8.0+dfsg-2_armhf.deb'.
 dpkg-genchanges --build=any -mRaspbian nitrogen6x test autobuilder <root@raspbian.org> >../fs-uae_2.8.0+dfsg-2_armhf.changes
dpkg-genchanges: info: binary-only arch-specific upload (source code and arch-indep packages not included)
 dpkg-source --after-build fs-uae-2.8.0+dfsg
dpkg-buildpackage: info: binary-only upload (no source included)
--------------------------------------------------------------------------------
Build finished at 2016-10-18T13:43:40Z

Finished
--------

I: Built successfully

+------------------------------------------------------------------------------+
| Post Build Chroot                                                            |
+------------------------------------------------------------------------------+


+------------------------------------------------------------------------------+
| Changes                                                                      |
+------------------------------------------------------------------------------+


fs-uae_2.8.0+dfsg-2_armhf.changes:
----------------------------------

Format: 1.8
Date: Wed, 12 Oct 2016 15:19:43 +0200
Source: fs-uae
Binary: fs-uae fs-uae-launcher fs-uae-netplay-server fs-uae-arcade
Architecture: armhf
Version: 2.8.0+dfsg-2
Distribution: stretch-staging
Urgency: medium
Maintainer: Raspbian nitrogen6x test autobuilder <root@raspbian.org>
Changed-By: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
Description:
 fs-uae     - Cross-platform Amiga emulator based on UAE/WinUAE
 fs-uae-arcade - Fullscreen game browser for FS-UAE
 fs-uae-launcher - Launcher and configuration program for FS-UAE
 fs-uae-netplay-server - Netplay server for FS-UAE online play
Changes:
 fs-uae (2.8.0+dfsg-2) unstable; urgency=medium
 .
   * Override dh_auto_configure in debian/rules to
     enable JIT on supported architectures only.
   * Add debian/patches/0001-define-unknown-CPUs-as-
     CPU_unknown.patch which will define unknown host
     CPUs as CPU_unknown instead of failing the build.
Checksums-Sha1:
 f3de3099ca72880dadb0aee81a021fe5965e4448 15663706 fs-uae-dbgsym_2.8.0+dfsg-2_armhf.deb
 0a774ae4ae2c590854b61f1c0916125c17c3022b 3136818 fs-uae_2.8.0+dfsg-2_armhf.deb
Checksums-Sha256:
 173e6c44dd468cca10742a720e352d87975436504e01b23fdbc6728322f3e95f 15663706 fs-uae-dbgsym_2.8.0+dfsg-2_armhf.deb
 9ca258aa74841d246f0c6013cddf1045a80adc18a02c104f596b7e3e2e4ee481 3136818 fs-uae_2.8.0+dfsg-2_armhf.deb
Files:
 8fe4afac03d13ecdf4ab399538c5cb8b 15663706 debug extra fs-uae-dbgsym_2.8.0+dfsg-2_armhf.deb
 4829ab7c632a14649b54539d950a2272 3136818 otherosfs optional fs-uae_2.8.0+dfsg-2_armhf.deb

+------------------------------------------------------------------------------+
| Package contents                                                             |
+------------------------------------------------------------------------------+


fs-uae-dbgsym_2.8.0+dfsg-2_armhf.deb
------------------------------------

 new debian package, version 2.0.
 size 15663706 bytes: control archive=530 bytes.
     428 bytes,    13 lines      control              
     212 bytes,     2 lines      md5sums              
 Package: fs-uae-dbgsym
 Source: fs-uae
 Version: 2.8.0+dfsg-2
 Architecture: armhf
 Maintainer: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
 Installed-Size: 17570
 Depends: fs-uae (= 2.8.0+dfsg-2)
 Section: debug
 Priority: extra
 Homepage: http://fs-uae.net
 Description: Debug symbols for fs-uae
 Auto-Built-Package: debug-symbols
 Build-Ids: 45d2301c7b025145ec58a03a4131173a92e145a1 ad80656ca0aa2a4136b12eece12ddb8036693f45

drwxr-xr-x root/root         0 2016-10-12 13:19 ./
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/lib/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/lib/debug/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/lib/debug/.build-id/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/lib/debug/.build-id/45/
-rw-r--r-- root/root    703712 2016-10-12 13:19 ./usr/lib/debug/.build-id/45/d2301c7b025145ec58a03a4131173a92e145a1.debug
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/lib/debug/.build-id/ad/
-rw-r--r-- root/root  17275384 2016-10-12 13:19 ./usr/lib/debug/.build-id/ad/80656ca0aa2a4136b12eece12ddb8036693f45.debug
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/doc/
lrwxrwxrwx root/root         0 2016-10-12 13:19 ./usr/share/doc/fs-uae-dbgsym -> fs-uae


fs-uae_2.8.0+dfsg-2_armhf.deb
-----------------------------

 new debian package, version 2.0.
 size 3136818 bytes: control archive=1654 bytes.
     703 bytes,    14 lines      control              
    2626 bytes,    36 lines      md5sums              
 Package: fs-uae
 Version: 2.8.0+dfsg-2
 Architecture: armhf
 Maintainer: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
 Installed-Size: 11320
 Depends: libc6 (>= 2.15), libgcc1 (>= 1:3.5), libgl1-mesa-glx | libgl1, libglib2.0-0 (>= 2.35.9), libmpeg2-4 (>= 0.5.1), libopenal1 (>= 1.14), libpng16-16 (>= 1.6.2-1), libsdl2-2.0-0 (>= 2.0.4), libstdc++6 (>= 5.2), libx11-6, zlib1g (>= 1:1.1.4)
 Section: otherosfs
 Priority: optional
 Multi-Arch: foreign
 Homepage: http://fs-uae.net
 Description: Cross-platform Amiga emulator based on UAE/WinUAE
  FS-UAE is a cross-platform Amiga emulator based on updated emulation code
  from WinUAE. FS-UAE uses SDL for input, OpenAL for audio and OpenGL
  for graphics.

drwxr-xr-x root/root         0 2016-10-12 13:19 ./
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/bin/
-rwxr-xr-x root/root   9832796 2016-10-12 13:19 ./usr/bin/fs-uae
-rwxr-xr-x root/root    213544 2016-10-12 13:19 ./usr/bin/fs-uae-device-helper
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/applications/
-rw-r--r-- root/root       221 2016-10-12 13:19 ./usr/share/applications/fs-uae.desktop
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/doc/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/doc/fs-uae/
-rw-r--r-- root/root      6824 2016-10-12 13:19 ./usr/share/doc/fs-uae/COPYING.gz
-rw-r--r-- root/root       968 2016-10-12 09:22 ./usr/share/doc/fs-uae/README.Debian
-rw-r--r-- root/root      4673 2015-12-22 19:01 ./usr/share/doc/fs-uae/README.gz
-rw-r--r-- root/root      2579 2016-10-12 13:19 ./usr/share/doc/fs-uae/changelog.Debian.gz
-rw-r--r-- root/root     37689 2016-09-14 20:38 ./usr/share/doc/fs-uae/changelog.gz
-rw-r--r-- root/root     51424 2016-10-12 09:22 ./usr/share/doc/fs-uae/copyright
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/fs-uae/
-rw-r--r-- root/root   1255204 2016-10-12 13:19 ./usr/share/fs-uae/fs-uae.dat
-rw-r--r-- root/root         0 2016-10-12 13:19 ./usr/share/fs-uae/share-dir
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/128x128/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/128x128/apps/
-rw-r--r-- root/root      6511 2016-10-12 13:19 ./usr/share/icons/hicolor/128x128/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/16x16/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/16x16/apps/
-rw-r--r-- root/root       652 2016-10-12 13:19 ./usr/share/icons/hicolor/16x16/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/256x256/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/256x256/apps/
-rw-r--r-- root/root     15955 2016-10-12 13:19 ./usr/share/icons/hicolor/256x256/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/32x32/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/32x32/apps/
-rw-r--r-- root/root      1322 2016-10-12 13:19 ./usr/share/icons/hicolor/32x32/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/48x48/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/48x48/apps/
-rw-r--r-- root/root      2746 2016-10-12 13:19 ./usr/share/icons/hicolor/48x48/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/64x64/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/icons/hicolor/64x64/apps/
-rw-r--r-- root/root      3233 2016-10-12 13:19 ./usr/share/icons/hicolor/64x64/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/cs/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/cs/LC_MESSAGES/
-rw-r--r-- root/root      4757 2016-10-12 13:19 ./usr/share/locale/cs/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/da/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/da/LC_MESSAGES/
-rw-r--r-- root/root      4814 2016-10-12 13:19 ./usr/share/locale/da/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/de/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/de/LC_MESSAGES/
-rw-r--r-- root/root      4870 2016-10-12 13:19 ./usr/share/locale/de/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/eo/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/eo/LC_MESSAGES/
-rw-r--r-- root/root      4284 2016-10-12 13:19 ./usr/share/locale/eo/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/es/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/es/LC_MESSAGES/
-rw-r--r-- root/root      4789 2016-10-12 13:19 ./usr/share/locale/es/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/fi/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/fi/LC_MESSAGES/
-rw-r--r-- root/root      5038 2016-10-12 13:19 ./usr/share/locale/fi/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/fr/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/fr/LC_MESSAGES/
-rw-r--r-- root/root      4809 2016-10-12 13:19 ./usr/share/locale/fr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/hu/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/hu/LC_MESSAGES/
-rw-r--r-- root/root       539 2016-10-12 13:19 ./usr/share/locale/hu/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/it/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/it/LC_MESSAGES/
-rw-r--r-- root/root      4926 2016-10-12 13:19 ./usr/share/locale/it/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/nb/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/nb/LC_MESSAGES/
-rw-r--r-- root/root      4723 2016-10-12 13:19 ./usr/share/locale/nb/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/nl/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/nl/LC_MESSAGES/
-rw-r--r-- root/root      4812 2016-10-12 13:19 ./usr/share/locale/nl/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/pl/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/pl/LC_MESSAGES/
-rw-r--r-- root/root      4818 2016-10-12 13:19 ./usr/share/locale/pl/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/pt/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/pt/LC_MESSAGES/
-rw-r--r-- root/root      3700 2016-10-12 13:19 ./usr/share/locale/pt/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/pt_BR/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/pt_BR/LC_MESSAGES/
-rw-r--r-- root/root      2664 2016-10-12 13:19 ./usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/sr/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/sr/LC_MESSAGES/
-rw-r--r-- root/root      4035 2016-10-12 13:19 ./usr/share/locale/sr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/sv/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/sv/LC_MESSAGES/
-rw-r--r-- root/root      3660 2016-10-12 13:19 ./usr/share/locale/sv/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/tr/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/locale/tr/LC_MESSAGES/
-rw-r--r-- root/root      4787 2016-10-12 13:19 ./usr/share/locale/tr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/mime/
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/mime/packages/
-rw-r--r-- root/root       352 2016-10-12 13:19 ./usr/share/mime/packages/fs-uae.xml
drwxr-xr-x root/root         0 2016-10-12 13:19 ./usr/share/pixmaps/
-rw-r--r-- root/root      5562 2016-10-12 09:22 ./usr/share/pixmaps/fs-uae.xpm


+------------------------------------------------------------------------------+
| Post Build                                                                   |
+------------------------------------------------------------------------------+


+------------------------------------------------------------------------------+
| Cleanup                                                                      |
+------------------------------------------------------------------------------+

Purging /<<BUILDDIR>>
Not cleaning session: cloned chroot in use

+------------------------------------------------------------------------------+
| Summary                                                                      |
+------------------------------------------------------------------------------+

Build Architecture: armhf
Build-Space: 500432
Build-Time: 4712
Distribution: stretch-staging
Host Architecture: armhf
Install-Time: 944
Job: fs-uae_2.8.0+dfsg-2
Machine Architecture: armhf
Package: fs-uae
Package-Time: 5723
Source-Version: 2.8.0+dfsg-2
Space: 500432
Status: successful
Version: 2.8.0+dfsg-2
--------------------------------------------------------------------------------
Finished at 2016-10-18T13:43:40Z
Build needed 01:35:23, 500432k disc space