Raspbian Package Auto-Building

Build log for fs-uae (2.6.2+dfsg-4+b1) on armhf

fs-uae2.6.2+dfsg-4+b1armhf → 2016-09-15 03:06:01

sbuild (Debian sbuild) 0.66.0 (04 Oct 2015) on testbuildd.raspbian.org

+==============================================================================+
| fs-uae 2.6.2+dfsg-4+b1 (armhf)                             15 Sep 2016 01:35 |
+==============================================================================+

Package: fs-uae
Version: 2.6.2+dfsg-4+b1
Source Version: 2.6.2+dfsg-4
Distribution: stretch-staging
Machine Architecture: armhf
Host Architecture: armhf
Build Architecture: armhf

I: NOTICE: Log filtering will replace 'build/fs-uae-bdJg2A/fs-uae-2.6.2+dfsg' with '<<PKGBUILDDIR>>'
I: NOTICE: Log filtering will replace 'build/fs-uae-bdJg2A' with '<<BUILDDIR>>'
I: NOTICE: Log filtering will replace 'var/lib/schroot/mount/stretch-staging-armhf-sbuild-44be931b-8589-4fd7-b73e-f79ea092236c' with '<<CHROOT>>'

+------------------------------------------------------------------------------+
| Update chroot                                                                |
+------------------------------------------------------------------------------+

Get:1 http://172.17.0.1/private stretch-staging InRelease [11.3 kB]
Get:2 http://172.17.0.1/private stretch-staging/main Sources [9282 kB]
Get:3 http://172.17.0.1/private stretch-staging/main armhf Packages [11.2 MB]
Fetched 20.5 MB in 25s (791 kB/s)
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Fetch source files                                                           |
+------------------------------------------------------------------------------+


Check APT
---------

Checking available source versions...

Download source files with APT
------------------------------

Reading package lists...
NOTICE: 'fs-uae' packaging is maintained in the 'Git' version control system at:
git://github.com/glaubitz/fs-uae-debian.git
Please use:
git clone git://github.com/glaubitz/fs-uae-debian.git
to retrieve the latest (possibly unreleased) updates to the package.
Need to get 21.1 MB of source archives.
Get:1 http://172.17.0.1/private stretch-staging/main fs-uae 2.6.2+dfsg-4 (dsc) [2277 B]
Get:2 http://172.17.0.1/private stretch-staging/main fs-uae 2.6.2+dfsg-4 (tar) [21.0 MB]
Get:3 http://172.17.0.1/private stretch-staging/main fs-uae 2.6.2+dfsg-4 (diff) [23.2 kB]
Fetched 21.1 MB in 9s (2326 kB/s)
Download complete and in download only mode

Check architectures
-------------------


Check dependencies
------------------

Merged Build-Depends: build-essential, fakeroot
Filtered Build-Depends: build-essential, fakeroot
dpkg-deb: building package 'sbuild-build-depends-core-dummy' in '/<<BUILDDIR>>/resolver-eL7tye/apt_archive/sbuild-build-depends-core-dummy.deb'.
Warning: apt-key output should not be parsed (stdout is not a terminal)
OK
Get:1 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ InRelease
Ign:1 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ InRelease
Get:2 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ Release [2119 B]
Get:2 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ Release [2119 B]
Get:3 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ Release.gpg [299 B]
Get:3 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ Release.gpg [299 B]
Get:4 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ Sources [214 B]
Get:5 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ Packages [527 B]
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges
W: file:///<<BUILDDIR>>/resolver-eL7tye/apt_archive/./Release.gpg: Signature by key 085A60275B95EE7E758335885FBC947B34E39F26 uses weak digest algorithm (SHA1)
Reading package lists...

+------------------------------------------------------------------------------+
| Install core build dependencies (apt-based resolver)                         |
+------------------------------------------------------------------------------+

Installing build dependencies
Reading package lists...
Building dependency tree...
Reading state information...
The following NEW packages will be installed:
  sbuild-build-depends-core-dummy
0 upgraded, 1 newly installed, 0 to remove and 33 not upgraded.
Need to get 0 B/764 B of archives.
After this operation, 0 B of additional disk space will be used.
Get:1 file:/<<BUILDDIR>>/resolver-eL7tye/apt_archive ./ sbuild-build-depends-core-dummy 0.invalid.0 [764 B]
debconf: delaying package configuration, since apt-utils is not installed
Selecting previously unselected package sbuild-build-depends-core-dummy.
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(Reading database ... 12809 files and directories currently installed.)
Preparing to unpack .../sbuild-build-depends-core-dummy.deb ...
Unpacking sbuild-build-depends-core-dummy (0.invalid.0) ...
Setting up sbuild-build-depends-core-dummy (0.invalid.0) ...
W: No sandbox user '_apt' on the system, can not drop privileges
Merged Build-Depends: debhelper (>= 9), dh-autoreconf, dh-python, gettext, glee-dev, libfreetype6-dev, libglew-dev, libglib2.0-dev, libmpeg2-4-dev, libopenal-dev, libsdl2-dev, libxi-dev, python (>= 2.6), python-setuptools, python3-all (>= 3.2), python3-setuptools, zip
Filtered Build-Depends: debhelper (>= 9), dh-autoreconf, dh-python, gettext, glee-dev, libfreetype6-dev, libglew-dev, libglib2.0-dev, libmpeg2-4-dev, libopenal-dev, libsdl2-dev, libxi-dev, python (>= 2.6), python-setuptools, python3-all (>= 3.2), python3-setuptools, zip
dpkg-deb: building package 'sbuild-build-depends-fs-uae-dummy' in '/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive/sbuild-build-depends-fs-uae-dummy.deb'.
Warning: apt-key output should not be parsed (stdout is not a terminal)
OK
Get:1 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ InRelease
Ign:1 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ InRelease
Get:2 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ Release [2119 B]
Get:2 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ Release [2119 B]
Get:3 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ Release.gpg [299 B]
Get:3 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ Release.gpg [299 B]
Get:4 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ Sources [312 B]
Get:5 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ Packages [631 B]
Reading package lists...
W: No sandbox user '_apt' on the system, can not drop privileges
W: file:///<<BUILDDIR>>/resolver-D3Y3qo/apt_archive/./Release.gpg: Signature by key 085A60275B95EE7E758335885FBC947B34E39F26 uses weak digest algorithm (SHA1)
Reading package lists...

+------------------------------------------------------------------------------+
| Install fs-uae build dependencies (apt-based resolver)                       |
+------------------------------------------------------------------------------+

Installing build dependencies
Reading package lists...
Building dependency tree...
Reading state information...
The following additional packages will be installed:
  autoconf automake autopoint autotools-dev bsdmainutils debhelper
  dh-autoreconf dh-python dh-strip-nondeterminism file gettext gettext-base
  gir1.2-glib-2.0 gir1.2-ibus-1.0 glee-dev groff-base intltool-debian
  libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0
  libbsd0 libcroco3 libdbus-1-3 libdbus-1-dev libdrm-amdgpu1 libdrm-dev
  libdrm-exynos1 libdrm-freedreno1 libdrm-nouveau2 libdrm-omap1 libdrm-radeon1
  libdrm-tegra0 libegl1-mesa libegl1-mesa-dev libelf1 libexpat1 libffi6
  libfile-stripnondeterminism-perl libflac8 libfreetype6 libfreetype6-dev
  libgbm1 libgirepository-1.0-1 libgl1-mesa-dev libgl1-mesa-glx libglapi-mesa
  libglee0d1 libgles2-mesa libgles2-mesa-dev libglew-dev libglew2.0
  libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglu1-mesa
  libglu1-mesa-dev libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu57
  libjson-c3 libmagic-mgc libmagic1 libmpdec2 libmpeg2-4 libmpeg2-4-dev
  libogg0 libopenal-data libopenal-dev libopenal1 libpcre16-3 libpcre3
  libpcre3-dev libpcre32-3 libpcrecpp0v5 libpipeline1 libpng-dev libpng16-16
  libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0
  libpython-stdlib libpython2.7-minimal libpython2.7-stdlib libpython3-stdlib
  libpython3.5-minimal libpython3.5-stdlib libsdl2-2.0-0 libsdl2-dev
  libsigsegv2 libsm-dev libsm6 libsndfile1 libsndio-dev libsndio6.1
  libsqlite3-0 libssl1.0.2 libtimedate-perl libtool libudev-dev libudev1
  libunistring0 libvorbis0a libvorbisenc2 libwayland-bin libwayland-client0
  libwayland-cursor0 libwayland-dev libwayland-egl1-mesa libwayland-server0
  libwrap0 libx11-6 libx11-data libx11-dev libx11-xcb-dev libx11-xcb1
  libxau-dev libxau6 libxcb-dri2-0 libxcb-dri2-0-dev libxcb-dri3-0
  libxcb-dri3-dev libxcb-glx0 libxcb-glx0-dev libxcb-present-dev
  libxcb-present0 libxcb-randr0 libxcb-randr0-dev libxcb-render0
  libxcb-render0-dev libxcb-shape0 libxcb-shape0-dev libxcb-sync-dev
  libxcb-sync1 libxcb-xfixes0 libxcb-xfixes0-dev libxcb1 libxcb1-dev
  libxcursor-dev libxcursor1 libxdamage-dev libxdamage1 libxdmcp-dev libxdmcp6
  libxext-dev libxext6 libxfixes-dev libxfixes3 libxi-dev libxi6
  libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxml2
  libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence-dev
  libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxtst6 libxv-dev libxv1
  libxxf86vm-dev libxxf86vm1 m4 man-db mesa-common-dev mime-support pkg-config
  po-debconf python python-minimal python-pkg-resources python-setuptools
  python2.7 python2.7-minimal python3 python3-all python3-minimal
  python3-pkg-resources python3-setuptools python3.5 python3.5-minimal udev
  x11-common x11proto-core-dev x11proto-damage-dev x11proto-dri2-dev
  x11proto-fixes-dev x11proto-gl-dev x11proto-input-dev x11proto-kb-dev
  x11proto-randr-dev x11proto-render-dev x11proto-scrnsaver-dev
  x11proto-video-dev x11proto-xext-dev x11proto-xf86vidmode-dev
  x11proto-xinerama-dev xkb-data xorg-sgml-doctools xtrans-dev zip zlib1g-dev
Suggested packages:
  autoconf-archive gnu-standards autoconf-doc wamerican | wordlist whois
  vacation dh-make gettext-doc libasprintf-dev libgettextpo-dev libglee0d1-dbg
  groff libasound2-plugins alsa-utils libasound2-doc glew-utils libglib2.0-doc
  libice-doc libportaudio2 pulseaudio libsm-doc sndiod libtool-doc gfortran
  | fortran95-compiler gcj-jdk libxcb-doc libxext-doc libxt-doc less
  www-browser libmail-box-perl python-doc python-tk python-setuptools-doc
  python2.7-doc binfmt-support python3-doc python3-tk python3-venv
  python3.5-venv python3.5-doc
Recommended packages:
  curl | wget | lynx-cur dbus libgl1-mesa-dri shared-mime-info xdg-user-dirs
  libpng-tools libltdl-dev tcpd libx11-doc xml-core libmail-sendmail-perl
  unzip
The following NEW packages will be installed:
  autoconf automake autopoint autotools-dev bsdmainutils debhelper
  dh-autoreconf dh-python dh-strip-nondeterminism file gettext gettext-base
  gir1.2-glib-2.0 gir1.2-ibus-1.0 glee-dev groff-base intltool-debian
  libarchive-zip-perl libasound2 libasound2-data libasound2-dev libasyncns0
  libbsd0 libcroco3 libdbus-1-dev libdrm-amdgpu1 libdrm-dev libdrm-exynos1
  libdrm-freedreno1 libdrm-nouveau2 libdrm-omap1 libdrm-radeon1 libdrm-tegra0
  libegl1-mesa libegl1-mesa-dev libelf1 libexpat1 libffi6
  libfile-stripnondeterminism-perl libflac8 libfreetype6 libfreetype6-dev
  libgbm1 libgirepository-1.0-1 libgl1-mesa-dev libgl1-mesa-glx libglapi-mesa
  libglee0d1 libgles2-mesa libgles2-mesa-dev libglew-dev libglew2.0
  libglib2.0-0 libglib2.0-bin libglib2.0-data libglib2.0-dev libglu1-mesa
  libglu1-mesa-dev libibus-1.0-5 libibus-1.0-dev libice-dev libice6 libicu57
  libjson-c3 libmagic-mgc libmagic1 libmpdec2 libmpeg2-4 libmpeg2-4-dev
  libogg0 libopenal-data libopenal-dev libopenal1 libpcre16-3 libpcre3-dev
  libpcre32-3 libpcrecpp0v5 libpipeline1 libpng-dev libpng16-16
  libpthread-stubs0-dev libpulse-dev libpulse-mainloop-glib0 libpulse0
  libpython-stdlib libpython2.7-minimal libpython2.7-stdlib libpython3-stdlib
  libpython3.5-minimal libpython3.5-stdlib libsdl2-2.0-0 libsdl2-dev
  libsigsegv2 libsm-dev libsm6 libsndfile1 libsndio-dev libsndio6.1
  libsqlite3-0 libssl1.0.2 libtimedate-perl libtool libudev-dev libunistring0
  libvorbis0a libvorbisenc2 libwayland-bin libwayland-client0
  libwayland-cursor0 libwayland-dev libwayland-egl1-mesa libwayland-server0
  libwrap0 libx11-6 libx11-data libx11-dev libx11-xcb-dev libx11-xcb1
  libxau-dev libxau6 libxcb-dri2-0 libxcb-dri2-0-dev libxcb-dri3-0
  libxcb-dri3-dev libxcb-glx0 libxcb-glx0-dev libxcb-present-dev
  libxcb-present0 libxcb-randr0 libxcb-randr0-dev libxcb-render0
  libxcb-render0-dev libxcb-shape0 libxcb-shape0-dev libxcb-sync-dev
  libxcb-sync1 libxcb-xfixes0 libxcb-xfixes0-dev libxcb1 libxcb1-dev
  libxcursor-dev libxcursor1 libxdamage-dev libxdamage1 libxdmcp-dev libxdmcp6
  libxext-dev libxext6 libxfixes-dev libxfixes3 libxi-dev libxi6
  libxinerama-dev libxinerama1 libxkbcommon-dev libxkbcommon0 libxml2
  libxrandr-dev libxrandr2 libxrender-dev libxrender1 libxshmfence-dev
  libxshmfence1 libxss-dev libxss1 libxt-dev libxt6 libxtst6 libxv-dev libxv1
  libxxf86vm-dev libxxf86vm1 m4 man-db mesa-common-dev mime-support pkg-config
  po-debconf python python-minimal python-pkg-resources python-setuptools
  python2.7 python2.7-minimal python3 python3-all python3-minimal
  python3-pkg-resources python3-setuptools python3.5 python3.5-minimal
  sbuild-build-depends-fs-uae-dummy x11-common x11proto-core-dev
  x11proto-damage-dev x11proto-dri2-dev x11proto-fixes-dev x11proto-gl-dev
  x11proto-input-dev x11proto-kb-dev x11proto-randr-dev x11proto-render-dev
  x11proto-scrnsaver-dev x11proto-video-dev x11proto-xext-dev
  x11proto-xf86vidmode-dev x11proto-xinerama-dev xkb-data xorg-sgml-doctools
  xtrans-dev zip zlib1g-dev
The following packages will be upgraded:
  libdbus-1-3 libpcre3 libudev1 udev
4 upgraded, 212 newly installed, 0 to remove and 29 not upgraded.
Need to get 60.6 MB/60.7 MB of archives.
After this operation, 200 MB of additional disk space will be used.
Get:1 file:/<<BUILDDIR>>/resolver-D3Y3qo/apt_archive ./ sbuild-build-depends-fs-uae-dummy 0.invalid.0 [870 B]
Get:2 http://172.17.0.1/private stretch-staging/main armhf libpcre3 armhf 2:8.39-2 [313 kB]
Get:3 http://172.17.0.1/private stretch-staging/main armhf groff-base armhf 1.22.3-8 [1087 kB]
Get:4 http://172.17.0.1/private stretch-staging/main armhf libbsd0 armhf 0.8.3-1 [89.0 kB]
Get:5 http://172.17.0.1/private stretch-staging/main armhf bsdmainutils armhf 9.0.10 [177 kB]
Get:6 http://172.17.0.1/private stretch-staging/main armhf libpipeline1 armhf 1.4.1-2 [23.7 kB]
Get:7 http://172.17.0.1/private stretch-staging/main armhf man-db armhf 2.7.5-1 [975 kB]
Get:8 http://172.17.0.1/private stretch-staging/main armhf udev armhf 231-4 [1037 kB]
Get:9 http://172.17.0.1/private stretch-staging/main armhf libudev1 armhf 231-4 [108 kB]
Get:10 http://172.17.0.1/private stretch-staging/main armhf libwrap0 armhf 7.6.q-25 [55.5 kB]
Get:11 http://172.17.0.1/private stretch-staging/main armhf libpython2.7-minimal armhf 2.7.12-3 [388 kB]
Get:12 http://172.17.0.1/private stretch-staging/main armhf python2.7-minimal armhf 2.7.12-3 [1174 kB]
Get:13 http://172.17.0.1/private stretch-staging/main armhf python-minimal armhf 2.7.11-2 [40.3 kB]
Get:14 http://172.17.0.1/private stretch-staging/main armhf mime-support all 3.60 [36.7 kB]
Get:15 http://172.17.0.1/private stretch-staging/main armhf libexpat1 armhf 2.2.0-1 [61.7 kB]
Get:16 http://172.17.0.1/private stretch-staging/main armhf libsqlite3-0 armhf 3.14.1-1 [483 kB]
Get:17 http://172.17.0.1/private stretch-staging/main armhf libssl1.0.2 armhf 1.0.2h-1 [889 kB]
Get:18 http://172.17.0.1/private stretch-staging/main armhf libpython2.7-stdlib armhf 2.7.12-3 [1843 kB]
Get:19 http://172.17.0.1/private stretch-staging/main armhf python2.7 armhf 2.7.12-3 [279 kB]
Get:20 http://172.17.0.1/private stretch-staging/main armhf libpython-stdlib armhf 2.7.11-2 [19.8 kB]
Get:21 http://172.17.0.1/private stretch-staging/main armhf python armhf 2.7.11-2 [153 kB]
Get:22 http://172.17.0.1/private stretch-staging/main armhf libglapi-mesa armhf 12.0.2-1 [72.1 kB]
Get:23 http://172.17.0.1/private stretch-staging/main armhf libxau6 armhf 1:1.0.8-1 [19.9 kB]
Get:24 http://172.17.0.1/private stretch-staging/main armhf libxdmcp6 armhf 1:1.1.2-1.1 [24.9 kB]
Get:25 http://172.17.0.1/private stretch-staging/main armhf libxcb1 armhf 1.11.1-1.1 [41.3 kB]
Get:26 http://172.17.0.1/private stretch-staging/main armhf libx11-data all 2:1.6.3-1 [128 kB]
Get:27 http://172.17.0.1/private stretch-staging/main armhf libx11-6 armhf 2:1.6.3-1 [678 kB]
Get:28 http://172.17.0.1/private stretch-staging/main armhf libx11-xcb1 armhf 2:1.6.3-1 [176 kB]
Get:29 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri2-0 armhf 1.11.1-1.1 [12.7 kB]
Get:30 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri3-0 armhf 1.11.1-1.1 [11.1 kB]
Get:31 http://172.17.0.1/private stretch-staging/main armhf libxcb-glx0 armhf 1.11.1-1.1 [25.5 kB]
Get:32 http://172.17.0.1/private stretch-staging/main armhf libxcb-present0 armhf 1.11.1-1.1 [11.2 kB]
Get:33 http://172.17.0.1/private stretch-staging/main armhf libxcb-randr0 armhf 1.11.1-1.1 [19.9 kB]
Get:34 http://172.17.0.1/private stretch-staging/main armhf libxcb-render0 armhf 1.11.1-1.1 [17.1 kB]
Get:35 http://172.17.0.1/private stretch-staging/main armhf libxcb-shape0 armhf 1.11.1-1.1 [11.7 kB]
Get:36 http://172.17.0.1/private stretch-staging/main armhf libxcb-sync1 armhf 1.11.1-1.1 [14.0 kB]
Get:37 http://172.17.0.1/private stretch-staging/main armhf libxcb-xfixes0 armhf 1.11.1-1.1 [14.7 kB]
Get:38 http://172.17.0.1/private stretch-staging/main armhf libxfixes3 armhf 1:5.0.2-1 [20.1 kB]
Get:39 http://172.17.0.1/private stretch-staging/main armhf libxdamage1 armhf 1:1.1.4-2+b1 [14.1 kB]
Get:40 http://172.17.0.1/private stretch-staging/main armhf libxext6 armhf 2:1.3.3-1 [48.1 kB]
Get:41 http://172.17.0.1/private stretch-staging/main armhf libxshmfence1 armhf 1.2-1 [7642 B]
Get:42 http://172.17.0.1/private stretch-staging/main armhf libxxf86vm1 armhf 1:1.1.4-1 [20.2 kB]
Get:43 http://172.17.0.1/private stretch-staging/main armhf libgl1-mesa-glx armhf 12.0.2-1 [152 kB]
Get:44 http://172.17.0.1/private stretch-staging/main armhf libglee0d1 armhf 5.4.0-2 [159 kB]
Get:45 http://172.17.0.1/private stretch-staging/main armhf libmpeg2-4 armhf 0.5.1-7 [54.1 kB]
Get:46 http://172.17.0.1/private stretch-staging/main armhf libogg0 armhf 1.3.2-1 [17.2 kB]
Get:47 http://172.17.0.1/private stretch-staging/main armhf libpcrecpp0v5 armhf 2:8.39-2 [149 kB]
Get:48 http://172.17.0.1/private stretch-staging/main armhf libudev-dev armhf 231-4 [226 kB]
Get:49 http://172.17.0.1/private stretch-staging/main armhf x11-common all 1:7.7+16 [251 kB]
Get:50 http://172.17.0.1/private stretch-staging/main armhf libxss1 armhf 1:1.2.2-1 [16.8 kB]
Get:51 http://172.17.0.1/private stretch-staging/main armhf libxi6 armhf 2:1.7.6-1 [75.9 kB]
Get:52 http://172.17.0.1/private stretch-staging/main armhf libxtst6 armhf 2:1.2.2-1+b1 [25.5 kB]
Get:53 http://172.17.0.1/private stretch-staging/main armhf libxv1 armhf 2:1.0.10-1 [22.2 kB]
Get:54 http://172.17.0.1/private stretch-staging/main armhf libpython3.5-minimal armhf 3.5.2-4 [560 kB]
Get:55 http://172.17.0.1/private stretch-staging/main armhf python3.5-minimal armhf 3.5.2-4 [1169 kB]
Get:56 http://172.17.0.1/private stretch-staging/main armhf python3-minimal armhf 3.5.1-4 [35.3 kB]
Get:57 http://172.17.0.1/private stretch-staging/main armhf libmpdec2 armhf 2.4.2-1 [67.5 kB]
Get:58 http://172.17.0.1/private stretch-staging/main armhf libpython3.5-stdlib armhf 3.5.2-4 [2019 kB]
Get:59 http://172.17.0.1/private stretch-staging/main armhf python3.5 armhf 3.5.2-4 [216 kB]
Get:60 http://172.17.0.1/private stretch-staging/main armhf libpython3-stdlib armhf 3.5.1-4 [18.6 kB]
Get:61 http://172.17.0.1/private stretch-staging/main armhf dh-python all 2.20160818 [83.0 kB]
Get:62 http://172.17.0.1/private stretch-staging/main armhf python3 armhf 3.5.1-4 [21.7 kB]
Get:63 http://172.17.0.1/private stretch-staging/main armhf libmagic-mgc armhf 1:5.28-4 [210 kB]
Get:64 http://172.17.0.1/private stretch-staging/main armhf libmagic1 armhf 1:5.28-4 [104 kB]
Get:65 http://172.17.0.1/private stretch-staging/main armhf file armhf 1:5.28-4 [62.7 kB]
Get:66 http://172.17.0.1/private stretch-staging/main armhf gettext-base armhf 0.19.8.1-1 [117 kB]
Get:67 http://172.17.0.1/private stretch-staging/main armhf libicu57 armhf 57.1-4 [7407 kB]
Get:68 http://172.17.0.1/private stretch-staging/main armhf libxml2 armhf 2.9.4+dfsg1-1+b1 [803 kB]
Get:69 http://172.17.0.1/private stretch-staging/main armhf libsigsegv2 armhf 2.10-5 [28.4 kB]
Get:70 http://172.17.0.1/private stretch-staging/main armhf m4 armhf 1.4.17-5 [239 kB]
Get:71 http://172.17.0.1/private stretch-staging/main armhf autoconf all 2.69-10 [338 kB]
Get:72 http://172.17.0.1/private stretch-staging/main armhf autotools-dev all 20160430.1 [72.6 kB]
Get:73 http://172.17.0.1/private stretch-staging/main armhf automake all 1:1.15-4 [735 kB]
Get:74 http://172.17.0.1/private stretch-staging/main armhf autopoint all 0.19.8.1-1 [433 kB]
Get:75 http://172.17.0.1/private stretch-staging/main armhf libtool all 2.4.6-2 [545 kB]
Get:76 http://172.17.0.1/private stretch-staging/main armhf dh-autoreconf all 12 [15.8 kB]
Get:77 http://172.17.0.1/private stretch-staging/main armhf libarchive-zip-perl all 1.59-1 [95.5 kB]
Get:78 http://172.17.0.1/private stretch-staging/main armhf libfile-stripnondeterminism-perl all 0.023-2 [13.4 kB]
Get:79 http://172.17.0.1/private stretch-staging/main armhf libtimedate-perl all 2.3000-2 [42.2 kB]
Get:80 http://172.17.0.1/private stretch-staging/main armhf dh-strip-nondeterminism all 0.023-2 [8202 B]
Get:81 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-0 armhf 2.49.6-1 [2518 kB]
Get:82 http://172.17.0.1/private stretch-staging/main armhf libcroco3 armhf 0.6.11-1 [131 kB]
Get:83 http://172.17.0.1/private stretch-staging/main armhf libunistring0 armhf 0.9.6+really0.9.3-0.1 [252 kB]
Get:84 http://172.17.0.1/private stretch-staging/main armhf gettext armhf 0.19.8.1-1 [1433 kB]
Get:85 http://172.17.0.1/private stretch-staging/main armhf intltool-debian all 0.35.0+20060710.4 [26.3 kB]
Get:86 http://172.17.0.1/private stretch-staging/main armhf po-debconf all 1.0.19 [249 kB]
Get:87 http://172.17.0.1/private stretch-staging/main armhf debhelper all 10 [823 kB]
Get:88 http://172.17.0.1/private stretch-staging/main armhf libgirepository-1.0-1 armhf 1.49.1-2 [84.1 kB]
Get:89 http://172.17.0.1/private stretch-staging/main armhf gir1.2-glib-2.0 armhf 1.49.1-2 [146 kB]
Get:90 http://172.17.0.1/private stretch-staging/main armhf libibus-1.0-5 armhf 1.5.11-1 [309 kB]
Get:91 http://172.17.0.1/private stretch-staging/main armhf gir1.2-ibus-1.0 armhf 1.5.11-1 [267 kB]
Get:92 http://172.17.0.1/private stretch-staging/main armhf glee-dev armhf 5.4.0-2 [247 kB]
Get:93 http://172.17.0.1/private stretch-staging/main armhf libasound2-data all 1.1.2-1 [207 kB]
Get:94 http://172.17.0.1/private stretch-staging/main armhf libasound2 armhf 1.1.2-1 [478 kB]
Get:95 http://172.17.0.1/private stretch-staging/main armhf libasound2-dev armhf 1.1.2-1 [297 kB]
Get:96 http://172.17.0.1/private stretch-staging/main armhf libasyncns0 armhf 0.8-6 [11.8 kB]
Get:97 http://172.17.0.1/private stretch-staging/main armhf libdbus-1-3 armhf 1.10.10-1 [170 kB]
Get:98 http://172.17.0.1/private stretch-staging/main armhf libdbus-1-dev armhf 1.10.10-1 [209 kB]
Get:99 http://172.17.0.1/private stretch-staging/main armhf libdrm-amdgpu1 armhf 2.4.70-1 [23.9 kB]
Get:100 http://172.17.0.1/private stretch-staging/main armhf libdrm-radeon1 armhf 2.4.70-1 [27.4 kB]
Get:101 http://172.17.0.1/private stretch-staging/main armhf libdrm-nouveau2 armhf 2.4.70-1 [23.3 kB]
Get:102 http://172.17.0.1/private stretch-staging/main armhf libdrm-omap1 armhf 2.4.70-1 [14.9 kB]
Get:103 http://172.17.0.1/private stretch-staging/main armhf libdrm-freedreno1 armhf 2.4.70-1 [23.2 kB]
Get:104 http://172.17.0.1/private stretch-staging/main armhf libdrm-exynos1 armhf 2.4.70-1 [18.0 kB]
Get:105 http://172.17.0.1/private stretch-staging/main armhf libdrm-tegra0 armhf 2.4.70-1 [14.3 kB]
Get:106 http://172.17.0.1/private stretch-staging/main armhf libdrm-dev armhf 2.4.70-1 [185 kB]
Get:107 http://172.17.0.1/private stretch-staging/main armhf libwayland-client0 armhf 1.11.0-2 [20.0 kB]
Get:108 http://172.17.0.1/private stretch-staging/main armhf libwayland-server0 armhf 1.11.0-2 [23.9 kB]
Get:109 http://172.17.0.1/private stretch-staging/main armhf libgbm1 armhf 12.0.2-1 [56.0 kB]
Get:110 http://172.17.0.1/private stretch-staging/main armhf libegl1-mesa armhf 12.0.2-1 [95.1 kB]
Get:111 http://172.17.0.1/private stretch-staging/main armhf libwayland-egl1-mesa armhf 12.0.2-1 [41.3 kB]
Get:112 http://172.17.0.1/private stretch-staging/main armhf x11proto-dri2-dev all 2.8-2 [18.2 kB]
Get:113 http://172.17.0.1/private stretch-staging/main armhf x11proto-gl-dev all 1.4.17-1 [28.0 kB]
Get:114 http://172.17.0.1/private stretch-staging/main armhf xorg-sgml-doctools all 1:1.11-1 [21.9 kB]
Get:115 http://172.17.0.1/private stretch-staging/main armhf x11proto-core-dev all 7.0.29-1 [728 kB]
Get:116 http://172.17.0.1/private stretch-staging/main armhf libxau-dev armhf 1:1.0.8-1 [23.0 kB]
Get:117 http://172.17.0.1/private stretch-staging/main armhf libxdmcp-dev armhf 1:1.1.2-1.1 [40.8 kB]
Get:118 http://172.17.0.1/private stretch-staging/main armhf x11proto-input-dev all 2.3.2-1 [158 kB]
Get:119 http://172.17.0.1/private stretch-staging/main armhf x11proto-kb-dev all 1.0.7-1 [233 kB]
Get:120 http://172.17.0.1/private stretch-staging/main armhf xtrans-dev all 1.3.5-1 [100 kB]
Get:121 http://172.17.0.1/private stretch-staging/main armhf libpthread-stubs0-dev armhf 0.3-4 [4042 B]
Get:122 http://172.17.0.1/private stretch-staging/main armhf libxcb1-dev armhf 1.11.1-1.1 [76.2 kB]
Get:123 http://172.17.0.1/private stretch-staging/main armhf libx11-dev armhf 2:1.6.3-1 [749 kB]
Get:124 http://172.17.0.1/private stretch-staging/main armhf x11proto-xext-dev all 7.3.0-1 [212 kB]
Get:125 http://172.17.0.1/private stretch-staging/main armhf libxext-dev armhf 2:1.3.3-1 [102 kB]
Get:126 http://172.17.0.1/private stretch-staging/main armhf x11proto-xf86vidmode-dev all 2.3.1-2 [6114 B]
Get:127 http://172.17.0.1/private stretch-staging/main armhf libxxf86vm-dev armhf 1:1.1.4-1 [24.8 kB]
Get:128 http://172.17.0.1/private stretch-staging/main armhf x11proto-fixes-dev all 1:5.0-2 [19.2 kB]
Get:129 http://172.17.0.1/private stretch-staging/main armhf libxfixes-dev armhf 1:5.0.2-1 [22.1 kB]
Get:130 http://172.17.0.1/private stretch-staging/main armhf x11proto-damage-dev all 1:1.2.1-2 [11.8 kB]
Get:131 http://172.17.0.1/private stretch-staging/main armhf libxdamage-dev armhf 1:1.1.4-2+b1 [13.9 kB]
Get:132 http://172.17.0.1/private stretch-staging/main armhf libxcb-glx0-dev armhf 1.11.1-1.1 [31.4 kB]
Get:133 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri2-0-dev armhf 1.11.1-1.1 [14.2 kB]
Get:134 http://172.17.0.1/private stretch-staging/main armhf libxcb-dri3-dev armhf 1.11.1-1.1 [11.7 kB]
Get:135 http://172.17.0.1/private stretch-staging/main armhf libxcb-render0-dev armhf 1.11.1-1.1 [21.0 kB]
Get:136 http://172.17.0.1/private stretch-staging/main armhf libxcb-randr0-dev armhf 1.11.1-1.1 [23.7 kB]
Get:137 http://172.17.0.1/private stretch-staging/main armhf libxcb-shape0-dev armhf 1.11.1-1.1 [12.9 kB]
Get:138 http://172.17.0.1/private stretch-staging/main armhf libxcb-xfixes0-dev armhf 1.11.1-1.1 [17.1 kB]
Get:139 http://172.17.0.1/private stretch-staging/main armhf libxcb-sync-dev armhf 1.11.1-1.1 [15.9 kB]
Get:140 http://172.17.0.1/private stretch-staging/main armhf libxcb-present-dev armhf 1.11.1-1.1 [12.7 kB]
Get:141 http://172.17.0.1/private stretch-staging/main armhf libxshmfence-dev armhf 1.2-1 [7152 B]
Get:142 http://172.17.0.1/private stretch-staging/main armhf libx11-xcb-dev armhf 2:1.6.3-1 [178 kB]
Get:143 http://172.17.0.1/private stretch-staging/main armhf libwayland-cursor0 armhf 1.11.0-2 [11.9 kB]
Get:144 http://172.17.0.1/private stretch-staging/main armhf libwayland-bin armhf 1.11.0-2 [17.8 kB]
Get:145 http://172.17.0.1/private stretch-staging/main armhf libwayland-dev armhf 1.11.0-2 [86.6 kB]
Get:146 http://172.17.0.1/private stretch-staging/main armhf libegl1-mesa-dev armhf 12.0.2-1 [52.9 kB]
Get:147 http://172.17.0.1/private stretch-staging/main armhf libelf1 armhf 0.166-2 [169 kB]
Get:148 http://172.17.0.1/private stretch-staging/main armhf libflac8 armhf 1.3.1-4 [145 kB]
Get:149 http://172.17.0.1/private stretch-staging/main armhf libpng16-16 armhf 1.6.24-2 [262 kB]
Get:150 http://172.17.0.1/private stretch-staging/main armhf libfreetype6 armhf 2.6.3-3+b1 [385 kB]
Get:151 http://172.17.0.1/private stretch-staging/main armhf zlib1g-dev armhf 1:1.2.8.dfsg-2+b1 [197 kB]
Get:152 http://172.17.0.1/private stretch-staging/main armhf libpng-dev armhf 1.6.24-2 [229 kB]
Get:153 http://172.17.0.1/private stretch-staging/main armhf libfreetype6-dev armhf 2.6.3-3+b1 [5757 kB]
Get:154 http://172.17.0.1/private stretch-staging/main armhf mesa-common-dev armhf 12.0.2-1 [504 kB]
Get:155 http://172.17.0.1/private stretch-staging/main armhf libgl1-mesa-dev armhf 12.0.2-1 [39.9 kB]
Get:156 http://172.17.0.1/private stretch-staging/main armhf libgles2-mesa armhf 12.0.2-1 [51.0 kB]
Get:157 http://172.17.0.1/private stretch-staging/main armhf libgles2-mesa-dev armhf 12.0.2-1 [68.9 kB]
Get:158 http://172.17.0.1/private stretch-staging/main armhf libglew2.0 armhf 2.0.0-2 [135 kB]
Get:159 http://172.17.0.1/private stretch-staging/main armhf libglu1-mesa armhf 9.0.0-2.1 [130 kB]
Get:160 http://172.17.0.1/private stretch-staging/main armhf libglu1-mesa-dev armhf 9.0.0-2.1 [169 kB]
Get:161 http://172.17.0.1/private stretch-staging/main armhf libglew-dev armhf 2.0.0-2 [126 kB]
Get:162 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-data all 2.49.6-1 [2501 kB]
Get:163 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-bin armhf 2.49.6-1 [1576 kB]
Get:164 http://172.17.0.1/private stretch-staging/main armhf libpcre16-3 armhf 2:8.39-2 [235 kB]
Get:165 http://172.17.0.1/private stretch-staging/main armhf libpcre32-3 armhf 2:8.39-2 [227 kB]
Get:166 http://172.17.0.1/private stretch-staging/main armhf libpcre3-dev armhf 2:8.39-2 [568 kB]
Get:167 http://172.17.0.1/private stretch-staging/main armhf libglib2.0-dev armhf 2.49.6-1 [2758 kB]
Get:168 http://172.17.0.1/private stretch-staging/main armhf libibus-1.0-dev armhf 1.5.11-1 [342 kB]
Get:169 http://172.17.0.1/private stretch-staging/main armhf libice6 armhf 2:1.0.9-1+b1 [51.9 kB]
Get:170 http://172.17.0.1/private stretch-staging/main armhf libice-dev armhf 2:1.0.9-1+b1 [59.0 kB]
Get:171 http://172.17.0.1/private stretch-staging/main armhf libmpeg2-4-dev armhf 0.5.1-7 [66.6 kB]
Get:172 http://172.17.0.1/private stretch-staging/main armhf libopenal-data all 1:1.17.2-1 [107 kB]
Get:173 http://172.17.0.1/private stretch-staging/main armhf libopenal1 armhf 1:1.17.2-1 [184 kB]
Get:174 http://172.17.0.1/private stretch-staging/main armhf libopenal-dev armhf 1:1.17.2-1 [27.5 kB]
Get:175 http://172.17.0.1/private stretch-staging/main armhf libjson-c3 armhf 0.12.1-1 [23.9 kB]
Get:176 http://172.17.0.1/private stretch-staging/main armhf libsm6 armhf 2:1.2.2-1+b1 [31.2 kB]
Get:177 http://172.17.0.1/private stretch-staging/main armhf libvorbis0a armhf 1.3.5-3 [81.5 kB]
Get:178 http://172.17.0.1/private stretch-staging/main armhf libvorbisenc2 armhf 1.3.5-3 [72.6 kB]
Get:179 http://172.17.0.1/private stretch-staging/main armhf libsndfile1 armhf 1.0.25-10 [201 kB]
Get:180 http://172.17.0.1/private stretch-staging/main armhf libpulse0 armhf 9.0-3 [238 kB]
Get:181 http://172.17.0.1/private stretch-staging/main armhf libpulse-mainloop-glib0 armhf 9.0-3 [32.2 kB]
Get:182 http://172.17.0.1/private stretch-staging/main armhf libpulse-dev armhf 9.0-3 [92.6 kB]
Get:183 http://172.17.0.1/private stretch-staging/main armhf libsndio6.1 armhf 1.1.0-2 [21.4 kB]
Get:184 http://172.17.0.1/private stretch-staging/main armhf libxrender1 armhf 1:0.9.9-2 [28.9 kB]
Get:185 http://172.17.0.1/private stretch-staging/main armhf libxcursor1 armhf 1:1.1.14-1+b1 [31.9 kB]
Get:186 http://172.17.0.1/private stretch-staging/main armhf libxinerama1 armhf 2:1.1.3-1+b1 [16.4 kB]
Get:187 http://172.17.0.1/private stretch-staging/main armhf xkb-data all 2.17-1 [627 kB]
Get:188 http://172.17.0.1/private stretch-staging/main armhf libxkbcommon0 armhf 0.6.1-1 [109 kB]
Get:189 http://172.17.0.1/private stretch-staging/main armhf libxrandr2 armhf 2:1.5.0-1 [33.3 kB]
Get:190 http://172.17.0.1/private stretch-staging/main armhf libsdl2-2.0-0 armhf 2.0.4+dfsg2-1 [302 kB]
Get:191 http://172.17.0.1/private stretch-staging/main armhf libsndio-dev armhf 1.1.0-2 [14.1 kB]
Get:192 http://172.17.0.1/private stretch-staging/main armhf x11proto-render-dev all 2:0.11.1-2 [20.8 kB]
Get:193 http://172.17.0.1/private stretch-staging/main armhf libxrender-dev armhf 1:0.9.9-2 [36.5 kB]
Get:194 http://172.17.0.1/private stretch-staging/main armhf libxcursor-dev armhf 1:1.1.14-1+b1 [39.5 kB]
Get:195 http://172.17.0.1/private stretch-staging/main armhf libxi-dev armhf 2:1.7.6-1 [233 kB]
Get:196 http://172.17.0.1/private stretch-staging/main armhf x11proto-xinerama-dev all 1.2.1-2 [4938 B]
Get:197 http://172.17.0.1/private stretch-staging/main armhf libxinerama-dev armhf 2:1.1.3-1+b1 [18.7 kB]
Get:198 http://172.17.0.1/private stretch-staging/main armhf libxkbcommon-dev armhf 0.6.1-1 [250 kB]
Get:199 http://172.17.0.1/private stretch-staging/main armhf x11proto-randr-dev all 1.5.0-1 [49.7 kB]
Get:200 http://172.17.0.1/private stretch-staging/main armhf libxrandr-dev armhf 2:1.5.0-1 [41.0 kB]
Get:201 http://172.17.0.1/private stretch-staging/main armhf x11proto-scrnsaver-dev all 1.2.2-1 [25.0 kB]
Get:202 http://172.17.0.1/private stretch-staging/main armhf libxss-dev armhf 1:1.2.2-1 [22.7 kB]
Get:203 http://172.17.0.1/private stretch-staging/main armhf libxt6 armhf 1:1.1.5-1 [155 kB]
Get:204 http://172.17.0.1/private stretch-staging/main armhf libsm-dev armhf 2:1.2.2-1+b1 [33.5 kB]
Get:205 http://172.17.0.1/private stretch-staging/main armhf libxt-dev armhf 1:1.1.5-1 [390 kB]
Get:206 http://172.17.0.1/private stretch-staging/main armhf x11proto-video-dev all 2.3.3-1 [21.6 kB]
Get:207 http://172.17.0.1/private stretch-staging/main armhf libxv-dev armhf 2:1.0.10-1 [46.2 kB]
Get:208 http://172.17.0.1/private stretch-staging/main armhf libsdl2-dev armhf 2.0.4+dfsg2-1 [564 kB]
Get:209 http://172.17.0.1/private stretch-staging/main armhf python-pkg-resources all 26.1.1-1 [161 kB]
Get:210 http://172.17.0.1/private stretch-staging/main armhf python-setuptools all 26.1.1-1 [213 kB]
Get:211 http://172.17.0.1/private stretch-staging/main armhf python3-all armhf 3.5.1-4 [932 B]
Get:212 http://172.17.0.1/private stretch-staging/main armhf python3-pkg-resources all 26.1.1-1 [132 kB]
Get:213 http://172.17.0.1/private stretch-staging/main armhf python3-setuptools all 26.1.1-1 [132 kB]
Get:214 http://172.17.0.1/private stretch-staging/main armhf zip armhf 3.0-11 [212 kB]
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Setting up x11proto-gl-dev (1.4.17-1) ...
Setting up libsqlite3-0:armhf (3.14.1-1) ...
Setting up libxkbcommon0:armhf (0.6.1-1) ...
Setting up libpcrecpp0v5:armhf (2:8.39-2) ...
Setting up libpcre32-3:armhf (2:8.39-2) ...
Setting up libopenal1:armhf (1:1.17.2-1) ...
Setting up libffi6:armhf (3.2.1-4) ...
Setting up libdrm-radeon1:armhf (2.4.70-1) ...
Setting up libpcre16-3:armhf (2:8.39-2) ...
Setting up libxdmcp6:armhf (1:1.1.2-1.1) ...
Setting up libdrm-nouveau2:armhf (2.4.70-1) ...
Setting up bsdmainutils (9.0.10) ...
update-alternatives: using /usr/bin/bsd-write to provide /usr/bin/write (write) in auto mode
update-alternatives: using /usr/bin/bsd-from to provide /usr/bin/from (from) in auto mode
Setting up libsndio6.1:armhf (1.1.0-2) ...
Setting up libvorbis0a:armhf (1.3.5-3) ...
Setting up x11-common (1:7.7+16) ...
update-rc.d: warning: start and stop actions are no longer supported; falling back to defaults
Running in chroot, ignoring request.
All runlevel operations denied by policy
invoke-rc.d: policy-rc.d denied execution of start.
Setting up libudev-dev:armhf (231-4) ...
Setting up libgles2-mesa:armhf (12.0.2-1) ...
Setting up libx11-data (2:1.6.3-1) ...
Setting up libpython2.7-stdlib:armhf (2.7.12-3) ...
Setting up libxau6:armhf (1:1.0.8-1) ...
Setting up autopoint (0.19.8.1-1) ...
Setting up libmpdec2:armhf (2.4.2-1) ...
Setting up libdbus-1-3:armhf (1.10.10-1) ...
Setting up libwrap0:armhf (7.6.q-25) ...
Setting up libwayland-server0:armhf (1.11.0-2) ...
Setting up zlib1g-dev:armhf (1:1.2.8.dfsg-2+b1) ...
Setting up libfile-stripnondeterminism-perl (0.023-2) ...
Setting up libwayland-bin (1.11.0-2) ...
Setting up libasound2-dev:armhf (1.1.2-1) ...
Setting up libpcre3-dev:armhf (2:8.39-2) ...
Setting up libxkbcommon-dev (0.6.1-1) ...
Setting up x11proto-core-dev (7.0.29-1) ...
Setting up libxshmfence-dev:armhf (1.2-1) ...
Setting up libdrm-dev:armhf (2.4.70-1) ...
Setting up libsndio-dev:armhf (1.1.0-2) ...
Setting up libglib2.0-0:armhf (2.49.6-1) ...
No schema files found: doing nothing.
Setting up libpython3.5-stdlib:armhf (3.5.2-4) ...
Setting up libwayland-client0:armhf (1.11.0-2) ...
Setting up libgbm1:armhf (12.0.2-1) ...
Setting up libflac8:armhf (1.3.1-4) ...
Setting up python2.7 (2.7.12-3) ...
Setting up libxau-dev:armhf (1:1.0.8-1) ...
Setting up autoconf (2.69-10) ...
Setting up file (1:5.28-4) ...
Setting up libgirepository-1.0-1:armhf (1.49.1-2) ...
Setting up libcroco3:armhf (0.6.11-1) ...
Setting up libopenal-dev:armhf (1:1.17.2-1) ...
Setting up libpython-stdlib:armhf (2.7.11-2) ...
Setting up pkg-config (0.29-4) ...
Setting up gir1.2-glib-2.0:armhf (1.49.1-2) ...
Setting up libxdmcp-dev:armhf (1:1.1.2-1.1) ...
Setting up automake (1:1.15-4) ...
update-alternatives: using /usr/bin/automake-1.15 to provide /usr/bin/automake (automake) in auto mode
Setting up libice6:armhf (2:1.0.9-1+b1) ...
Setting up man-db (2.7.5-1) ...
Not building database; man-db/auto-update is not 'true'.
Setting up x11proto-scrnsaver-dev (1.2.2-1) ...
Setting up libibus-1.0-5:armhf (1.5.11-1) ...
Setting up libpng-dev:armhf (1.6.24-2) ...
Setting up x11proto-render-dev (2:0.11.1-2) ...
Setting up libvorbisenc2:armhf (1.3.5-3) ...
Setting up libglib2.0-bin (2.49.6-1) ...
Setting up libxcb1:armhf (1.11.1-1.1) ...
Setting up libwayland-cursor0:armhf (1.11.0-2) ...
Setting up x11proto-input-dev (2.3.2-1) ...
Setting up python (2.7.11-2) ...
Setting up libtool (2.4.6-2) ...
Setting up python3.5 (3.5.2-4) ...
Setting up libpython3-stdlib:armhf (3.5.1-4) ...
Setting up libxcb-present0:armhf (1.11.1-1.1) ...
Setting up libmpeg2-4-dev:armhf (0.5.1-7) ...
Setting up libdbus-1-dev:armhf (1.10.10-1) ...
Setting up libxcb-dri2-0:armhf (1.11.1-1.1) ...
Setting up libsm6:armhf (2:1.2.2-1+b1) ...
Setting up libxcb-dri3-0:armhf (1.11.1-1.1) ...
Setting up libxcb-glx0:armhf (1.11.1-1.1) ...
Setting up libxcb-randr0:armhf (1.11.1-1.1) ...
Setting up libxcb-xfixes0:armhf (1.11.1-1.1) ...
Setting up libxcb-render0:armhf (1.11.1-1.1) ...
Setting up gettext (0.19.8.1-1) ...
Setting up libx11-6:armhf (2:1.6.3-1) ...
Setting up python-pkg-resources (26.1.1-1) ...
Setting up libxcb-sync1:armhf (1.11.1-1.1) ...
Setting up libsndfile1:armhf (1.0.25-10) ...
Setting up intltool-debian (0.35.0+20060710.4) ...
Setting up libx11-xcb1:armhf (2:1.6.3-1) ...
Setting up x11proto-xext-dev (7.3.0-1) ...
Setting up libfreetype6-dev (2.6.3-3+b1) ...
Setting up libice-dev:armhf (2:1.0.9-1+b1) ...
Setting up libxt6:armhf (1:1.1.5-1) ...
Setting up libxcb-shape0:armhf (1.11.1-1.1) ...
Setting up libxrender1:armhf (1:0.9.9-2) ...
Setting up libxcb1-dev:armhf (1.11.1-1.1) ...
Setting up libxcb-glx0-dev:armhf (1.11.1-1.1) ...
Setting up libx11-dev:armhf (2:1.6.3-1) ...
Setting up libwayland-dev:armhf (1.11.0-2) ...
Setting up libxcb-sync-dev:armhf (1.11.1-1.1) ...
Setting up libegl1-mesa:armhf (12.0.2-1) ...
Setting up libx11-xcb-dev:armhf (2:1.6.3-1) ...
Setting up python-setuptools (26.1.1-1) ...
Setting up libsm-dev:armhf (2:1.2.2-1+b1) ...
Setting up mesa-common-dev:armhf (12.0.2-1) ...
Setting up libxext6:armhf (2:1.3.3-1) ...
Setting up libxfixes3:armhf (1:5.0.2-1) ...
Setting up po-debconf (1.0.19) ...
Setting up libxss1:armhf (1:1.2.2-1) ...
Setting up x11proto-fixes-dev (1:5.0-2) ...
Setting up libxrender-dev:armhf (1:0.9.9-2) ...
Setting up libxcb-dri2-0-dev:armhf (1.11.1-1.1) ...
Setting up libxcb-render0-dev:armhf (1.11.1-1.1) ...
Setting up x11proto-damage-dev (1:1.2.1-2) ...
Setting up libxcb-dri3-dev:armhf (1.11.1-1.1) ...
Setting up libxcursor1:armhf (1:1.1.14-1+b1) ...
Setting up libxext-dev:armhf (2:1.3.3-1) ...
Setting up libwayland-egl1-mesa:armhf (12.0.2-1) ...
Setting up libxcb-shape0-dev:armhf (1.11.1-1.1) ...
Setting up libxv1:armhf (2:1.0.10-1) ...
Setting up libxxf86vm1:armhf (1:1.1.4-1) ...
Setting up libxxf86vm-dev:armhf (1:1.1.4-1) ...
Setting up libxfixes-dev:armhf (1:5.0.2-1) ...
Setting up libxrandr2:armhf (2:1.5.0-1) ...
Setting up libxi6:armhf (2:1.7.6-1) ...
Setting up libxinerama1:armhf (2:1.1.3-1+b1) ...
Setting up libxcursor-dev:armhf (1:1.1.14-1+b1) ...
Setting up libxcb-randr0-dev:armhf (1.11.1-1.1) ...
Setting up libxt-dev:armhf (1:1.1.5-1) ...
Setting up libxdamage1:armhf (1:1.1.4-2+b1) ...
Setting up libxrandr-dev:armhf (2:1.5.0-1) ...
Setting up libxcb-xfixes0-dev:armhf (1.11.1-1.1) ...
Setting up libxdamage-dev:armhf (1:1.1.4-2+b1) ...
Setting up libxss-dev:armhf (1:1.2.2-1) ...
Setting up libxtst6:armhf (2:1.2.2-1+b1) ...
Setting up libgl1-mesa-glx:armhf (12.0.2-1) ...
Setting up libxinerama-dev:armhf (2:1.1.3-1+b1) ...
Setting up libxv-dev:armhf (2:1.0.10-1) ...
Setting up libglew2.0:armhf (2.0.0-2) ...
Setting up libglu1-mesa:armhf (9.0.0-2.1) ...
Setting up libxcb-present-dev:armhf (1.11.1-1.1) ...
Setting up libxi-dev (2:1.7.6-1) ...
Setting up libglee0d1:armhf (5.4.0-2) ...
Setting up glee-dev:armhf (5.4.0-2) ...
Setting up libpulse0:armhf (9.0-3) ...
Setting up libgl1-mesa-dev:armhf (12.0.2-1) ...
Setting up libsdl2-2.0-0:armhf (2.0.4+dfsg2-1) ...
Setting up libegl1-mesa-dev:armhf (12.0.2-1) ...
Setting up libglu1-mesa-dev:armhf (9.0.0-2.1) ...
Setting up libpulse-mainloop-glib0:armhf (9.0-3) ...
Setting up libgles2-mesa-dev:armhf (12.0.2-1) ...
Setting up libglew-dev:armhf (2.0.0-2) ...
Setting up python3 (3.5.1-4) ...
Setting up python3-pkg-resources (26.1.1-1) ...
Setting up libglib2.0-dev (2.49.6-1) ...
Setting up dh-strip-nondeterminism (0.023-2) ...
Setting up python3-all (3.5.1-4) ...
Setting up python3-setuptools (26.1.1-1) ...
Setting up dh-python (2.20160818) ...
Setting up debhelper (10) ...
Setting up gir1.2-ibus-1.0:armhf (1.5.11-1) ...
Setting up libpulse-dev:armhf (9.0-3) ...
Setting up dh-autoreconf (12) ...
Setting up libibus-1.0-dev:armhf (1.5.11-1) ...
Setting up libsdl2-dev (2.0.4+dfsg2-1) ...
Setting up sbuild-build-depends-fs-uae-dummy (0.invalid.0) ...
Processing triggers for libc-bin (2.23-4) ...
Processing triggers for systemd (230-7+b1) ...
W: No sandbox user '_apt' on the system, can not drop privileges

+------------------------------------------------------------------------------+
| Build environment                                                            |
+------------------------------------------------------------------------------+

Kernel: Linux 3.19.0-trunk-armmp armhf (armv7l)
Toolchain package versions: binutils_2.26.1-1 dpkg-dev_1.18.10 g++-6_6.1.1-11+rpi1 gcc-6_6.1.1-11+rpi1 libc6-dev_2.23-4 libstdc++-6-dev_6.1.1-11+rpi1 libstdc++6_6.1.1-11+rpi1 linux-libc-dev_3.18.5-1~exp1+rpi19+stretch
Package versions: adduser_3.115 apt_1.3~pre3 autoconf_2.69-10 automake_1:1.15-4 autopoint_0.19.8.1-1 autotools-dev_20160430.1 base-files_9.6+rpi1 base-passwd_3.5.39 bash_4.3-15 binutils_2.26.1-1 bsdmainutils_9.0.10 bsdutils_1:2.28-6 build-essential_12.2 bzip2_1.0.6-8 coreutils_8.25-2 cpio_2.11+dfsg-5 cpp_4:6.1.1-1 cpp-6_6.1.1-11+rpi1 dash_0.5.8-2.3 debconf_1.5.59 debfoster_2.7-2.1 debhelper_10 debianutils_4.8 dh-autoreconf_12 dh-python_2.20160818 dh-strip-nondeterminism_0.023-2 diffutils_1:3.3-3 dmsetup_2:1.02.130-1 dpkg_1.18.10 dpkg-dev_1.18.10 e2fslibs_1.43.1-1 e2fsprogs_1.43.1-1 fakeroot_1.21-1 file_1:5.28-4 findutils_4.6.0+git+20160703-2 fuse2fs_1.43.1-1 g++_4:6.1.1-1 g++-6_6.1.1-11+rpi1 gcc_4:6.1.1-1 gcc-4.6-base_4.6.4-5+rpi1 gcc-4.7-base_4.7.3-11+rpi1 gcc-4.8-base_4.8.5-4 gcc-4.9-base_4.9.3-14 gcc-5-base_5.4.0-4 gcc-6_6.1.1-11+rpi1 gcc-6-base_6.1.1-11+rpi1 gettext_0.19.8.1-1 gettext-base_0.19.8.1-1 gir1.2-glib-2.0_1.49.1-2 gir1.2-ibus-1.0_1.5.11-1 glee-dev_5.4.0-2 gnupg_1.4.20-6 gpgv_1.4.20-6 grep_2.25-6 groff-base_1.22.3-8 gzip_1.6-5 hostname_3.18 init_1.42 init-system-helpers_1.42 initscripts_2.88dsf-59.8 insserv_1.14.0-5.4 intltool-debian_0.35.0+20060710.4 klibc-utils_2.0.4-9+rpi1 kmod_22-1.1 libacl1_2.2.52-3 libapparmor1_2.10.95-4 libapt-pkg5.0_1.3~pre3 libarchive-zip-perl_1.59-1 libasan3_6.1.1-11+rpi1 libasound2_1.1.2-1 libasound2-data_1.1.2-1 libasound2-dev_1.1.2-1 libasyncns0_0.8-6 libatomic1_6.1.1-11+rpi1 libattr1_1:2.4.47-2 libaudit-common_1:2.6.5-1 libaudit1_1:2.6.5-1 libblkid1_2.28-6 libbsd0_0.8.3-1 libbz2-1.0_1.0.6-8 libc-bin_2.23-4 libc-dev-bin_2.23-4 libc6_2.23-4 libc6-dev_2.23-4 libcap-ng0_0.7.7-3 libcap2_1:2.25-1 libcap2-bin_1:2.25-1 libcc1-0_6.1.1-11+rpi1 libcomerr2_1.43.1-1 libcroco3_0.6.11-1 libcryptsetup4_2:1.7.0-2 libdb5.3_5.3.28-12 libdbus-1-3_1.10.10-1 libdbus-1-dev_1.10.10-1 libdebconfclient0_0.215 libdevmapper1.02.1_2:1.02.130-1 libdpkg-perl_1.18.10 libdrm-amdgpu1_2.4.70-1 libdrm-dev_2.4.70-1 libdrm-exynos1_2.4.70-1 libdrm-freedreno1_2.4.70-1 libdrm-nouveau2_2.4.70-1 libdrm-omap1_2.4.70-1 libdrm-radeon1_2.4.70-1 libdrm-tegra0_2.4.70-1 libdrm2_2.4.70-1 libegl1-mesa_12.0.2-1 libegl1-mesa-dev_12.0.2-1 libelf1_0.166-2 libexpat1_2.2.0-1 libfakeroot_1.21-1 libfdisk1_2.28-6 libffi6_3.2.1-4 libfile-stripnondeterminism-perl_0.023-2 libflac8_1.3.1-4 libfreetype6_2.6.3-3+b1 libfreetype6-dev_2.6.3-3+b1 libfuse2_2.9.7-1 libgbm1_12.0.2-1 libgc1c2_1:7.4.2-8 libgcc-6-dev_6.1.1-11+rpi1 libgcc1_1:6.1.1-11+rpi1 libgcrypt20_1.7.2-2 libgdbm3_1.8.3-14 libgirepository-1.0-1_1.49.1-2 libgl1-mesa-dev_12.0.2-1 libgl1-mesa-glx_12.0.2-1 libglapi-mesa_12.0.2-1 libglee0d1_5.4.0-2 libgles2-mesa_12.0.2-1 libgles2-mesa-dev_12.0.2-1 libglew-dev_2.0.0-2 libglew2.0_2.0.0-2 libglib2.0-0_2.49.6-1 libglib2.0-bin_2.49.6-1 libglib2.0-data_2.49.6-1 libglib2.0-dev_2.49.6-1 libglu1-mesa_9.0.0-2.1 libglu1-mesa-dev_9.0.0-2.1 libgmp10_2:6.1.1+dfsg-1 libgomp1_6.1.1-11+rpi1 libgpg-error0_1.24-1 libibus-1.0-5_1.5.11-1 libibus-1.0-dev_1.5.11-1 libice-dev_2:1.0.9-1+b1 libice6_2:1.0.9-1+b1 libicu57_57.1-4 libidn11_1.33-1 libisl15_0.17.1-1 libjson-c3_0.12.1-1 libklibc_2.0.4-9+rpi1 libkmod2_22-1.1 liblz4-1_0.0~r131-2 liblzma5_5.1.1alpha+20120614-2.1 libmagic-mgc_1:5.28-4 libmagic1_1:5.28-4 libmount1_2.28-6 libmpc3_1.0.3-1 libmpdec2_2.4.2-1 libmpeg2-4_0.5.1-7 libmpeg2-4-dev_0.5.1-7 libmpfr4_3.1.4-2 libncurses5_6.0+20160625-1 libncursesw5_6.0+20160625-1 libogg0_1.3.2-1 libopenal-data_1:1.17.2-1 libopenal-dev_1:1.17.2-1 libopenal1_1:1.17.2-1 libpam-modules_1.1.8-3.3 libpam-modules-bin_1.1.8-3.3 libpam-runtime_1.1.8-3.3 libpam0g_1.1.8-3.3 libpcre16-3_2:8.39-2 libpcre3_2:8.39-2 libpcre3-dev_2:8.39-2 libpcre32-3_2:8.39-2 libpcrecpp0v5_2:8.39-2 libperl5.22_5.22.2-3 libpipeline1_1.4.1-2 libpng-dev_1.6.24-2 libpng12-0_1.2.54-6 libpng16-16_1.6.24-2 libprocps6_2:3.3.12-2 libpthread-stubs0-dev_0.3-4 libpulse-dev_9.0-3 libpulse-mainloop-glib0_9.0-3 libpulse0_9.0-3 libpython-stdlib_2.7.11-2 libpython2.7-minimal_2.7.12-3 libpython2.7-stdlib_2.7.12-3 libpython3-stdlib_3.5.1-4 libpython3.5-minimal_3.5.2-4 libpython3.5-stdlib_3.5.2-4 libreadline6_6.3-8+b3 libsdl2-2.0-0_2.0.4+dfsg2-1 libsdl2-dev_2.0.4+dfsg2-1 libseccomp2_2.3.1-2 libselinux1_2.5-3 libsemanage-common_2.5-1 libsemanage1_2.5-1 libsepol1_2.5-1 libsigsegv2_2.10-5 libsm-dev_2:1.2.2-1+b1 libsm6_2:1.2.2-1+b1 libsmartcols1_2.28-6 libsndfile1_1.0.25-10 libsndio-dev_1.1.0-2 libsndio6.1_1.1.0-2 libsqlite3-0_3.14.1-1 libss2_1.43.1-1 libssl1.0.2_1.0.2h-1 libstdc++-6-dev_6.1.1-11+rpi1 libstdc++6_6.1.1-11+rpi1 libsystemd0_230-7+b1 libtext-charwidth-perl_0.04-7+b6 libtext-iconv-perl_1.7-5+b7 libtext-wrapi18n-perl_0.06-7.1 libtimedate-perl_2.3000-2 libtinfo5_6.0+20160625-1 libtool_2.4.6-2 libubsan0_6.1.1-11+rpi1 libudev-dev_231-4 libudev1_231-4 libunistring0_0.9.6+really0.9.3-0.1 libusb-0.1-4_2:0.1.12-30 libustr-1.0-1_1.0.4-5 libuuid1_2.28-6 libvorbis0a_1.3.5-3 libvorbisenc2_1.3.5-3 libwayland-bin_1.11.0-2 libwayland-client0_1.11.0-2 libwayland-cursor0_1.11.0-2 libwayland-dev_1.11.0-2 libwayland-egl1-mesa_12.0.2-1 libwayland-server0_1.11.0-2 libwrap0_7.6.q-25 libx11-6_2:1.6.3-1 libx11-data_2:1.6.3-1 libx11-dev_2:1.6.3-1 libx11-xcb-dev_2:1.6.3-1 libx11-xcb1_2:1.6.3-1 libxau-dev_1:1.0.8-1 libxau6_1:1.0.8-1 libxcb-dri2-0_1.11.1-1.1 libxcb-dri2-0-dev_1.11.1-1.1 libxcb-dri3-0_1.11.1-1.1 libxcb-dri3-dev_1.11.1-1.1 libxcb-glx0_1.11.1-1.1 libxcb-glx0-dev_1.11.1-1.1 libxcb-present-dev_1.11.1-1.1 libxcb-present0_1.11.1-1.1 libxcb-randr0_1.11.1-1.1 libxcb-randr0-dev_1.11.1-1.1 libxcb-render0_1.11.1-1.1 libxcb-render0-dev_1.11.1-1.1 libxcb-shape0_1.11.1-1.1 libxcb-shape0-dev_1.11.1-1.1 libxcb-sync-dev_1.11.1-1.1 libxcb-sync1_1.11.1-1.1 libxcb-xfixes0_1.11.1-1.1 libxcb-xfixes0-dev_1.11.1-1.1 libxcb1_1.11.1-1.1 libxcb1-dev_1.11.1-1.1 libxcursor-dev_1:1.1.14-1+b1 libxcursor1_1:1.1.14-1+b1 libxdamage-dev_1:1.1.4-2+b1 libxdamage1_1:1.1.4-2+b1 libxdmcp-dev_1:1.1.2-1.1 libxdmcp6_1:1.1.2-1.1 libxext-dev_2:1.3.3-1 libxext6_2:1.3.3-1 libxfixes-dev_1:5.0.2-1 libxfixes3_1:5.0.2-1 libxi-dev_2:1.7.6-1 libxi6_2:1.7.6-1 libxinerama-dev_2:1.1.3-1+b1 libxinerama1_2:1.1.3-1+b1 libxkbcommon-dev_0.6.1-1 libxkbcommon0_0.6.1-1 libxml2_2.9.4+dfsg1-1+b1 libxrandr-dev_2:1.5.0-1 libxrandr2_2:1.5.0-1 libxrender-dev_1:0.9.9-2 libxrender1_1:0.9.9-2 libxshmfence-dev_1.2-1 libxshmfence1_1.2-1 libxss-dev_1:1.2.2-1 libxss1_1:1.2.2-1 libxt-dev_1:1.1.5-1 libxt6_1:1.1.5-1 libxtst6_2:1.2.2-1+b1 libxv-dev_2:1.0.10-1 libxv1_2:1.0.10-1 libxxf86vm-dev_1:1.1.4-1 libxxf86vm1_1:1.1.4-1 linux-libc-dev_3.18.5-1~exp1+rpi19+stretch login_1:4.2-3.1 lsb-base_9.20160629+rpi1 m4_1.4.17-5 make_4.1-9 makedev_2.3.1-93 man-db_2.7.5-1 manpages_4.07-1 mawk_1.3.3-17 mesa-common-dev_12.0.2-1 mime-support_3.60 mount_2.28-6 multiarch-support_2.23-4 nano_2.6.2-1 ncurses-base_6.0+20160625-1 ncurses-bin_6.0+20160625-1 passwd_1:4.2-3.1 patch_2.7.5-1 perl_5.22.2-3 perl-base_5.22.2-3 perl-modules-5.22_5.22.2-3 pkg-config_0.29-4 po-debconf_1.0.19 procps_2:3.3.12-2 python_2.7.11-2 python-minimal_2.7.11-2 python-pkg-resources_26.1.1-1 python-setuptools_26.1.1-1 python2.7_2.7.12-3 python2.7-minimal_2.7.12-3 python3_3.5.1-4 python3-all_3.5.1-4 python3-minimal_3.5.1-4 python3-pkg-resources_26.1.1-1 python3-setuptools_26.1.1-1 python3.5_3.5.2-4 python3.5-minimal_3.5.2-4 raspbian-archive-keyring_20120528.2 readline-common_6.3-8 sbuild-build-depends-core-dummy_0.invalid.0 sbuild-build-depends-fs-uae-dummy_0.invalid.0 sed_4.2.2-7.1 sensible-utils_0.0.9 startpar_0.59-3.1 systemd_230-7+b1 systemd-sysv_230-7+b1 sysv-rc_2.88dsf-59.8 sysvinit-utils_2.88dsf-59.8 tar_1.29b-1 tzdata_2016f-1 udev_231-4 util-linux_2.28-6 x11-common_1:7.7+16 x11proto-core-dev_7.0.29-1 x11proto-damage-dev_1:1.2.1-2 x11proto-dri2-dev_2.8-2 x11proto-fixes-dev_1:5.0-2 x11proto-gl-dev_1.4.17-1 x11proto-input-dev_2.3.2-1 x11proto-kb-dev_1.0.7-1 x11proto-randr-dev_1.5.0-1 x11proto-render-dev_2:0.11.1-2 x11proto-scrnsaver-dev_1.2.2-1 x11proto-video-dev_2.3.3-1 x11proto-xext-dev_7.3.0-1 x11proto-xf86vidmode-dev_2.3.1-2 x11proto-xinerama-dev_1.2.1-2 xkb-data_2.17-1 xorg-sgml-doctools_1:1.11-1 xtrans-dev_1.3.5-1 xz-utils_5.1.1alpha+20120614-2.1 zip_3.0-11 zlib1g_1:1.2.8.dfsg-2+b1 zlib1g-dev_1:1.2.8.dfsg-2+b1

+------------------------------------------------------------------------------+
| Build                                                                        |
+------------------------------------------------------------------------------+


Unpack source
-------------

gpgv: keyblock resource `/sbuild-nonexistent/.gnupg/trustedkeys.gpg': file open error
gpgv: Signature made Mon May 16 11:45:08 2016 UTC using RSA key ID F5B5F913
gpgv: Can't check signature: public key not found
dpkg-source: warning: failed to verify signature on ./fs-uae_2.6.2+dfsg-4.dsc
dpkg-source: info: extracting fs-uae in fs-uae-2.6.2+dfsg
dpkg-source: info: unpacking fs-uae_2.6.2+dfsg.orig.tar.gz
dpkg-source: info: unpacking fs-uae_2.6.2+dfsg-4.debian.tar.xz
dpkg-source: info: applying 0001-exclude-internal-libmpeg2-from-build.patch
dpkg-source: info: applying 0002-fix-sign-declarations.h

Check disc space
----------------

Sufficient free space for build

Hack binNMU version
-------------------

Created changelog entry for binNMU version 2.6.2+dfsg-4+b1

User Environment
----------------

DEB_BUILD_OPTIONS=parallel=4
HOME=/sbuild-nonexistent
LOGNAME=buildd
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
SCHROOT_ALIAS_NAME=stretch-staging-armhf-sbuild
SCHROOT_CHROOT_NAME=stretch-staging-armhf-sbuild
SCHROOT_COMMAND=env
SCHROOT_GID=111
SCHROOT_GROUP=buildd
SCHROOT_SESSION_ID=stretch-staging-armhf-sbuild-44be931b-8589-4fd7-b73e-f79ea092236c
SCHROOT_UID=106
SCHROOT_USER=buildd
SHELL=/bin/sh
TERM=linux
USER=buildd

dpkg-buildpackage
-----------------

dpkg-buildpackage: info: source package fs-uae
dpkg-buildpackage: info: source version 2.6.2+dfsg-4+b1
dpkg-buildpackage: info: source distribution stretch-staging
 dpkg-source --before-build fs-uae-2.6.2+dfsg
dpkg-buildpackage: info: host architecture armhf
 fakeroot debian/rules clean
dh clean --with autoreconf,python3
   dh_testdir
   dh_auto_clean
   dh_autoreconf_clean
   dh_clean
 debian/rules build-arch
dh build-arch --with autoreconf,python3
   dh_testdir -a
   dh_update_autotools_config -a
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libtoolize: putting auxiliary files in AC_CONFIG_AUX_DIR, '.auto'.
libtoolize: copying file '.auto/ltmain.sh'
libtoolize: putting macros in 'm4'.
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libtoolize: copying file 'm4/ltoptions.m4'
libtoolize: copying file 'm4/ltsugar.m4'
libtoolize: copying file 'm4/ltversion.m4'
libtoolize: copying file 'm4/lt~obsolete.m4'
libtoolize: Consider adding 'AC_CONFIG_MACRO_DIRS([m4])' to configure.ac,
libtoolize: and rerunning libtoolize and aclocal.
configure.ac:18: installing '.auto/compile'
configure.ac:14: installing '.auto/missing'
Makefile.am:8: warning: user target 'install' defined here ...
/usr/share/automake-1.15/am/install.am: ... overrides Automake target 'install' defined here
doc/Makefile.am: installing '.auto/depcomp'
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configure: creating ./config.status
config.status: creating dist/linux/Makefile
config.status: creating dist/macosx/Info.plist
config.status: creating dist/macosx/Makefile
config.status: creating dist/steamos/Makefile
config.status: creating dist/windows/fs-uae.iss
config.status: creating dist/windows/Makefile
config.status: creating src/fs-uae/fs-uae.rc
config.status: creating Makefile
config.status: creating config.h
config.status: executing depfiles commands
=== configuring in libmpeg2 (/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/libmpeg2)
configure: running /bin/bash ./configure --disable-option-checking '--prefix=/usr'  '--build=arm-linux-gnueabihf' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/arm-linux-gnueabihf' '--libexecdir=${prefix}/lib/arm-linux-gnueabihf' '--disable-maintainer-mode' '--disable-dependency-tracking' 'build_alias=arm-linux-gnueabihf' 'CFLAGS=-g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=.
checking build system type... arm-unknown-linux-gnueabihf
checking host system type... arm-unknown-linux-gnueabihf
checking for a BSD-compatible install... /usr/bin/install -c
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checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
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checking whether gcc accepts -g... yes
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checking dependency style of gcc... none
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checking io.h presence... no
checking for io.h... no
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -fno-common -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking if gcc supports  -Wall -Wpointer-arith -Wcast-align -Wcast-qual -Wstrict-prototypes -Wshadow -Waggregate-return -Wmissing-prototypes -Wnested-externs -Wsign-compare -g  -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -O3 -fomit-frame-pointer -fno-common -std=gnu89 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security flags... yes
checking how to print strings... printf
checking for a sed that does not truncate output... /bin/sed
checking for fgrep... /bin/grep -F
checking for ld used by gcc... /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld... yes
checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B
checking the name lister (/usr/bin/nm -B) interface... BSD nm
checking whether ln -s works... yes
checking the maximum length of command line arguments... 1572864
checking how to convert arm-unknown-linux-gnueabihf file names to arm-unknown-linux-gnueabihf format... func_convert_file_noop
checking how to convert arm-unknown-linux-gnueabihf file names to toolchain format... func_convert_file_noop
checking for /usr/bin/ld option to reload object files... -r
checking for objdump... objdump
checking how to recognize dependent libraries... pass_all
checking for dlltool... dlltool
checking how to associate runtime and link libraries... printf %s\n
checking for archiver @FILE support... @
checking for strip... strip
checking for ranlib... ranlib
checking command to parse /usr/bin/nm -B output from gcc object... ok
checking for sysroot... no
checking for a working dd... /bin/dd
checking how to truncate binary pipes... /bin/dd bs=4096 count=1
checking for mt... mt
checking if mt is a manifest tool... no
checking for dlfcn.h... yes
checking for objdir... .libs
checking if gcc supports -fno-rtti -fno-exceptions... no
checking for gcc option to produce PIC... -fPIC -DPIC
checking if gcc PIC flag -fPIC -DPIC works... yes
checking if gcc static flag -static works... yes
checking if gcc supports -c -o file.o... yes
checking if gcc supports -c -o file.o... (cached) yes
checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes
checking whether -lc should be explicitly linked in... no
checking dynamic linker characteristics... GNU/Linux ld.so
checking how to hardcode library paths into programs... immediate
checking whether stripping libraries is possible... yes
checking if libtool supports shared libraries... yes
checking whether to build shared libraries... yes
checking whether to build static libraries... yes
checking whether time.h and sys/time.h may both be included... yes
checking for struct timeval... yes
checking for inttypes.h... (cached) yes
checking for an ANSI C-conforming const... yes
checking for restrict... restrict
checking for __builtin_expect... yes
checking whether byte ordering is bigendian... no
checking for working volatile... yes
checking for size_t... yes
checking return type of signal handlers... void
checking for special C compiler options needed for large files... no
checking for _FILE_OFFSET_BITS value needed for large files... 64
checking for gettimeofday... yes
checking for ftime... yes
checking for X... libraries , headers 
checking for gethostbyname... yes
checking for connect... yes
checking for remove... yes
checking for shmat... yes
checking for IceConnectionNumber in -lICE... yes
checking for XShmCreateImage in -lXext... yes
checking for XvShmCreateImage in -lXv... yes
checking ddraw.h usability... no
checking ddraw.h presence... no
checking for ddraw.h... no
checking for sdl-config... no
checking __attribute__ ((aligned ())) support... 64
checking that generated files are newer than configure... done
configure: creating ./config.status
config.status: creating Makefile
config.status: creating include/Makefile
config.status: creating test/Makefile
config.status: creating doc/Makefile
config.status: creating src/Makefile
config.status: creating libmpeg2/Makefile
config.status: creating libmpeg2/convert/Makefile
config.status: creating libvo/Makefile
config.status: creating libmpeg2/libmpeg2.pc
config.status: creating libmpeg2/convert/libmpeg2convert.pc
config.status: creating include/config.h
config.status: executing depfiles commands
config.status: executing libtool commands

Configuration summary for FS-UAE:

  Building for OS:   linux-gnueabihf
  Building for CPU:  arm
  Using OS name:     linux
  Module extension:  .so

  OPENAL_CFLAGS:     -I/usr/include/AL
  OPENAL_LIBS:       -lopenal
  OPENGL_CFLAGS:     -I/usr/include/libdrm
  OPENGL_LIBS:       -lGLU -lGL
  OS_CPPFLAGS:       -DLINUX
  OS_LDFLAGS:        

   debian/rules override_dh_auto_build
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
dh_auto_build
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genlinetoscr.o src/genlinetoscr.cpp
g++ -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o gen/genlinetoscr src/genlinetoscr.o  -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
./gen/genlinetoscr > ./gen/linetoscr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitops.o src/blitops.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genblitter.o src/genblitter.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/writelog.o src/writelog.cpp
g++ -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o gen/genblitter src/blitops.o src/genblitter.o src/writelog.o  -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
./gen/genblitter i > ./gen/blit.h
./gen/genblitter h > ./gen/blitfunc.h
./gen/genblitter f > ./gen/blitfunc.cpp
./gen/genblitter t > ./gen/blittable.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/gencomp.o src/jit/gencomp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/missing.o src/missing.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/readcpu.o src/readcpu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/build68k.o src/build68k.cpp
g++ -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o gen/build68k src/build68k.o src/writelog.o  -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
./gen/build68k < ./src/table68k > ./gen/cpudefs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpudefs.o gen/cpudefs.cpp
g++ -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o gen/gencomp src/jit/gencomp.o src/missing.o src/readcpu.o gen/cpudefs.o  -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
./gen/gencomp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gencpu.o src/gencpu.cpp
g++ -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o gen/gencpu src/gencpu.o src/missing.o src/readcpu.o gen/cpudefs.o  -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
cd ./gen && ./gencpu --optimized-flags
echo "int cdummy;" > ./gen/cdummy.c
echo "int cppdummy;" > ./gen/cppdummy.cpp
make  all-am
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/a2065.o src/a2065.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/a2091.o src/a2091.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/akiko.o src/akiko.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/amax.o src/amax.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ar.o src/ar.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/arcadia.o src/arcadia.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/crc_csum.o src/archivers/dms/crc_csum.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/getbits.o src/archivers/dms/getbits.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/maketbl.o src/archivers/dms/maketbl.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/pfile.o src/archivers/dms/pfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/tables.o src/archivers/dms/tables.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_deep.o src/archivers/dms/u_deep.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_heavy.o src/archivers/dms/u_heavy.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_init.o src/archivers/dms/u_init.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_medium.o src/archivers/dms/u_medium.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_quick.o src/archivers/dms/u_quick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/dms/u_rle.o src/archivers/dms/u_rle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/mp2/kjmp2.o src/archivers/mp2/kjmp2.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/archivers/zip/unzip.o src/archivers/zip/unzip.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/audio.o src/audio.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/autoconf.o src/autoconf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitter.o src/blitter.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev.o src/blkdev.cpp
src/blkdev.cpp: In function 'int sys_command_cd_pause(int, int)':
src/blkdev.cpp:751:46: warning: narrowing conversion of '((paused != 0) ? 0 : 1)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[10] = {0x4b,0,0,0,0,0,0,0,paused?0:1,0};
                                        ~~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_read(int, uae_u8*, int, int)':
src/blkdev.cpp:889:38: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                ~~~~~~^~~~~
src/blkdev.cpp:889:51: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                             ~~~~~~^~~~~
src/blkdev.cpp:889:64: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                          ~~~~~~^~~~
src/blkdev.cpp:889:76: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                      ~~~~~~^~~~
src/blkdev.cpp:889:90: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                                     ~~~~~^~~~
src/blkdev.cpp:889:101: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd1[12] = { 0x28, 0, block >> 24, block >> 16, block >> 8, block >> 0, 0, size >> 8, size >> 0, 0, 0, 0 };
                                                                                                ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_rawread(int, uae_u8*, int, int, int)':
src/blkdev.cpp:911:37: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                               ~~~~~~^~~~~
src/blkdev.cpp:911:50: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                            ~~~~~~^~~~~
src/blkdev.cpp:911:63: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                         ~~~~~~^~~~
src/blkdev.cpp:911:75: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                     ~~~~~~^~~~
src/blkdev.cpp:911:86: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                 ~~~~~^~~~~
src/blkdev.cpp:911:98: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                             ~~~~~^~~~
src/blkdev.cpp:911:109: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                                        ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_cd_rawread(int, uae_u8*, int, int, int, uae_u8, uae_u8, uae_u8)':
src/blkdev.cpp:927:37: warning: narrowing conversion of '(block >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                               ~~~~~~^~~~~
src/blkdev.cpp:927:50: warning: narrowing conversion of '(block >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                            ~~~~~~^~~~~
src/blkdev.cpp:927:63: warning: narrowing conversion of '(block >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                         ~~~~~~^~~~
src/blkdev.cpp:927:75: warning: narrowing conversion of '(block >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                     ~~~~~~^~~~
src/blkdev.cpp:927:86: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                 ~~~~~^~~~~
src/blkdev.cpp:927:98: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                             ~~~~~^~~~
src/blkdev.cpp:927:109: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xbe, 0, block >> 24, block >> 16, block >> 8, block >> 0, size >> 16, size >> 8, size >> 0, 0x10, 0, 0 };
                                                                                                        ~~~~~^~~~
src/blkdev.cpp: In function 'int sys_command_read(int, uae_u8*, int, int)':
src/blkdev.cpp:945:48: warning: narrowing conversion of '(size >> 24)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                           ~~~~~^~~~~
src/blkdev.cpp:945:60: warning: narrowing conversion of '(size >> 16)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                       ~~~~~^~~~~
src/blkdev.cpp:945:72: warning: narrowing conversion of '(size >> 8)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                                   ~~~~~^~~~
src/blkdev.cpp:945:83: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8 {aka unsigned char}' inside { } [-Wnarrowing]
   uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 };
                                                                              ~~~~~^~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev_cdimage.o src/blkdev_cdimage.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/bsdsocket.o src/bsdsocket.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/calc.o src/calc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cd32_fmv.o src/cd32_fmv.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cd32_fmv_genlock.o src/cd32_fmv_genlock.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdrom.o src/cdrom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtv.o src/cdtv.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtvcr.o src/cdtvcr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cfgfile.o src/cfgfile.cpp
In file included from ./src/include/uae/log.h:17:0,
                 from ./src/od-fs/defines.h:18,
                 from ./src/od-fs/sysconfig.h:279,
                 from src/cfgfile.cpp:10:
src/cfgfile.cpp: In function 'void write_filesys_config(uae_prefs*, zfile*)':
src/cfgfile.cpp:928:18: warning: ISO C++ forbids converting a string constant to 'TCHAR* {aka char*}' [-Wwrite-strings]
      extras = _T("SCSI1");
                  ^
./src/include/uae/types.h:79:15: note: in definition of macro '_T'
 #define _T(x) x
               ^
src/cfgfile.cpp:932:18: warning: ISO C++ forbids converting a string constant to 'TCHAR* {aka char*}' [-Wwrite-strings]
      extras = _T("ATA1");
                  ^
./src/include/uae/types.h:79:15: note: in definition of macro '_T'
 #define _T(x) x
               ^
src/cfgfile.cpp:934:18: warning: ISO C++ forbids converting a string constant to 'TCHAR* {aka char*}' [-Wwrite-strings]
      extras = _T("ATA2+S");
                  ^
./src/include/uae/types.h:79:15: note: in definition of macro '_T'
 #define _T(x) x
               ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cia.o src/cia.cpp
src/cia.cpp: In function 'void do_tod_hack(int)':
src/cia.cpp:618:91: warning: format '%d' expects argument of type 'int', but argument 4 has type 'long unsigned int' [-Wformat=]
   write_log (_T("TOD HACK reset %d,%d %d,%d\n"), rate, oldrate, ciaatod, tod_hack_tod_last);
                                                                                           ^
src/cia.cpp:618:91: warning: format '%d' expects argument of type 'int', but argument 5 has type 'uae_u64 {aka long long unsigned int}' [-Wformat=]
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/consolehook.o src/consolehook.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpuboard.o src/cpuboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu.o src/cpummu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu30.o src/cpummu30.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/crc32.o src/crc32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/custom.o src/custom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/debug.o src/debug.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/def_icons.o src/def_icons.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/devices.o src/devices.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/disk.o src/disk.cpp
In file included from ./src/include/uae/log.h:17:0,
                 from ./src/od-fs/defines.h:18,
                 from ./src/od-fs/sysconfig.h:279,
                 from src/disk.cpp:14:
src/disk.cpp: In function 'void update_disk_statusline(int)':
src/disk.cpp:1153:14: warning: ISO C++ forbids converting a string constant to 'TCHAR* {aka char*}' [-Wwrite-strings]
   fname = _T("?");
              ^
./src/include/uae/types.h:79:15: note: in definition of macro '_T'
 #define _T(x) x
               ^
src/disk.cpp: In function 'void drive_step(drive*, int)':
src/disk.cpp:1526:67: warning: format '%ld' expects argument of type 'long int', but argument 2 has type 'int' [-Wformat=]
    drv - floppy, (get_cycles() - drv->steplimitcycle) / CYCLE_UNIT);
                                                                   ^
src/disk.cpp: In function 'int decode_buffer(uae_u16*, int, int, int, int, int*, int*, int)':
src/disk.cpp:2176:100: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'int' [-Wformat=]
    write_log (_T("Disk decode: weird sector number %d (%08x, %ld)\n"), trackoffs, id, mbuf - mstart);
                                                                                                    ^
src/disk.cpp: In function 'void drive_eject(drive*)':
src/disk.cpp:2586:55: warning: format '%ld' expects argument of type 'long int', but argument 2 has type 'int' [-Wformat=]
   write_log (_T("eject drive %ld\n"), drv - &floppy[0]);
                                                       ^
src/disk.cpp: In function 'void DISK_select(uae_u8)':
src/disk.cpp:3076:128: warning: conversion lacks type at end of format [-Wformat=]
    write_log (_T(" %d%d%d%d% "), (selected & 1) ? 0 : 1, (selected & 2) ? 0 : 1, (selected & 4) ? 0 : 1, (selected & 8) ? 0 : 1);
                                                                                                                                ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/diskutil.o src/diskutil.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dlopen.o src/dlopen.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dongle.o src/dongle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/drawing.o src/drawing.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/driveclick.o src/driveclick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/enforcer.o src/enforcer.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ethernet.o src/ethernet.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/events.o src/events.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/expansion.o src/expansion.cpp
src/expansion.cpp:2537:1: warning: converting to non-pointer type 'uae_u32 {aka unsigned int}' from NULL [-Wconversion-null]
 };
 ^
src/expansion.cpp:2537:1: warning: converting to non-pointer type 'uae_u32 {aka unsigned int}' from NULL [-Wconversion-null]
src/expansion.cpp:2859:1: warning: converting to non-pointer type 'int' from NULL [-Wconversion-null]
 };
 ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fdi2raw.o src/fdi2raw.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/filesys.o src/filesys.cpp
src/filesys.cpp: In function 'void add_cpuboard_unit(int, uaedev_config_info*, romconfig*)':
src/filesys.cpp:804:6: warning: no previous declaration for 'void add_cpuboard_unit(int, uaedev_config_info*, romconfig*)' [-Wmissing-declarations]
 void add_cpuboard_unit(int unit, struct uaedev_config_info *uci, struct romconfig *rc)
      ^~~~~~~~~~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/flashrom.o src/flashrom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fpp.o src/fpp.cpp
src/fpp.cpp:576:4: warning: #warning floating point control not specified [-Wcpp]
   #warning floating point control not specified
    ^~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fsdb.o src/fsdb.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fsusage.o src/fsusage.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gayle.o src/gayle.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxboard.o src/gfxboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxutil.o src/gfxutil.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hardfile.o src/hardfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hrtmon.rom.o src/hrtmon.rom.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ide.o src/ide.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/idecontrollers.o src/idecontrollers.cpp
In file included from src/idecontrollers.cpp:21:0:
src/idecontrollers.cpp: In function 'void ide_controller_gvp_bput(uaecptr, uae_u32)':
src/idecontrollers.cpp:989:22: warning: no previous declaration for 'void ide_controller_gvp_bput(uaecptr, uae_u32)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_controller_gvp, ide, gvp_ide_controller_board);
                      ^
./src/include/ide.h:130:16: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 void REGPARAM2 x ## _bput(uaecptr addr, uae_u32 b) \
                ^
src/idecontrollers.cpp: In function 'void ide_controller_gvp_wput(uaecptr, uae_u32)':
src/idecontrollers.cpp:989:22: warning: no previous declaration for 'void ide_controller_gvp_wput(uaecptr, uae_u32)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_controller_gvp, ide, gvp_ide_controller_board);
                      ^
./src/include/ide.h:134:16: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 void REGPARAM2 x ## _wput(uaecptr addr, uae_u32 b) \
                ^
src/idecontrollers.cpp: In function 'void ide_controller_gvp_lput(uaecptr, uae_u32)':
src/idecontrollers.cpp:989:22: warning: no previous declaration for 'void ide_controller_gvp_lput(uaecptr, uae_u32)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_controller_gvp, ide, gvp_ide_controller_board);
                      ^
./src/include/ide.h:138:16: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 void REGPARAM2 x ## _lput(uaecptr addr, uae_u32 b) \
                ^
src/idecontrollers.cpp: In function 'uae_u32 ide_controller_gvp_bget(uaecptr)':
src/idecontrollers.cpp:989:22: warning: no previous declaration for 'uae_u32 ide_controller_gvp_bget(uaecptr)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_controller_gvp, ide, gvp_ide_controller_board);
                      ^
./src/include/ide.h:143:19: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 uae_u32 REGPARAM2 x ## _bget(uaecptr addr) \
                   ^
src/idecontrollers.cpp: In function 'uae_u32 ide_controller_gvp_wget(uaecptr)':
src/idecontrollers.cpp:989:22: warning: no previous declaration for 'uae_u32 ide_controller_gvp_wget(uaecptr)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_controller_gvp, ide, gvp_ide_controller_board);
                      ^
./src/include/ide.h:147:19: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 uae_u32 REGPARAM2 x ## _wget(uaecptr addr) \
                   ^
src/idecontrollers.cpp: In function 'uae_u32 ide_controller_gvp_lget(uaecptr)':
src/idecontrollers.cpp:989:22: warning: no previous declaration for 'uae_u32 ide_controller_gvp_lget(uaecptr)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_controller_gvp, ide, gvp_ide_controller_board);
                      ^
./src/include/ide.h:151:19: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 uae_u32 REGPARAM2 x ## _lget(uaecptr addr) \
                   ^
src/idecontrollers.cpp: In function 'void ide_rom_gvp_bput(uaecptr, uae_u32)':
src/idecontrollers.cpp:998:22: warning: no previous declaration for 'void ide_rom_gvp_bput(uaecptr, uae_u32)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_rom_gvp, ide, gvp_ide_rom_board);
                      ^
./src/include/ide.h:130:16: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 void REGPARAM2 x ## _bput(uaecptr addr, uae_u32 b) \
                ^
src/idecontrollers.cpp: In function 'void ide_rom_gvp_wput(uaecptr, uae_u32)':
src/idecontrollers.cpp:998:22: warning: no previous declaration for 'void ide_rom_gvp_wput(uaecptr, uae_u32)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_rom_gvp, ide, gvp_ide_rom_board);
                      ^
./src/include/ide.h:134:16: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 void REGPARAM2 x ## _wput(uaecptr addr, uae_u32 b) \
                ^
src/idecontrollers.cpp: In function 'void ide_rom_gvp_lput(uaecptr, uae_u32)':
src/idecontrollers.cpp:998:22: warning: no previous declaration for 'void ide_rom_gvp_lput(uaecptr, uae_u32)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_rom_gvp, ide, gvp_ide_rom_board);
                      ^
./src/include/ide.h:138:16: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 void REGPARAM2 x ## _lput(uaecptr addr, uae_u32 b) \
                ^
src/idecontrollers.cpp: In function 'uae_u32 ide_rom_gvp_bget(uaecptr)':
src/idecontrollers.cpp:998:22: warning: no previous declaration for 'uae_u32 ide_rom_gvp_bget(uaecptr)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_rom_gvp, ide, gvp_ide_rom_board);
                      ^
./src/include/ide.h:143:19: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 uae_u32 REGPARAM2 x ## _bget(uaecptr addr) \
                   ^
src/idecontrollers.cpp: In function 'uae_u32 ide_rom_gvp_wget(uaecptr)':
src/idecontrollers.cpp:998:22: warning: no previous declaration for 'uae_u32 ide_rom_gvp_wget(uaecptr)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_rom_gvp, ide, gvp_ide_rom_board);
                      ^
./src/include/ide.h:147:19: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 uae_u32 REGPARAM2 x ## _wget(uaecptr addr) \
                   ^
src/idecontrollers.cpp: In function 'uae_u32 ide_rom_gvp_lget(uaecptr)':
src/idecontrollers.cpp:998:22: warning: no previous declaration for 'uae_u32 ide_rom_gvp_lget(uaecptr)' [-Wmissing-declarations]
 IDE_MEMORY_FUNCTIONS(ide_rom_gvp, ide, gvp_ide_rom_board);
                      ^
./src/include/ide.h:151:19: note: in definition of macro 'IDE_MEMORY_FUNCTIONS'
 uae_u32 REGPARAM2 x ## _lget(uaecptr addr) \
                   ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/identify.o src/identify.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/inputdevice.o src/inputdevice.cpp
src/inputdevice.cpp: In function 'void matchdevices(inputdevice_functions*, uae_input_device*)':
src/inputdevice.cpp:5503:42: warning: the address of 'bname' will always evaluate as 'true' [-Waddress]
      if (bname && !_tcscmp (bname2, bname))
                                          ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/isofs.o src/isofs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/compemu_fpp.o src/jit/compemu_fpp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/compemu_support.o src/jit/compemu_support.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/keybuf.o src/keybuf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/logging.o src/logging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/main.o src/main.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/memory.o src/memory.cpp
src/memory.cpp: In function 'shmpiece* find_shmpiece(uae_u8*, bool)':
src/memory.cpp:1821:94: warning: format '%lx' expects argument of type 'long unsigned int', but argument 2 has type 'int' [-Wformat=]
   write_log (_T("NATMEM: Failure to find mapping at %08lx, %p\n"), base - NATMEM_OFFSET, base);
                                                                                              ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/native2amiga.o src/native2amiga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr9x_scsi.o src/ncr9x_scsi.cpp
src/ncr9x_scsi.cpp: In function 'uae_u32 ncr9x_io_bget(ncr9x_state*, uaecptr)':
src/ncr9x_scsi.cpp:878:78: warning: too many arguments for format [-Wformat-extra-args]
     write_log(_T("MASOBOSHI DMA PTR READ = %08x\n"), ncr->dma_ptr, M68K_GETPC);
                                                                              ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr_scsi.o src/ncr_scsi.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu.o src/newcpu.cpp
src/newcpu.cpp: In function 'uaecptr ShowEA(void*, uaecptr, uae_u16, int, amodes, wordsizes, TCHAR*, uae_u32*, int)':
src/newcpu.cpp:1544:81: warning: format '%x' expects argument of type 'unsigned int', but argument 5 has type 'long unsigned int' [-Wformat=]
    _stprintf (buffer, _T("(A%d, %s) == $%08x"), reg, offtxt, (unsigned long)addr);
                                                                                 ^
src/newcpu.cpp:1588:85: warning: format '%x' expects argument of type 'unsigned int', but argument 4 has type 'long unsigned int' [-Wformat=]
   _stprintf (buffer, _T("(PC,$%04x) == $%08x"), disp16 & 0xffff, (unsigned long)addr);
                                                                                     ^
src/newcpu.cpp: In function 'void m68k_run_1_ce()':
src/newcpu.cpp:3938:93: warning: format '%x' expects argument of type 'unsigned int', but argument 3 has type 'long unsigned int' [-Wformat=]
      write_log (_T("STARTCYCLES=%08x ENDCYCLES=%08x\n"), cputrace.startcycles, get_cycles ());
                                                                                             ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu_common.o src/newcpu_common.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ahi_winuae.o src/od-fs/ahi_winuae.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/ahidsound_new.o src/od-fs/ahidsound_new.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/audio.o src/od-fs/audio.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/blkdev-linux.o src/od-fs/blkdev-linux.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/bsdsocket_host.o src/od-fs/bsdsocket_host.cpp
In file included from src/od-fs/bsdsocket_host.cpp:4:0:
src/od-fs/bsdsocket_posix.cpp: In function 'uae_u32 bsdthr_Accept_2(socketbase*)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%d' expects argument of type 'int', but argument 4 has type 'socklen_t* {aka unsigned int*}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:740:9: note: in expansion of macro 'DEBUG_LOG'
         DEBUG_LOG ("Accept: AmigaSide %d, NativeSide %d, len %d(%d)", sb->resultval, s, &hlen, get_long (sb->a_addrlen));
         ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'void host_recvfrom(TrapContext*, socketbase*, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 2 has type 'socketbase*' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:990:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Recv[from](%lx, %d, %lx, %ld, %lx, %lx, %d)\n",
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 4 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:990:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Recv[from](%lx, %d, %lx, %ld, %lx, %lx, %d)\n",
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%ld' expects argument of type 'long int', but argument 5 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:990:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Recv[from](%lx, %d, %lx, %ld, %lx, %lx, %d)\n",
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:990:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Recv[from](%lx, %d, %lx, %ld, %lx, %lx, %d)\n",
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 7 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:990:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Recv[from](%lx, %d, %lx, %ld, %lx, %lx, %d)\n",
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'uae_u32 host_getsockname(socketbase*, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1046:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("getsockname(%d,0x%lx,%d) -> ", sd, name, len);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'uae_u32 host_getpeername(socketbase*, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1074:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("getpeername(%d,0x%lx,%d) -> ", sd, name, len);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'void host_WaitSelect(TrapContext*, socketbase*, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 2 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1167:9: note: in expansion of macro 'DEBUG_LOG'
         DEBUG_LOG ("WaitSelect: got signal(s) %lx\n", sigs);
         ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'void host_accept(TrapContext*, socketbase*, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 3 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1206:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("accept(%d, %lx, %lx)\n", sb->s, name, namelen);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 4 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1206:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("accept(%d, %lx, %lx)\n", sb->s, name, namelen);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'uae_u32 host_bind(TrapContext*, socketbase*, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 4 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1258:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("bind(%d[%d],0x%lx,%d) -> ", sd, s, name, namelen);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'void host_getprotobyname(TrapContext*, socketbase*, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 3 has type 'protoent*' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1296:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Getprotobyname(%s)=%lx\n", get_real_address (name), p);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'void host_getprotobynumber(TrapContext*, socketbase*, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 3 has type 'protoent*' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1310:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG("getprotobynumber(%d)=%lx\n", number, p);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'void host_getservbynameport(TrapContext*, socketbase*, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 4 has type 'servent*' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1332:9: note: in expansion of macro 'DEBUG_LOG'
         DEBUG_LOG("Getservbyport(%d, %s) = %lx\n", name, get_real_address (proto), s);
         ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 4 has type 'servent*' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1334:9: note: in expansion of macro 'DEBUG_LOG'
         DEBUG_LOG("Getservbyname(%s, %s) = %lx\n", get_real_address (name), get_real_address (proto), s);
         ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp: In function 'uae_u32 host_IoctlSocket(TrapContext*, socketbase*, uae_u32, uae_u32, uae_u32)':
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%lx' expects argument of type 'long unsigned int', but argument 2 has type 'uae_u32 {aka unsigned int}' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1606:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Ioctl code is %lx, flags are %d\n", request, flags);
     ^~~~~~~~~
src/od-fs/bsdsocket_posix.cpp:67:53: warning: format '%d' expects argument of type 'int', but argument 3 has type 'long int' [-Wformat=]
         if (log_bsd) write_log(format, ##__VA_ARGS__); \
                                                     ^
src/od-fs/bsdsocket_posix.cpp:1606:5: note: in expansion of macro 'DEBUG_LOG'
     DEBUG_LOG ("Ioctl code is %lx, flags are %d\n", request, flags);
     ^~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/cda_play.o src/od-fs/cda_play.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/cdimage_stubs.o src/od-fs/cdimage_stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/charset.o src/od-fs/charset.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/clipboard.o src/od-fs/clipboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/clock.o src/od-fs/clock.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/driveclick.o src/od-fs/driveclick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/filesys_host.o src/od-fs/filesys_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/fsdb_host.o src/od-fs/fsdb_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/gui.o src/od-fs/gui.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/hardfile_host.o src/od-fs/hardfile_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/input.o src/od-fs/input.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/inputrecord.o src/od-fs/inputrecord.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/joystick.o src/od-fs/joystick.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/keyboard.o src/od-fs/keyboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/libamiga.o src/od-fs/libamiga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/logging.o src/od-fs/logging.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mman.o src/od-fs/mman.cpp
In file included from src/od-fs/mman.cpp:189:0:
src/od-fs/../od-win32/mman.cpp: In function 'void* uae_shmat(addrbank*, int, void*, int)':
src/od-fs/../od-win32/mman.cpp:863:64: warning: format '%X' expects argument of type 'unsigned int', but argument 7 has type 'void*' [-Wformat=]
     size, size >> 10, shmaddr, p96special ? _T(" P96") : _T(""));
                                                                ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mouse.o src/od-fs/mouse.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/parser.o src/od-fs/parser.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/paths.o src/od-fs/paths.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/roms.o src/od-fs/roms.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/statusline.o src/od-fs/statusline.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/stubs.o src/od-fs/stubs.cpp
src/od-fs/stubs.cpp: In function 'int enforcer_disable()':
src/od-fs/stubs.cpp:143:5: warning: no previous declaration for 'int enforcer_disable()' [-Wmissing-declarations]
 int enforcer_disable(void)
     ^~~~~~~~~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/support.o src/od-fs/support.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/threading.o src/od-fs/threading.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/uae_host.o src/od-fs/uae_host.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/uaemisc.o src/od-fs/uaemisc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/video.o src/od-fs/video.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/caps/caps_win32.o src/od-win32/caps/caps_win32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/picasso96_win.o src/od-win32/picasso96_win.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/serial_win32.o src/od-win32/serial_win32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-win32/win32_uaenet.o src/od-win32/win32_uaenet.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/pixman-stubs.o src/ppc/pixman-stubs.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppc.o src/ppc/ppc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemu.o src/qemu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/cirrus_vga.o src/qemuvga/cirrus_vga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/esp.o src/qemuvga/esp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c710.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/lsi53c895a.o src/qemuvga/lsi53c895a.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/qemuuaeglue.o src/qemuvga/qemuuaeglue.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemuvga/vga.o src/qemuvga/vga.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/random.o src/random.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/rommgr.o src/rommgr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sana2.o src/sana2.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/savestate.o src/savestate.cpp
src/savestate.cpp: In function 'void restore_state(const TCHAR*)':
src/savestate.cpp:731:31: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'int' [-Wformat=]
    name, totallen, end - chunk);
                               ^
src/savestate.cpp: In function 'void savestate_capture(int)':
src/savestate.cpp:1766:38: warning: format '%ld' expects argument of type 'long int', but argument 7 has type 'int' [-Wformat=]
   st->end - st->data, statefile_alloc);
                                      ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scp.o src/scp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsi.o src/scsi.cpp
src/scsi.cpp: In function 'void scsi_emulate_reset_device(scsi_data*)':
src/scsi.cpp:255:6: warning: no previous declaration for 'void scsi_emulate_reset_device(scsi_data*)' [-Wmissing-declarations]
 void scsi_emulate_reset_device(struct scsi_data *sd)
      ^~~~~~~~~~~~~~~~~~~~~~~~~
src/scsi.cpp: In function 'void raw_scsi_reset(raw_scsi*)':
src/scsi.cpp:736:6: warning: no previous declaration for 'void raw_scsi_reset(raw_scsi*)' [-Wmissing-declarations]
 void raw_scsi_reset(struct raw_scsi *rs)
      ^~~~~~~~~~~~~~
src/scsi.cpp: In function 'void raw_scsi_busfree(raw_scsi*)':
src/scsi.cpp:799:6: warning: no previous declaration for 'void raw_scsi_busfree(raw_scsi*)' [-Wmissing-declarations]
 void raw_scsi_busfree(struct raw_scsi *rs)
      ^~~~~~~~~~~~~~~~
src/scsi.cpp: In function 'void raw_scsi_set_signal_phase(raw_scsi*, bool, bool, bool)':
src/scsi.cpp:842:6: warning: no previous declaration for 'void raw_scsi_set_signal_phase(raw_scsi*, bool, bool, bool)' [-Wmissing-declarations]
 void raw_scsi_set_signal_phase(struct raw_scsi *rs, bool busy, bool select, bool atn)
      ^~~~~~~~~~~~~~~~~~~~~~~~~
src/scsi.cpp: In function 'uae_u8 raw_scsi_get_data(raw_scsi*, bool)':
src/scsi.cpp:994:8: warning: no previous declaration for 'uae_u8 raw_scsi_get_data(raw_scsi*, bool)' [-Wmissing-declarations]
 uae_u8 raw_scsi_get_data(struct raw_scsi *rs, bool next)
        ^~~~~~~~~~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsiemul.o src/scsiemul.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsitape.o src/scsitape.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp.o src/slirp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/specialmonitors.o src/specialmonitors.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/statusline.o src/statusline.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/traps.o src/traps.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeexe.o src/uaeexe.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaelib.o src/uaelib.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaenative.o src/uaenative.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeresource.o src/uaeresource.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/uaeserial.o src/uaeserial.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile.o src/zfile.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile_archive.o src/zfile_archive.cpp
src/zfile_archive.cpp: In function 'zfile* archive_access_adf(znode*)':
src/zfile_archive.cpp:1631:89: warning: format '%d' expects argument of type 'int', but argument 3 has type 'uae_s64 {aka long long int}' [-Wformat=]
    write_log (_T("SFS extracting error, %s size mismatch %d<%d\n"), z->name, bsize, size);
                                                                                         ^
src/zfile_archive.cpp:1631:89: warning: format '%d' expects argument of type 'int', but argument 4 has type 'uae_s64 {aka long long int}' [-Wformat=]
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blitfunc.o gen/blitfunc.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blittable.o gen/blittable.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compemu.o gen/compemu.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compstbl.o gen/compstbl.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpustbl.o gen/cpustbl.cpp
rm -f libuae.a
ar cru libuae.a src/a2065.o src/a2091.o src/akiko.o src/amax.o src/ar.o src/arcadia.o src/archivers/dms/crc_csum.o src/archivers/dms/getbits.o src/archivers/dms/maketbl.o src/archivers/dms/pfile.o src/archivers/dms/tables.o src/archivers/dms/u_deep.o src/archivers/dms/u_heavy.o src/archivers/dms/u_init.o src/archivers/dms/u_medium.o src/archivers/dms/u_quick.o src/archivers/dms/u_rle.o src/archivers/mp2/kjmp2.o src/archivers/zip/unzip.o src/audio.o src/autoconf.o src/blitter.o src/blkdev.o src/blkdev_cdimage.o src/bsdsocket.o src/calc.o src/cd32_fmv.o src/cd32_fmv_genlock.o src/cdrom.o src/cdtv.o src/cdtvcr.o src/cfgfile.o src/cia.o src/consolehook.o src/cpuboard.o src/cpummu.o src/cpummu30.o src/crc32.o src/custom.o src/debug.o src/def_icons.o src/devices.o src/disk.o src/diskutil.o src/dlopen.o src/dongle.o src/drawing.o src/driveclick.o src/enforcer.o src/ethernet.o src/events.o src/expansion.o src/fdi2raw.o src/filesys.o src/flashrom.o src/fpp.o src/fsdb.o src/fsusage.o src/gayle.o src/gfxboard.o src/gfxutil.o src/hardfile.o src/hrtmon.rom.o src/ide.o src/idecontrollers.o src/identify.o src/inputdevice.o src/isofs.o src/jit/compemu_fpp.o src/jit/compemu_support.o src/keybuf.o src/logging.o src/main.o src/memory.o src/native2amiga.o src/ncr9x_scsi.o src/ncr_scsi.o src/newcpu.o src/newcpu_common.o src/od-fs/ahi_winuae.o src/od-fs/ahidsound_new.o src/od-fs/audio.o src/od-fs/blkdev-linux.o src/od-fs/bsdsocket_host.o src/od-fs/cda_play.o src/od-fs/cdimage_stubs.o src/od-fs/charset.o src/od-fs/clipboard.o src/od-fs/clock.o src/od-fs/driveclick.o src/od-fs/filesys_host.o src/od-fs/fsdb_host.o src/od-fs/gui.o src/od-fs/hardfile_host.o src/od-fs/input.o src/od-fs/inputrecord.o src/od-fs/joystick.o src/od-fs/keyboard.o src/od-fs/libamiga.o src/od-fs/logging.o src/od-fs/mman.o src/od-fs/mouse.o src/od-fs/parser.o src/od-fs/paths.o src/od-fs/roms.o src/od-fs/statusline.o src/od-fs/stubs.o src/od-fs/support.o src/od-fs/threading.o src/od-fs/uae_host.o src/od-fs/uaemisc.o src/od-fs/video.o src/od-win32/caps/caps_win32.o src/od-win32/picasso96_win.o src/od-win32/serial_win32.o src/od-win32/win32_uaenet.o src/ppc/pixman-stubs.o src/ppc/ppc.o src/qemu.o src/qemuvga/cirrus_vga.o src/qemuvga/esp.o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c895a.o src/qemuvga/qemuuaeglue.o src/qemuvga/vga.o src/random.o src/readcpu.o src/rommgr.o src/sana2.o src/savestate.o src/scp.o src/scsi.o src/scsiemul.o src/scsitape.o src/slirp.o src/specialmonitors.o src/statusline.o src/traps.o src/uaeexe.o src/uaelib.o src/uaenative.o src/uaeresource.o src/uaeserial.o src/zfile.o src/zfile_archive.o gen/blitfunc.o gen/blittable.o gen/compemu.o gen/compstbl.o gen/cpudefs.o gen/cpustbl.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libuae.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_0.o gen/cpuemu_0.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_11.o gen/cpuemu_11.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_13.o gen/cpuemu_13.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_20.o gen/cpuemu_20.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_21.o gen/cpuemu_21.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_22.o gen/cpuemu_22.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_23.o gen/cpuemu_23.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_24.o gen/cpuemu_24.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_31.o gen/cpuemu_31.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_32.o gen/cpuemu_32.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_33.o gen/cpuemu_33.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpuemu_40.o gen/cpuemu_40.cpp
rm -f libcpuemu.a
ar cru libcpuemu.a gen/cpuemu_0.o gen/cpuemu_11.o gen/cpuemu_13.o gen/cpuemu_20.o gen/cpuemu_21.o gen/cpuemu_22.o gen/cpuemu_23.o gen/cpuemu_24.o gen/cpuemu_31.o gen/cpuemu_32.o gen/cpuemu_33.o gen/cpuemu_40.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libcpuemu.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-common.o libfsemu/src/audio/audio-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-dummy.o libfsemu/src/audio/audio-driver-dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-openal.o libfsemu/src/audio/audio-driver-openal.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-driver-sdl.o libfsemu/src/audio/audio-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio-init.o libfsemu/src/audio/audio-init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/base.o libfsemu/src/base.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/conf.o libfsemu/src/conf.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/data.o libfsemu/src/data.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/actions.o libfsemu/src/emu/actions.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_common.o libfsemu/src/emu/audio_common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_debug.o libfsemu/src/emu/audio_debug.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_openal.o libfsemu/src/emu/audio_openal.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/audio_sdl.o libfsemu/src/emu/audio_sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/dialog.o libfsemu/src/emu/dialog.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/emu.o libfsemu/src/emu/emu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/font.o libfsemu/src/emu/font.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/hud.o libfsemu/src/emu/hud.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/input.o libfsemu/src/emu/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/keynames.o libfsemu/src/emu/keynames.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/menu.o libfsemu/src/emu/menu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/netplay.o libfsemu/src/emu/netplay.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/render.o libfsemu/src/emu/render.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/scanlines.o libfsemu/src/emu/scanlines.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/texture.o libfsemu/src/emu/texture.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/theme.o libfsemu/src/emu/theme.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/util.o libfsemu/src/emu/util.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video.o libfsemu/src/emu/video.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_buffer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/video_options.o libfsemu/src/emu/video_options.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/xml_shader.o libfsemu/src/emu/xml_shader.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/eventlog.o libfsemu/src/eventlog.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/filesys.o libfsemu/src/filesys.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/image.o libfsemu/src/image.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-actions.o libfsemu/src/input/input-actions.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-common.o libfsemu/src/input/input-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-driver-sdl.o libfsemu/src/input/input-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/input-init.o libfsemu/src/input/input-init.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/inifile.o libfsemu/src/inifile.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/init.o libfsemu/src/init.c
libfsemu/src/init.c: In function 'fs_init':
libfsemu/src/init.c:25:5: warning: 'g_mem_set_vtable' is deprecated [-Wdeprecated-declarations]
     g_mem_set_vtable(&vtable);
     ^~~~~~~~~~~~~~~~
In file included from /usr/include/glib-2.0/glib/glist.h:32:0,
                 from /usr/include/glib-2.0/glib/ghash.h:33,
                 from /usr/include/glib-2.0/glib.h:50,
                 from ./libfsemu/include/fs/glib.h:10,
                 from libfsemu/src/init.c:5:
/usr/include/glib-2.0/glib/gmem.h:357:7: note: declared here
 void  g_mem_set_vtable (GMemVTable *vtable);
       ^~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/log.o libfsemu/src/log.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/malloc.o libfsemu/src/malloc.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/clock.o libfsemu/src/ml/clock.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/config.o libfsemu/src/ml/config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/input.o libfsemu/src/ml/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/keyboard.o libfsemu/src/ml/keyboard.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/macosx.o libfsemu/src/ml/macosx.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/ml.o libfsemu/src/ml/ml.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/mouse.o libfsemu/src/ml/mouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/opengl.o libfsemu/src/ml/opengl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/rawinput.o libfsemu/src/ml/rawinput.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/render.o libfsemu/src/ml/render.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/sdl.o libfsemu/src/ml/sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/util.o libfsemu/src/ml/util.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video.o libfsemu/src/ml/video.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_mode.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/video_sync.o libfsemu/src/ml/video_sync.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/windows.o libfsemu/src/ml/windows.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/x11.o libfsemu/src/ml/x11.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/opengl.o libfsemu/src/opengl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/path.o libfsemu/src/path.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ref.o libfsemu/src/ref.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/thread.o libfsemu/src/thread.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/time.o libfsemu/src/time.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-buffer.o libfsemu/src/video/video-buffer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-common.o libfsemu/src/video/video-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-common-sdl.o libfsemu/src/video/video-common-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-dummy.o libfsemu/src/video/video-driver-dummy.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-driver-sdl.o libfsemu/src/video/video-driver-sdl.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/video/video-init.o libfsemu/src/video/video-init.c
rm -f libfsemu.a
ar cru libfsemu.a libfsemu/src/audio/audio-common.o libfsemu/src/audio/audio-driver-dummy.o libfsemu/src/audio/audio-driver-openal.o libfsemu/src/audio/audio-driver-sdl.o libfsemu/src/audio/audio-init.o libfsemu/src/base.o libfsemu/src/conf.o libfsemu/src/data.o libfsemu/src/emu/actions.o libfsemu/src/emu/audio_common.o libfsemu/src/emu/audio_debug.o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_dummy.o libfsemu/src/emu/audio_openal.o libfsemu/src/emu/audio_sdl.o libfsemu/src/emu/dialog.o libfsemu/src/emu/emu.o libfsemu/src/emu/font.o libfsemu/src/emu/hud.o libfsemu/src/emu/input.o libfsemu/src/emu/keynames.o libfsemu/src/emu/menu.o libfsemu/src/emu/netplay.o libfsemu/src/emu/render.o libfsemu/src/emu/scanlines.o libfsemu/src/emu/texture.o libfsemu/src/emu/theme.o libfsemu/src/emu/util.o libfsemu/src/emu/video.o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_options.o libfsemu/src/emu/xml_shader.o libfsemu/src/eventlog.o libfsemu/src/filesys.o libfsemu/src/image.o libfsemu/src/input/input-actions.o libfsemu/src/input/input-common.o libfsemu/src/input/input-driver-sdl.o libfsemu/src/input/input-init.o libfsemu/src/inifile.o libfsemu/src/init.o libfsemu/src/log.o libfsemu/src/malloc.o libfsemu/src/ml/clock.o libfsemu/src/ml/config.o libfsemu/src/ml/input.o libfsemu/src/ml/keyboard.o libfsemu/src/ml/macosx.o libfsemu/src/ml/ml.o libfsemu/src/ml/mouse.o libfsemu/src/ml/opengl.o libfsemu/src/ml/rawinput.o libfsemu/src/ml/render.o libfsemu/src/ml/sdl.o libfsemu/src/ml/util.o libfsemu/src/ml/video.o libfsemu/src/ml/video.o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_sync.o libfsemu/src/ml/windows.o libfsemu/src/ml/x11.o libfsemu/src/opengl.o libfsemu/src/path.o libfsemu/src/ref.o libfsemu/src/thread.o libfsemu/src/time.o libfsemu/src/video/video-buffer.o libfsemu/src/video/video-common.o libfsemu/src/video/video-common-sdl.o libfsemu/src/video/video-driver-dummy.o libfsemu/src/video/video-driver-sdl.o libfsemu/src/video/video-init.o  
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libfsemu.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/linux_evdev.o manymouse/linux_evdev.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidmanager.o manymouse/macosx_hidmanager.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidutilities.o manymouse/macosx_hidutilities.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/manymouse.o manymouse/manymouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/windows_wminput.o manymouse/windows_wminput.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/x11_xinput2.o manymouse/x11_xinput2.c
rm -f libmanymouse.a
ar cru libmanymouse.a manymouse/linux_evdev.o manymouse/macosx_hidmanager.o manymouse/macosx_hidutilities.o manymouse/manymouse.o manymouse/windows_wminput.o manymouse/x11_xinput2.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libmanymouse.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/bootp.o src/slirp/bootp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/cksum.o src/slirp/cksum.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/if.o src/slirp/if.cpp
src/slirp/if.cpp: In function 'void ifs_insque(mbuf*, mbuf*)':
src/slirp/if.cpp:23:6: warning: no previous declaration for 'void ifs_insque(mbuf*, mbuf*)' [-Wmissing-declarations]
 void ifs_insque(struct mbuf *ifm, struct mbuf *ifmhead)
      ^~~~~~~~~~
src/slirp/if.cpp: In function 'void ifs_remque(mbuf*)':
src/slirp/if.cpp:31:6: warning: no previous declaration for 'void ifs_remque(mbuf*)' [-Wmissing-declarations]
 void ifs_remque(struct mbuf *ifm)
      ^~~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/ip_icmp.o src/slirp/ip_icmp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/ip_input.o src/slirp/ip_input.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/ip_output.o src/slirp/ip_output.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/mbuf.o src/slirp/mbuf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/misc.o src/slirp/misc.cpp
src/slirp/misc.cpp: In function 'int slirp_openpty(int*, int*)':
src/slirp/misc.cpp:229:36: warning: ignoring return value of 'int chown(const char*, __uid_t, __gid_t)', declared with attribute warn_unused_result [-Wunused-result]
     (void) chown(line, getuid(), 0);
                                    ^
src/slirp/misc.cpp: In function 'int fork_exec(socket*, char*, int)':
src/slirp/misc.cpp:377:36: warning: ignoring return value of 'ssize_t write(int, const void*, size_t)', declared with attribute warn_unused_result [-Wunused-result]
      write(2, buff, strlen(buff)+1);
                                    ^
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/sbuf.o src/slirp/sbuf.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/slirp.o src/slirp/slirp.cpp
src/slirp/slirp.cpp: In function 'void arp_input(const uint8_t*, int)':
src/slirp/slirp.cpp:593:6: warning: no previous declaration for 'void arp_input(const uint8_t*, int)' [-Wmissing-declarations]
 void arp_input(const uint8_t *pkt, int pkt_len)
      ^~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/slirpdebug.o src/slirp/slirpdebug.cpp
src/slirp/slirpdebug.cpp: In function 'void dump_packet(void*, int)':
src/slirp/slirpdebug.cpp:51:6: warning: no previous declaration for 'void dump_packet(void*, int)' [-Wmissing-declarations]
 void dump_packet(void *dat, int n)
      ^~~~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/socket.o src/slirp/socket.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/tcp_input.o src/slirp/tcp_input.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/tcp_output.o src/slirp/tcp_output.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/tcp_subr.o src/slirp/tcp_subr.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/tcp_timer.o src/slirp/tcp_timer.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/tftp.o src/slirp/tftp.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp/udp.o src/slirp/udp.cpp
rm -f libslirp.a
ar cru libslirp.a src/slirp/bootp.o src/slirp/cksum.o src/slirp/if.o src/slirp/ip_icmp.o src/slirp/ip_input.o src/slirp/ip_output.o src/slirp/mbuf.o src/slirp/misc.o src/slirp/sbuf.o src/slirp/slirp.o src/slirp/slirpdebug.o src/slirp/socket.o src/slirp/tcp_input.o src/slirp/tcp_output.o src/slirp/tcp_subr.o src/slirp/tcp_timer.o src/slirp/tftp.o src/slirp/udp.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libslirp.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/decode.o libudis86/src/decode.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/itab.o libudis86/src/itab.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-att.o libudis86/src/syn-att.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-intel.o libudis86/src/syn-intel.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn.o libudis86/src/syn.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/udis86.o libudis86/src/udis86.c
rm -f libudis86.a
ar cru libudis86.a libudis86/src/decode.o libudis86/src/itab.o libudis86/src/syn-att.o libudis86/src/syn-intel.o libudis86/src/syn.o libudis86/src/udis86.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libudis86.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/misc/misc.o prowizard/misc/misc.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/misc/testbag.o prowizard/misc/testbag.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/prowiz.o prowizard/prowiz.c
prowizard/prowiz.c:16:5: warning: no previous declaration for 'prowizard_search' [-Wmissing-declarations]
 int prowizard_search (Uchar *in_data_p, int PW_in_size_p)
     ^~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AC1D_packer.o prowizard/r/AC1D_packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AMOS-MusicBank.o prowizard/r/AMOS-MusicBank.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/AMOS-PowerPackerBank.o prowizard/r/AMOS-PowerPackerBank.c
prowizard/r/AMOS-PowerPackerBank.c:8:7: warning: no previous declaration for 'testPPbk' [-Wmissing-declarations]
 short testPPbk ( void )
       ^~~~~~~~
prowizard/r/AMOS-PowerPackerBank.c:49:6: warning: no previous declaration for 'Rip_PPbk' [-Wmissing-declarations]
 void Rip_PPbk ( void )
      ^~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/BP-Soundmonitor.o prowizard/r/BP-Soundmonitor.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/BSI-FutureComposer.o prowizard/r/BSI-FutureComposer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Bytekiller.o prowizard/r/Bytekiller.c
prowizard/r/Bytekiller.c:12:7: warning: no previous declaration for 'testByteKiller_13' [-Wmissing-declarations]
 short testByteKiller_13 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/Bytekiller.c:94:7: warning: no previous declaration for 'testByteKiller_20' [-Wmissing-declarations]
 short testByteKiller_20 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/Bytekiller.c:171:7: warning: no previous declaration for 'testByteKiller30' [-Wmissing-declarations]
 short testByteKiller30 ( void )
       ^~~~~~~~~~~~~~~~
prowizard/r/Bytekiller.c:241:7: warning: no previous declaration for 'testbytekillerpro10' [-Wmissing-declarations]
 short testbytekillerpro10 ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/Bytekiller.c:310:6: warning: no previous declaration for 'Rip_ByteKiller' [-Wmissing-declarations]
 void Rip_ByteKiller ( void )
      ^~~~~~~~~~~~~~
prowizard/r/Bytekiller.c:388:6: warning: no previous declaration for 'Rip_ByteKiller30' [-Wmissing-declarations]
 void Rip_ByteKiller30 ( void )
      ^~~~~~~~~~~~~~~~
prowizard/r/Bytekiller.c:433:6: warning: no previous declaration for 'Rip_bytekillerpro10' [-Wmissing-declarations]
 void Rip_bytekillerpro10 ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ChipTracker.o prowizard/r/ChipTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Crunchmania-Address.o prowizard/r/Crunchmania-Address.c
prowizard/r/Crunchmania-Address.c:8:7: warning: no previous declaration for 'testcrunchmaniaAddr' [-Wmissing-declarations]
 short testcrunchmaniaAddr ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/Crunchmania-Address.c:92:6: warning: no previous declaration for 'Rip_CrunchmaniaAddr' [-Wmissing-declarations]
 void Rip_CrunchmaniaAddr ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Crunchmania-Simple.o prowizard/r/Crunchmania-Simple.c
prowizard/r/Crunchmania-Simple.c:8:7: warning: no previous declaration for 'testcrunchmaniaSimple' [-Wmissing-declarations]
 short testcrunchmaniaSimple ( void )
       ^~~~~~~~~~~~~~~~~~~~~
prowizard/r/Crunchmania-Simple.c:75:6: warning: no previous declaration for 'Rip_CrunchmaniaSimple' [-Wmissing-declarations]
 void Rip_CrunchmaniaSimple ( void )
      ^~~~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/datacrunchers.o prowizard/r/datacrunchers.c
prowizard/r/datacrunchers.c:8:7: warning: no previous declaration for 'testArcDDataCruncher' [-Wmissing-declarations]
 short testArcDDataCruncher ( void )
       ^~~~~~~~~~~~~~~~~~~~
prowizard/r/datacrunchers.c:48:7: warning: no previous declaration for 'testCRND' [-Wmissing-declarations]
 short testCRND ( void )
       ^~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DefjamCruncher32-pro.o prowizard/r/DefjamCruncher32-pro.c
prowizard/r/DefjamCruncher32-pro.c:10:7: warning: no previous declaration for 'testDefjam32' [-Wmissing-declarations]
 short testDefjam32 ( void )
       ^~~~~~~~~~~~
prowizard/r/DefjamCruncher32-pro.c:91:7: warning: no previous declaration for 'testDefjam32pro' [-Wmissing-declarations]
 short testDefjam32pro ( void )
       ^~~~~~~~~~~~~~~
prowizard/r/DefjamCruncher32-pro.c:154:7: warning: no previous declaration for 'testDefjam32t' [-Wmissing-declarations]
 short testDefjam32t ( void )
       ^~~~~~~~~~~~~
prowizard/r/DefjamCruncher32-pro.c:216:6: warning: no previous declaration for 'Rip_Defjam32' [-Wmissing-declarations]
 void Rip_Defjam32 ( void )
      ^~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DigiBooster17.o prowizard/r/DigiBooster17.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DigitalIllusion.o prowizard/r/DigitalIllusion.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/DoubleAction.o prowizard/r/DoubleAction.c
prowizard/r/DoubleAction.c:8:7: warning: no previous declaration for 'testDoubleAction10' [-Wmissing-declarations]
 short testDoubleAction10 ( void )
       ^~~~~~~~~~~~~~~~~~
prowizard/r/DoubleAction.c:73:6: warning: no previous declaration for 'Rip_DoubleAction10' [-Wmissing-declarations]
 void Rip_DoubleAction10 ( void )
      ^~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Dragpack100.o prowizard/r/Dragpack100.c
prowizard/r/Dragpack100.c:8:7: warning: no previous declaration for 'testDragpack100' [-Wmissing-declarations]
 short testDragpack100 ( void )
       ^~~~~~~~~~~~~~~
prowizard/r/Dragpack100.c:72:6: warning: no previous declaration for 'Rip_Dragpack100' [-Wmissing-declarations]
 void Rip_Dragpack100 ( void )
      ^~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Dragpack252.o prowizard/r/Dragpack252.c
prowizard/r/Dragpack252.c:8:7: warning: no previous declaration for 'testDragpack252' [-Wmissing-declarations]
 short testDragpack252 ( void )
       ^~~~~~~~~~~~~~~
prowizard/r/Dragpack252.c:74:6: warning: no previous declaration for 'Rip_Dragpack252' [-Wmissing-declarations]
 void Rip_Dragpack252 ( void )
      ^~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/EurekaPacker.o prowizard/r/EurekaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FastTracker2.o prowizard/r/FastTracker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FC-M-Packer.o prowizard/r/FC-M-Packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FuchsTracker.o prowizard/r/FuchsTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer13.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FutureComposer14.o prowizard/r/FutureComposer14.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/FuzzacPacker.o prowizard/r/FuzzacPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GMC.o prowizard/r/GMC.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GNUPacker12.o prowizard/r/GNUPacker12.c
prowizard/r/GNUPacker12.c:8:7: warning: no previous declaration for 'testGNUPacker12' [-Wmissing-declarations]
 short testGNUPacker12 ( void )
       ^~~~~~~~~~~~~~~
prowizard/r/GNUPacker12.c:76:6: warning: no previous declaration for 'Rip_GNUPacker12' [-Wmissing-declarations]
 void Rip_GNUPacker12 ( void )
      ^~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GnuPlayer.o prowizard/r/GnuPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/GPMO.o prowizard/r/GPMO.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HeatseekerMC10.o prowizard/r/HeatseekerMC10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HornetPacker.o prowizard/r/HornetPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/HQC2.o prowizard/r/HQC2.c
prowizard/r/HQC2.c:8:7: warning: no previous declaration for 'testHQCCruncher2' [-Wmissing-declarations]
 short testHQCCruncher2 ( void )
       ^~~~~~~~~~~~~~~~
prowizard/r/HQC2.c:79:6: warning: no previous declaration for 'Rip_HQCCruncher2' [-Wmissing-declarations]
 void Rip_HQCCruncher2 ( void )
      ^~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/JamCracker.o prowizard/r/JamCracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/KefrensSoundMachine.o prowizard/r/KefrensSoundMachine.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MasterCruncher30-Address.o prowizard/r/MasterCruncher30-Address.c
prowizard/r/MasterCruncher30-Address.c:7:7: warning: no previous declaration for 'testMasterCruncher30addr' [-Wmissing-declarations]
 short testMasterCruncher30addr ( void )
       ^~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/MasterCruncher30-Address.c:81:6: warning: no previous declaration for 'Rip_MasterCruncher30addr' [-Wmissing-declarations]
 void Rip_MasterCruncher30addr ( void )
      ^~~~~~~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MaxPacker12.o prowizard/r/MaxPacker12.c
prowizard/r/MaxPacker12.c:10:7: warning: no previous declaration for 'testMaxPacker12' [-Wmissing-declarations]
 short testMaxPacker12 ( void )
       ^~~~~~~~~~~~~~~
prowizard/r/MaxPacker12.c:84:6: warning: no previous declaration for 'Rip_MaxPacker12' [-Wmissing-declarations]
 void Rip_MaxPacker12 ( void )
      ^~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MED-Octamed.o prowizard/r/MED-Octamed.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MegaCruncher.o prowizard/r/MegaCruncher.c
prowizard/r/MegaCruncher.c:9:7: warning: no previous declaration for 'testMegaCruncher10' [-Wmissing-declarations]
 short testMegaCruncher10 ( void )
       ^~~~~~~~~~~~~~~~~~
prowizard/r/MegaCruncher.c:76:7: warning: no previous declaration for 'testMegaCruncher12' [-Wmissing-declarations]
 short testMegaCruncher12 ( void )
       ^~~~~~~~~~~~~~~~~~
prowizard/r/MegaCruncher.c:144:6: warning: no previous declaration for 'Rip_MegaCruncher' [-Wmissing-declarations]
 void Rip_MegaCruncher ( void )
      ^~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MegaCruncher-Object.o prowizard/r/MegaCruncher-Object.c
prowizard/r/MegaCruncher-Object.c:8:7: warning: no previous declaration for 'testMegaCruncherObj' [-Wmissing-declarations]
 short testMegaCruncherObj ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/MegaCruncher-Object.c:80:6: warning: no previous declaration for 'Rip_MegaCruncherObj' [-Wmissing-declarations]
 void Rip_MegaCruncherObj ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/MOD-compatible.o prowizard/r/MOD-compatible.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ModuleProtector.o prowizard/r/ModuleProtector.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Mugician.o prowizard/r/Mugician.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Newtron.o prowizard/r/Newtron.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NewtronOld.o prowizard/r/NewtronOld.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoiseFromHeaven.o prowizard/r/NoiseFromHeaven.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker1.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoisePacker2.o prowizard/r/NoisePacker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NoiseRunner.o prowizard/r/NoiseRunner.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NovoTrade.o prowizard/r/NovoTrade.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/NP3.o prowizard/r/NP3.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PhaPacker.o prowizard/r/PhaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PolkaPacker.o prowizard/r/PolkaPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerMusic.o prowizard/r/PowerMusic.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerPacker23.o prowizard/r/PowerPacker23.c
prowizard/r/PowerPacker23.c:8:7: warning: no previous declaration for 'testPowerpacker23' [-Wmissing-declarations]
 short testPowerpacker23 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/PowerPacker23.c:79:6: warning: no previous declaration for 'Rip_Powerpacker23' [-Wmissing-declarations]
 void Rip_Powerpacker23 ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerPacker30.o prowizard/r/PowerPacker30.c
prowizard/r/PowerPacker30.c:8:7: warning: no previous declaration for 'testPowerpacker30' [-Wmissing-declarations]
 short testPowerpacker30 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/PowerPacker30.c:78:6: warning: no previous declaration for 'Rip_Powerpacker30' [-Wmissing-declarations]
 void Rip_Powerpacker30 ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerPacker40.o prowizard/r/PowerPacker40.c
prowizard/r/PowerPacker40.c:8:7: warning: no previous declaration for 'testPowerpacker40' [-Wmissing-declarations]
 short testPowerpacker40 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/PowerPacker40.c:91:6: warning: no previous declaration for 'Rip_Powerpacker40' [-Wmissing-declarations]
 void Rip_Powerpacker40 ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/PowerPacker40-library.o prowizard/r/PowerPacker40-library.c
prowizard/r/PowerPacker40-library.c:8:7: warning: no previous declaration for 'testPowerpacker4lib' [-Wmissing-declarations]
 short testPowerpacker4lib ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/PowerPacker40-library.c:79:6: warning: no previous declaration for 'Rip_Powerpacker4lib' [-Wmissing-declarations]
 void Rip_Powerpacker4lib ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer01.o prowizard/r/Promizer01.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer10c.o prowizard/r/Promizer10c.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer18a.o prowizard/r/Promizer18a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer20.o prowizard/r/Promizer20.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Promizer40.o prowizard/r/Promizer40.c
prowizard/r/Promizer40.c: In function 'Depack_PM40':
prowizard/r/Promizer40.c:150:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );  /* size */
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:151:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:155:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );  /* finetune */
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:157:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );  /* volume */
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:159:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );  /* loop start */
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:160:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:163:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );  /* loop size */
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:164:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:172:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &PatPos , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:184:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:185:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:286:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c1 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:287:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c2 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:288:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c3 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:289:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c4 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:299:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:300:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:310:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c1 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:311:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c2 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:312:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c3 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:313:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c4 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:321:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &ReferenceTable[4] , i , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:335:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c1 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:337:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c2 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:357:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c1 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:359:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c2 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:379:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c1 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:381:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c2 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:401:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c1 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:403:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c2 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:437:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c1 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:438:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c2 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:439:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c3 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:440:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &c4 , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/Promizer40.c:449:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( SampleData , Total_Sample_Size , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker10.o prowizard/r/ProPacker10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker21.o prowizard/r/ProPacker21.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ProPacker30.o prowizard/r/ProPacker30.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Prorunner10.o prowizard/r/Prorunner10.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Prorunner20.o prowizard/r/Prorunner20.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/QuadraComposer.o prowizard/r/QuadraComposer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/RelokIt10.o prowizard/r/RelokIt10.c
prowizard/r/RelokIt10.c:8:7: warning: no previous declaration for 'testRelokIt10' [-Wmissing-declarations]
 short testRelokIt10 ( void )
       ^~~~~~~~~~~~~
prowizard/r/RelokIt10.c:76:6: warning: no previous declaration for 'Rip_RelokIt10' [-Wmissing-declarations]
 void Rip_RelokIt10 ( void )
      ^~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SGT-Packer.o prowizard/r/SGT-Packer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/skizzo.o prowizard/r/skizzo.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SkytPacker.o prowizard/r/SkytPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundFX.o prowizard/r/SoundFX.c
prowizard/r/SoundFX.c: In function 'Depack_SoundFX13':
prowizard/r/SoundFX.c:188:7: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
       fread ( &c1 , 1 , 1 , in );
       ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:193:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c0 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:194:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:195:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:207:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:210:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:213:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:214:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:222:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:223:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c2 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:236:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( &PatPos , 1 , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:248:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( &c1 , 1 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:276:5: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
     fread ( Whatever , 1024 , 1 , in );
     ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
prowizard/r/SoundFX.c:335:3: warning: ignoring return value of 'fread', declared with attribute warn_unused_result [-Wunused-result]
   fread ( Whatever , WholeSampleSize , 1 , in );
   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker26.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SoundTracker.o prowizard/r/SoundTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SpikeCruncher.o prowizard/r/SpikeCruncher.c
prowizard/r/SpikeCruncher.c:9:7: warning: no previous declaration for 'testSpikeCruncher' [-Wmissing-declarations]
 short testSpikeCruncher ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/SpikeCruncher.c:79:6: warning: no previous declaration for 'Rip_SpikeCruncher' [-Wmissing-declarations]
 void Rip_SpikeCruncher ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StartrekkerPack.o prowizard/r/StartrekkerPack.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StimPacker.o prowizard/r/StimPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneArtsPlayer.o prowizard/r/StoneArtsPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneCracker270.o prowizard/r/StoneCracker270.c
prowizard/r/StoneCracker270.c:9:7: warning: no previous declaration for 'testStoneCracker270' [-Wmissing-declarations]
 short testStoneCracker270 ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/StoneCracker270.c:82:6: warning: no previous declaration for 'Rip_StoneCracker270' [-Wmissing-declarations]
 void Rip_StoneCracker270 ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneCracker299b.o prowizard/r/StoneCracker299b.c
prowizard/r/StoneCracker299b.c:9:7: warning: no previous declaration for 'testSTC299b' [-Wmissing-declarations]
 short testSTC299b ( void )
       ^~~~~~~~~~~
prowizard/r/StoneCracker299b.c:79:6: warning: no previous declaration for 'Rip_STC299b' [-Wmissing-declarations]
 void Rip_STC299b ( void )
      ^~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneCracker299.o prowizard/r/StoneCracker299.c
prowizard/r/StoneCracker299.c:9:7: warning: no previous declaration for 'testSTC299' [-Wmissing-declarations]
 short testSTC299 ( void )
       ^~~~~~~~~~
prowizard/r/StoneCracker299.c:80:6: warning: no previous declaration for 'Rip_STC299' [-Wmissing-declarations]
 void Rip_STC299 ( void )
      ^~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneCracker299d.o prowizard/r/StoneCracker299d.c
prowizard/r/StoneCracker299d.c:8:7: warning: no previous declaration for 'testSTC299d' [-Wmissing-declarations]
 short testSTC299d ( void )
       ^~~~~~~~~~~
prowizard/r/StoneCracker299d.c:79:6: warning: no previous declaration for 'Rip_STC299d' [-Wmissing-declarations]
 void Rip_STC299d ( void )
      ^~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneCracker300.o prowizard/r/StoneCracker300.c
prowizard/r/StoneCracker300.c:9:7: warning: no previous declaration for 'testSTC300' [-Wmissing-declarations]
 short testSTC300 ( void )
       ^~~~~~~~~~
prowizard/r/StoneCracker300.c:80:6: warning: no previous declaration for 'Rip_STC300' [-Wmissing-declarations]
 void Rip_STC300 ( void )
      ^~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/StoneCracker310.o prowizard/r/StoneCracker310.c
prowizard/r/StoneCracker310.c:8:7: warning: no previous declaration for 'testSTC310' [-Wmissing-declarations]
 short testSTC310 ( void )
       ^~~~~~~~~~
prowizard/r/StoneCracker310.c:78:6: warning: no previous declaration for 'Rip_STC310' [-Wmissing-declarations]
 void Rip_STC310 ( void )
      ^~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SuperCruncher27.o prowizard/r/SuperCruncher27.c
prowizard/r/SuperCruncher27.c:9:7: warning: no previous declaration for 'testSuperCruncher27' [-Wmissing-declarations]
 short testSuperCruncher27 ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/SuperCruncher27.c:79:6: warning: no previous declaration for 'Rip_SuperCruncher27' [-Wmissing-declarations]
 void Rip_SuperCruncher27 ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/SyncroPacker46.o prowizard/r/SyncroPacker46.c
prowizard/r/SyncroPacker46.c:9:7: warning: no previous declaration for 'testSyncroPacker' [-Wmissing-declarations]
 short testSyncroPacker ( void )
       ^~~~~~~~~~~~~~~~
prowizard/r/SyncroPacker46.c:92:6: warning: no previous declaration for 'Rip_SyncroPacker' [-Wmissing-declarations]
 void Rip_SyncroPacker ( void )
      ^~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TetraPack102.o prowizard/r/TetraPack102.c
prowizard/r/TetraPack102.c:8:7: warning: no previous declaration for 'testTetrapack102' [-Wmissing-declarations]
 short testTetrapack102 ( void )
       ^~~~~~~~~~~~~~~~
prowizard/r/TetraPack102.c:76:6: warning: no previous declaration for 'Rip_Tetrapack102' [-Wmissing-declarations]
 void Rip_Tetrapack102 ( void )
      ^~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TetraPack21.o prowizard/r/TetraPack21.c
prowizard/r/TetraPack21.c:8:7: warning: no previous declaration for 'testTetrapack_2_1' [-Wmissing-declarations]
 short testTetrapack_2_1 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/TetraPack21.c:75:6: warning: no previous declaration for 'Rip_Tetrapack_2_1' [-Wmissing-declarations]
 void Rip_Tetrapack_2_1 ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TetraPack22.o prowizard/r/TetraPack22.c
prowizard/r/TetraPack22.c:8:7: warning: no previous declaration for 'testTetrapack_2_2' [-Wmissing-declarations]
 short testTetrapack_2_2 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/TetraPack22.c:101:6: warning: no previous declaration for 'Rip_Tetrapack_2_2' [-Wmissing-declarations]
 void Rip_Tetrapack_2_2 ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TheDarkDemon.o prowizard/r/TheDarkDemon.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer22a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer30a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer40.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer41a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer50a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer60a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ThePlayer61a.o prowizard/r/ThePlayer61a.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TimeCruncher17.o prowizard/r/TimeCruncher17.c
prowizard/r/TimeCruncher17.c:9:7: warning: no previous declaration for 'testTimeCruncher17' [-Wmissing-declarations]
 short testTimeCruncher17 ( void )
       ^~~~~~~~~~~~~~~~~~
prowizard/r/TimeCruncher17.c:78:6: warning: no previous declaration for 'Rip_TimeCruncher17' [-Wmissing-declarations]
 void Rip_TimeCruncher17 ( void )
      ^~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TitanicsPlayer.o prowizard/r/TitanicsPlayer.c
prowizard/r/TitanicsPlayer.c:103:5: warning: no previous declaration for 'cmplong' [-Wmissing-declarations]
 int cmplong(const void * a, const void * b)
     ^~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TMK.o prowizard/r/TMK.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TNMCruncher.o prowizard/r/TNMCruncher.c
prowizard/r/TNMCruncher.c:9:7: warning: no previous declaration for 'testTNMCruncher11' [-Wmissing-declarations]
 short testTNMCruncher11 ( void )
       ^~~~~~~~~~~~~~~~~
prowizard/r/TNMCruncher.c:86:6: warning: no previous declaration for 'Rip_TNMCruncher11' [-Wmissing-declarations]
 void Rip_TNMCruncher11 ( void )
      ^~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker1.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TrackerPacker3.o prowizard/r/TrackerPacker3.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TreasurePattern.o prowizard/r/TreasurePattern.c
prowizard/r/TreasurePattern.c:8:7: warning: no previous declaration for 'testTreasure' [-Wmissing-declarations]
 short testTreasure ( void )
       ^~~~~~~~~~~~
prowizard/r/TreasurePattern.c:104:6: warning: no previous declaration for 'Rip_Tre' [-Wmissing-declarations]
 void Rip_Tre( void )
      ^~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TryItCruncher101.o prowizard/r/TryItCruncher101.c
prowizard/r/TryItCruncher101.c:9:7: warning: no previous declaration for 'testTryIt101' [-Wmissing-declarations]
 short testTryIt101 ( void )
       ^~~~~~~~~~~~
prowizard/r/TryItCruncher101.c:83:6: warning: no previous declaration for 'Rip_TryIt101' [-Wmissing-declarations]
 void Rip_TryIt101 ( void )
      ^~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/TurboSqueezer61.o prowizard/r/TurboSqueezer61.c
prowizard/r/TurboSqueezer61.c:8:7: warning: no previous declaration for 'testTurboSqueezer61' [-Wmissing-declarations]
 short testTurboSqueezer61 ( void )
       ^~~~~~~~~~~~~~~~~~~
prowizard/r/TurboSqueezer61.c:82:6: warning: no previous declaration for 'Rip_TurboSqueezer61' [-Wmissing-declarations]
 void Rip_TurboSqueezer61 ( void )
      ^~~~~~~~~~~~~~~~~~~
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/UnicTracker.o prowizard/r/UnicTracker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/Viruz2.o prowizard/r/Viruz2.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/WantonPacker.o prowizard/r/WantonPacker.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/XannPlayer.o prowizard/r/XannPlayer.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o prowizard/r/ZenPacker.o prowizard/r/ZenPacker.c
rm -f libprowizard.a
ar cru libprowizard.a prowizard/misc/misc.o prowizard/misc/testbag.o prowizard/prowiz.o prowizard/r/AC1D_packer.o prowizard/r/AMOS-MusicBank.o prowizard/r/AMOS-PowerPackerBank.o prowizard/r/BP-Soundmonitor.o prowizard/r/BSI-FutureComposer.o prowizard/r/Bytekiller.o prowizard/r/ChipTracker.o prowizard/r/Crunchmania-Address.o prowizard/r/Crunchmania-Simple.o prowizard/r/datacrunchers.o prowizard/r/DefjamCruncher32-pro.o prowizard/r/DigiBooster17.o prowizard/r/DigitalIllusion.o prowizard/r/DoubleAction.o prowizard/r/Dragpack100.o prowizard/r/Dragpack252.o prowizard/r/EurekaPacker.o prowizard/r/FastTracker2.o prowizard/r/FC-M-Packer.o prowizard/r/FuchsTracker.o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer14.o prowizard/r/FuzzacPacker.o prowizard/r/GMC.o prowizard/r/GNUPacker12.o prowizard/r/GnuPlayer.o prowizard/r/GPMO.o prowizard/r/HeatseekerMC10.o prowizard/r/HornetPacker.o prowizard/r/HQC2.o prowizard/r/JamCracker.o prowizard/r/KefrensSoundMachine.o prowizard/r/MasterCruncher30-Address.o prowizard/r/MaxPacker12.o prowizard/r/MED-Octamed.o prowizard/r/MegaCruncher.o prowizard/r/MegaCruncher-Object.o prowizard/r/MOD-compatible.o prowizard/r/ModuleProtector.o prowizard/r/Mugician.o prowizard/r/Newtron.o prowizard/r/NewtronOld.o prowizard/r/NoiseFromHeaven.o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker2.o prowizard/r/NoiseRunner.o prowizard/r/NovoTrade.o prowizard/r/NP3.o prowizard/r/PhaPacker.o prowizard/r/PolkaPacker.o prowizard/r/PowerMusic.o prowizard/r/PowerPacker23.o prowizard/r/PowerPacker30.o prowizard/r/PowerPacker40.o prowizard/r/PowerPacker40-library.o prowizard/r/Promizer01.o prowizard/r/Promizer10c.o prowizard/r/Promizer18a.o prowizard/r/Promizer20.o prowizard/r/Promizer40.o prowizard/r/ProPacker10.o prowizard/r/ProPacker21.o prowizard/r/ProPacker30.o prowizard/r/Prorunner10.o prowizard/r/Prorunner20.o prowizard/r/QuadraComposer.o prowizard/r/RelokIt10.o prowizard/r/SGT-Packer.o prowizard/r/skizzo.o prowizard/r/SkytPacker.o prowizard/r/SoundFX.o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker.o prowizard/r/SpikeCruncher.o prowizard/r/StartrekkerPack.o prowizard/r/StimPacker.o prowizard/r/StoneArtsPlayer.o prowizard/r/StoneCracker270.o prowizard/r/StoneCracker299b.o prowizard/r/StoneCracker299.o prowizard/r/StoneCracker299d.o prowizard/r/StoneCracker300.o prowizard/r/StoneCracker310.o prowizard/r/SuperCruncher27.o prowizard/r/SyncroPacker46.o prowizard/r/TetraPack102.o prowizard/r/TetraPack21.o prowizard/r/TetraPack22.o prowizard/r/TheDarkDemon.o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer61a.o prowizard/r/TimeCruncher17.o prowizard/r/TitanicsPlayer.o prowizard/r/TMK.o prowizard/r/TNMCruncher.o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker3.o prowizard/r/TreasurePattern.o prowizard/r/TryItCruncher101.o prowizard/r/TurboSqueezer61.o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker.o prowizard/r/Viruz2.o prowizard/r/WantonPacker.o prowizard/r/XannPlayer.o prowizard/r/ZenPacker.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libprowizard.a
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/fprem.o softfloat/fprem.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/fsincos.o softfloat/fsincos.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/poly.o softfloat/poly.cc
softfloat/poly.cc: In function 'float128 EvalPoly(float128, float128*, int, float_status_t&)':
softfloat/poly.cc:42:10: warning: no previous declaration for 'float128 EvalPoly(float128, float128*, int, float_status_t&)' [-Wmissing-declarations]
 float128 EvalPoly(float128 x, float128 *arr, int n, float_status_t &status)
          ^~~~~~~~
softfloat/poly.cc: In function 'float128 EvenPoly(float128, float128*, int, float_status_t&)':
softfloat/poly.cc:66:10: warning: no previous declaration for 'float128 EvenPoly(float128, float128*, int, float_status_t&)' [-Wmissing-declarations]
 float128 EvenPoly(float128 x, float128 *arr, int n, float_status_t &status)
          ^~~~~~~~
softfloat/poly.cc: In function 'float128 OddPoly(float128, float128*, int, float_status_t&)':
softfloat/poly.cc:86:10: warning: no previous declaration for 'float128 OddPoly(float128, float128*, int, float_status_t&)' [-Wmissing-declarations]
 float128 OddPoly(float128 x, float128 *arr, int n, float_status_t &status)
          ^~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat16.o softfloat/softfloat16.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat.o softfloat/softfloat.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-muladd.o softfloat/softfloat-muladd.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-round-pack.o softfloat/softfloat-round-pack.cc
softfloat/softfloat-round-pack.cc: In function 'floatx80 SoftFloatRoundAndPackFloatx80(int, int, Bit32s, Bit64u, Bit64u, float_status_t&)':
softfloat/softfloat-round-pack.cc:566:10: warning: no previous declaration for 'floatx80 SoftFloatRoundAndPackFloatx80(int, int, Bit32s, Bit64u, Bit64u, float_status_t&)' [-Wmissing-declarations]
 floatx80 SoftFloatRoundAndPackFloatx80(int roundingPrecision,
          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloat-specialize.o softfloat/softfloat-specialize.cc
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o softfloat/softfloatx80.o softfloat/softfloatx80.cc
rm -f libsoftfloat.a
ar cru libsoftfloat.a softfloat/fprem.o softfloat/fsincos.o softfloat/poly.o softfloat/softfloat16.o softfloat/softfloat.o softfloat/softfloat-muladd.o softfloat/softfloat-round-pack.o softfloat/softfloat-specialize.o softfloat/softfloatx80.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libsoftfloat.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cdummy.o gen/cdummy.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cppdummy.o gen/cppdummy.cpp
rm -f libdummy.a
ar cru libdummy.a gen/cdummy.o gen/cppdummy.o 
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib libdummy.a
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config.o src/fs-uae/config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-accelerator.o src/fs-uae/config-accelerator.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-common.o src/fs-uae/config-common.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-drives.o src/fs-uae/config-drives.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-graphics.o src/fs-uae/config-graphics.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-hardware.o src/fs-uae/config-hardware.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-model.o src/fs-uae/config-model.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/config-sound.o src/fs-uae/config-sound.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/input.o src/fs-uae/input.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/joystick.o src/fs-uae/joystick.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/keyboard.o src/fs-uae/keyboard.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/main.o src/fs-uae/main.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/menu.o src/fs-uae/menu.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/mouse.o src/fs-uae/mouse.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/paths.o src/fs-uae/paths.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/plugins.o src/fs-uae/plugins.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/recording.o src/fs-uae/recording.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/uae_config.o src/fs-uae/uae_config.c
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/video.o src/fs-uae/video.c
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppcd.o src/ppc/ppcd.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sndboard.o src/sndboard.cpp
g++ -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/moduleripper.o src/moduleripper.cpp
g++ -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o fs-uae src/fs-uae/config.o src/fs-uae/config-accelerator.o src/fs-uae/config-common.o src/fs-uae/config-drives.o src/fs-uae/config-graphics.o src/fs-uae/config-hardware.o src/fs-uae/config-model.o src/fs-uae/config-sound.o src/fs-uae/input.o src/fs-uae/joystick.o src/fs-uae/keyboard.o src/fs-uae/main.o src/fs-uae/menu.o src/fs-uae/mouse.o src/fs-uae/paths.o src/fs-uae/plugins.o src/fs-uae/recording.o src/fs-uae/uae_config.o src/fs-uae/video.o src/ppc/ppcd.o src/sndboard.o  src/moduleripper.o  libuae.a libcpuemu.a libfsemu.a  libmanymouse.a  libslirp.a libudis86.a  libprowizard.a libsoftfloat.a  -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
gcc -DHAVE_CONFIG_H -I.  -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include  -I./manymouse  -I./src/slirp/include -I./libudis86/include  -I./prowizard/include -I./softfloat  -Wdate-time -D_FORTIFY_SOURCE=2 -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fs-uae/device-helper.o src/fs-uae/device-helper.c
gcc -I/usr/include/freetype2 -I/usr/include/libdrm -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libdrm -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2   -fno-strict-overflow -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security  -Wl,-z,relro -o fs-uae-device-helper src/fs-uae/device-helper.o libfsemu.a  libmanymouse.a -lm -ldl   -lfreetype -L/build/glew-gbmkFQ/glew-2.0.0/debian/tmp/usr/lib/arm-linux-gnueabihf -lGLEW -lGLU -lGL -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGLU -lGL -lpng16 -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert
mkdir -p share/locale/cs/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae.mo
50 translated messages, 17 untranslated messages.
mkdir -p share/locale/da/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/da.po -o share/locale/da/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/de/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/de.po -o share/locale/de/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/el/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/el.po -o share/locale/el/LC_MESSAGES/fs-uae.mo
64 translated messages, 3 untranslated messages.
mkdir -p share/locale/es/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/es.po -o share/locale/es/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/fi/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/fr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/it/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/it.po -o share/locale/it/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/nb/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/pl/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae.mo
67 translated messages.
mkdir -p share/locale/pt/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae.mo
55 translated messages, 12 untranslated messages.
mkdir -p share/locale/pt_BR/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
41 translated messages, 26 untranslated messages.
mkdir -p share/locale/sr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae.mo
61 translated messages, 6 untranslated messages.
mkdir -p share/locale/sv/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae.mo
54 translated messages, 13 untranslated messages.
mkdir -p share/locale/tr/LC_MESSAGES
/usr/bin/msgfmt --verbose ./po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae.mo
67 translated messages.
rm -f fs-uae.dat
cd . && /usr/bin/zip -r -Z store /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/fs-uae.dat share
  adding: share/ (stored 0%)
  adding: share/fs-uae/ (stored 0%)
  adding: share/fs-uae/menu_fade_item.png (stored 0%)
  adding: share/fs-uae/sidebar_edge.png (stored 0%)
  adding: share/fs-uae/top_item_background.png (stored 0%)
  adding: share/fs-uae/volume.png (stored 0%)
  adding: share/fs-uae/title_font.png (stored 0%)
  adding: share/fs-uae/share-dir (stored 0%)
  adding: share/fs-uae/theme.conf (stored 0%)
  adding: share/fs-uae/gloss.png (stored 0%)
  adding: share/fs-uae/menu_arrow.png (stored 0%)
  adding: share/fs-uae/2x_1920_1080_bezel/ (stored 0%)
  adding: share/fs-uae/2x_1920_1080_bezel/overlay.png (stored 0%)
  adding: share/fs-uae/2x_1920_1080_bezel/theme.conf (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/ (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/sidebar_edge.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/top_item_background.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/theme.conf (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/sidebar.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/item_background.png (stored 0%)
  adding: share/fs-uae/ubuntu_12_04/heading_strip.png (stored 0%)
  adding: share/fs-uae/glow_top.png (stored 0%)
  adding: share/fs-uae/glow_top_left.png (stored 0%)
  adding: share/fs-uae/stretch.png (stored 0%)
  adding: share/fs-uae/floppy_sounds/ (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_snatch.wav (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_spin.wav (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_spinnd.wav (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_startup.wav (stored 0%)
  adding: share/fs-uae/floppy_sounds/drive_click.wav (stored 0%)
  adding: share/fs-uae/menu_fade_selected_item.png (stored 0%)
  adding: share/fs-uae/pause_indicator.png (stored 0%)
  adding: share/fs-uae/shaders/ (stored 0%)
  adding: share/fs-uae/shaders/atari-color-fix.shader (stored 0%)
  adding: share/fs-uae/shaders/edge-detection.shader (stored 0%)
  adding: share/fs-uae/shaders/hard-light-bloom-gamma.shader (stored 0%)
  adding: share/fs-uae/shaders/hq2x.shader (stored 0%)
  adding: share/fs-uae/shaders/scanline-3x.shader (stored 0%)
  adding: share/fs-uae/shaders/scanlines-nonlinear-blur.shader (stored 0%)
  adding: share/fs-uae/shaders/test-gamma-screenlines.shader (stored 0%)
  adding: share/fs-uae/shaders/horizontal-blur.shader (stored 0%)
  adding: share/fs-uae/shaders/test-gamma.shader (stored 0%)
  adding: share/fs-uae/shaders/hard-light-bloom.shader (stored 0%)
  adding: share/fs-uae/shaders/scanlines-nonlinear.shader (stored 0%)
  adding: share/fs-uae/shaders/screenlines-nonlinear.shader (stored 0%)
  adding: share/fs-uae/shaders/testbloom.shader (stored 0%)
  adding: share/fs-uae/shaders/scanline-4x.shader (stored 0%)
  adding: share/fs-uae/shaders/lanczos-6tap.shader (stored 0%)
  adding: share/fs-uae/shaders/testbloom-2.shader (stored 0%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur.shader (stored 0%)
  adding: share/fs-uae/shaders/scale2x.shader (stored 0%)
  adding: share/fs-uae/shaders/scanlines-classic.shader (stored 0%)
  adding: share/fs-uae/shaders/test.shader (stored 0%)
  adding: share/fs-uae/shaders/heavybloom.shader (stored 0%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-thick.shader (stored 0%)
  adding: share/fs-uae/shaders/hard-light.shader (stored 0%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl.shader (stored 0%)
  adding: share/fs-uae/shaders/simplebloom.shader (stored 0%)
  adding: share/fs-uae/shaders/curvature.shader (stored 0%)
  adding: share/fs-uae/shaders/scale4xhq.shader (stored 0%)
  adding: share/fs-uae/shaders/screenlines-nonlinear-blur-hsl-thick.shader (stored 0%)
  adding: share/fs-uae/shaders/crt.shader (stored 0%)
  adding: share/fs-uae/glow_left.png (stored 0%)
  adding: share/fs-uae/aros-amiga-m68k-rom.bin (stored 0%)
  adding: share/fs-uae/close.png (stored 0%)
  adding: share/fs-uae/menu_font.png (stored 0%)
  adding: share/fs-uae/input/ (stored 0%)
  adding: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/030000005e0400008e02000070050000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/gamtec_ltd/ (stored 0%)
  adding: share/fs-uae/input/gamtec_ltd/smartjoy_plus_adapter.ini (stored 0%)
  adding: share/fs-uae/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/6d04d2ca000000000000504944564944.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/logitech_dual_action_12_4_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/controller_gamepad_f310_10_5_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/mad_catz/ (stored 0%)
  adding: share/fs-uae/input/mad_catz/wired_xbox_360_controller_sfiv.ini (stored 0%)
  adding: share/fs-uae/input/0b043365000000000000504944564944.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/6d041fc2000000000000504944564944.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/0b040000000000003365000000000000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/030000004c0500006802000011010000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/speed_link_competition_pro_4_2_0_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/xbox_360_wired_controller_15_6_0_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/zeemote/ (stored 0%)
  adding: share/fs-uae/input/zeemote/steelseries_free.ini (stored 0%)
  adding: share/fs-uae/input/generic_x_box_pad_11_6_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/450c2043000000000000504944564944.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/microsoft/ (stored 0%)
  adding: share/fs-uae/input/microsoft/wireless_360_controller.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/controller.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/x_box_360_pad.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/controller_xbox_360_for_windows.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/xbox_360_for_windows_controller.ini (stored 0%)
  adding: share/fs-uae/input/microsoft/xbox_360_wireless_receiver.ini (stored 0%)
  adding: share/fs-uae/input/speedlink_torid_12_4_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/00000000000000000000000000000000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/5e04a102000000000000504944564944.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/logitech_dual_action_12_4_1_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/dual_analog_pad_12_4_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/mosic/ (stored 0%)
  adding: share/fs-uae/input/mosic/usb_2a4k_gamepad.ini (stored 0%)
  adding: share/fs-uae/input/mosic/speed_link_competition_pro.ini (stored 0%)
  adding: share/fs-uae/input/mosic/a_speed_link_competition_pro.ini (stored 0%)
  adding: share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/xbox_one_wired_controller_15_6_0_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/030000006d0400001fc2000005030000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/6d040000000000001fc2000000000000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf (stored 0%)
  adding: share/fs-uae/input/030000006d0400001ec2000020200000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/f025c383000000000000504944564944.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/03000000790000001100000010010000.fs-uae-controller (stored 0%)
  adding: share/fs-uae/input/p880_12_4_1_0_windows.conf (stored 0%)
  adding: share/fs-uae/input/x360controller_16_6_0_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/2_in_1_dt_12_4_1_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/wireless_controller_14_6_1_0_macosx.conf (stored 0%)
  adding: share/fs-uae/input/030000005e0400008e02000020200000.fs-uae-controller (stored 0%)
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cd . && /usr/bin/zip -r -Z store /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/fs-uae.dat share
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updating: share/fs-uae/input/030000005e0400008e02000070050000.fs-uae-controller (stored 0%)
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updating: share/fs-uae/input/gamtec_ltd/smartjoy_plus_adapter.ini (stored 0%)
updating: share/fs-uae/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/6d04d2ca000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_dual_action_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/controller_gamepad_f310_10_5_1_0_windows.conf (stored 0%)
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updating: share/fs-uae/input/6d041fc2000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/0b040000000000003365000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/speed_link_competition_pro_4_2_0_0_windows.conf (stored 0%)
updating: share/fs-uae/input/xbox_360_wired_controller_15_6_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/zeemote/ (stored 0%)
updating: share/fs-uae/input/zeemote/steelseries_free.ini (stored 0%)
updating: share/fs-uae/input/generic_x_box_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/450c2043000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/microsoft/ (stored 0%)
updating: share/fs-uae/input/microsoft/wireless_360_controller.ini (stored 0%)
updating: share/fs-uae/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini (stored 0%)
updating: share/fs-uae/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini (stored 0%)
updating: share/fs-uae/input/microsoft/controller.ini (stored 0%)
updating: share/fs-uae/input/microsoft/x_box_360_pad.ini (stored 0%)
updating: share/fs-uae/input/microsoft/controller_xbox_360_for_windows.ini (stored 0%)
updating: share/fs-uae/input/microsoft/xbox_360_for_windows_controller.ini (stored 0%)
updating: share/fs-uae/input/microsoft/xbox_360_wireless_receiver.ini (stored 0%)
updating: share/fs-uae/input/speedlink_torid_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/00000000000000000000000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/5e04a102000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_dual_action_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/dual_analog_pad_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/mosic/ (stored 0%)
updating: share/fs-uae/input/mosic/usb_2a4k_gamepad.ini (stored 0%)
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updating: share/fs-uae/input/mosic/a_speed_link_competition_pro.ini (stored 0%)
updating: share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/xbox_one_wired_controller_15_6_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/6d040000000000001fc2000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/f025c383000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/03000000790000001100000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/p880_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/x360controller_16_6_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/2_in_1_dt_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/wireless_controller_14_6_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000020200000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/custom/ (stored 0%)
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updating: share/fs-uae/input/83050000000000006020000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/6d040000000000001dc2000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/6d04000000000000d2ca000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000004f04000020b3000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/300f1201000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/5e04d102000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/5e040000000000008e02000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/4f0420b3000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000/ (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000004c0500006802000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/xinput_controller_15_6_0_0_windows.conf (stored 0%)
updating: share/fs-uae/input/unknown.ini (stored 0%)
updating: share/fs-uae/input/a3060000000000000901000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/03000000f025000021c1000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/03000000c01100000591000011010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/c0110591000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/0300000081170000990a000001010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech/ (stored 0%)
updating: share/fs-uae/input/logitech/g27_racing_wheel.ini (stored 0%)
updating: share/fs-uae/input/logitech/logitech_cordless_rumblepad_2.ini (stored 0%)
updating: share/fs-uae/input/logitech/logitech_rumblepad_2.ini (stored 0%)
updating: share/fs-uae/input/logitech/controller_rumble_gamepad_f510.ini (stored 0%)
updating: share/fs-uae/input/logitech/ps3_usb_cordless_gamepad.ini (stored 0%)
updating: share/fs-uae/input/logitech/logitech_extreme_3d.ini (stored 0%)
updating: share/fs-uae/input/logitech/controller_wireless_gamepad_f710.ini (stored 0%)
updating: share/fs-uae/input/logitech/logitech_dual_action.ini (stored 0%)
updating: share/fs-uae/input/logitech/gamepad_f310_controller.ini (stored 0%)
updating: share/fs-uae/input/logitech/logitech_extreme_3d_pro.ini (stored 0%)
updating: share/fs-uae/input/030000005e040000d102000001010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_gamepad_f510_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/universal_gamepad.ini (stored 0%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000/ (stored 0%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/ (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/4f0400000000000015b3000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/83056020000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/03000000f0250000c383000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/speed_link_competition_pro_4_2_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/retrolink/ (stored 0%)
updating: share/fs-uae/input/retrolink/usb_gamepad_10_2_0_0_linux.ini (stored 0%)
updating: share/fs-uae/input/sony/ (stored 0%)
updating: share/fs-uae/input/sony/computer_entertainment_wireless_inputdevice.ini (stored 0%)
updating: share/fs-uae/input/sony/playstation_r_3_controller.ini (stored 0%)
updating: share/fs-uae/input/sony/playstation_r_3_inputdevice.ini (stored 0%)
updating: share/fs-uae/input/4c05000000000000c405000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/dual_analog_pad_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000/ (stored 0%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001fc2000005030000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000014010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000004f04000015b3000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/6d0400000000000019c2000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/03000000830500006020000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/03000000300f00001201000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_gamepad_f710_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/usb_gamepad_10_2_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/wireless_360_controller_15_6_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/p880_12_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/f02521c1000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf (stored 0%)
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updating: share/fs-uae/input/030000005e0400001907000000010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf (stored 0%)
updating: share/fs-uae/input/8117990a000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/linux/ (stored 0%)
updating: share/fs-uae/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/6d0400000000000018c2000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/ (stored 0%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/speedlink_torid_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/2_in_1_dt_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/6d041dc2000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/4f0415b3000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000006d04000019c2000011010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/03000000300f00001201000010010000/ (stored 0%)
updating: share/fs-uae/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/03000000300f00001201000010010000/names.txt (stored 0%)
updating: share/fs-uae/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/6d040000000000001ec2000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_dual_action_usb_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/03000000a30600000901000000010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/4c050000000000006802000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/6d0416c2000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000004f04000020b3000010010000/ (stored 0%)
updating: share/fs-uae/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000004f04000020b3000010010000/names.txt (stored 0%)
updating: share/fs-uae/input/4f0400000000000020b3000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_gamepad_f310_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/saitek/ (stored 0%)
updating: share/fs-uae/input/saitek/dual_analog_gamepad.ini (stored 0%)
updating: share/fs-uae/input/saitek/p880.ini (stored 0%)
updating: share/fs-uae/input/saitek/x52_flight_control_system.ini (stored 0%)
updating: share/fs-uae/input/common/ (stored 0%)
updating: share/fs-uae/input/common/xinput_gamepad.ini (stored 0%)
updating: share/fs-uae/input/common/xarcade.ini (stored 0%)
updating: share/fs-uae/input/common/gamepad.ini (stored 0%)
updating: share/fs-uae/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/6d041ec2000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/wisegroup_ltd/ (stored 0%)
updating: share/fs-uae/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini (stored 0%)
updating: share/fs-uae/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini (stored 0%)
updating: share/fs-uae/input/030000005e0400001907000000010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf (stored 0%)
updating: share/fs-uae/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf (stored 0%)
updating: share/fs-uae/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/saitek_p880_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000000b0400003365000000010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/generic/ (stored 0%)
updating: share/fs-uae/input/generic/mouse.ini (stored 0%)
updating: share/fs-uae/input/generic/keyboard.ini (stored 0%)
updating: share/fs-uae/input/03000000450c00002043000010010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/4c05c405000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/playstation_r_3_controller_19_4_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/other/ (stored 0%)
updating: share/fs-uae/input/other/usb_2_axis_8_button_gamepad.ini (stored 0%)
updating: share/fs-uae/input/other/retro_joystick_interface_v1_2.ini (stored 0%)
updating: share/fs-uae/input/xgaming/ (stored 0%)
updating: share/fs-uae/input/xgaming/x_arcade.ini (stored 0%)
updating: share/fs-uae/input/xgaming/x_arcade_right.ini (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000014010000/ (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000014010000/names.txt (stored 0%)
updating: share/fs-uae/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001dc2000014400000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/6d0400000000000016c2000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/6d0418c2000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf (stored 0%)
updating: share/fs-uae/input/92125441000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/a3060901000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/c6241a53000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000006d040000d2ca000011010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/03000000a30600000901000000010000/ (stored 0%)
updating: share/fs-uae/input/03000000a30600000901000000010000/names.txt (stored 0%)
updating: share/fs-uae/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000004c050000c405000011010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000/ (stored 0%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/030000006d0400001ec2000020200000/names.txt (stored 0%)
updating: share/fs-uae/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/thrustmaster/ (stored 0%)
updating: share/fs-uae/input/thrustmaster/2_in_1_dt.ini (stored 0%)
updating: share/fs-uae/input/thrustmaster/t_mini_wireless.ini (stored 0%)
updating: share/fs-uae/input/thrustmaster/top_gun_fox_2_pro.ini (stored 0%)
updating: share/fs-uae/input/5e048e02000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/wireless_controller_14_6_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/atari_controller_usb_1_2_0_0_windows.conf (stored 0%)
updating: share/fs-uae/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (stored 0%)
updating: share/fs-uae/input/6d0419c2000000000000504944564944.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/300f0000000000001201000000000000.fs-uae-controller (stored 0%)
updating: share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf (stored 0%)
updating: share/fs-uae/input/03000000c62400001a53000000010000.fs-uae-controller (stored 0%)
updating: share/fs-uae/sidebar.png (stored 0%)
updating: share/fs-uae/item_background.png (stored 0%)
updating: share/fs-uae/heading_strip.png (stored 0%)
updating: share/fs-uae/volume_muted.png (stored 0%)
updating: share/fs-uae/2x_1920_1080/ (stored 0%)
updating: share/fs-uae/2x_1920_1080/theme.conf (stored 0%)
updating: share/fs-uae/aros-amiga-m68k-ext.bin (stored 0%)
updating: share/fs-uae/led-bars-edge/ (stored 0%)
updating: share/fs-uae/led-bars-edge/audio_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/audio_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/power_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/hd_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_0.png (stored 0%)
updating: share/fs-uae/led-bars-edge/audio_led_3.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_4.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df2_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_5.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/cd_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/theme.conf (stored 0%)
updating: share/fs-uae/led-bars-edge/df2_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_9.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/power_led_0.png (stored 0%)
updating: share/fs-uae/led-bars-edge/fps_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_6.png (stored 0%)
updating: share/fs-uae/led-bars-edge/fps_led_3.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df1_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/vsync_led_3.png (stored 0%)
updating: share/fs-uae/led-bars-edge/hd_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/top_left_overlay.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_3.png (stored 0%)
updating: share/fs-uae/led-bars-edge/cd_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df1_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/vsync_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/md_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df0_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/md_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_8.png (stored 0%)
updating: share/fs-uae/led-bars-edge/vsync_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df3_led_2.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df0_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_10.png (stored 0%)
updating: share/fs-uae/led-bars-edge/df3_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/top_right_overlay.png (stored 0%)
updating: share/fs-uae/led-bars-edge/fps_led_1.png (stored 0%)
updating: share/fs-uae/led-bars-edge/digit_7.png (stored 0%)
updating: share/fs-uae/aspect.png (stored 0%)
updating: share/applications/ (stored 0%)
updating: share/applications/fs-uae.desktop (stored 0%)
updating: share/icons/ (stored 0%)
updating: share/icons/hicolor/ (stored 0%)
updating: share/icons/hicolor/48x48/ (stored 0%)
updating: share/icons/hicolor/48x48/apps/ (stored 0%)
updating: share/icons/hicolor/48x48/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/16x16/ (stored 0%)
updating: share/icons/hicolor/16x16/apps/ (stored 0%)
updating: share/icons/hicolor/16x16/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/64x64/ (stored 0%)
updating: share/icons/hicolor/64x64/apps/ (stored 0%)
updating: share/icons/hicolor/64x64/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/32x32/ (stored 0%)
updating: share/icons/hicolor/32x32/apps/ (stored 0%)
updating: share/icons/hicolor/32x32/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/128x128/ (stored 0%)
updating: share/icons/hicolor/128x128/apps/ (stored 0%)
updating: share/icons/hicolor/128x128/apps/fs-uae.png (stored 0%)
updating: share/icons/hicolor/256x256/ (stored 0%)
updating: share/icons/hicolor/256x256/apps/ (stored 0%)
updating: share/icons/hicolor/256x256/apps/fs-uae.png (stored 0%)
updating: share/mime/ (stored 0%)
updating: share/mime/packages/ (stored 0%)
updating: share/mime/packages/fs-uae.xml (stored 0%)
updating: share/locale/ (stored 0%)
updating: share/locale/cs/ (stored 0%)
updating: share/locale/cs/LC_MESSAGES/ (stored 0%)
updating: share/locale/cs/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/da/ (stored 0%)
updating: share/locale/da/LC_MESSAGES/ (stored 0%)
updating: share/locale/da/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/de/ (stored 0%)
updating: share/locale/de/LC_MESSAGES/ (stored 0%)
updating: share/locale/de/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/el/ (stored 0%)
updating: share/locale/el/LC_MESSAGES/ (stored 0%)
updating: share/locale/el/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/es/ (stored 0%)
updating: share/locale/es/LC_MESSAGES/ (stored 0%)
updating: share/locale/es/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/fi/ (stored 0%)
updating: share/locale/fi/LC_MESSAGES/ (stored 0%)
updating: share/locale/fi/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/fr/ (stored 0%)
updating: share/locale/fr/LC_MESSAGES/ (stored 0%)
updating: share/locale/fr/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/it/ (stored 0%)
updating: share/locale/it/LC_MESSAGES/ (stored 0%)
updating: share/locale/it/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/nb/ (stored 0%)
updating: share/locale/nb/LC_MESSAGES/ (stored 0%)
updating: share/locale/nb/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/pl/ (stored 0%)
updating: share/locale/pl/LC_MESSAGES/ (stored 0%)
updating: share/locale/pl/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/pt/ (stored 0%)
updating: share/locale/pt/LC_MESSAGES/ (stored 0%)
updating: share/locale/pt/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/pt_BR/ (stored 0%)
updating: share/locale/pt_BR/LC_MESSAGES/ (stored 0%)
updating: share/locale/pt_BR/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/sr/ (stored 0%)
updating: share/locale/sr/LC_MESSAGES/ (stored 0%)
updating: share/locale/sr/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/sv/ (stored 0%)
updating: share/locale/sv/LC_MESSAGES/ (stored 0%)
updating: share/locale/sv/LC_MESSAGES/fs-uae.mo (stored 0%)
updating: share/locale/tr/ (stored 0%)
updating: share/locale/tr/LC_MESSAGES/ (stored 0%)
updating: share/locale/tr/LC_MESSAGES/fs-uae.mo (stored 0%)
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
dh_auto_build --sourcedirectory=arcade
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/arcade'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/arcade'
make -C arcade
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/arcade'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/arcade'
dh_auto_build --sourcedirectory=launcher
	make -j1
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/launcher'
mkdir -p share/locale/cs/LC_MESSAGES
msgfmt --verbose po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo
249 translated messages, 184 untranslated messages.
mkdir -p share/locale/da/LC_MESSAGES
msgfmt --verbose po/da.po -o share/locale/da/LC_MESSAGES/fs-uae-launcher.mo
431 translated messages, 2 untranslated messages.
mkdir -p share/locale/de/LC_MESSAGES
msgfmt --verbose po/de.po -o share/locale/de/LC_MESSAGES/fs-uae-launcher.mo
431 translated messages, 2 untranslated messages.
mkdir -p share/locale/el/LC_MESSAGES
msgfmt --verbose po/el.po -o share/locale/el/LC_MESSAGES/fs-uae-launcher.mo
305 translated messages, 128 untranslated messages.
mkdir -p share/locale/es/LC_MESSAGES
msgfmt --verbose po/es.po -o share/locale/es/LC_MESSAGES/fs-uae-launcher.mo
431 translated messages, 2 untranslated messages.
mkdir -p share/locale/fi/LC_MESSAGES
msgfmt --verbose po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo
432 translated messages, 1 untranslated message.
mkdir -p share/locale/fr/LC_MESSAGES
msgfmt --verbose po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo
414 translated messages, 19 untranslated messages.
mkdir -p share/locale/it/LC_MESSAGES
msgfmt --verbose po/it.po -o share/locale/it/LC_MESSAGES/fs-uae-launcher.mo
431 translated messages, 2 untranslated messages.
mkdir -p share/locale/nb/LC_MESSAGES
msgfmt --verbose po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo
432 translated messages, 1 untranslated message.
mkdir -p share/locale/pl/LC_MESSAGES
msgfmt --verbose po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo
433 translated messages.
mkdir -p share/locale/pt/LC_MESSAGES
msgfmt --verbose po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo
171 translated messages, 262 untranslated messages.
mkdir -p share/locale/pt_BR/LC_MESSAGES
msgfmt --verbose po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo
139 translated messages, 294 untranslated messages.
mkdir -p share/locale/sr/LC_MESSAGES
msgfmt --verbose po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo
299 translated messages, 134 untranslated messages.
mkdir -p share/locale/sv/LC_MESSAGES
msgfmt --verbose po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo
0 translated messages, 433 untranslated messages.
mkdir -p share/locale/tr/LC_MESSAGES
msgfmt --verbose po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo
431 translated messages, 2 untranslated messages.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/launcher'
make -C launcher
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/launcher'
make[2]: Nothing to be done for 'all'.
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/launcher'
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
   dh_auto_test -a
	make -j1 check VERBOSE=1
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make  check-am
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make  check-TESTS
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
PASS: tests/dummy-test
============================================================================
Testsuite summary for FS-UAE 2.6.2
============================================================================
# TOTAL: 1
# PASS:  1
# SKIP:  0
# XFAIL: 0
# FAIL:  0
# XPASS: 0
# ERROR: 0
============================================================================
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
 fakeroot debian/rules binary-arch
dh binary-arch --with autoreconf,python3
   dh_testroot -a
   dh_prep -a
   debian/rules override_dh_auto_install
make[1]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make install prefix=$(pwd)/debian/fs-uae/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make  install-am
make[3]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[4]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
 /bin/mkdir -p '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/bin'
  /usr/bin/install -c fs-uae fs-uae-device-helper '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/bin'
 /bin/mkdir -p '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/doc/fs-uae'
 /usr/bin/install -c -m 644 README COPYING '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/doc/fs-uae'
make  install-data-hook
make[5]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
chmod -R u+w ./share/
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/applications
cp -R ./share/applications/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/applications
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/fs-uae
cp -R ./share/fs-uae/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/fs-uae
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/icons
cp -R ./share/icons/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/icons
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/locale
cp -R ./share/locale/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/locale
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/mime
cp -R ./share/mime/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/mime
cp fs-uae.dat /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae/usr/share/fs-uae
make[5]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[4]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[3]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
make -C arcade install prefix=$(pwd)/debian/fs-uae-arcade/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/arcade'
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share
cp -a share/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/doc/fs-uae-arcade
cp -a README COPYING /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/doc/fs-uae-arcade
python3 setup.py install	 --install-lib=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade	 --install-scripts=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade
running install
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGL
creating build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG
creating build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU
creating build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION
creating build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX
creating build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM
creating build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES
creating build/lib/fsgs
creating build/lib/fsgs/util
copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util
copying fsgs/util/datfile.py -> build/lib/fsgs/util
copying fsgs/util/__init__.py -> build/lib/fsgs/util
copying fsgs/util/disknameutil.py -> build/lib/fsgs/util
copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util
creating build/lib/fsui
copying fsui/__init__.py -> build/lib/fsui
creating build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT
creating build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM
creating build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS
creating build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT
creating build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION
creating build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI
creating build/lib/OpenGL/raw/GL/ANGLE
copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE
creating build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT
creating build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT
creating build/lib/game_center
creating build/lib/game_center/qtui
copying game_center/qtui/__init__.py -> build/lib/game_center/qtui
copying game_center/qtui/qtwindow.py -> build/lib/game_center/qtui
copying game_center/qtui/event.py -> build/lib/game_center/qtui
creating build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE
creating build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2
creating build/lib/fsui/res
copying fsui/res/__init__.py -> build/lib/fsui/res
creating build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI
creating build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR
creating build/lib/fsgs/vice
copying fsgs/vice/commodore_64.py -> build/lib/fsgs/vice
copying fsgs/vice/__init__.py -> build/lib/fsgs/vice
creating build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX
creating build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ
creating build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM
creating build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL
creating build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA
creating build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM
creating build/lib/OpenGL/arrays
copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays
creating build/lib/OpenGL/WGL
creating build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D
creating build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB
copying fsgs/GameChangeHandler.py -> build/lib/fsgs
copying fsgs/runner.py -> build/lib/fsgs
copying fsgs/refreshratetool.py -> build/lib/fsgs
copying fsgs/Downloader.py -> build/lib/fsgs
copying fsgs/SaveStateHandler.py -> build/lib/fsgs
copying fsgs/session.py -> build/lib/fsgs
copying fsgs/application.py -> build/lib/fsgs
copying fsgs/ChecksumTool.py -> build/lib/fsgs
copying fsgs/Archive.py -> build/lib/fsgs
copying fsgs/GameDatabaseSynchronizer.py -> build/lib/fsgs
copying fsgs/GameDatabase.py -> build/lib/fsgs
copying fsgs/BaseDatabase.py -> build/lib/fsgs
copying fsgs/main.py -> build/lib/fsgs
copying fsgs/GameDatabaseClient.py -> build/lib/fsgs
copying fsgs/FSGSDirectories.py -> build/lib/fsgs
copying fsgs/__init__.py -> build/lib/fsgs
copying fsgs/platform.py -> build/lib/fsgs
copying fsgs/FSGameSystemContext.py -> build/lib/fsgs
copying fsgs/GameNameUtil.py -> build/lib/fsgs
copying fsgs/BaseContext.py -> build/lib/fsgs
copying fsgs/LockerDatabase.py -> build/lib/fsgs
copying fsgs/SignalContext.py -> build/lib/fsgs
copying fsgs/FileDatabase.py -> build/lib/fsgs
copying fsgs/ContextAware.py -> build/lib/fsgs
copying fsgs/context.py -> build/lib/fsgs
copying fsgs/OAGDClient.py -> build/lib/fsgs
copying fsgs/Database.py -> build/lib/fsgs
copying fsgs/Config.py -> build/lib/fsgs
creating build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV
creating build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL
creating build/lib/fsbc
copying fsbc/zipfile.py -> build/lib/fsbc
copying fsbc/fs.py -> build/lib/fsbc
copying fsbc/signal.py -> build/lib/fsbc
copying fsbc/init.py -> build/lib/fsbc
copying fsbc/Application.py -> build/lib/fsbc
copying fsbc/system.py -> build/lib/fsbc
copying fsbc/Settings.py -> build/lib/fsbc
copying fsbc/util.py -> build/lib/fsbc
copying fsbc/Resources.py -> build/lib/fsbc
copying fsbc/Paths.py -> build/lib/fsbc
copying fsbc/logging.py -> build/lib/fsbc
copying fsbc/path.py -> build/lib/fsbc
copying fsbc/__init__.py -> build/lib/fsbc
copying fsbc/SevenZipFile.py -> build/lib/fsbc
copying fsbc/debug.py -> build/lib/fsbc
copying fsbc/user.py -> build/lib/fsbc
copying fsbc/task.py -> build/lib/fsbc
copying fsbc/desktop.py -> build/lib/fsbc
creating build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES
creating build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT
creating build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM
creating build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM
creating build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE
creating build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG
creating build/lib/OpenGL/GLES3
creating build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION
creating build/lib/OpenGL/GL/QCOM
copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM
creating build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD
creating build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION
creating build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION
creating build/lib/OpenGL/GL/FJ
copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ
creating build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB
creating build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION
creating build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML
copying game_center/gamecentersettings.py -> build/lib/game_center
copying game_center/Application.py -> build/lib/game_center
copying game_center/diskutil.py -> build/lib/game_center
copying game_center/option.py -> build/lib/game_center
copying game_center/gamecenterutil.py -> build/lib/game_center
copying game_center/main.py -> build/lib/game_center
copying game_center/__init__.py -> build/lib/game_center
copying game_center/platform.py -> build/lib/game_center
copying game_center/notification.py -> build/lib/game_center
copying game_center/gnome3.py -> build/lib/game_center
copying game_center/resources.py -> build/lib/game_center
copying game_center/gamecenter.py -> build/lib/game_center
creating build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX
creating build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND
creating build/lib/fsgs/input
copying fsgs/input/manager.py -> build/lib/fsgs/input
copying fsgs/input/joystick.py -> build/lib/fsgs/input
copying fsgs/input/inputdevice.py -> build/lib/fsgs/input
copying fsgs/input/eventhelper.py -> build/lib/fsgs/input
copying fsgs/input/keyboard.py -> build/lib/fsgs/input
copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input
copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/mapper.py -> build/lib/fsgs/input
copying fsgs/input/__init__.py -> build/lib/fsgs/input
copying fsgs/input/device.py -> build/lib/fsgs/input
copying fsgs/input/eventlistener.py -> build/lib/fsgs/input
copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input
creating build/lib/OpenGL/raw/GL/QCOM
copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM
creating build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL
creating build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT
creating build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION
creating build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL
creating build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG
creating build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID
creating build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa
creating build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT
creating build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV
creating build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL
creating build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD
creating build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/latebind.py -> build/lib/OpenGL
copying OpenGL/acceleratesupport.py -> build/lib/OpenGL
copying OpenGL/_null.py -> build/lib/OpenGL
copying OpenGL/version.py -> build/lib/OpenGL
copying OpenGL/wrapper.py -> build/lib/OpenGL
copying OpenGL/contextdata.py -> build/lib/OpenGL
copying OpenGL/constants.py -> build/lib/OpenGL
copying OpenGL/__init__.py -> build/lib/OpenGL
copying OpenGL/extensions.py -> build/lib/OpenGL
copying OpenGL/images.py -> build/lib/OpenGL
copying OpenGL/error.py -> build/lib/OpenGL
copying OpenGL/plugins.py -> build/lib/OpenGL
copying OpenGL/converters.py -> build/lib/OpenGL
copying OpenGL/lazywrapper.py -> build/lib/OpenGL
copying OpenGL/_bytes.py -> build/lib/OpenGL
copying OpenGL/logs.py -> build/lib/OpenGL
copying OpenGL/constant.py -> build/lib/OpenGL
copying OpenGL/_configflags.py -> build/lib/OpenGL
copying OpenGL/_opaque.py -> build/lib/OpenGL
creating build/lib/fstd
copying fstd/mypy.py -> build/lib/fstd
copying fstd/typing.py -> build/lib/fstd
copying fstd/data.py -> build/lib/fstd
copying fstd/webapp.py -> build/lib/fstd
copying fstd/__init__.py -> build/lib/fstd
copying fstd/adffile.py -> build/lib/fstd
creating build/lib/OpenGL/platform
copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform
copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform
copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform
copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform
copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform
copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform
copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform
copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform
copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform
creating build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS
creating build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL
creating build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM
creating build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI
creating build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD
creating build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA
creating build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
creating build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT
creating build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA
creating build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV
creating build/lib/fsui/qt
copying fsui/qt/FileDialog.py -> build/lib/fsui/qt
copying fsui/qt/scrollarea.py -> build/lib/fsui/qt
copying fsui/qt/Application.py -> build/lib/fsui/qt
copying fsui/qt/Icon.py -> build/lib/fsui/qt
copying fsui/qt/window.py -> build/lib/fsui/qt
copying fsui/qt/Image.py -> build/lib/fsui/qt
copying fsui/qt/TextField.py -> build/lib/fsui/qt
copying fsui/qt/dialog.py -> build/lib/fsui/qt
copying fsui/qt/Menu.py -> build/lib/fsui/qt
copying fsui/qt/qt.py -> build/lib/fsui/qt
copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt
copying fsui/qt/ImageButton.py -> build/lib/fsui/qt
copying fsui/qt/label.py -> build/lib/fsui/qt
copying fsui/qt/Color.py -> build/lib/fsui/qt
copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt
copying fsui/qt/Widget.py -> build/lib/fsui/qt
copying fsui/qt/TextArea.py -> build/lib/fsui/qt
copying fsui/qt/System.py -> build/lib/fsui/qt
copying fsui/qt/ImageView.py -> build/lib/fsui/qt
copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt
copying fsui/qt/__init__.py -> build/lib/fsui/qt
copying fsui/qt/DirDialog.py -> build/lib/fsui/qt
copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt
copying fsui/qt/legacydialog.py -> build/lib/fsui/qt
copying fsui/qt/ListView.py -> build/lib/fsui/qt
copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt
copying fsui/qt/Choice.py -> build/lib/fsui/qt
copying fsui/qt/timer.py -> build/lib/fsui/qt
copying fsui/qt/CheckBox.py -> build/lib/fsui/qt
copying fsui/qt/Panel.py -> build/lib/fsui/qt
copying fsui/qt/Button.py -> build/lib/fsui/qt
copying fsui/qt/ComboBox.py -> build/lib/fsui/qt
copying fsui/qt/windowbase.py -> build/lib/fsui/qt
creating build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI
creating build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ
creating build/lib/game_center/res
copying game_center/res/__init__.py -> build/lib/game_center/res
copying game_center/res/update.py -> build/lib/game_center/res
creating build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI
creating build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE
creating build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG
creating build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES
creating build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION
creating build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION
creating build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR
creating build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX
creating build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS
creating build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX
creating build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG
creating build/lib/OpenGL/GLU
creating build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT
creating build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE
creating build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN
creating build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION
creating build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML
creating build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN
creating build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/GL/ANGLE
copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE
creating build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML
creating build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB
creating build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV
creating build/lib/OpenGL/raw/GL/FJ
copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ
creating build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES
creating build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD
creating build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV
creating build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN
creating build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR
creating build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB
creating build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT
creating build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN
creating build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI
creating build/lib/fsgs/dosbox
copying fsgs/dosbox/__init__.py -> build/lib/fsgs/dosbox
copying fsgs/dosbox/dos.py -> build/lib/fsgs/dosbox
creating build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD
creating build/lib/fsgs/amiga
copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga
copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga
copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga
copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga
copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga
copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga
copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga
copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga
copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga
creating build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX
creating build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR
creating build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX
creating build/lib/fsbc/tests
copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests
copying fsbc/tests/test_system.py -> build/lib/fsbc/tests
copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests
copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests
copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests
copying fsbc/tests/test_path.py -> build/lib/fsbc/tests
copying fsbc/tests/test_init.py -> build/lib/fsbc/tests
copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests
copying fsbc/tests/__init__.py -> build/lib/fsbc/tests
copying fsbc/tests/test_application.py -> build/lib/fsbc/tests
copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests
copying fsbc/tests/test_user.py -> build/lib/fsbc/tests
copying fsbc/tests/test_util.py -> build/lib/fsbc/tests
copying fsbc/tests/test_task.py -> build/lib/fsbc/tests
copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests
creating build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX
creating build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE
creating build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND
creating build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD
creating build/lib/fsgs/plugins
copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins
copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins
creating build/lib/fsgs/mame
copying fsgs/mame/mame.py -> build/lib/fsgs/mame
copying fsgs/mame/arcade.py -> build/lib/fsgs/mame
copying fsgs/mame/__init__.py -> build/lib/fsgs/mame
copying fsgs/mame/keycodes.py -> build/lib/fsgs/mame
creating build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD
creating build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI
creating build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV
creating build/lib/fsgs/ogd
copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd
copying fsgs/ogd/client.py -> build/lib/fsgs/ogd
copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd
copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd
copying fsgs/ogd/base.py -> build/lib/fsgs/ogd
copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd
copying fsgs/ogd/context.py -> build/lib/fsgs/ogd
copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd
creating build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION
creating build/lib/OpenGL/raw/GL/IMG
copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG
creating build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV
creating build/lib/OpenGL/GL/IMG
copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG
creating build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES
creating build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
creating build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL
creating build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS
creating build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX
creating build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM
creating build/lib/six
copying six/six.py -> build/lib/six
copying six/__init__.py -> build/lib/six
creating build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX
creating build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP
creating build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE
creating build/lib/OpenGL/GL/VIV
copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV
creating build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX
creating build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE
creating build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN
creating build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT
creating build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE
creating build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX
creating build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA
creating build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA
creating build/lib/fsui/test
copying fsui/test/test_button.py -> build/lib/fsui/test
copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test
copying fsui/test/test_text_field.py -> build/lib/fsui/test
copying fsui/test/__init__.py -> build/lib/fsui/test
creating build/lib/fsui/extra
copying fsui/extra/__init__.py -> build/lib/fsui/extra
copying fsui/extra/iconheader.py -> build/lib/fsui/extra
copying fsui/extra/taskdialog.py -> build/lib/fsui/extra
creating build/lib/fsgs/web
copying fsgs/web/handlers.py -> build/lib/fsgs/web
copying fsgs/web/__init__.py -> build/lib/fsgs/web
copying fsgs/web/server.py -> build/lib/fsgs/web
creating build/lib/oyoyo
copying oyoyo/ircevents.py -> build/lib/oyoyo
copying oyoyo/helpers.py -> build/lib/oyoyo
copying oyoyo/client.py -> build/lib/oyoyo
copying oyoyo/cmdhandler.py -> build/lib/oyoyo
copying oyoyo/__init__.py -> build/lib/oyoyo
copying oyoyo/parse.py -> build/lib/oyoyo
creating build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3
copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3
creating build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD
creating build/lib/OpenGL/GLE
copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE
copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE
creating build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE
creating build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX
creating build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU
creating build/lib/OpenGL/osmesa
copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa
creating build/lib/game_center/glui
copying game_center/glui/launchmenu.py -> build/lib/game_center/glui
copying game_center/glui/menu.py -> build/lib/game_center/glui
copying game_center/glui/bottombar.py -> build/lib/game_center/glui
copying game_center/glui/items.py -> build/lib/game_center/glui
copying game_center/glui/bezier.py -> build/lib/game_center/glui
copying game_center/glui/errordialog.py -> build/lib/game_center/glui
copying game_center/glui/texturemanager.py -> build/lib/game_center/glui
copying game_center/glui/window.py -> build/lib/game_center/glui
copying game_center/glui/util.py -> build/lib/game_center/glui
copying game_center/glui/topmenu.py -> build/lib/game_center/glui
copying game_center/glui/gamecenterrunner.py -> build/lib/game_center/glui
copying game_center/glui/dialog.py -> build/lib/game_center/glui
copying game_center/glui/navigatable.py -> build/lib/game_center/glui
copying game_center/glui/font.py -> build/lib/game_center/glui
copying game_center/glui/opengl.py -> build/lib/game_center/glui
copying game_center/glui/input.py -> build/lib/game_center/glui
copying game_center/glui/texture.py -> build/lib/game_center/glui
copying game_center/glui/settings.py -> build/lib/game_center/glui
copying game_center/glui/fbo.py -> build/lib/game_center/glui
copying game_center/glui/history.py -> build/lib/game_center/glui
copying game_center/glui/constants.py -> build/lib/game_center/glui
copying game_center/glui/itemmenu.py -> build/lib/game_center/glui
copying game_center/glui/imageloader.py -> build/lib/game_center/glui
copying game_center/glui/__init__.py -> build/lib/game_center/glui
copying game_center/glui/notification.py -> build/lib/game_center/glui
copying game_center/glui/render.py -> build/lib/game_center/glui
copying game_center/glui/sdl.py -> build/lib/game_center/glui
copying game_center/glui/animation.py -> build/lib/game_center/glui
copying game_center/glui/inputmenu.py -> build/lib/game_center/glui
copying game_center/glui/text.py -> build/lib/game_center/glui
copying game_center/glui/displaylists.py -> build/lib/game_center/glui
copying game_center/glui/state.py -> build/lib/game_center/glui
copying game_center/glui/gamemenu.py -> build/lib/game_center/glui
copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY
creating build/lib/fsui/common
copying fsui/common/spacer.py -> build/lib/fsui/common
copying fsui/common/signal.py -> build/lib/fsui/common
copying fsui/common/layout.py -> build/lib/fsui/common
copying fsui/common/group.py -> build/lib/fsui/common
copying fsui/common/__init__.py -> build/lib/fsui/common
copying fsui/common/i18n.py -> build/lib/fsui/common
copying fsui/common/element.py -> build/lib/fsui/common
creating build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX
creating build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM
creating build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR
creating build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR
creating build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB
creating build/lib/OpenGL/raw/GL/DMP
copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP
creating build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV
creating build/lib/fsgs/res
copying fsgs/res/__init__.py -> build/lib/fsgs/res
creating build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI
creating build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI
creating build/lib/OpenGL/GLUT
copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT
creating build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL
copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL
copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL
copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL
copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL
copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL
copying OpenGL/GL/images.py -> build/lib/OpenGL/GL
copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL
copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL
copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL
creating build/lib/OpenGL/AGL
copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL
creating build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML
creating build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP
creating build/lib/fsgs/netplay
copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay
copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay
creating build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD
creating build/lib/fsgs/platforms
copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms
copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms
copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms
copying fsgs/platforms/commodore_64.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms
copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms
copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms
copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms
copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms
copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms
copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms
copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP
creating build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3
creating build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV
creating build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV
creating build/lib/OpenGL/raw/GL/ARM
copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM
creating build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D
creating build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV
creating build/lib/game_center/res/item
copying game_center/res/item/__init__.py -> build/lib/game_center/res/item
copying game_center/res/item/fix.py -> build/lib/game_center/res/item
creating build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES
creating build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL
creating build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID
creating build/lib/fsgs/hatari
copying fsgs/hatari/__init__.py -> build/lib/fsgs/hatari
copying fsgs/hatari/atari_st.py -> build/lib/fsgs/hatari
creating build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3
creating build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT
creating build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV
creating build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE
creating build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX
creating build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1
creating build/lib/fstd/desktop
copying fstd/desktop/__init__.py -> build/lib/fstd/desktop
copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop
creating build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV
creating build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR
creating build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN
creating build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML
creating build/lib/fsgs/http
copying fsgs/http/requestparams.py -> build/lib/fsgs/http
copying fsgs/http/__init__.py -> build/lib/fsgs/http
copying fsgs/http/server.py -> build/lib/fsgs/http
copying fsgs/http/request.py -> build/lib/fsgs/http
creating build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL
creating build/lib/OpenGL/Tk
copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk
creating build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT
creating build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML
creating build/lib/fsgs/ui
copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/__init__.py -> build/lib/fsgs/ui
copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui
creating build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION
creating build/lib/fsgs/mess
copying fsgs/mess/mess.py -> build/lib/fsgs/mess
copying fsgs/mess/master_system.py -> build/lib/fsgs/mess
copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess
copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess
copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess
copying fsgs/mess/__init__.py -> build/lib/fsgs/mess
copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess
creating build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI
creating build/lib/OpenGL/GL/ARM
copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM
creating build/lib/OpenGL/raw/GL/VIV
copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV
creating build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV
creating build/lib/fsgs/mednafen
copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen
creating build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE
creating build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM
creating build/lib/OpenGL/GL/DMP
copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP
creating build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga
creating build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/unknown.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_gamepad.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input
creating build/lib/fsgs/res/input/gamtec_ltd
copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd
creating build/lib/fsgs/res/input/mad_catz
copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz
creating build/lib/fsgs/res/input/zeemote
copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote
creating build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft
creating build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
creating build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom
creating build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000
creating build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech
creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
creating build/lib/fsgs/res/input/retrolink
copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink
creating build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony
creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
creating build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000
creating build/lib/fsgs/res/input/linux
copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux
creating build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
creating build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000
creating build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
creating build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek
creating build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xarcade.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common
creating build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd
creating build/lib/fsgs/res/input/generic
copying fsgs/res/input/generic/mouse.ini -> build/lib/fsgs/res/input/generic
copying fsgs/res/input/generic/keyboard.ini -> build/lib/fsgs/res/input/generic
creating build/lib/fsgs/res/input/other
copying fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini -> build/lib/fsgs/res/input/other
copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other
creating build/lib/fsgs/res/input/xgaming
copying fsgs/res/input/xgaming/x_arcade.ini -> build/lib/fsgs/res/input/xgaming
copying fsgs/res/input/xgaming/x_arcade_right.ini -> build/lib/fsgs/res/input/xgaming
creating build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
creating build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000
creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
creating build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster
creating build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile
copying game_center/res/top_item_arrow.png -> build/lib/game_center/res
copying game_center/res/LiberationMono-Bold.ttf -> build/lib/game_center/res
copying game_center/res/LiberationSansNarrow-Bold.ttf -> build/lib/game_center/res
copying game_center/res/sidebar_background_shadow.png -> build/lib/game_center/res
copying game_center/res/shadow2.png -> build/lib/game_center/res
copying game_center/res/banner.png -> build/lib/game_center/res
copying game_center/res/top_item.png -> build/lib/game_center/res
copying game_center/res/banner2.png -> build/lib/game_center/res
copying game_center/res/amiga_blank_disk.adf -> build/lib/game_center/res
copying game_center/res/title_font.png -> build/lib/game_center/res
copying game_center/res/add_selected.png -> build/lib/game_center/res
copying game_center/res/preview_static0.png -> build/lib/game_center/res
copying game_center/res/gloss.png -> build/lib/game_center/res
copying game_center/res/missing_screenshot.png -> build/lib/game_center/res
copying game_center/res/top_background.png -> build/lib/game_center/res
copying game_center/res/top_logo_e.png -> build/lib/game_center/res
copying game_center/res/glow_top.png -> build/lib/game_center/res
copying game_center/res/top.png -> build/lib/game_center/res
copying game_center/res/glow_top_left.png -> build/lib/game_center/res
copying game_center/res/VeraSeBd.ttf -> build/lib/game_center/res
copying game_center/res/logo.png -> build/lib/game_center/res
copying game_center/res/run_dialog.png -> build/lib/game_center/res
copying game_center/res/splash_alpha.png -> build/lib/game_center/res
copying game_center/res/title_font.json -> build/lib/game_center/res
copying game_center/res/top_item_arrow_selected.png -> build/lib/game_center/res
copying game_center/res/screen_border_1.png -> build/lib/game_center/res
copying game_center/res/default_item.png -> build/lib/game_center/res
copying game_center/res/LiberationSans-Bold.ttf -> build/lib/game_center/res
copying game_center/res/shutdown.png -> build/lib/game_center/res
copying game_center/res/LiberationSans-Regular.ttf -> build/lib/game_center/res
copying game_center/res/minimize.png -> build/lib/game_center/res
copying game_center/res/glow_left.png -> build/lib/game_center/res
copying game_center/res/close.png -> build/lib/game_center/res
copying game_center/res/menu_font.png -> build/lib/game_center/res
copying game_center/res/amiga_save_disk.adf -> build/lib/game_center/res
copying game_center/res/home.png -> build/lib/game_center/res
copying game_center/res/bottom_bar.png -> build/lib/game_center/res
copying game_center/res/home_selected.png -> build/lib/game_center/res
copying game_center/res/add.png -> build/lib/game_center/res
copying game_center/res/top_item_left_selected.png -> build/lib/game_center/res
copying game_center/res/top_item_right.png -> build/lib/game_center/res
copying game_center/res/splash.png -> build/lib/game_center/res
copying game_center/res/top_item_left.png -> build/lib/game_center/res
copying game_center/res/menu_font.json -> build/lib/game_center/res
copying game_center/res/top_logo_selected.png -> build/lib/game_center/res
copying game_center/res/sidebar_background.png -> build/lib/game_center/res
copying game_center/res/close_selected.png -> build/lib/game_center/res
copying game_center/res/minimize_selected.png -> build/lib/game_center/res
copying game_center/res/missing_cover.png -> build/lib/game_center/res
copying game_center/res/shadow.png -> build/lib/game_center/res
copying game_center/res/screen_gloss.png -> build/lib/game_center/res
copying game_center/res/screen_border_2.png -> build/lib/game_center/res
copying game_center/res/VeraBd.ttf -> build/lib/game_center/res
copying game_center/res/LiberationMono-Regular.ttf -> build/lib/game_center/res
copying game_center/res/shutdown_selected.png -> build/lib/game_center/res
copying game_center/res/top_item_selected.png -> build/lib/game_center/res
copying game_center/res/top_logo.png -> build/lib/game_center/res
copying game_center/res/item/t.png -> build/lib/game_center/res/item
copying game_center/res/item/playstation.png -> build/lib/game_center/res/item
copying game_center/res/item/0.png -> build/lib/game_center/res/item
copying game_center/res/item/gamegear.png -> build/lib/game_center/res/item
copying game_center/res/item/o.png -> build/lib/game_center/res/item
copying game_center/res/item/atari5200.png -> build/lib/game_center/res/item
copying game_center/res/item/zxspectrum.png -> build/lib/game_center/res/item
copying game_center/res/item/u.png -> build/lib/game_center/res/item
copying game_center/res/item/playstation2.png -> build/lib/game_center/res/item
copying game_center/res/item/gamecube.png -> build/lib/game_center/res/item
copying game_center/res/item/amstradcpc.png -> build/lib/game_center/res/item
copying game_center/res/item/b.png -> build/lib/game_center/res/item
copying game_center/res/item/windows.png -> build/lib/game_center/res/item
copying game_center/res/item/x.png -> build/lib/game_center/res/item
copying game_center/res/item/amiga.png -> build/lib/game_center/res/item
copying game_center/res/item/platform.png -> build/lib/game_center/res/item
copying game_center/res/item/nintendo64.png -> build/lib/game_center/res/item
copying game_center/res/item/atari2600.png -> build/lib/game_center/res/item
copying game_center/res/item/m.png -> build/lib/game_center/res/item
copying game_center/res/item/v.png -> build/lib/game_center/res/item
copying game_center/res/item/z.png -> build/lib/game_center/res/item
copying game_center/res/item/wii.png -> build/lib/game_center/res/item
copying game_center/res/item/commodore64.png -> build/lib/game_center/res/item
copying game_center/res/item/p.png -> build/lib/game_center/res/item
copying game_center/res/item/e.png -> build/lib/game_center/res/item
copying game_center/res/item/g.png -> build/lib/game_center/res/item
copying game_center/res/item/atari8bit.png -> build/lib/game_center/res/item
copying game_center/res/item/mastersystem.png -> build/lib/game_center/res/item
copying game_center/res/item/supernintendo.png -> build/lib/game_center/res/item
copying game_center/res/item/atarilynx.png -> build/lib/game_center/res/item
copying game_center/res/item/all.png -> build/lib/game_center/res/item
copying game_center/res/item/f.png -> build/lib/game_center/res/item
copying game_center/res/item/shutdown.png -> build/lib/game_center/res/item
copying game_center/res/item/c.png -> build/lib/game_center/res/item
copying game_center/res/item/n.png -> build/lib/game_center/res/item
copying game_center/res/item/nintendo.png -> build/lib/game_center/res/item
copying game_center/res/item/system.png -> build/lib/game_center/res/item
copying game_center/res/item/s.png -> build/lib/game_center/res/item
copying game_center/res/item/letter.png -> build/lib/game_center/res/item
copying game_center/res/item/h.png -> build/lib/game_center/res/item
copying game_center/res/item/arcade.png -> build/lib/game_center/res/item
copying game_center/res/item/l.png -> build/lib/game_center/res/item
copying game_center/res/item/d.png -> build/lib/game_center/res/item
copying game_center/res/item/reboot.png -> build/lib/game_center/res/item
copying game_center/res/item/shuffle.png -> build/lib/game_center/res/item
copying game_center/res/item/dos.png -> build/lib/game_center/res/item
copying game_center/res/item/a.png -> build/lib/game_center/res/item
copying game_center/res/item/atari7800.png -> build/lib/game_center/res/item
copying game_center/res/item/y.png -> build/lib/game_center/res/item
copying game_center/res/item/bbcmicro.png -> build/lib/game_center/res/item
copying game_center/res/item/k.png -> build/lib/game_center/res/item
copying game_center/res/item/appleii.png -> build/lib/game_center/res/item
copying game_center/res/item/i.png -> build/lib/game_center/res/item
copying game_center/res/item/r.png -> build/lib/game_center/res/item
copying game_center/res/item/q.png -> build/lib/game_center/res/item
copying game_center/res/item/atarist.png -> build/lib/game_center/res/item
copying game_center/res/item/gameboyadvance.png -> build/lib/game_center/res/item
copying game_center/res/item/gameboycolor.png -> build/lib/game_center/res/item
copying game_center/res/item/j.png -> build/lib/game_center/res/item
copying game_center/res/item/gameboy.png -> build/lib/game_center/res/item
copying game_center/res/item/turbografx16.png -> build/lib/game_center/res/item
copying game_center/res/item/w.png -> build/lib/game_center/res/item
copying game_center/res/item/megadrive.png -> build/lib/game_center/res/item
creating build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS
creating build/lib/fstd/tests
creating build/lib/fstd/tests/adffile
copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile
running build_scripts
creating build/scripts-3.5
copying and adjusting fs-uae-arcade -> build/scripts-3.5
changing mode of build/scripts-3.5/fs-uae-arcade from 664 to 775
running install_lib
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/shaders.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/annotations.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE
copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM
copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ
copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG
copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV
copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/mesa.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/annotations.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/annotations.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM
copying build/lib/OpenGL/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ
copying build/lib/OpenGL/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE
copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG
copying build/lib/OpenGL/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV
copying build/lib/OpenGL/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/framebufferobjects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/selection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/pointers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/glget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/images.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/shaders.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
copying build/lib/OpenGL/GL/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM
copying build/lib/OpenGL/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_strings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/vbo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/arrayhelpers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/formathandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/arraydatatype.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/nones.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/_arrayconstants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpybuffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypespointers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesparameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numbers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpymodule.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesarrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
copying build/lib/OpenGL/arrays/strings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3
copying build/lib/OpenGL/latebind.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/acceleratesupport.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_null.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/version.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/wrapper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/contextdata.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/extensions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/images.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/error.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/plugins.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/converters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/lazywrapper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_bytes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/logs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/constant.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_configflags.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
copying build/lib/OpenGL/_opaque.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/glx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/entrypoint31.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/egl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/win32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/ctypesloader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/darwin.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/osmesa.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
copying build/lib/OpenGL/platform/baseplatform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/projection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/glunurbs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/glustruct.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/tess.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
copying build/lib/OpenGL/GLU/quadrics.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
copying build/lib/OpenGL/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
copying build/lib/OpenGL/GLE/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa
copying build/lib/OpenGL/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/osx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/fonts.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/special.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/freeglut.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL
copying build/lib/OpenGL/AGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk
copying build/lib/OpenGL/Tk/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut_README.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/gamenameutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/datfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/disknameutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
copying build/lib/fsgs/util/sdl2constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice
copying build/lib/fsgs/vice/commodore_64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice
copying build/lib/fsgs/vice/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice
copying build/lib/fsgs/GameChangeHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/runner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/refreshratetool.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Downloader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/SaveStateHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/session.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/ChecksumTool.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Archive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameDatabaseSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/BaseDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/main.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameDatabaseClient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FSGSDirectories.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/platform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FSGameSystemContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/GameNameUtil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/BaseContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/LockerDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/SignalContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/FileDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/ContextAware.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/OAGDClient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Database.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
copying build/lib/fsgs/Config.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/manager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/joystick.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/inputdevice.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/eventhelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/enumeratehelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/sdlkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/mapper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/device.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/eventlistener.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
copying build/lib/fsgs/input/dinputkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox
copying build/lib/fsgs/dosbox/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox
copying build/lib/fsgs/dosbox/dos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ROMManager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_files.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/adf.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/whdload.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAE.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/AmigaContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/ConfigWriter.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/Amiga.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/amigarunner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/LaunchHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/workbench.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/roms.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
copying build/lib/fsgs/plugins/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
copying build/lib/fsgs/plugins/pluginmanager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/mame.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/arcade.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
copying build/lib/fsgs/mame/keycodes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/refresh.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/client.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/meta.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
copying build/lib/fsgs/ogd/locker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/handlers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
copying build/lib/fsgs/web/server.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res
copying build/lib/fsgs/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf.dat -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/unknown.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/manifest.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/universal_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd
copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz
copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote
copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink
copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux
copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/p880.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/generic
copying build/lib/fsgs/res/input/generic/mouse.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/generic
copying build/lib/fsgs/res/input/generic/keyboard.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/generic
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/xgaming
copying build/lib/fsgs/res/input/xgaming/x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/xgaming
copying build/lib/fsgs/res/input/xgaming/x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/xgaming
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
copying build/lib/fsgs/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
copying build/lib/fsgs/netplay/NetplayContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/master_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/lynx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/commodore_64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/cd32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/arcade.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/amiga.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/loader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/dos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
copying build/lib/fsgs/platforms/cdtv.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari
copying build/lib/fsgs/hatari/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari
copying build/lib/fsgs/hatari/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/requestparams.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/server.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
copying build/lib/fsgs/http/request.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/mainwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/qwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
copying build/lib/fsgs/ui/gamecenterview.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/mess.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/master_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
copying build/lib/fsgs/mess/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/master_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/lynx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/mednafen.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui
copying build/lib/fsui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res
copying build/lib/fsui/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/FileDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/scrollarea.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Icon.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/TextField.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/dialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Menu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/qt.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/HeadingLabel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ImageButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/VerticalItemView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Widget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/TextArea.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/System.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ImageView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/dialogbuttons.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/DirDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/DrawingContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/legacydialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ListView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/SpinCtrl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Choice.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/timer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/CheckBox.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Panel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/Button.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/ComboBox.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
copying build/lib/fsui/qt/windowbase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/test_button.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/WidgetTestCase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/test_text_field.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
copying build/lib/fsui/test/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/iconheader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
copying build/lib/fsui/extra/taskdialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/spacer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/layout.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/i18n.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
copying build/lib/fsui/common/element.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui
copying build/lib/game_center/qtui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui
copying build/lib/game_center/qtui/qtwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui
copying build/lib/game_center/qtui/event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui
copying build/lib/game_center/gamecentersettings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/Application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/diskutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/gamecenterutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/main.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/platform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/notification.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/resources.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
copying build/lib/game_center/gamecenter.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/update.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/fix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/t.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/playstation.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/0.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/gamegear.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/o.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/atari5200.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/zxspectrum.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/u.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/playstation2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/amstradcpc.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/b.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/windows.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/x.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/amiga.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/platform.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/nintendo64.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/atari2600.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/m.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/v.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/z.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/wii.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/commodore64.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/p.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/e.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/g.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/atari8bit.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/mastersystem.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/supernintendo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/atarilynx.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/all.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/f.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/c.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/n.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/system.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/s.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/letter.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/h.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/arcade.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/l.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/d.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/reboot.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/shuffle.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/dos.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/a.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/atari7800.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/y.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/bbcmicro.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/k.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/appleii.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/i.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/r.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/q.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/atarist.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/gameboyadvance.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/gameboycolor.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/j.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/gameboy.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/turbografx16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/w.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/item/megadrive.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item
copying build/lib/game_center/res/top_item_arrow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/LiberationMono-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/LiberationSansNarrow-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/sidebar_background_shadow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/shadow2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/banner.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_item.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/banner2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/amiga_blank_disk.adf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/title_font.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/add_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/preview_static0.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/gloss.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/missing_screenshot.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_background.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_logo_e.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/glow_top.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/glow_top_left.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/VeraSeBd.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/logo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/run_dialog.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/splash_alpha.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/title_font.json -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_item_arrow_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/screen_border_1.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/default_item.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/LiberationSans-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/LiberationSans-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/minimize.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/glow_left.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/close.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/menu_font.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/amiga_save_disk.adf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/home.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/bottom_bar.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/home_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/add.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_item_left_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_item_right.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/splash.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_item_left.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/menu_font.json -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_logo_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/sidebar_background.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/close_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/minimize_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/missing_cover.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/shadow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/screen_gloss.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/screen_border_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/VeraBd.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/LiberationMono-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/shutdown_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_item_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
copying build/lib/game_center/res/top_logo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/launchmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/menu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/bottombar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/items.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/bezier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/errordialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/texturemanager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/topmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/gamecenterrunner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/dialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/navigatable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/font.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/opengl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/input.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/fbo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/history.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/itemmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/imageloader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/notification.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/sdl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/animation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/inputmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/text.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/displaylists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/state.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
copying build/lib/game_center/glui/gamemenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/zipfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/fs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/init.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/Application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/Settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/Resources.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/Paths.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/logging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/path.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/SevenZipFile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/user.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/task.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
copying build/lib/fsbc/desktop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_desktop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_path.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_init.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_paths.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_sevenzipfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_zipfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_logging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_user.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_task.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
copying build/lib/fsbc/tests/test_resources.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/mypy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/typing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/webapp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
copying build/lib/fstd/adffile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
copying build/lib/fstd/desktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
copying build/lib/fstd/desktop/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile
copying build/lib/fstd/tests/adffile/transplant.adf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
copying build/lib/six/six.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
copying build/lib/six/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/ircevents.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/helpers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/client.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/cmdhandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
copying build/lib/oyoyo/parse.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/latebind.py to latebind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_null.py to _null.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/wrapper.py to wrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/contextdata.py to contextdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/extensions.py to extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/error.py to error.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/converters.py to converters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/logs.py to logs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constant.py to constant.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_opaque.py to _opaque.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/projection.py to projection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/tess.py to tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice/commodore_64.py to commodore_64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/runner.py to runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Downloader.py to Downloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/session.py to session.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Archive.py to Archive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SignalContext.py to SignalContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ContextAware.py to ContextAware.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/OAGDClient.py to OAGDClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Database.py to Database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/manager.py to manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adf.py to adf.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/roms.py to roms.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/mame.py to mame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/keycodes.py to keycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/commodore_64.py to commodore_64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mess.py to mess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Icon.py to Icon.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Image.py to Image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextField.py to TextField.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Menu.py to Menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/qt.py to qt.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Color.py to Color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Widget.py to Widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextArea.py to TextArea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/System.py to System.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageView.py to ImageView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ListView.py to ListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Choice.py to Choice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/timer.py to timer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Panel.py to Panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/group.py to group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui/qtwindow.py to qtwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui/event.py to event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gamecentersettings.py to gamecentersettings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/diskutil.py to diskutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gamecenterutil.py to gamecenterutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gamecenter.py to gamecenter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/update.py to update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item/fix.py to fix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/launchmenu.py to launchmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/bottombar.py to bottombar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/items.py to items.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/bezier.py to bezier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/errordialog.py to errordialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/texturemanager.py to texturemanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/topmenu.py to topmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/navigatable.py to navigatable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/input.py to input.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/fbo.py to fbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/history.py to history.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/itemmenu.py to itemmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/imageloader.py to imageloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/render.py to render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/sdl.py to sdl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/animation.py to animation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/inputmenu.py to inputmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/text.py to text.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/displaylists.py to displaylists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/state.py to state.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/gamemenu.py to gamemenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/zipfile.py to zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Settings.py to Settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Resources.py to Resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Paths.py to Paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/SevenZipFile.py to SevenZipFile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/six.py to six.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/six/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-35.pyc
running install_scripts
copying build/scripts-3.5/fs-uae-arcade -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade
changing mode of /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775
running install_egg_info
Writing /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.6.2.egg-info
install -d /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/bin
rm -f /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/bin/fs-uae-arcade
ln -s ../share/fs-uae-arcade/fs-uae-arcade	 /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-arcade/usr/bin/fs-uae-arcade
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/arcade'
cd arcade && python3 setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-arcade --install-lib=/usr/share/fs-uae-arcade --install-scripts=/usr/share/fs-uae-arcade
running install
running build
running build_py
running build_scripts
running install_lib
running install_scripts
changing mode of ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 775
running install_egg_info
Removing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.6.2.egg-info
Writing ../debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.6.2.egg-info
make -C launcher install prefix=$(pwd)/debian/fs-uae-launcher/usr
make[2]: Entering directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/launcher'
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share
cp -a share/* /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share
mkdir -p /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/doc/fs-uae-launcher
cp -a README COPYING /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/doc/fs-uae-launcher
python3 setup.py install	 --install-lib=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher	 --install-scripts=/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher
running install
running build
running build_py
creating build
creating build/lib
creating build/lib/OpenGL
creating build/lib/OpenGL/raw
creating build/lib/OpenGL/raw/GL
creating build/lib/OpenGL/raw/GL/DMP
copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP
creating build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION
copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION
creating build/lib/OpenGL/GL
creating build/lib/OpenGL/GL/QCOM
copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM
creating build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID
copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID
creating build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION
copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION
creating build/lib/OpenGL/WGL
copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL
creating build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM
copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM
creating build/lib/OpenGL/raw/EGL
creating build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG
copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG
creating build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT
copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT
creating build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX
copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX
creating build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV
copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV
creating build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX
copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX
creating build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION
copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION
creating build/lib/OpenGL/GL/VIV
copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV
creating build/lib/OpenGL/osmesa
copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa
creating build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI
copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI
creating build/lib/fsgs
copying fsgs/GameChangeHandler.py -> build/lib/fsgs
copying fsgs/runner.py -> build/lib/fsgs
copying fsgs/refreshratetool.py -> build/lib/fsgs
copying fsgs/Downloader.py -> build/lib/fsgs
copying fsgs/SaveStateHandler.py -> build/lib/fsgs
copying fsgs/session.py -> build/lib/fsgs
copying fsgs/application.py -> build/lib/fsgs
copying fsgs/ChecksumTool.py -> build/lib/fsgs
copying fsgs/Archive.py -> build/lib/fsgs
copying fsgs/GameDatabaseSynchronizer.py -> build/lib/fsgs
copying fsgs/GameDatabase.py -> build/lib/fsgs
copying fsgs/BaseDatabase.py -> build/lib/fsgs
copying fsgs/main.py -> build/lib/fsgs
copying fsgs/GameDatabaseClient.py -> build/lib/fsgs
copying fsgs/FSGSDirectories.py -> build/lib/fsgs
copying fsgs/__init__.py -> build/lib/fsgs
copying fsgs/platform.py -> build/lib/fsgs
copying fsgs/FSGameSystemContext.py -> build/lib/fsgs
copying fsgs/GameNameUtil.py -> build/lib/fsgs
copying fsgs/BaseContext.py -> build/lib/fsgs
copying fsgs/LockerDatabase.py -> build/lib/fsgs
copying fsgs/SignalContext.py -> build/lib/fsgs
copying fsgs/FileDatabase.py -> build/lib/fsgs
copying fsgs/ContextAware.py -> build/lib/fsgs
copying fsgs/context.py -> build/lib/fsgs
copying fsgs/OAGDClient.py -> build/lib/fsgs
copying fsgs/Database.py -> build/lib/fsgs
copying fsgs/Config.py -> build/lib/fsgs
creating build/lib/OpenGL/GLES1
creating build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION
copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION
creating build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES
copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES
creating build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX
copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX
creating build/lib/OpenGL/raw/GL/QCOM
copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM
creating build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX
copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX
creating build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML
copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML
creating build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA
copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA
creating build/lib/OpenGL/GL/ANGLE
copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE
copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2
copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2
creating build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB
copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL
copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL
creating build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX
copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX
creating build/lib/fsgs/vice
copying fsgs/vice/commodore_64.py -> build/lib/fsgs/vice
copying fsgs/vice/__init__.py -> build/lib/fsgs/vice
creating build/lib/fsgs/amiga
copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga
copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga
copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga
copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga
copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga
copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga
copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga
copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga
copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga
copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga
copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga
copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga
creating build/lib/OpenGL/raw/GL/VIV
copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV
creating build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX
copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX
creating build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD
copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD
creating build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX
copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX
creating build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD
copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD
creating build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD
copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD
creating build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS
copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS
creating build/lib/fsgs/mame
copying fsgs/mame/mame.py -> build/lib/fsgs/mame
copying fsgs/mame/arcade.py -> build/lib/fsgs/mame
copying fsgs/mame/__init__.py -> build/lib/fsgs/mame
copying fsgs/mame/keycodes.py -> build/lib/fsgs/mame
copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL
creating build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG
copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG
creating build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML
copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML
creating build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL
copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL
creating build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE
copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE
creating build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR
copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR
creating build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN
copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN
creating build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI
copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI
creating build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD
copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD
creating build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS
copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS
creating build/lib/OpenGL/GLUT
copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT
copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT
creating build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV
copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV
creating build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM
copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM
creating build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX
copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX
creating build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT
copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT
creating build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D
copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D
creating build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION
copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION
creating build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3
copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3
creating build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL
copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL
creating build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3
copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3
creating build/lib/fs_uae_launcher
creating build/lib/fs_uae_launcher/ui
creating build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/BottomPanel.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/GameInfoPanel.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/EditButton.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/LaunchGroup.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/__init__.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/WebButton.py -> build/lib/fs_uae_launcher/ui/bottombar
copying fs_uae_launcher/ui/bottombar/RatingButton.py -> build/lib/fs_uae_launcher/ui/bottombar
creating build/lib/fsui
creating build/lib/fsui/qt
copying fsui/qt/FileDialog.py -> build/lib/fsui/qt
copying fsui/qt/scrollarea.py -> build/lib/fsui/qt
copying fsui/qt/Application.py -> build/lib/fsui/qt
copying fsui/qt/Icon.py -> build/lib/fsui/qt
copying fsui/qt/window.py -> build/lib/fsui/qt
copying fsui/qt/Image.py -> build/lib/fsui/qt
copying fsui/qt/TextField.py -> build/lib/fsui/qt
copying fsui/qt/dialog.py -> build/lib/fsui/qt
copying fsui/qt/Menu.py -> build/lib/fsui/qt
copying fsui/qt/qt.py -> build/lib/fsui/qt
copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt
copying fsui/qt/ImageButton.py -> build/lib/fsui/qt
copying fsui/qt/label.py -> build/lib/fsui/qt
copying fsui/qt/Color.py -> build/lib/fsui/qt
copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt
copying fsui/qt/Widget.py -> build/lib/fsui/qt
copying fsui/qt/TextArea.py -> build/lib/fsui/qt
copying fsui/qt/System.py -> build/lib/fsui/qt
copying fsui/qt/ImageView.py -> build/lib/fsui/qt
copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt
copying fsui/qt/__init__.py -> build/lib/fsui/qt
copying fsui/qt/DirDialog.py -> build/lib/fsui/qt
copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt
copying fsui/qt/legacydialog.py -> build/lib/fsui/qt
copying fsui/qt/ListView.py -> build/lib/fsui/qt
copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt
copying fsui/qt/Choice.py -> build/lib/fsui/qt
copying fsui/qt/timer.py -> build/lib/fsui/qt
copying fsui/qt/CheckBox.py -> build/lib/fsui/qt
copying fsui/qt/Panel.py -> build/lib/fsui/qt
copying fsui/qt/Button.py -> build/lib/fsui/qt
copying fsui/qt/ComboBox.py -> build/lib/fsui/qt
copying fsui/qt/windowbase.py -> build/lib/fsui/qt
creating build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD
copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD
creating build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT
copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT
creating build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA
copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA
creating build/lib/OpenGL/GLU
creating build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT
copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT
creating build/lib/fs_uae_workspace
creating build/lib/fs_uae_workspace/shellui
copying fs_uae_workspace/shellui/titlebarwidget.py -> build/lib/fs_uae_workspace/shellui
copying fs_uae_workspace/shellui/desktopwidget.py -> build/lib/fs_uae_workspace/shellui
copying fs_uae_workspace/shellui/__init__.py -> build/lib/fs_uae_workspace/shellui
copying fs_uae_workspace/shellui/taskbarwidget.py -> build/lib/fs_uae_workspace/shellui
copying fs_uae_workspace/shellui/shellwidget.py -> build/lib/fs_uae_workspace/shellui
creating build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN
copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN
creating build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR
copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR
creating build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG
copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG
creating build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL
copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL
creating build/lib/OpenGL/AGL
copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL
creating build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY
copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY
creating build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL
copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL
creating build/lib/fstd
creating build/lib/fstd/desktop
copying fstd/desktop/__init__.py -> build/lib/fstd/desktop
copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop
creating build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX
copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX
creating build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML
copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML
creating build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT
copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT
creating build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP
copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP
creating build/lib/OpenGL/GL/DMP
copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP
copying fstd/mypy.py -> build/lib/fstd
copying fstd/typing.py -> build/lib/fstd
copying fstd/data.py -> build/lib/fstd
copying fstd/webapp.py -> build/lib/fstd
copying fstd/__init__.py -> build/lib/fstd
copying fstd/adffile.py -> build/lib/fstd
creating build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA
copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA
creating build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3
copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3
creating build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV
copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV
creating build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP
copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP
creating build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION
copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION
creating build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV
copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV
creating build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU
copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL
copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL
copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL
copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL
copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL
copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL
copying OpenGL/GL/images.py -> build/lib/OpenGL/GL
copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL
copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL
copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL
creating build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT
copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT
creating build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES
copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES
creating build/lib/fsgs/web
copying fsgs/web/handlers.py -> build/lib/fsgs/web
copying fsgs/web/__init__.py -> build/lib/fsgs/web
copying fsgs/web/server.py -> build/lib/fsgs/web
creating build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM
copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM
creating build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION
copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION
creating build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL
copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL
creating build/lib/game_center
creating build/lib/game_center/glui
copying game_center/glui/launchmenu.py -> build/lib/game_center/glui
copying game_center/glui/menu.py -> build/lib/game_center/glui
copying game_center/glui/bottombar.py -> build/lib/game_center/glui
copying game_center/glui/items.py -> build/lib/game_center/glui
copying game_center/glui/bezier.py -> build/lib/game_center/glui
copying game_center/glui/errordialog.py -> build/lib/game_center/glui
copying game_center/glui/texturemanager.py -> build/lib/game_center/glui
copying game_center/glui/window.py -> build/lib/game_center/glui
copying game_center/glui/util.py -> build/lib/game_center/glui
copying game_center/glui/topmenu.py -> build/lib/game_center/glui
copying game_center/glui/gamecenterrunner.py -> build/lib/game_center/glui
copying game_center/glui/dialog.py -> build/lib/game_center/glui
copying game_center/glui/navigatable.py -> build/lib/game_center/glui
copying game_center/glui/font.py -> build/lib/game_center/glui
copying game_center/glui/opengl.py -> build/lib/game_center/glui
copying game_center/glui/input.py -> build/lib/game_center/glui
copying game_center/glui/texture.py -> build/lib/game_center/glui
copying game_center/glui/settings.py -> build/lib/game_center/glui
copying game_center/glui/fbo.py -> build/lib/game_center/glui
copying game_center/glui/history.py -> build/lib/game_center/glui
copying game_center/glui/constants.py -> build/lib/game_center/glui
copying game_center/glui/itemmenu.py -> build/lib/game_center/glui
copying game_center/glui/imageloader.py -> build/lib/game_center/glui
copying game_center/glui/__init__.py -> build/lib/game_center/glui
copying game_center/glui/notification.py -> build/lib/game_center/glui
copying game_center/glui/render.py -> build/lib/game_center/glui
copying game_center/glui/sdl.py -> build/lib/game_center/glui
copying game_center/glui/animation.py -> build/lib/game_center/glui
copying game_center/glui/inputmenu.py -> build/lib/game_center/glui
copying game_center/glui/text.py -> build/lib/game_center/glui
copying game_center/glui/displaylists.py -> build/lib/game_center/glui
copying game_center/glui/state.py -> build/lib/game_center/glui
copying game_center/glui/gamemenu.py -> build/lib/game_center/glui
creating build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD
copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD
creating build/lib/fsgs/http
copying fsgs/http/requestparams.py -> build/lib/fsgs/http
copying fsgs/http/__init__.py -> build/lib/fsgs/http
copying fsgs/http/server.py -> build/lib/fsgs/http
copying fsgs/http/request.py -> build/lib/fsgs/http
creating build/lib/fsgs/platforms
copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms
copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms
copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms
copying fsgs/platforms/commodore_64.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms
copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms
copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms
copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms
copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms
copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms
copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms
copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms
copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms
copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms
copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms
copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms
creating build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ
copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ
creating build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID
copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID
creating build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM
copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM
creating build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS
copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS
creating build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV
copying OpenGL/latebind.py -> build/lib/OpenGL
copying OpenGL/acceleratesupport.py -> build/lib/OpenGL
copying OpenGL/_null.py -> build/lib/OpenGL
copying OpenGL/version.py -> build/lib/OpenGL
copying OpenGL/wrapper.py -> build/lib/OpenGL
copying OpenGL/contextdata.py -> build/lib/OpenGL
copying OpenGL/constants.py -> build/lib/OpenGL
copying OpenGL/__init__.py -> build/lib/OpenGL
copying OpenGL/extensions.py -> build/lib/OpenGL
copying OpenGL/images.py -> build/lib/OpenGL
copying OpenGL/error.py -> build/lib/OpenGL
copying OpenGL/plugins.py -> build/lib/OpenGL
copying OpenGL/converters.py -> build/lib/OpenGL
copying OpenGL/lazywrapper.py -> build/lib/OpenGL
copying OpenGL/_bytes.py -> build/lib/OpenGL
copying OpenGL/logs.py -> build/lib/OpenGL
copying OpenGL/constant.py -> build/lib/OpenGL
copying OpenGL/_configflags.py -> build/lib/OpenGL
copying OpenGL/_opaque.py -> build/lib/OpenGL
creating build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN
copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN
creating build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG
copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG
creating build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT
copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT
creating build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN
copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN
creating build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE
copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE
creating build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR
copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR
creating build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE
copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE
creating build/lib/game_center/res
creating build/lib/game_center/res/item
copying game_center/res/item/__init__.py -> build/lib/game_center/res/item
copying game_center/res/item/fix.py -> build/lib/game_center/res/item
creating build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI
copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI
creating build/lib/game_center/qtui
copying game_center/qtui/__init__.py -> build/lib/game_center/qtui
copying game_center/qtui/qtwindow.py -> build/lib/game_center/qtui
copying game_center/qtui/event.py -> build/lib/game_center/qtui
creating build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D
copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D
creating build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX
copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX
creating build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV
copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV
copying game_center/res/__init__.py -> build/lib/game_center/res
copying game_center/res/update.py -> build/lib/game_center/res
copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX
creating build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM
copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM
creating build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN
copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN
creating build/lib/fs_uae_launcher/res
copying fs_uae_launcher/res/__init__.py -> build/lib/fs_uae_launcher/res
creating build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION
copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION
creating build/lib/OpenGL/Tk
copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk
creating build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL
copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL
creating build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG
copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG
creating build/lib/fsbc
copying fsbc/zipfile.py -> build/lib/fsbc
copying fsbc/fs.py -> build/lib/fsbc
copying fsbc/signal.py -> build/lib/fsbc
copying fsbc/init.py -> build/lib/fsbc
copying fsbc/Application.py -> build/lib/fsbc
copying fsbc/system.py -> build/lib/fsbc
copying fsbc/Settings.py -> build/lib/fsbc
copying fsbc/util.py -> build/lib/fsbc
copying fsbc/Resources.py -> build/lib/fsbc
copying fsbc/Paths.py -> build/lib/fsbc
copying fsbc/logging.py -> build/lib/fsbc
copying fsbc/path.py -> build/lib/fsbc
copying fsbc/__init__.py -> build/lib/fsbc
copying fsbc/SevenZipFile.py -> build/lib/fsbc
copying fsbc/debug.py -> build/lib/fsbc
copying fsbc/user.py -> build/lib/fsbc
copying fsbc/task.py -> build/lib/fsbc
copying fsbc/desktop.py -> build/lib/fsbc
creating build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ
copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ
creating build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES
copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES
creating build/lib/oyoyo
copying oyoyo/ircevents.py -> build/lib/oyoyo
copying oyoyo/helpers.py -> build/lib/oyoyo
copying oyoyo/client.py -> build/lib/oyoyo
copying oyoyo/cmdhandler.py -> build/lib/oyoyo
copying oyoyo/__init__.py -> build/lib/oyoyo
copying oyoyo/parse.py -> build/lib/oyoyo
copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX
copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX
creating build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV
copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV
creating build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM
copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM
creating build/lib/fsui/res
copying fsui/res/__init__.py -> build/lib/fsui/res
creating build/lib/fsgs/plugins
copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins
copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins
creating build/lib/fsgs/mess
copying fsgs/mess/mess.py -> build/lib/fsgs/mess
copying fsgs/mess/master_system.py -> build/lib/fsgs/mess
copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess
copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess
copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess
copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess
copying fsgs/mess/__init__.py -> build/lib/fsgs/mess
copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess
creating build/lib/OpenGL/raw/GL/ANGLE
copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE
creating build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI
copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI
creating build/lib/fsui/test
copying fsui/test/test_button.py -> build/lib/fsui/test
copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test
copying fsui/test/test_text_field.py -> build/lib/fsui/test
copying fsui/test/__init__.py -> build/lib/fsui/test
creating build/lib/fs_uae_launcher/server
copying fs_uae_launcher/server/ServerWindow.py -> build/lib/fs_uae_launcher/server
copying fs_uae_launcher/server/Server.py -> build/lib/fs_uae_launcher/server
copying fs_uae_launcher/server/__init__.py -> build/lib/fs_uae_launcher/server
copying fs_uae_launcher/server/game.py -> build/lib/fs_uae_launcher/server
creating build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML
copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML
creating build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA
copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA
creating build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR
copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR
creating build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX
copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX
creating build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA
copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA
creating build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE
copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE
creating build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL
copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL
creating build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM
copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM
creating build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR
copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR
creating build/lib/fs_uae_launcher/ui/imports
copying fs_uae_launcher/ui/imports/ImportGroup.py -> build/lib/fs_uae_launcher/ui/imports
copying fs_uae_launcher/ui/imports/ImportDialog.py -> build/lib/fs_uae_launcher/ui/imports
copying fs_uae_launcher/ui/imports/ImportTask.py -> build/lib/fs_uae_launcher/ui/imports
copying fs_uae_launcher/ui/imports/__init__.py -> build/lib/fs_uae_launcher/ui/imports
copying fsui/__init__.py -> build/lib/fsui
creating build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD
copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD
creating build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION
copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION
creating build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX
copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX
creating build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR
copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR
creating build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND
copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND
copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL
copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1
creating build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN
copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN
creating build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/WarningsElement.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/LanguageElement.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/PlayersElement.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/StatusBar.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/__init__.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/WebLinkElement.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/ProtectionElement.py -> build/lib/fs_uae_launcher/ui/statusbar
copying fs_uae_launcher/ui/statusbar/StatusElement.py -> build/lib/fs_uae_launcher/ui/statusbar
creating build/lib/fsgs/hatari
copying fsgs/hatari/__init__.py -> build/lib/fsgs/hatari
copying fsgs/hatari/atari_st.py -> build/lib/fsgs/hatari
creating build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM
copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM
creating build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML
copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML
creating build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT
copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU
copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU
creating build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI
copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI
creating build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP
copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP
creating build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL
copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL
creating build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM
copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM
creating build/lib/fsgs/dosbox
copying fsgs/dosbox/__init__.py -> build/lib/fsgs/dosbox
copying fsgs/dosbox/dos.py -> build/lib/fsgs/dosbox
copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2
copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2
creating build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION
copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL
copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL
creating build/lib/fsgs/ui
copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui
copying fsgs/ui/__init__.py -> build/lib/fsgs/ui
copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui
creating build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE
copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE
creating build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD
copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD
creating build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR
copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR
creating build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI
copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI
creating build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM
copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM
creating build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE
copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE
creating build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/GameDatabaseSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/SettingsDialog.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/AudioSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/language.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/joystick.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/OptionUI.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/ScanPathsGroup.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/whdload.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/NetplaySettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/FullscreenToggleButton.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/header.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/logging.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/ScanSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/keyboard.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/video_sync.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/OpenGLSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/VideoSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/FilterSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/overridewarning.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/__init__.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/PreferredJoysticksGroup.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/maintenance.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/mouse.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/CustomSettingsPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/advanced.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/FullscreenCheckBox.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/ExperimentalFeaturesPage.py -> build/lib/fs_uae_launcher/ui/settings
copying fs_uae_launcher/ui/settings/advanced_video.py -> build/lib/fs_uae_launcher/ui/settings
creating build/lib/fsui/common
copying fsui/common/spacer.py -> build/lib/fsui/common
copying fsui/common/signal.py -> build/lib/fsui/common
copying fsui/common/layout.py -> build/lib/fsui/common
copying fsui/common/group.py -> build/lib/fsui/common
copying fsui/common/__init__.py -> build/lib/fsui/common
copying fsui/common/i18n.py -> build/lib/fsui/common
copying fsui/common/element.py -> build/lib/fsui/common
creating build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI
copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI
creating build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY
copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY
creating build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION
copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION
copying fs_uae_launcher/ui/ScanProgressGroup.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/FloppiesGroup.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/savebutton.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/HelpButton.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/Skin.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ConfigurationsBrowser.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/CustomPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/JoinDialog.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/IconButton.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/Constants.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/SetupDialog.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ConfigGroup.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ScanKickstartGroup.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/CDPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ConfigurationsPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/LauncherFilePicker.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/RemovableMediaGroup.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/TabPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/InputPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/download.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/NetplayPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/TabButton.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/GameListSelector.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/LaunchDialog.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/WindowWithTabs.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/MainPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/AboutDialog.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/MainWindow.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/FloppySelector.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/MediaListGroup.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/__init__.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/Book.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/SetupPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/FloppiesPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/HardDrivesPanel.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ScanDialog.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/PagedDialog.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ImageLoader.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/VariantsBrowser.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/newbutton.py -> build/lib/fs_uae_launcher/ui
copying fs_uae_launcher/ui/ChecksumDialog.py -> build/lib/fs_uae_launcher/ui
creating build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI
copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI
creating build/lib/OpenGL/GLE
copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE
copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE
creating build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION
copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION
creating build/lib/fsgs/netplay
copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay
copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay
creating build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV
copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV
creating build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE
copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE
creating build/lib/fs_uae_launcher/ui/behaviors
copying fs_uae_launcher/ui/behaviors/configbehavior.py -> build/lib/fs_uae_launcher/ui/behaviors
copying fs_uae_launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/fs_uae_launcher/ui/behaviors
copying fs_uae_launcher/ui/behaviors/__init__.py -> build/lib/fs_uae_launcher/ui/behaviors
copying fs_uae_launcher/ui/behaviors/settingsbehavior.py -> build/lib/fs_uae_launcher/ui/behaviors
creating build/lib/fs_uae_launcher/builtin_configs
copying fs_uae_launcher/builtin_configs/__init__.py -> build/lib/fs_uae_launcher/builtin_configs
creating build/lib/fsbc/tests
copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests
copying fsbc/tests/test_system.py -> build/lib/fsbc/tests
copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests
copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests
copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests
copying fsbc/tests/test_path.py -> build/lib/fsbc/tests
copying fsbc/tests/test_init.py -> build/lib/fsbc/tests
copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests
copying fsbc/tests/__init__.py -> build/lib/fsbc/tests
copying fsbc/tests/test_application.py -> build/lib/fsbc/tests
copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests
copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests
copying fsbc/tests/test_user.py -> build/lib/fsbc/tests
copying fsbc/tests/test_util.py -> build/lib/fsbc/tests
copying fsbc/tests/test_task.py -> build/lib/fsbc/tests
copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests
creating build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX
copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX
creating build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES
copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES
creating build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES
copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES
creating build/lib/OpenGL/GL/ARM
copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM
creating build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA
copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA
creating build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB
copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB
creating build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR
copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR
creating build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB
copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB
creating build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/Player.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/CommandHandler.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/IRCColor.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/Channel.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/Netplay.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/__init__.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/IRCBroadcaster.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/IRC.py -> build/lib/fs_uae_launcher/netplay
copying fs_uae_launcher/netplay/ConnectionTester.py -> build/lib/fs_uae_launcher/netplay
creating build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV
copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV
creating build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM
copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM
creating build/lib/OpenGL/raw/GL/IMG
copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG
creating build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS
copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS
creating build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG
copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG
creating build/lib/fs_uae_launcher/editor
copying fs_uae_launcher/editor/GameListView.py -> build/lib/fs_uae_launcher/editor
copying fs_uae_launcher/editor/EditorGroup.py -> build/lib/fs_uae_launcher/editor
copying fs_uae_launcher/editor/XMLControl.py -> build/lib/fs_uae_launcher/editor
copying fs_uae_launcher/editor/PickGameDialog.py -> build/lib/fs_uae_launcher/editor
copying fs_uae_launcher/editor/__init__.py -> build/lib/fs_uae_launcher/editor
creating build/lib/OpenGL/GL/FJ
copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ
creating build/lib/fsgs/res
copying fsgs/res/__init__.py -> build/lib/fsgs/res
creating build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa
copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa
creating build/lib/OpenGL/raw/GL/FJ
copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ
creating build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX
copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX
copying game_center/gamecentersettings.py -> build/lib/game_center
copying game_center/Application.py -> build/lib/game_center
copying game_center/diskutil.py -> build/lib/game_center
copying game_center/option.py -> build/lib/game_center
copying game_center/gamecenterutil.py -> build/lib/game_center
copying game_center/main.py -> build/lib/game_center
copying game_center/__init__.py -> build/lib/game_center
copying game_center/platform.py -> build/lib/game_center
copying game_center/notification.py -> build/lib/game_center
copying game_center/gnome3.py -> build/lib/game_center
copying game_center/resources.py -> build/lib/game_center
copying game_center/gamecenter.py -> build/lib/game_center
creating build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX
copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX
creating build/lib/fsgs/mednafen
copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen
copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen
creating build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT
copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT
creating build/lib/OpenGL/GLES3
creating build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION
copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION
creating build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE
copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE
creating build/lib/fs_uae_workspace/realdesktop
copying fs_uae_workspace/realdesktop/taskbarwindow.py -> build/lib/fs_uae_workspace/realdesktop
copying fs_uae_workspace/realdesktop/realdesktopwindow.py -> build/lib/fs_uae_workspace/realdesktop
copying fs_uae_workspace/realdesktop/titlebarwindow.py -> build/lib/fs_uae_workspace/realdesktop
copying fs_uae_workspace/realdesktop/realwindowhandler.py -> build/lib/fs_uae_workspace/realdesktop
copying fs_uae_workspace/realdesktop/__init__.py -> build/lib/fs_uae_workspace/realdesktop
copying fs_uae_workspace/realdesktop/x11.py -> build/lib/fs_uae_workspace/realdesktop
creating build/lib/OpenGL/arrays
copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays
copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays
creating build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI
copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI
creating build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES
copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES
creating build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI
copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3
copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3
creating build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE
copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE
creating build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT
copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT
creating build/lib/fsgs/util
copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util
copying fsgs/util/datfile.py -> build/lib/fsgs/util
copying fsgs/util/__init__.py -> build/lib/fsgs/util
copying fsgs/util/disknameutil.py -> build/lib/fsgs/util
copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util
copying fs_uae_launcher/fs.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/FSUAELauncher.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Settings.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/GameScanner.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/CDManager.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/GamePaths.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/I18N.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Scanner.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Signal.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/FloppyManager.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/FileScanner.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/ConfigurationScanner.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/main.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/DeviceManager.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/__init__.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Options.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/GameRatingSynchronizer.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Util.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Warnings.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/ConfigChecker.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/PluginHelper.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/UpdateManager.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/Config.py -> build/lib/fs_uae_launcher
copying fs_uae_launcher/DownloadService.py -> build/lib/fs_uae_launcher
creating build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/language.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/joystick.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/filter.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/video.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/netplay.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/opengl.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/game_database.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/keyboard.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/audio.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/__init__.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/experimental_features.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/mouse.py -> build/lib/fs_uae_workspace/prefs
copying fs_uae_workspace/prefs/scan.py -> build/lib/fs_uae_workspace/prefs
creating build/lib/fsui/extra
copying fsui/extra/__init__.py -> build/lib/fsui/extra
copying fsui/extra/iconheader.py -> build/lib/fsui/extra
copying fsui/extra/taskdialog.py -> build/lib/fsui/extra
creating build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV
copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV
creating build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION
copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION
creating build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE
copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE
creating build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML
copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML
creating build/lib/OpenGL/raw/GL/ARM
copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM
creating build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM
copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM
creating build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB
copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB
creating build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB
copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB
creating build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB
copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1
copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1
creating build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT
copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT
creating build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT
copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT
creating build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT
copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT
creating build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV
copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV
creating build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI
copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI
creating build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/configpanel.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/InputSelector.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/ExpansionsGroup.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/model.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/ConfigDialog.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/MemoryWidget.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/romrampanel.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/expand.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/configoptionui.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/KickstartGroup.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/HardDriveGroup.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/MemoryGroup.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/InputGroup.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/CustomOptionsPage.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/ConfigCheckBox.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/__init__.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/expansionspanel.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/WHDLoadGroup.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/additionalconfigpanel.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/configscrollarea.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/browser.py -> build/lib/fs_uae_launcher/ui/config
copying fs_uae_launcher/ui/config/modelgroup.py -> build/lib/fs_uae_launcher/ui/config
creating build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI
copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI
creating build/lib/six
copying six/six.py -> build/lib/six
copying six/__init__.py -> build/lib/six
creating build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/joystick_config_app.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/launcher_app.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/locker_uploader.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/clock_app.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/adf_creator_app.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/refresh.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/__init__.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/hdf_creator_app.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/logout.py -> build/lib/fs_uae_workspace/apps
copying fs_uae_workspace/apps/login.py -> build/lib/fs_uae_workspace/apps
creating build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV
copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV
creating build/lib/fsgs/ogd
copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd
copying fsgs/ogd/client.py -> build/lib/fsgs/ogd
copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd
copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd
copying fsgs/ogd/base.py -> build/lib/fsgs/ogd
copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd
copying fsgs/ogd/context.py -> build/lib/fsgs/ogd
copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd
creating build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP
copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP
creating build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD
copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw
creating build/lib/fsgs/input
copying fsgs/input/manager.py -> build/lib/fsgs/input
copying fsgs/input/joystick.py -> build/lib/fsgs/input
copying fsgs/input/inputdevice.py -> build/lib/fsgs/input
copying fsgs/input/eventhelper.py -> build/lib/fsgs/input
copying fsgs/input/keyboard.py -> build/lib/fsgs/input
copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input
copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input
copying fsgs/input/mapper.py -> build/lib/fsgs/input
copying fsgs/input/__init__.py -> build/lib/fsgs/input
copying fsgs/input/device.py -> build/lib/fsgs/input
copying fsgs/input/eventlistener.py -> build/lib/fsgs/input
copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input
creating build/lib/OpenGL/platform
copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform
copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform
copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform
copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform
copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform
copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform
copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform
copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform
copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform
creating build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV
copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV
creating build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX
copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX
copying fs_uae_workspace/window.py -> build/lib/fs_uae_workspace
copying fs_uae_workspace/shell.py -> build/lib/fs_uae_workspace
copying fs_uae_workspace/__init__.py -> build/lib/fs_uae_workspace
copying fs_uae_workspace/vfs.py -> build/lib/fs_uae_workspace
copying fs_uae_workspace/vfsui.py -> build/lib/fs_uae_workspace
copying fs_uae_workspace/desktop.py -> build/lib/fs_uae_workspace
copying fs_uae_workspace/iconview.py -> build/lib/fs_uae_workspace
creating build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND
copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND
creating build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD
copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD
creating build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT
copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT
creating build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV
copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV
creating build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE
copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE
creating build/lib/OpenGL/GL/IMG
copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG
creating build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga
copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga
creating build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/unknown.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/universal_gamepad.ini -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/p880_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input
copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input
copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input
creating build/lib/fsgs/res/input/gamtec_ltd
copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd
creating build/lib/fsgs/res/input/mad_catz
copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz
creating build/lib/fsgs/res/input/zeemote
copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote
creating build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft
copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft
creating build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic
creating build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom
copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom
creating build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000
copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000
creating build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech
copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech
creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000
creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000
creating build/lib/fsgs/res/input/retrolink
copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink
creating build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony
copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony
creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000
creating build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000
copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000
creating build/lib/fsgs/res/input/linux
copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux
creating build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000
creating build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000
copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000
creating build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000
creating build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek
copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek
creating build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/xarcade.ini -> build/lib/fsgs/res/input/common
copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common
creating build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd
copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd
creating build/lib/fsgs/res/input/generic
copying fsgs/res/input/generic/mouse.ini -> build/lib/fsgs/res/input/generic
copying fsgs/res/input/generic/keyboard.ini -> build/lib/fsgs/res/input/generic
creating build/lib/fsgs/res/input/other
copying fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini -> build/lib/fsgs/res/input/other
copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other
creating build/lib/fsgs/res/input/xgaming
copying fsgs/res/input/xgaming/x_arcade.ini -> build/lib/fsgs/res/input/xgaming
copying fsgs/res/input/xgaming/x_arcade_right.ini -> build/lib/fsgs/res/input/xgaming
creating build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000
creating build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000
copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000
creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000
creating build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster
copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster
creating build/lib/fstd/tests
creating build/lib/fstd/tests/adffile
copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile
creating build/lib/OpenGL/DLLS
copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS
copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS
copying game_center/res/item/t.png -> build/lib/game_center/res/item
copying game_center/res/item/playstation.png -> build/lib/game_center/res/item
copying game_center/res/item/0.png -> build/lib/game_center/res/item
copying game_center/res/item/gamegear.png -> build/lib/game_center/res/item
copying game_center/res/item/o.png -> build/lib/game_center/res/item
copying game_center/res/item/atari5200.png -> build/lib/game_center/res/item
copying game_center/res/item/zxspectrum.png -> build/lib/game_center/res/item
copying game_center/res/item/u.png -> build/lib/game_center/res/item
copying game_center/res/item/playstation2.png -> build/lib/game_center/res/item
copying game_center/res/item/gamecube.png -> build/lib/game_center/res/item
copying game_center/res/item/amstradcpc.png -> build/lib/game_center/res/item
copying game_center/res/item/b.png -> build/lib/game_center/res/item
copying game_center/res/item/windows.png -> build/lib/game_center/res/item
copying game_center/res/item/x.png -> build/lib/game_center/res/item
copying game_center/res/item/amiga.png -> build/lib/game_center/res/item
copying game_center/res/item/platform.png -> build/lib/game_center/res/item
copying game_center/res/item/nintendo64.png -> build/lib/game_center/res/item
copying game_center/res/item/atari2600.png -> build/lib/game_center/res/item
copying game_center/res/item/m.png -> build/lib/game_center/res/item
copying game_center/res/item/v.png -> build/lib/game_center/res/item
copying game_center/res/item/z.png -> build/lib/game_center/res/item
copying game_center/res/item/wii.png -> build/lib/game_center/res/item
copying game_center/res/item/commodore64.png -> build/lib/game_center/res/item
copying game_center/res/item/p.png -> build/lib/game_center/res/item
copying game_center/res/item/e.png -> build/lib/game_center/res/item
copying game_center/res/item/g.png -> build/lib/game_center/res/item
copying game_center/res/item/atari8bit.png -> build/lib/game_center/res/item
copying game_center/res/item/mastersystem.png -> build/lib/game_center/res/item
copying game_center/res/item/supernintendo.png -> build/lib/game_center/res/item
copying game_center/res/item/atarilynx.png -> build/lib/game_center/res/item
copying game_center/res/item/all.png -> build/lib/game_center/res/item
copying game_center/res/item/f.png -> build/lib/game_center/res/item
copying game_center/res/item/shutdown.png -> build/lib/game_center/res/item
copying game_center/res/item/c.png -> build/lib/game_center/res/item
copying game_center/res/item/n.png -> build/lib/game_center/res/item
copying game_center/res/item/nintendo.png -> build/lib/game_center/res/item
copying game_center/res/item/system.png -> build/lib/game_center/res/item
copying game_center/res/item/s.png -> build/lib/game_center/res/item
copying game_center/res/item/letter.png -> build/lib/game_center/res/item
copying game_center/res/item/h.png -> build/lib/game_center/res/item
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copying game_center/res/minimize_selected.png -> build/lib/game_center/res
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copying game_center/res/shadow.png -> build/lib/game_center/res
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copying game_center/res/screen_border_2.png -> build/lib/game_center/res
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copying game_center/res/shutdown_selected.png -> build/lib/game_center/res
copying game_center/res/top_item_selected.png -> build/lib/game_center/res
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copying fs_uae_launcher/res/README.txt -> build/lib/fs_uae_launcher/res
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copying fs_uae_launcher/res/file_16.png -> build/lib/fs_uae_launcher/res
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copying fs_uae_launcher/res/mobygames_url_16.png -> build/lib/fs_uae_launcher/res
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copying fs_uae_launcher/res/tab_cdroms_2.png -> build/lib/fs_uae_launcher/res
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creating build/lib/fs_uae_launcher/res/crystal
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copying fs_uae_launcher/res/crystal/32x32/apps/browser_fs.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/harddrive2.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/kcmmemory.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/harddrive.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/hardware.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/browser.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/kcontrol_fs.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/hardware_fs.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
copying fs_uae_launcher/res/crystal/32x32/apps/starthere.png -> build/lib/fs_uae_launcher/res/crystal/32x32/apps
creating build/lib/fs_uae_launcher/res/crystal/32x32/devices
copying fs_uae_launcher/res/crystal/32x32/devices/3floppy_unmount_fs.png -> build/lib/fs_uae_launcher/res/crystal/32x32/devices
copying fs_uae_launcher/res/crystal/32x32/devices/cdrom_unmount_fs.png -> build/lib/fs_uae_launcher/res/crystal/32x32/devices
copying fs_uae_launcher/res/crystal/32x32/devices/cdrom_unmount.png -> build/lib/fs_uae_launcher/res/crystal/32x32/devices
copying fs_uae_launcher/res/crystal/32x32/devices/3floppy_unmount.png -> build/lib/fs_uae_launcher/res/crystal/32x32/devices
creating build/lib/fs_uae_launcher/res/256
copying fs_uae_launcher/res/256/fs-uae-launcher.png -> build/lib/fs_uae_launcher/res/256
creating build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile
copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile
creating build/lib/fs_uae_workspace/res
copying fs_uae_workspace/res/gamepad-config.png -> build/lib/fs_uae_workspace/res
creating build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/netplay-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/key-map.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/indexing-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/joystick-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/plugins-folder.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/clock.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/keyboard-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/fs-uae-launcher.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/kickstarts.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/hd-volume.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/joystick.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/mouse-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/folder-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/amiga-computer.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/ubuntu-volume.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/video-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/language-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/password.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/language.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/arcade.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/plugins.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/utilities.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/audio-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/database-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/maintenance.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/log-viewer.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/fs-uae-volume.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/filter-settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/folder.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/refresh.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/configs-volume.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/file-manager.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/preferences.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/floppy.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/settings.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/calculator.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/netplay.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/web-browser.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/tools.png -> build/lib/fs_uae_workspace/res/48
copying fs_uae_workspace/res/48/floppies-volume.png -> build/lib/fs_uae_workspace/res/48
creating build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-unknown.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/netplay-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-de.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-rs.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-pl.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-tr.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-it.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/indexing-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-gb.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/joystick-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/keyboard-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-gr.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/hd-volume.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/joystick.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-se.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/mouse-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/gamepad.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-no.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/video-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/language-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-fr.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/password.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-fi.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/audio-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/database-settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/maintenance.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-es.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/refresh.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-jp.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/floppy.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/settings.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-pt.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-cz.png -> build/lib/fs_uae_workspace/res/16
copying fs_uae_workspace/res/16/flag-dk.png -> build/lib/fs_uae_workspace/res/16
running build_scripts
creating build/scripts-3.5
copying and adjusting fs-uae-launcher -> build/scripts-3.5
changing mode of build/scripts-3.5/fs-uae-launcher from 664 to 775
running install_lib
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP
copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM
copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV
copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE
copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL
copying build/lib/OpenGL/raw/GL/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
copying build/lib/OpenGL/raw/GL/_glgets.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG
copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ
copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM
copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP
copying build/lib/OpenGL/raw/GLES2/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
copying build/lib/OpenGL/raw/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR
copying build/lib/OpenGL/raw/EGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
copying build/lib/OpenGL/raw/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN
copying build/lib/OpenGL/raw/GLX/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
copying build/lib/OpenGL/raw/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML
copying build/lib/OpenGL/raw/WGL/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
copying build/lib/OpenGL/raw/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
copying build/lib/OpenGL/raw/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/annotations.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
copying build/lib/OpenGL/raw/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT
copying build/lib/OpenGL/raw/GLES1/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/_errors.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
copying build/lib/OpenGL/raw/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/annotations.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
copying build/lib/OpenGL/raw/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/_types.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/mesa.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa
copying build/lib/OpenGL/raw/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/annotations.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
copying build/lib/OpenGL/raw/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
copying build/lib/OpenGL/GLX/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
copying build/lib/OpenGL/GLX/OML/swap_method.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/import_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN
copying build/lib/OpenGL/GLX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/cushion.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
copying build/lib/OpenGL/GLX/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
copying build/lib/OpenGL/GLX/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM
copying build/lib/OpenGL/GL/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV
copying build/lib/OpenGL/GL/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/meminfo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE
copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
copying build/lib/OpenGL/GL/SUNX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
copying build/lib/OpenGL/GL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/static_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
copying build/lib/OpenGL/GL/S3/s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP
copying build/lib/OpenGL/GL/framebufferobjects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/selection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/pointers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/glget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/images.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/shaders.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
copying build/lib/OpenGL/GL/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/resample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/instruments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/interlace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
copying build/lib/OpenGL/GL/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
copying build/lib/OpenGL/GL/REND/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/element_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
copying build/lib/OpenGL/GL/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM
copying build/lib/OpenGL/GL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_view.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multitexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/debug_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/window_pos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/base_instance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/imaging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/path_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/conditional_render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fog_distance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/evaluators.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/register_combiners.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/compute_program5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/blend_square.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ
copying build/lib/OpenGL/GL/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
copying build/lib/OpenGL/GL/MESAX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/abgr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/convolution.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/subtexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/cmyka.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/light_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/histogram.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_material.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/index_func.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/image_transform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG
copying build/lib/OpenGL/GL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID
copying build/lib/OpenGL/EGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
copying build/lib/OpenGL/EGL/MESA/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/system_time.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/native_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/colorformats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
copying build/lib/OpenGL/EGL/HI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
copying build/lib/OpenGL/EGL/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL
copying build/lib/OpenGL/WGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
copying build/lib/OpenGL/WGL/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/genlock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/gamma.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_capture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/video_output.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/copy_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/present_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/swap_group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
copying build/lib/OpenGL/WGL/OML/sync_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
copying build/lib/OpenGL/WGL/DL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
copying build/lib/OpenGL/WGL/ATI/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
copying build/lib/OpenGL/WGL/DFX/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION
copying build/lib/OpenGL/GLES2/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
copying build/lib/OpenGL/GLES2/shaders.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa
copying build/lib/OpenGL/osmesa/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/depth24.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
copying build/lib/OpenGL/GLES1/NV/fence.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM
copying build/lib/OpenGL/GLES1/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/osx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/fonts.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/special.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
copying build/lib/OpenGL/GLUT/freeglut.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/EXT/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT
copying build/lib/OpenGL/GLU/projection.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/glunurbs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/glustruct.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/tess.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
copying build/lib/OpenGL/GLU/quadrics.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL
copying build/lib/OpenGL/AGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL
copying build/lib/OpenGL/latebind.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/acceleratesupport.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_null.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/version.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/wrapper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/contextdata.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/extensions.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/images.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/error.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/plugins.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/converters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/lazywrapper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_bytes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/logs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/constant.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_configflags.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
copying build/lib/OpenGL/_opaque.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk
copying build/lib/OpenGL/Tk/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
copying build/lib/OpenGL/GLE/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
copying build/lib/OpenGL/GLE/exceptional.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION
copying build/lib/OpenGL/GLES3/vboimplementation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
copying build/lib/OpenGL/GLES3/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_strings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/vbo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/arrayhelpers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/formathandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_buffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/arraydatatype.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/nones.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/_arrayconstants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpybuffers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypespointers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesparameters.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numbers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/numpymodule.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/ctypesarrays.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
copying build/lib/OpenGL/arrays/strings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/glx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/entrypoint31.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/egl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/win32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/ctypesloader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/darwin.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/osmesa.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
copying build/lib/OpenGL/platform/baseplatform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/glut_README.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
copying build/lib/OpenGL/DLLS/gle_COPYING -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameChangeHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/runner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/refreshratetool.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Downloader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/SaveStateHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/session.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/ChecksumTool.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Archive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameDatabaseSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/BaseDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/main.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameDatabaseClient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FSGSDirectories.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/platform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FSGameSystemContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/GameNameUtil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/BaseContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/LockerDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/SignalContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/FileDatabase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/ContextAware.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/OAGDClient.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Database.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
copying build/lib/fsgs/Config.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/vice
copying build/lib/fsgs/vice/commodore_64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/vice
copying build/lib/fsgs/vice/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/vice
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ROMManager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_files.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/adf.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/whdload.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench_data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAE.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/AmigaContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/ConfigWriter.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/Amiga.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/amigarunner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/LaunchHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/workbench.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/roms.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/mame.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/arcade.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
copying build/lib/fsgs/mame/keycodes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/handlers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
copying build/lib/fsgs/web/server.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/requestparams.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/server.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
copying build/lib/fsgs/http/request.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/master_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/lynx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/commodore_64.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/cd32.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/arcade.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/amiga.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/loader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/dos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
copying build/lib/fsgs/platforms/cdtv.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
copying build/lib/fsgs/plugins/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
copying build/lib/fsgs/plugins/pluginmanager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/mess.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/master_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/amstrad_cpc.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_5200.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/zx_spectrum.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_2600.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/atari_7800.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
copying build/lib/fsgs/mess/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/hatari
copying build/lib/fsgs/hatari/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/hatari
copying build/lib/fsgs/hatari/atari_st.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/hatari
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/dosbox
copying build/lib/fsgs/dosbox/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/dosbox
copying build/lib/fsgs/dosbox/dos.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/dosbox
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/mainwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/qwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
copying build/lib/fsgs/ui/gamecenterview.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
copying build/lib/fsgs/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
copying build/lib/fsgs/netplay/NetplayContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res
copying build/lib/fsgs/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf.dat -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/unknown.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/manifest.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/universal_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/p880_12_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd
copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz
copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote
copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink
copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux
copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/p880.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/xarcade.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
copying build/lib/fsgs/res/input/common/gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/generic
copying build/lib/fsgs/res/input/generic/mouse.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/generic
copying build/lib/fsgs/res/input/generic/keyboard.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/generic
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/xgaming
copying build/lib/fsgs/res/input/xgaming/x_arcade.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/xgaming
copying build/lib/fsgs/res/input/xgaming/x_arcade_right.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/xgaming
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/turbografx_16.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/master_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/lynx.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/mednafen.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_gear.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/mega_drive.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/super_nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/nintendo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
copying build/lib/fsgs/mednafen/game_boy_advance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/gamenameutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/datfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/disknameutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
copying build/lib/fsgs/util/sdl2constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/refresh.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/client.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/lists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/base.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/meta.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/context.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
copying build/lib/fsgs/ogd/locker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/manager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/joystick.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/inputdevice.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/eventhelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/enumeratehelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/sdlkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/mapper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/device.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/eventlistener.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
copying build/lib/fsgs/input/dinputkeycodes.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/ScreenshotsPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/BottomPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/GameInfoPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/EditButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/LaunchGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/WebButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
copying build/lib/fs_uae_launcher/ui/bottombar/RatingButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports
copying build/lib/fs_uae_launcher/ui/imports/ImportGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports
copying build/lib/fs_uae_launcher/ui/imports/ImportDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports
copying build/lib/fs_uae_launcher/ui/imports/ImportTask.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports
copying build/lib/fs_uae_launcher/ui/imports/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/WarningsElement.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/LanguageElement.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/PlayersElement.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/StatusBar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/WebLinkElement.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/ProtectionElement.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
copying build/lib/fs_uae_launcher/ui/statusbar/StatusElement.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/GameDatabaseSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/SettingsDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/AudioSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/language.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/joystick.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/OptionUI.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/ScanPathsGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/whdload.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/NetplaySettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/FullscreenToggleButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/header.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/logging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/ScanSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/video_sync.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/OpenGLSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/VideoSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/FilterSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/overridewarning.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/PreferredJoysticksGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/maintenance.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/mouse.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/CustomSettingsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/advanced.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/FullscreenCheckBox.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/ExperimentalFeaturesPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/settings/advanced_video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings
copying build/lib/fs_uae_launcher/ui/ScanProgressGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/FloppiesGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/savebutton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/HelpButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/Skin.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ConfigurationsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/CustomPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/JoinDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/IconButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/Constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/SetupDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ConfigGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ScanKickstartGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/CDPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ConfigurationsPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/LauncherFilePicker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/RemovableMediaGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/TabPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/InputPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/download.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/NetplayPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/TabButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/GameListSelector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/LaunchDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/WindowWithTabs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/MainPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/AboutDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/MainWindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/FloppySelector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/MediaListGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/Book.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/SetupPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/FloppiesPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/HardDrivesPanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ScanDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/PagedDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ImageLoader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/VariantsBrowser.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/newbutton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
copying build/lib/fs_uae_launcher/ui/ChecksumDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors
copying build/lib/fs_uae_launcher/ui/behaviors/configbehavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors
copying build/lib/fs_uae_launcher/ui/behaviors/amigaenablebehavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors
copying build/lib/fs_uae_launcher/ui/behaviors/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors
copying build/lib/fs_uae_launcher/ui/behaviors/settingsbehavior.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/configpanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/InputSelector.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/ExpansionsGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/model.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/ConfigDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/MemoryWidget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/romrampanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/expand.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/configoptionui.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/KickstartGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/HardDriveGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/MemoryGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/InputGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/CustomOptionsPage.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/ConfigCheckBox.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/expansionspanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/WHDLoadGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/additionalconfigpanel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/configscrollarea.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/browser.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
copying build/lib/fs_uae_launcher/ui/config/modelgroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/rating_down_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_main.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/folder_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/help_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/auto_download_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/add_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/README.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/remove_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/fs_uae_group.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/browse_file_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_cdroms.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cover.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/kickstart.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/hd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/hardware_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/wikipedia_url_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/fullscreen_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/file_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cd_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cd_game_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/screenshot.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/favorite_button_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/save_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/update_available_32.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/search_group.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cd_group.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/browse_folder_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/ipf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/mobygames_url_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/joystick.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_hardware_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_setup.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/missing_game_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/floppy_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/clear_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cover_overlay.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/lemon_url_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/main_menu.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/windowed_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/database_url_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/amiga_forever_group.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_main_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_cdroms_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/new_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/adf_extended.dat -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/save_as_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/user_menu.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cover_overlay_square.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_input_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/hol_url_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_netplay.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/eject_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_custom.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/ok_button_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/cdrom_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/download_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/open_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_hardware.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/rating_up_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_hard_drives.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/adf_game_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/hd_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/autofire_on_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_custom_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_scan.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_configs_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/screenshot_overlay.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/more_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/rating_fav_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/favorite_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/autofire_off_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/na_emblem.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_hard_drives_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/ok_emblem.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/game_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/joystick_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_configs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_netplay_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/fsuae_config_16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/not_important_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/download_32.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_floppies.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/refresh_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/warning_32.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_floppies_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/tab_input.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/browse_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
copying build/lib/fs_uae_launcher/res/ok_button.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/48
copying build/lib/fs_uae_launcher/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/48
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/32
copying build/lib/fs_uae_launcher/res/32/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/32
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/flag_red.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/playstation.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/warning.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/user.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/world_link.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/game-boy.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/arrow_down_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/master-system.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/game-gear.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/thumb_down_shadow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/super-nintendo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lynx.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/cog_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/amiga.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/tick.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/delete_grey.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/error.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/wii.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/help.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/thumb_down_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/thumb_up_shadow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/rating_fav.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/medal_gold_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/cog.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lock.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/game-boy-advance.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/turbografx-16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/drop_down_arrow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/controller.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/world.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/rating_fav_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/nintendo-64.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lightning_red.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/information.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/bullet.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lock_red.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/flag_green.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/delete.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/mega-drive.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/warning_3.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/arcade.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/arrow_down_yellow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/warning_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/arrow_down.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/thumb_down_mod.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/thumb_up_mod.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/cd32.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/pencil.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/folder.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/add.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/blank.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/arrow_down_green.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lightning.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lightning_off.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/playstation-2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/page_white_world.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lock_open.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/drop_down_arrow_disabled.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/nintendo-ds.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/thumb_up_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/cdtv.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
copying build/lib/fs_uae_launcher/res/16/lock_open_green.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/16
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/128
copying build/lib/fs_uae_launcher/res/128/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/128
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/64
copying build/lib/fs_uae_launcher/res/64/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/64
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal
copying build/lib/fs_uae_launcher/res/crystal/readme.txt -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/kcontrol.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/browser_fs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/harddrive2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/kcmmemory.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/harddrive.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/hardware.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/browser.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/kcontrol_fs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/hardware_fs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
copying build/lib/fs_uae_launcher/res/crystal/32x32/apps/starthere.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/apps
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices
copying build/lib/fs_uae_launcher/res/crystal/32x32/devices/3floppy_unmount_fs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices
copying build/lib/fs_uae_launcher/res/crystal/32x32/devices/cdrom_unmount_fs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices
copying build/lib/fs_uae_launcher/res/crystal/32x32/devices/cdrom_unmount.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices
copying build/lib/fs_uae_launcher/res/crystal/32x32/devices/3floppy_unmount.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/crystal/32x32/devices
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/256
copying build/lib/fs_uae_launcher/res/256/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/256
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server
copying build/lib/fs_uae_launcher/server/ServerWindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server
copying build/lib/fs_uae_launcher/server/Server.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server
copying build/lib/fs_uae_launcher/server/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server
copying build/lib/fs_uae_launcher/server/game.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/builtin_configs
copying build/lib/fs_uae_launcher/builtin_configs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/builtin_configs
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/Player.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/CommandHandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/IRCColor.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/Channel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/Netplay.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/IRCBroadcaster.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/IRC.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
copying build/lib/fs_uae_launcher/netplay/ConnectionTester.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor
copying build/lib/fs_uae_launcher/editor/GameListView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor
copying build/lib/fs_uae_launcher/editor/EditorGroup.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor
copying build/lib/fs_uae_launcher/editor/XMLControl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor
copying build/lib/fs_uae_launcher/editor/PickGameDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor
copying build/lib/fs_uae_launcher/editor/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor
copying build/lib/fs_uae_launcher/fs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/FSUAELauncher.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/GameScanner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/CDManager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/GamePaths.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/I18N.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Scanner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/FloppyManager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/FileScanner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/ConfigurationScanner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/main.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/DeviceManager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Options.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/GameRatingSynchronizer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Warnings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/ConfigChecker.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/PluginHelper.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/UpdateManager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/Config.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
copying build/lib/fs_uae_launcher/DownloadService.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/FileDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/scrollarea.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Icon.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Image.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/TextField.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/dialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Menu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/qt.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/HeadingLabel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ImageButton.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/label.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Color.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/VerticalItemView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Widget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/TextArea.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/System.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ImageView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/dialogbuttons.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/DirDialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/DrawingContext.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/legacydialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ListView.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/SpinCtrl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Choice.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/timer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/CheckBox.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Panel.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/Button.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/ComboBox.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
copying build/lib/fsui/qt/windowbase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res
copying build/lib/fsui/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/test_button.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/WidgetTestCase.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/test_text_field.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/test/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test
copying build/lib/fsui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/spacer.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/layout.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/group.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/i18n.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
copying build/lib/fsui/common/element.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/iconheader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
copying build/lib/fsui/extra/taskdialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui
copying build/lib/fs_uae_workspace/shellui/titlebarwidget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui
copying build/lib/fs_uae_workspace/shellui/desktopwidget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui
copying build/lib/fs_uae_workspace/shellui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui
copying build/lib/fs_uae_workspace/shellui/taskbarwidget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui
copying build/lib/fs_uae_workspace/shellui/shellwidget.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
copying build/lib/fs_uae_workspace/realdesktop/taskbarwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
copying build/lib/fs_uae_workspace/realdesktop/realdesktopwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
copying build/lib/fs_uae_workspace/realdesktop/titlebarwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
copying build/lib/fs_uae_workspace/realdesktop/realwindowhandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
copying build/lib/fs_uae_workspace/realdesktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
copying build/lib/fs_uae_workspace/realdesktop/x11.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/language.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/joystick.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/filter.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/video.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/netplay.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/opengl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/game_database.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/keyboard.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/audio.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/experimental_features.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/mouse.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
copying build/lib/fs_uae_workspace/prefs/scan.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/joystick_config_app.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/launcher_app.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/locker_uploader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/clock_app.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/adf_creator_app.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/refresh.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/hdf_creator_app.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/logout.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/apps/login.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps
copying build/lib/fs_uae_workspace/window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
copying build/lib/fs_uae_workspace/shell.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
copying build/lib/fs_uae_workspace/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
copying build/lib/fs_uae_workspace/vfs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
copying build/lib/fs_uae_workspace/vfsui.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
copying build/lib/fs_uae_workspace/desktop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
copying build/lib/fs_uae_workspace/iconview.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res
copying build/lib/fs_uae_workspace/res/gamepad-config.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/netplay-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/key-map.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/indexing-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/joystick-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/plugins-folder.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/clock.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/keyboard-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/fs-uae-launcher.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/kickstarts.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/hd-volume.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/joystick.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/mouse-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/folder-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/amiga-computer.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/ubuntu-volume.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/video-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/language-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/password.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/language.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/arcade.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/plugins.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/utilities.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/audio-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/database-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/maintenance.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/log-viewer.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/fs-uae-volume.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/filter-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/folder.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/refresh.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/configs-volume.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/file-manager.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/preferences.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/floppy.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/calculator.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/netplay.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/web-browser.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/tools.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
copying build/lib/fs_uae_workspace/res/48/floppies-volume.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/48
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-unknown.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/netplay-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-de.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-rs.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-pl.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-tr.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-it.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/indexing-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-gb.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/joystick-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/keyboard-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-gr.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/hd-volume.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/joystick.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-se.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/mouse-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/gamepad.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-no.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/video-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/language-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-fr.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/password.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-fi.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/audio-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/database-settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/maintenance.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-es.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/refresh.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-jp.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/floppy.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/settings.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-pt.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-cz.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
copying build/lib/fs_uae_workspace/res/16/flag-dk.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/res/16
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/desktop/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/desktop/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop
copying build/lib/fstd/mypy.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/typing.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/data.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/webapp.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
copying build/lib/fstd/adffile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile
copying build/lib/fstd/tests/adffile/transplant.adf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/launchmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/menu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/bottombar.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/items.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/bezier.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/errordialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/texturemanager.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/window.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/topmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/gamecenterrunner.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/dialog.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/navigatable.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/font.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/opengl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/input.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/texture.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/fbo.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/history.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/constants.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/itemmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/imageloader.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/notification.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/render.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/sdl.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/animation.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/inputmenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/text.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/displaylists.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/state.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
copying build/lib/game_center/glui/gamemenu.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/fix.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/t.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/playstation.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/0.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/gamegear.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/o.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/atari5200.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/zxspectrum.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/u.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/playstation2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/gamecube.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/amstradcpc.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/b.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/windows.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/x.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/amiga.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/platform.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/nintendo64.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/atari2600.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/m.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/v.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/z.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/wii.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/commodore64.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/p.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/e.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/g.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/atari8bit.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/mastersystem.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/supernintendo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/atarilynx.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/all.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/f.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/c.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/n.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/nintendo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/system.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/s.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/letter.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/h.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/arcade.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/l.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/d.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/reboot.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/shuffle.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/dos.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/a.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/atari7800.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/y.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/bbcmicro.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/k.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/appleii.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/i.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/r.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/q.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/atarist.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/gameboyadvance.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/gameboycolor.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/j.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/gameboy.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/turbografx16.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/w.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/item/megadrive.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item
copying build/lib/game_center/res/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/update.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item_arrow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/LiberationMono-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/LiberationSansNarrow-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/sidebar_background_shadow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/shadow2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/banner.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/banner2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/amiga_blank_disk.adf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/title_font.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/add_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/preview_static0.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/gloss.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/missing_screenshot.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_background.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_logo_e.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/glow_top.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/glow_top_left.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/VeraSeBd.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/logo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/run_dialog.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/splash_alpha.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/title_font.json -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item_arrow_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/screen_border_1.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/default_item.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/LiberationSans-Bold.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/shutdown.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/LiberationSans-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/minimize.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/glow_left.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/close.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/menu_font.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/amiga_save_disk.adf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/home.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/bottom_bar.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/home_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/add.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item_left_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item_right.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/splash.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item_left.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/menu_font.json -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_logo_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/sidebar_background.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/close_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/minimize_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/missing_cover.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/shadow.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/screen_gloss.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/screen_border_2.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/VeraBd.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/LiberationMono-Regular.ttf -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/shutdown_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_item_selected.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
copying build/lib/game_center/res/top_logo.png -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui
copying build/lib/game_center/qtui/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui
copying build/lib/game_center/qtui/qtwindow.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui
copying build/lib/game_center/qtui/event.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui
copying build/lib/game_center/gamecentersettings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/Application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/diskutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/option.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/gamecenterutil.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/main.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/platform.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/notification.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/gnome3.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/resources.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
copying build/lib/game_center/gamecenter.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/zipfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/fs.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/init.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/Application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/Settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/Resources.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/Paths.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/logging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/path.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/SevenZipFile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/user.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/task.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
copying build/lib/fsbc/desktop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_desktop.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_system.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_signal.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_debug.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_settings.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_path.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_init.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_paths.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_application.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_sevenzipfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_zipfile.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_logging.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_user.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_util.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_task.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
copying build/lib/fsbc/tests/test_resources.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/zipfile
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/ircevents.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/helpers.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/client.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/cmdhandler.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
copying build/lib/oyoyo/parse.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo
creating /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
copying build/lib/six/six.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
copying build/lib/six/__init__.py -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/wrapper.py to wrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/nones.py to nones.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/strings.py to strings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/glx.py to glx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/egl.py to egl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/win32.py to win32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/darwin.py to darwin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/runner.py to runner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Downloader.py to Downloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/session.py to session.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/application.py to application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Archive.py to Archive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseContext.py to BaseContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SignalContext.py to SignalContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ContextAware.py to ContextAware.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/OAGDClient.py to OAGDClient.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Database.py to Database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/vice/commodore_64.py to commodore_64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/vice/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adf.py to adf.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench.py to workbench.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/roms.py to roms.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/mame.py to mame.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mame/keycodes.py to keycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/handlers.py to handlers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/commodore_64.py to commodore_64.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cd32.py to cd32.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade.py to arcade.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amiga.py to amiga.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/loader.py to loader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mess.py to mess.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/hatari/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/hatari/atari_st.py to atari_st.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/dosbox/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/dosbox/dos.py to dos.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/manager.py to manager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/EditButton.py to EditButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/LaunchGroup.py to LaunchGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/WebButton.py to WebButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/bottombar/RatingButton.py to RatingButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports/ImportTask.py to ImportTask.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/imports/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/GameDatabaseSettingsPage.py to GameDatabaseSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/SettingsDialog.py to SettingsDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/AudioSettingsPage.py to AudioSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/language.py to language.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/OptionUI.py to OptionUI.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanPathsGroup.py to ScanPathsGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/whdload.py to whdload.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/NetplaySettingsPage.py to NetplaySettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenToggleButton.py to FullscreenToggleButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/header.py to header.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/ScanSettingsPage.py to ScanSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/video_sync.py to video_sync.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/OpenGLSettingsPage.py to OpenGLSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/VideoSettingsPage.py to VideoSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/FilterSettingsPage.py to FilterSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/overridewarning.py to overridewarning.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/PreferredJoysticksGroup.py to PreferredJoysticksGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/maintenance.py to maintenance.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/mouse.py to mouse.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/CustomSettingsPage.py to CustomSettingsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced.py to advanced.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/FullscreenCheckBox.py to FullscreenCheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/ExperimentalFeaturesPage.py to ExperimentalFeaturesPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/settings/advanced_video.py to advanced_video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ScanProgressGroup.py to ScanProgressGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesGroup.py to FloppiesGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/savebutton.py to savebutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/HelpButton.py to HelpButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/Skin.py to Skin.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/CustomPanel.py to CustomPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/JoinDialog.py to JoinDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/IconButton.py to IconButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/Constants.py to Constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/SetupDialog.py to SetupDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ConfigGroup.py to ConfigGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ScanKickstartGroup.py to ScanKickstartGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/CDPanel.py to CDPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/RemovableMediaGroup.py to RemovableMediaGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/TabPanel.py to TabPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/InputPanel.py to InputPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/download.py to download.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/NetplayPanel.py to NetplayPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/TabButton.py to TabButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/GameListSelector.py to GameListSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/LaunchDialog.py to LaunchDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/MainPanel.py to MainPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/AboutDialog.py to AboutDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/MainWindow.py to MainWindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/FloppySelector.py to FloppySelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/MediaListGroup.py to MediaListGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/Book.py to Book.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/SetupPanel.py to SetupPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/FloppiesPanel.py to FloppiesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/HardDrivesPanel.py to HardDrivesPanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ScanDialog.py to ScanDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/PagedDialog.py to PagedDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ImageLoader.py to ImageLoader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/newbutton.py to newbutton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/configpanel.py to configpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/InputSelector.py to InputSelector.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/ExpansionsGroup.py to ExpansionsGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/model.py to model.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigDialog.py to ConfigDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryWidget.py to MemoryWidget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/romrampanel.py to romrampanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/expand.py to expand.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/configoptionui.py to configoptionui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/MemoryGroup.py to MemoryGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/InputGroup.py to InputGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/expansionspanel.py to expansionspanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/additionalconfigpanel.py to additionalconfigpanel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/configscrollarea.py to configscrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/browser.py to browser.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ui/config/modelgroup.py to modelgroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server/ServerWindow.py to ServerWindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server/Server.py to Server.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/server/game.py to game.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/builtin_configs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/Player.py to Player.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/CommandHandler.py to CommandHandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/IRCColor.py to IRCColor.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/Channel.py to Channel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/Netplay.py to Netplay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/IRCBroadcaster.py to IRCBroadcaster.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/IRC.py to IRC.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/netplay/ConnectionTester.py to ConnectionTester.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor/GameListView.py to GameListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor/EditorGroup.py to EditorGroup.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor/XMLControl.py to XMLControl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor/PickGameDialog.py to PickGameDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/editor/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/FSUAELauncher.py to FSUAELauncher.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Settings.py to Settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/GameScanner.py to GameScanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/CDManager.py to CDManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/GamePaths.py to GamePaths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/I18N.py to I18N.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Scanner.py to Scanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Signal.py to Signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/FloppyManager.py to FloppyManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/FileScanner.py to FileScanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ConfigurationScanner.py to ConfigurationScanner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/DeviceManager.py to DeviceManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Options.py to Options.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/GameRatingSynchronizer.py to GameRatingSynchronizer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Util.py to Util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Warnings.py to Warnings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/ConfigChecker.py to ConfigChecker.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/PluginHelper.py to PluginHelper.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/UpdateManager.py to UpdateManager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/Config.py to Config.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher/DownloadService.py to DownloadService.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Widget.py to Widget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui/titlebarwidget.py to titlebarwidget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui/desktopwidget.py to desktopwidget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui/taskbarwidget.py to taskbarwidget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shellui/shellwidget.py to shellwidget.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop/taskbarwindow.py to taskbarwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop/realdesktopwindow.py to realdesktopwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop/titlebarwindow.py to titlebarwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop/realwindowhandler.py to realwindowhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/realdesktop/x11.py to x11.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/language.py to language.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/joystick.py to joystick.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/filter.py to filter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/video.py to video.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/netplay.py to netplay.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/game_database.py to game_database.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/keyboard.py to keyboard.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/audio.py to audio.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/experimental_features.py to experimental_features.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/mouse.py to mouse.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/prefs/scan.py to scan.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/joystick_config_app.py to joystick_config_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/launcher_app.py to launcher_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/locker_uploader.py to locker_uploader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/clock_app.py to clock_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/adf_creator_app.py to adf_creator_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/refresh.py to refresh.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/logout.py to logout.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/apps/login.py to login.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/shell.py to shell.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/vfs.py to vfs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/vfsui.py to vfsui.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_workspace/iconview.py to iconview.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/launchmenu.py to launchmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/menu.py to menu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/bottombar.py to bottombar.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/items.py to items.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/bezier.py to bezier.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/errordialog.py to errordialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/texturemanager.py to texturemanager.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/window.py to window.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/topmenu.py to topmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/dialog.py to dialog.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/navigatable.py to navigatable.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/font.py to font.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/opengl.py to opengl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/input.py to input.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/texture.py to texture.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/settings.py to settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/fbo.py to fbo.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/history.py to history.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/constants.py to constants.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/itemmenu.py to itemmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/imageloader.py to imageloader.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/render.py to render.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/sdl.py to sdl.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/animation.py to animation.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/inputmenu.py to inputmenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/text.py to text.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/displaylists.py to displaylists.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/state.py to state.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/glui/gamemenu.py to gamemenu.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/item/fix.py to fix.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/res/update.py to update.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui/qtwindow.py to qtwindow.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/qtui/event.py to event.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/gamecentersettings.py to gamecentersettings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/diskutil.py to diskutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/option.py to option.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/gamecenterutil.py to gamecenterutil.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/main.py to main.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/platform.py to platform.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/notification.py to notification.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/gnome3.py to gnome3.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/resources.py to resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/game_center/gamecenter.py to gamecenter.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/zipfile.py to zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/Application.py to Application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/Settings.py to Settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/Resources.py to Resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/Paths.py to Paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/SevenZipFile.py to SevenZipFile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/six.py to six.cpython-35.pyc
byte-compiling /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/six/__init__.py to __init__.cpython-35.pyc
running install_scripts
copying build/scripts-3.5/fs-uae-launcher -> /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher
changing mode of /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775
running install_egg_info
Writing /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.6.2.egg-info
install -d /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/bin
rm -f /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/bin/fs-uae-launcher
ln -s ../share/fs-uae-launcher/fs-uae-launcher	 /<<BUILDDIR>>/fs-uae-2.6.2+dfsg/debian/fs-uae-launcher/usr/bin/fs-uae-launcher
make[2]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg/launcher'
cd launcher && python3 setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-launcher --install-lib=/usr/share/fs-uae-launcher --install-scripts=/usr/share/fs-uae-launcher
running install
running build
running build_py
running build_scripts
running install_lib
running install_scripts
changing mode of ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 775
running install_egg_info
Removing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.6.2.egg-info
Writing ../debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs_uae_launcher-2.6.2.egg-info
cd server && python setup.py install --no-compile --install-layout=deb --root=../debian/fs-uae-netplay-server --install-lib=/usr/share/fs-uae-netplay-server --install-scripts=/usr/share/fs-uae-netplay-server
running install
running build
running build_py
creating build
creating build/lib.linux-armv7l-2.7
creating build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/__init__.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/service.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
copying fs_uae_netplay_server/game.py -> build/lib.linux-armv7l-2.7/fs_uae_netplay_server
running build_scripts
creating build/scripts-2.7
copying and adjusting scripts/fs-uae-netplay-server -> build/scripts-2.7
copying and adjusting scripts/fs-uae-game-server -> build/scripts-2.7
changing mode of build/scripts-2.7/fs-uae-netplay-server from 664 to 775
changing mode of build/scripts-2.7/fs-uae-game-server from 664 to 775
running install_lib
creating ../debian/fs-uae-netplay-server
creating ../debian/fs-uae-netplay-server/usr
creating ../debian/fs-uae-netplay-server/usr/share
creating ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
creating ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/__init__.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/service.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
copying build/lib.linux-armv7l-2.7/fs_uae_netplay_server/game.py -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server
running install_scripts
copying build/scripts-2.7/fs-uae-netplay-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
copying build/scripts-2.7/fs-uae-game-server -> ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server
changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-netplay-server to 775
changing mode of ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs-uae-game-server to 775
running install_egg_info
Writing ../debian/fs-uae-netplay-server/usr/share/fs-uae-netplay-server/fs_uae_netplay_server-2.2.3.egg-info
make[1]: Leaving directory '/<<BUILDDIR>>/fs-uae-2.6.2+dfsg'
   dh_install -a
   dh_installdocs -a
   dh_installchangelogs -a
   dh_python3 -a
E: dh_python3 dh_python3:173: no package to act on (python3-foo or one with ${python3:Depends} in Depends)
   dh_icons -a
   dh_perl -a
   dh_link -a
   dh_strip_nondeterminism -a
   dh_compress -a
   dh_fixperms -a
   dh_strip -a
   dh_makeshlibs -a
   dh_shlibdeps -a
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae debian/fs-uae/usr/bin/fs-uae-device-helper were not linked against libgthread-2.0.so.0 (they use none of the library's symbols)
dpkg-shlibdeps: warning: package could avoid a useless dependency if debian/fs-uae/usr/bin/fs-uae debian/fs-uae/usr/bin/fs-uae-device-helper were not linked against ld-linux-armhf.so.3 (they use none of the library's symbols)
   dh_installdeb -a
   dh_gencontrol -a
dpkg-gencontrol: warning: File::FcntlLock not available; using flock which is not NFS-safe
dpkg-gencontrol: warning: File::FcntlLock not available; using flock which is not NFS-safe
   dh_md5sums -a
   dh_builddeb -a
dpkg-deb: building package 'fs-uae-dbgsym' in '../fs-uae-dbgsym_2.6.2+dfsg-4+b1_armhf.deb'.
dpkg-deb: building package 'fs-uae' in '../fs-uae_2.6.2+dfsg-4+b1_armhf.deb'.
 dpkg-genchanges --build=any -mRaspbian nitrogen6x test autobuilder <root@raspbian.org> >../fs-uae_2.6.2+dfsg-4+b1_armhf.changes
dpkg-genchanges: info: binary-only arch-specific upload (source code and arch-indep packages not included)
 dpkg-source --after-build fs-uae-2.6.2+dfsg
dpkg-buildpackage: info: binary-only upload (no source included)
--------------------------------------------------------------------------------
Build finished at 20160915-0303

Finished
--------

I: Built successfully

+------------------------------------------------------------------------------+
| Post Build Chroot                                                            |
+------------------------------------------------------------------------------+


+------------------------------------------------------------------------------+
| Changes                                                                      |
+------------------------------------------------------------------------------+


fs-uae_2.6.2+dfsg-4+b1_armhf.changes:
-------------------------------------

Format: 1.8
Date: Mon, 16 May 2016 13:29:30 +0200
Source: fs-uae (2.6.2+dfsg-4)
Binary: fs-uae fs-uae-launcher fs-uae-netplay-server fs-uae-arcade
Binary-Only: yes
Architecture: armhf
Version: 2.6.2+dfsg-4+b1
Distribution: stretch-staging
Urgency: low
Maintainer: Raspbian nitrogen6x test autobuilder <root@raspbian.org>
Changed-By: Raspbian nitrogen6x test autobuilder <root@raspbian.org>
Description:
 fs-uae     - Cross-platform Amiga emulator based on UAE/WinUAE
 fs-uae-arcade - Fullscreen game browser for FS-UAE
 fs-uae-launcher - Launcher and configuration program for FS-UAE
 fs-uae-netplay-server - Netplay server for FS-UAE online play
Changes:
 fs-uae (2.6.2+dfsg-4+b1) stretch-staging; urgency=low, binary-only=yes
 .
   * Binary-only non-maintainer upload for armhf; no source changes.
   * rebuild due to debcheck failure
Checksums-Sha1:
 eb5b5cb370ab76f6bd773c09c2603573cd4317f7 14689252 fs-uae-dbgsym_2.6.2+dfsg-4+b1_armhf.deb
 f5674f1cb9a1bbd4043a4e4646762c82defbb4af 2675162 fs-uae_2.6.2+dfsg-4+b1_armhf.deb
Checksums-Sha256:
 2bc5a1a992a6c86d729ccbfb5679f64c01253b714067ca6072f5dc216eb5f402 14689252 fs-uae-dbgsym_2.6.2+dfsg-4+b1_armhf.deb
 e960b6ddd3a3889d7846448d47bf39301e0946fce9a25382ad16c7b220180562 2675162 fs-uae_2.6.2+dfsg-4+b1_armhf.deb
Files:
 1ac9eacfcede057ecb86190ca9d0a13f 14689252 debug extra fs-uae-dbgsym_2.6.2+dfsg-4+b1_armhf.deb
 0f88a063bb27b7ef4710bacf790590dd 2675162 otherosfs optional fs-uae_2.6.2+dfsg-4+b1_armhf.deb

+------------------------------------------------------------------------------+
| Package contents                                                             |
+------------------------------------------------------------------------------+


fs-uae-dbgsym_2.6.2+dfsg-4+b1_armhf.deb
---------------------------------------

 new debian package, version 2.0.
 size 14689252 bytes: control archive=539 bytes.
     449 bytes,    13 lines      control              
     212 bytes,     2 lines      md5sums              
 Package: fs-uae-dbgsym
 Source: fs-uae (2.6.2+dfsg-4)
 Version: 2.6.2+dfsg-4+b1
 Architecture: armhf
 Maintainer: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
 Installed-Size: 16309
 Depends: fs-uae (= 2.6.2+dfsg-4+b1)
 Section: debug
 Priority: extra
 Homepage: http://fs-uae.net
 Description: Debug symbols for fs-uae
 Auto-Built-Package: debug-symbols
 Build-Ids: 0b0787bda44035be3da04175a679e6f2bbd9dc71 dccba66cc6cf84b159957b80fa486ab00317dac8

drwxr-xr-x root/root         0 2016-05-16 11:29 ./
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/lib/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/lib/debug/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/lib/debug/.build-id/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/lib/debug/.build-id/0b/
-rw-r--r-- root/root  15754088 2016-05-16 11:29 ./usr/lib/debug/.build-id/0b/0787bda44035be3da04175a679e6f2bbd9dc71.debug
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/lib/debug/.build-id/dc/
-rw-r--r-- root/root    934840 2016-05-16 11:29 ./usr/lib/debug/.build-id/dc/cba66cc6cf84b159957b80fa486ab00317dac8.debug
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/doc/
lrwxrwxrwx root/root         0 2016-05-16 11:29 ./usr/share/doc/fs-uae-dbgsym -> fs-uae


fs-uae_2.6.2+dfsg-4+b1_armhf.deb
--------------------------------

 new debian package, version 2.0.
 size 2675162 bytes: control archive=9334 bytes.
     807 bytes,    15 lines      control              
   32287 bytes,   348 lines      md5sums              
 Package: fs-uae
 Source: fs-uae (2.6.2+dfsg-4)
 Version: 2.6.2+dfsg-4+b1
 Architecture: armhf
 Maintainer: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
 Installed-Size: 12336
 Depends: libc6 (>= 2.15), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:3.5), libgl1-mesa-glx | libgl1, libglew2.0 (>= 1.12.0), libglib2.0-0 (>= 2.35.9), libglu1-mesa | libglu1, libmpeg2-4 (>= 0.5.1), libopenal1 (>= 1.14), libpng16-16 (>= 1.6.2-1), libsdl2-2.0-0 (>= 2.0.4), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.1.4)
 Section: otherosfs
 Priority: optional
 Multi-Arch: foreign
 Homepage: http://fs-uae.net
 Description: Cross-platform Amiga emulator based on UAE/WinUAE
  FS-UAE is a cross-platform Amiga emulator based on updated emulation code
  from WinUAE. FS-UAE uses SDL for input, OpenAL for audio and OpenGL
  for graphics.

drwxr-xr-x root/root         0 2016-05-16 11:29 ./
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/bin/
-rwxr-xr-x root/root   8243080 2016-05-16 11:29 ./usr/bin/fs-uae
-rwxr-xr-x root/root    152160 2016-05-16 11:29 ./usr/bin/fs-uae-device-helper
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/applications/
-rw-r--r-- root/root       221 2016-05-16 11:29 ./usr/share/applications/fs-uae.desktop
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/doc/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/doc/fs-uae/
-rw-r--r-- root/root      6824 2016-05-16 11:29 ./usr/share/doc/fs-uae/COPYING.gz
-rw-r--r-- root/root       968 2016-05-16 11:13 ./usr/share/doc/fs-uae/README.Debian
-rw-r--r-- root/root      4673 2015-09-25 15:15 ./usr/share/doc/fs-uae/README.gz
-rw-r--r-- root/root       223 2016-05-16 11:29 ./usr/share/doc/fs-uae/changelog.Debian.armhf.gz
-rw-r--r-- root/root      2416 2016-05-16 11:29 ./usr/share/doc/fs-uae/changelog.Debian.gz
-rw-r--r-- root/root     35367 2015-10-26 18:18 ./usr/share/doc/fs-uae/changelog.gz
-rw-r--r-- root/root     51424 2016-05-16 11:27 ./usr/share/doc/fs-uae/copyright
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/fs-uae/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/fs-uae/2x_1920_1080/
-rw-r--r-- root/root       146 2016-05-16 11:29 ./usr/share/fs-uae/2x_1920_1080/theme.conf
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/fs-uae/2x_1920_1080_bezel/
-rw-r--r-- root/root     22643 2016-05-16 11:29 ./usr/share/fs-uae/2x_1920_1080_bezel/overlay.png
-rw-r--r-- root/root       647 2016-05-16 11:29 ./usr/share/fs-uae/2x_1920_1080_bezel/theme.conf
-rwxr-xr-x root/root    524288 2016-05-16 11:29 ./usr/share/fs-uae/aros-amiga-m68k-ext.bin
-rwxr-xr-x root/root    524288 2016-05-16 11:29 ./usr/share/fs-uae/aros-amiga-m68k-rom.bin
-rw-r--r-- root/root       449 2016-05-16 11:29 ./usr/share/fs-uae/aspect.png
-rw-r--r-- root/root       331 2016-05-16 11:29 ./usr/share/fs-uae/close.png
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-rw-r--r-- root/root      8020 2016-05-16 11:29 ./usr/share/fs-uae/sidebar.png
-rw-r--r-- root/root     19455 2016-05-16 11:29 ./usr/share/fs-uae/sidebar_edge.png
-rw-r--r-- root/root       494 2016-05-16 11:29 ./usr/share/fs-uae/stretch.png
-rw-r--r-- root/root         0 2016-05-16 11:29 ./usr/share/fs-uae/theme.conf
-rw-r--r-- root/root     15753 2016-05-16 11:29 ./usr/share/fs-uae/title_font.png
-rw-r--r-- root/root      1021 2016-05-16 11:29 ./usr/share/fs-uae/top_item_background.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/
-rw-r--r-- root/root       218 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/heading_strip.png
-rw-r--r-- root/root      4853 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/item_background.png
-rw-r--r-- root/root      7492 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/sidebar.png
-rw-r--r-- root/root     18416 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/sidebar_edge.png
-rw-r--r-- root/root       187 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/theme.conf
-rw-r--r-- root/root      1076 2016-05-16 11:29 ./usr/share/fs-uae/ubuntu_12_04/top_item_background.png
-rw-r--r-- root/root       360 2016-05-16 11:29 ./usr/share/fs-uae/volume.png
-rw-r--r-- root/root       429 2016-05-16 11:29 ./usr/share/fs-uae/volume_muted.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/128x128/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/128x128/apps/
-rw-r--r-- root/root      6511 2016-05-16 11:29 ./usr/share/icons/hicolor/128x128/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/16x16/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/16x16/apps/
-rw-r--r-- root/root       691 2016-05-16 11:29 ./usr/share/icons/hicolor/16x16/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/256x256/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/256x256/apps/
-rw-r--r-- root/root     15955 2016-05-16 11:29 ./usr/share/icons/hicolor/256x256/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/32x32/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/32x32/apps/
-rw-r--r-- root/root      1322 2016-05-16 11:29 ./usr/share/icons/hicolor/32x32/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/48x48/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/48x48/apps/
-rw-r--r-- root/root      2746 2016-05-16 11:29 ./usr/share/icons/hicolor/48x48/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/64x64/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/icons/hicolor/64x64/apps/
-rw-r--r-- root/root      3233 2016-05-16 11:29 ./usr/share/icons/hicolor/64x64/apps/fs-uae.png
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/cs/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/cs/LC_MESSAGES/
-rw-r--r-- root/root      3623 2016-05-16 11:29 ./usr/share/locale/cs/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/da/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/da/LC_MESSAGES/
-rw-r--r-- root/root      4912 2016-05-16 11:29 ./usr/share/locale/da/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/de/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/de/LC_MESSAGES/
-rw-r--r-- root/root      4956 2016-05-16 11:29 ./usr/share/locale/de/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/el/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/el/LC_MESSAGES/
-rw-r--r-- root/root      6163 2016-05-16 11:29 ./usr/share/locale/el/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/es/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/es/LC_MESSAGES/
-rw-r--r-- root/root      4880 2016-05-16 11:29 ./usr/share/locale/es/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/fi/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/fi/LC_MESSAGES/
-rw-r--r-- root/root      5133 2016-05-16 11:29 ./usr/share/locale/fi/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/fr/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/fr/LC_MESSAGES/
-rw-r--r-- root/root      4901 2016-05-16 11:29 ./usr/share/locale/fr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/it/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/it/LC_MESSAGES/
-rw-r--r-- root/root      5014 2016-05-16 11:29 ./usr/share/locale/it/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/nb/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/nb/LC_MESSAGES/
-rw-r--r-- root/root      4818 2016-05-16 11:29 ./usr/share/locale/nb/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/pl/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/pl/LC_MESSAGES/
-rw-r--r-- root/root      4921 2016-05-16 11:29 ./usr/share/locale/pl/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/pt/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/pt/LC_MESSAGES/
-rw-r--r-- root/root      3960 2016-05-16 11:29 ./usr/share/locale/pt/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/pt_BR/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/pt_BR/LC_MESSAGES/
-rw-r--r-- root/root      2796 2016-05-16 11:29 ./usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/sr/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/sr/LC_MESSAGES/
-rw-r--r-- root/root      4274 2016-05-16 11:29 ./usr/share/locale/sr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/sv/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/sv/LC_MESSAGES/
-rw-r--r-- root/root      3882 2016-05-16 11:29 ./usr/share/locale/sv/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/tr/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/locale/tr/LC_MESSAGES/
-rw-r--r-- root/root      4876 2016-05-16 11:29 ./usr/share/locale/tr/LC_MESSAGES/fs-uae.mo
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/mime/
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/mime/packages/
-rw-r--r-- root/root       352 2016-05-16 11:29 ./usr/share/mime/packages/fs-uae.xml
drwxr-xr-x root/root         0 2016-05-16 11:29 ./usr/share/pixmaps/
-rw-r--r-- root/root      5562 2016-05-16 11:13 ./usr/share/pixmaps/fs-uae.xpm


+------------------------------------------------------------------------------+
| Post Build                                                                   |
+------------------------------------------------------------------------------+


+------------------------------------------------------------------------------+
| Cleanup                                                                      |
+------------------------------------------------------------------------------+

Purging /<<BUILDDIR>>
Not cleaning session: cloned chroot in use

+------------------------------------------------------------------------------+
| Summary                                                                      |
+------------------------------------------------------------------------------+

Build Architecture: armhf
Build-Space: 467320
Build-Time: 4142
Distribution: stretch-staging
Host Architecture: armhf
Install-Time: 1041
Job: fs-uae_2.6.2+dfsg-4
Machine Architecture: armhf
Package: fs-uae
Package-Time: 5251
Source-Version: 2.6.2+dfsg-4
Space: 467320
Status: successful
Version: 2.6.2+dfsg-4+b1
--------------------------------------------------------------------------------
Finished at 20160915-0303
Build needed 01:27:31, 467320k disc space